/* * ui.c * * Copyright (c) 2024 Thomas Buck (thomas@xythobuz.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * See . */ #include #include #include "pico/stdlib.h" #include "adc.h" #include "buttons.h" #include "lcd.h" #include "led.h" #include "sequence.h" #include "ui.h" #define REDRAW_MS 2000 static bool rec_held_down = false; static enum ui_modes ui_mode = 0; static enum machine_modes machine_mode = 0; static uint32_t last_redraw = 0; enum machine_modes ui_get_machinemode(void) { return machine_mode; } static void ui_redraw(void) { char mode[64] = {0}; char val[64] = {0}; char bat[64] = {0}; switch (ui_mode) { case UI_BPM: { snprintf(mode, sizeof(mode) - 1, "BPM:"); snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bpm()); break; } case UI_MODE: { if ((machine_mode == MODE_LOOPSTATION) && (sequence_get_ms() != 0)) { snprintf(mode, sizeof(mode) - 1, "Mode: %"PRIu32"ms", sequence_get_ms()); }else { snprintf(mode, sizeof(mode) - 1, "Mode:"); } switch (machine_mode) { case MODE_LOOPSTATION: { snprintf(val, sizeof(val) - 1, "Loop"); break; } case MODE_DRUMMACHINE: { snprintf(val, sizeof(val) - 1, "Drum"); break; } default: { printf("%s: invalid machine mode: %d\n", __func__, machine_mode); machine_mode = 0; ui_redraw(); return; } } break; } case UI_LENGTH: { snprintf(mode, sizeof(mode) - 1, "Length:"); snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_beats()); break; } case UI_BANK: { snprintf(mode, sizeof(mode) - 1, "Bank:"); snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bank()); break; } default: { printf("%s: invalid mode: %d\n", __func__, ui_mode); ui_mode = 0; ui_redraw(); return; } } snprintf(bat, sizeof(bat) - 1, "Bat: %.2fV", bat_get()); lcd_draw(mode, val, bat); } static void ui_buttons_loopstation(enum buttons btn, bool val) { switch (btn) { case BTN_A: case BTN_B: case BTN_C: case BTN_E: case BTN_F: case BTN_G: { if (val) { sequence_handle_button_loopstation(btn, rec_held_down); } break; } case BTN_REC: case BTN_D: case BTN_H: { rec_held_down = val; sequence_looptime(!val); break; } default: { printf("%s: invalid btn: %d\n", __func__, btn); break; } } } static void ui_buttons_drummachine(enum buttons btn, bool val) { switch (btn) { case BTN_A: case BTN_B: case BTN_C: case BTN_D: case BTN_E: case BTN_F: case BTN_G: case BTN_H: case BTN_REC: { if (val) { sequence_handle_button_drummachine(btn); } break; } default: { printf("%s: invalid btn: %d\n", __func__, btn); break; } } } static void ui_buttons(enum buttons btn, bool val) { switch (btn) { case BTN_CLICK: { if (val) { ui_mode = (ui_mode + 1) % UI_NUM_MODES; // allow other ui modes only in drumkit mode if (machine_mode == MODE_LOOPSTATION) { ui_mode = 0; } ui_redraw(); } break; } default: { switch (machine_mode) { case MODE_LOOPSTATION: { ui_buttons_loopstation(btn, val); break; } case MODE_DRUMMACHINE: { ui_buttons_drummachine(btn, val); break; } default: { printf("%s: invalid mode: %d\n", __func__, machine_mode); machine_mode = 0; ui_buttons(btn, val); break; } } break; } } } void ui_encoder(int32_t val) { if (val == 0) { return; } switch (ui_mode) { case UI_BPM: { sequence_set_bpm(sequence_get_bpm() + val); break; } case UI_MODE: { int32_t tmp = machine_mode + val; while (tmp < 0) { tmp += MACHINE_NUM_MODES; } while (tmp >= MACHINE_NUM_MODES) { tmp -= MACHINE_NUM_MODES; } enum machine_modes prev_mode = machine_mode; machine_mode = tmp; printf("mode add %"PRIi32" now %d\n", val, machine_mode); if (prev_mode != machine_mode) { // reset sequence sequence_init(); // turn off all LEDs for (uint i = 0; i < LED_COUNT; i++) { led_set(i, false); } // enable static LEDs in loopstation mode if (machine_mode == MODE_LOOPSTATION) { led_set(NUM_CHANNELS, true); led_set(NUM_CHANNELS + 4, true); } } break; } case UI_LENGTH: { sequence_set_beats(sequence_get_beats() + val); break; } case UI_BANK: { sequence_set_bank(sequence_get_bank() + val); break; } default: { printf("%s: invalid mode: %d\n", __func__, ui_mode); ui_mode = 0; ui_encoder(val); return; } } ui_redraw(); } void ui_init(void) { buttons_callback(ui_buttons); // enable static LEDs in loopstation mode machine_mode = MODE_LOOPSTATION; led_set(NUM_CHANNELS, true); led_set(NUM_CHANNELS + 4, true); ui_redraw(); } void ui_run(void) { uint32_t now = to_ms_since_boot(get_absolute_time()); if (now >= (last_redraw + REDRAW_MS)) { ui_redraw(); last_redraw = now; } }