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ui.c 7.3KB

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  1. /*
  2. * ui.c
  3. *
  4. * Copyright (c) 2024 Thomas Buck (thomas@xythobuz.de)
  5. *
  6. * This program is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * See <http://www.gnu.org/licenses/>.
  17. */
  18. #include <stdio.h>
  19. #include <inttypes.h>
  20. #include <math.h>
  21. #include "pico/stdlib.h"
  22. #include "adc.h"
  23. #include "buttons.h"
  24. #include "lcd.h"
  25. #include "led.h"
  26. #include "sequence.h"
  27. #include "ui.h"
  28. #define BAT_FETCH_MS 66
  29. static bool rec_held_down = false;
  30. static enum ui_modes ui_mode = 0;
  31. static enum machine_modes machine_mode = 0;
  32. static uint32_t last_bat_fetch = 0;
  33. static float last_voltage = 0.0f;
  34. enum machine_modes ui_get_machinemode(void) {
  35. return machine_mode;
  36. }
  37. static void ui_redraw(void) {
  38. char mode[64] = {0};
  39. char val[64] = {0};
  40. char bat[64] = {0};
  41. switch (ui_mode) {
  42. case UI_BPM: {
  43. snprintf(mode, sizeof(mode) - 1, "BPM:");
  44. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bpm());
  45. break;
  46. }
  47. case UI_MODE: {
  48. if ((machine_mode == MODE_LOOPSTATION) && (sequence_get_ms() != 0)) {
  49. snprintf(mode, sizeof(mode) - 1, "Mode: %"PRIu32"ms", sequence_get_ms());
  50. }else {
  51. snprintf(mode, sizeof(mode) - 1, "Mode:");
  52. }
  53. switch (machine_mode) {
  54. case MODE_LOOPSTATION: {
  55. snprintf(val, sizeof(val) - 1, "Loop");
  56. break;
  57. }
  58. case MODE_DRUMMACHINE: {
  59. snprintf(val, sizeof(val) - 1, "Drum");
  60. break;
  61. }
  62. default: {
  63. printf("%s: invalid machine mode: %d\n", __func__, machine_mode);
  64. machine_mode = 0;
  65. ui_redraw();
  66. return;
  67. }
  68. }
  69. break;
  70. }
  71. case UI_LENGTH: {
  72. snprintf(mode, sizeof(mode) - 1, "Length:");
  73. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_beats());
  74. break;
  75. }
  76. case UI_BANK: {
  77. snprintf(mode, sizeof(mode) - 1, "Bank:");
  78. snprintf(val, sizeof(val) - 1, "%"PRIu32, sequence_get_bank());
  79. break;
  80. }
  81. default: {
  82. printf("%s: invalid mode: %d\n", __func__, ui_mode);
  83. ui_mode = 0;
  84. ui_redraw();
  85. return;
  86. }
  87. }
  88. snprintf(bat, sizeof(bat) - 1, "Bat: %.2fV", last_voltage);
  89. lcd_draw(mode, val, bat);
  90. }
  91. static void ui_buttons_loopstation(enum buttons btn, bool val) {
  92. switch (btn) {
  93. case BTN_A:
  94. case BTN_B:
  95. case BTN_C:
  96. case BTN_E:
  97. case BTN_F:
  98. case BTN_G: {
  99. if (val) {
  100. sequence_handle_button_loopstation(btn, rec_held_down);
  101. }
  102. break;
  103. }
  104. case BTN_REC: {
  105. // reset sequence
  106. sequence_init();
  107. ui_redraw();
  108. break;
  109. }
  110. case BTN_D:
  111. case BTN_H: {
  112. rec_held_down = val;
  113. sequence_looptime(!val);
  114. if (!val) {
  115. ui_redraw();
  116. }
  117. break;
  118. }
  119. default: {
  120. printf("%s: invalid btn: %d\n", __func__, btn);
  121. break;
  122. }
  123. }
  124. }
  125. static void ui_buttons_drummachine(enum buttons btn, bool val) {
  126. switch (btn) {
  127. case BTN_A:
  128. case BTN_B:
  129. case BTN_C:
  130. case BTN_D:
  131. case BTN_E:
  132. case BTN_F:
  133. case BTN_G:
  134. case BTN_H:
  135. case BTN_REC: {
  136. if (val) {
  137. sequence_handle_button_drummachine(btn);
  138. }
  139. break;
  140. }
  141. default: {
  142. printf("%s: invalid btn: %d\n", __func__, btn);
  143. break;
  144. }
  145. }
  146. }
  147. static void ui_buttons(enum buttons btn, bool val) {
  148. switch (btn) {
  149. case BTN_CLICK: {
  150. if (val) {
  151. ui_mode = (ui_mode + 1) % UI_NUM_MODES;
  152. // allow other ui modes only in drumkit mode
  153. if (machine_mode == MODE_LOOPSTATION) {
  154. ui_mode = 0;
  155. }
  156. ui_redraw();
  157. }
  158. break;
  159. }
  160. default: {
  161. switch (machine_mode) {
  162. case MODE_LOOPSTATION: {
  163. ui_buttons_loopstation(btn, val);
  164. break;
  165. }
  166. case MODE_DRUMMACHINE: {
  167. ui_buttons_drummachine(btn, val);
  168. break;
  169. }
  170. default: {
  171. printf("%s: invalid mode: %d\n", __func__, machine_mode);
  172. machine_mode = 0;
  173. ui_buttons(btn, val);
  174. break;
  175. }
  176. }
  177. break;
  178. }
  179. }
  180. }
  181. void ui_encoder(int32_t val) {
  182. if (val == 0) {
  183. return;
  184. }
  185. switch (ui_mode) {
  186. case UI_BPM: {
  187. sequence_set_bpm(sequence_get_bpm() + val);
  188. break;
  189. }
  190. case UI_MODE: {
  191. int32_t tmp = machine_mode + val;
  192. while (tmp < 0) {
  193. tmp += MACHINE_NUM_MODES;
  194. }
  195. while (tmp >= MACHINE_NUM_MODES) {
  196. tmp -= MACHINE_NUM_MODES;
  197. }
  198. enum machine_modes prev_mode = machine_mode;
  199. machine_mode = tmp;
  200. printf("mode add %"PRIi32" now %d\n", val, machine_mode);
  201. if (prev_mode != machine_mode) {
  202. // reset sequence
  203. sequence_init();
  204. // turn off all LEDs
  205. for (uint i = 0; i < LED_COUNT; i++) {
  206. led_set(i, false);
  207. }
  208. // enable static LEDs in loopstation mode
  209. if (machine_mode == MODE_LOOPSTATION) {
  210. led_set(NUM_CHANNELS, true);
  211. led_set(NUM_CHANNELS + 4, true);
  212. }
  213. }
  214. break;
  215. }
  216. case UI_LENGTH: {
  217. sequence_set_beats(sequence_get_beats() + val);
  218. break;
  219. }
  220. case UI_BANK: {
  221. sequence_set_bank(sequence_get_bank() + val);
  222. break;
  223. }
  224. default: {
  225. printf("%s: invalid mode: %d\n", __func__, ui_mode);
  226. ui_mode = 0;
  227. ui_encoder(val);
  228. return;
  229. }
  230. }
  231. ui_redraw();
  232. }
  233. void ui_init(void) {
  234. buttons_callback(ui_buttons);
  235. // enable static LEDs in loopstation mode
  236. machine_mode = MODE_LOOPSTATION;
  237. led_set(NUM_CHANNELS, true);
  238. led_set(NUM_CHANNELS + 4, true);
  239. ui_redraw();
  240. }
  241. void ui_run(void) {
  242. uint32_t now = to_ms_since_boot(get_absolute_time());
  243. if (now >= (last_bat_fetch + BAT_FETCH_MS)) {
  244. last_bat_fetch = now;
  245. float volt = bat_get();
  246. if (fabsf(volt - last_voltage) >= 0.01f) {
  247. last_voltage = volt;
  248. ui_redraw();
  249. }
  250. }
  251. }