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ui.c 7.5KB

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  1. /*
  2. * ui.c
  3. *
  4. * Copyright (c) 2024 Thomas Buck (thomas@xythobuz.de)
  5. *
  6. * This program is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * See <http://www.gnu.org/licenses/>.
  17. */
  18. #include <stdio.h>
  19. #include <inttypes.h>
  20. #include <math.h>
  21. #include "pico/stdlib.h"
  22. #include "adc.h"
  23. #include "buttons.h"
  24. #include "lcd.h"
  25. #include "led.h"
  26. #include "sequence.h"
  27. #include "ui.h"
  28. #define BAT_FETCH_MS 66
  29. static bool rec_held_down = false;
  30. static enum ui_modes ui_mode = 0;
  31. static enum machine_modes machine_mode = 0;
  32. static uint32_t last_bat_fetch = 0;
  33. static float last_voltage = 0.0f;
  34. static float last_percentage = 0.0f;
  35. enum machine_modes ui_get_machinemode(void) {
  36. return machine_mode;
  37. }
  38. static void ui_redraw(void) {
  39. char mode[64] = {0};
  40. char val[64] = {0};
  41. char bat[64] = {0};
  42. switch (ui_mode) {
  43. case UI_BPM: {
  44. snprintf(mode, sizeof(mode) - 1, "BPM:");
  45. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bpm());
  46. break;
  47. }
  48. case UI_MODE: {
  49. if ((machine_mode == MODE_LOOPSTATION) && (sequence_get_ms() != 0)) {
  50. snprintf(mode, sizeof(mode) - 1, "Mode: %"PRIu32"ms", sequence_get_ms());
  51. }else {
  52. snprintf(mode, sizeof(mode) - 1, "Mode:");
  53. }
  54. switch (machine_mode) {
  55. case MODE_LOOPSTATION: {
  56. snprintf(val, sizeof(val) - 1, "Loop");
  57. break;
  58. }
  59. case MODE_DRUMMACHINE: {
  60. snprintf(val, sizeof(val) - 1, "Drum");
  61. break;
  62. }
  63. default: {
  64. printf("%s: invalid machine mode: %d\n", __func__, machine_mode);
  65. machine_mode = 0;
  66. ui_redraw();
  67. return;
  68. }
  69. }
  70. break;
  71. }
  72. case UI_LENGTH: {
  73. snprintf(mode, sizeof(mode) - 1, "Length:");
  74. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_beats());
  75. break;
  76. }
  77. case UI_BANK: {
  78. snprintf(mode, sizeof(mode) - 1, "Bank:");
  79. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bank());
  80. break;
  81. }
  82. default: {
  83. printf("%s: invalid mode: %d\n", __func__, ui_mode);
  84. ui_mode = 0;
  85. ui_redraw();
  86. return;
  87. }
  88. }
  89. snprintf(bat, sizeof(bat) - 1, "Bat: %.1f%% (%.2fV)", last_percentage, last_voltage);
  90. lcd_draw(mode, val, bat);
  91. }
  92. static void ui_buttons_loopstation(enum buttons btn, bool val) {
  93. switch (btn) {
  94. case BTN_A:
  95. case BTN_B:
  96. case BTN_C:
  97. case BTN_E:
  98. case BTN_F:
  99. case BTN_G: {
  100. if (val) {
  101. sequence_handle_button_loopstation(btn, rec_held_down);
  102. }
  103. break;
  104. }
  105. case BTN_REC: {
  106. // reset sequence
  107. sequence_init();
  108. ui_redraw();
  109. break;
  110. }
  111. case BTN_D:
  112. case BTN_H: {
  113. rec_held_down = val;
  114. sequence_looptime(!val);
  115. if (!val) {
  116. ui_redraw();
  117. }
  118. break;
  119. }
  120. default: {
  121. printf("%s: invalid btn: %d\n", __func__, btn);
  122. break;
  123. }
  124. }
  125. }
  126. static void ui_buttons_drummachine(enum buttons btn, bool val) {
  127. switch (btn) {
  128. case BTN_A:
  129. case BTN_B:
  130. case BTN_C:
  131. case BTN_D:
  132. case BTN_E:
  133. case BTN_F:
  134. case BTN_G:
  135. case BTN_H:
  136. case BTN_REC: {
  137. if (val) {
  138. sequence_handle_button_drummachine(btn);
  139. }
  140. break;
  141. }
  142. default: {
  143. printf("%s: invalid btn: %d\n", __func__, btn);
  144. break;
  145. }
  146. }
  147. }
  148. static void ui_buttons(enum buttons btn, bool val) {
  149. switch (btn) {
  150. case BTN_CLICK: {
  151. if (val) {
  152. ui_mode = (ui_mode + 1) % UI_NUM_MODES;
  153. // allow other ui modes only in drumkit mode
  154. if (machine_mode == MODE_LOOPSTATION) {
  155. ui_mode = 0;
  156. }
  157. ui_redraw();
  158. }
  159. break;
  160. }
  161. default: {
  162. switch (machine_mode) {
  163. case MODE_LOOPSTATION: {
  164. ui_buttons_loopstation(btn, val);
  165. break;
  166. }
  167. case MODE_DRUMMACHINE: {
  168. ui_buttons_drummachine(btn, val);
  169. break;
  170. }
  171. default: {
  172. printf("%s: invalid mode: %d\n", __func__, machine_mode);
  173. machine_mode = 0;
  174. ui_buttons(btn, val);
  175. break;
  176. }
  177. }
  178. break;
  179. }
  180. }
  181. }
  182. void ui_encoder(int32_t val) {
  183. if (val == 0) {
  184. return;
  185. }
  186. switch (ui_mode) {
  187. case UI_BPM: {
  188. sequence_set_bpm(sequence_get_bpm() + val);
  189. break;
  190. }
  191. case UI_MODE: {
  192. int32_t tmp = machine_mode + val;
  193. while (tmp < 0) {
  194. tmp += MACHINE_NUM_MODES;
  195. }
  196. while (tmp >= MACHINE_NUM_MODES) {
  197. tmp -= MACHINE_NUM_MODES;
  198. }
  199. enum machine_modes prev_mode = machine_mode;
  200. machine_mode = tmp;
  201. printf("mode add %"PRIi32" now %d\n", val, machine_mode);
  202. if (prev_mode != machine_mode) {
  203. // reset sequence
  204. sequence_init();
  205. // turn off all LEDs
  206. for (uint i = 0; i < LED_COUNT; i++) {
  207. led_set(i, false);
  208. }
  209. // enable static LEDs in loopstation mode
  210. if (machine_mode == MODE_LOOPSTATION) {
  211. led_set(NUM_CHANNELS, true);
  212. led_set(NUM_CHANNELS + 4, true);
  213. }
  214. }
  215. break;
  216. }
  217. case UI_LENGTH: {
  218. sequence_set_beats(sequence_get_beats() + val);
  219. break;
  220. }
  221. case UI_BANK: {
  222. sequence_set_bank(sequence_get_bank() + val);
  223. break;
  224. }
  225. default: {
  226. printf("%s: invalid mode: %d\n", __func__, ui_mode);
  227. ui_mode = 0;
  228. ui_encoder(val);
  229. return;
  230. }
  231. }
  232. ui_redraw();
  233. }
  234. void ui_init(void) {
  235. buttons_callback(ui_buttons);
  236. // enable static LEDs in loopstation mode
  237. machine_mode = MODE_LOOPSTATION;
  238. led_set(NUM_CHANNELS, true);
  239. led_set(NUM_CHANNELS + 4, true);
  240. ui_redraw();
  241. }
  242. void ui_run(void) {
  243. uint32_t now = to_ms_since_boot(get_absolute_time());
  244. if (now >= (last_bat_fetch + BAT_FETCH_MS)) {
  245. last_bat_fetch = now;
  246. float volt = bat_get();
  247. float percentage = bat_to_percent(volt);
  248. if ((fabsf(volt - last_voltage) >= 0.01f)
  249. || (fabsf(percentage - last_percentage) >= 0.1f)) {
  250. last_voltage = volt;
  251. last_percentage = percentage;
  252. ui_redraw();
  253. }
  254. }
  255. }