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- /*
- * sequence.h
- *
- * Copyright (c) 2024 Thomas Buck (thomas@xythobuz.de)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * See <http://www.gnu.org/licenses/>.
- */
-
- #ifndef __SEQUENCE_H__
- #define __SEQUENCE_H__
-
- #include <stdint.h>
- #include "buttons.h"
-
- enum channels {
- CH1 = (1 << 0),
- CH2 = (1 << 1),
- CH3 = (1 << 2),
-
- CH_KICK = CH1,
- CH_SNARE = CH2,
- CH_HIHAT = CH3,
-
- NUM_CHANNELS = 3
- };
-
- #define CH_GPIO_TIMINGS { 42, 42, 42 } // in milliseconds
-
- #define MAX_BEATS 32
- #define MAX_BANKS (MAX_BEATS / NUM_BTNS)
-
- void sequence_init(void);
-
- void sequence_set_bpm(uint32_t new_bpm);
- uint32_t sequence_get_bpm(void);
-
- void sequence_set_beats(uint32_t new_beats);
- uint32_t sequence_get_beats(void);
-
- void sequence_set_bank(uint32_t new_bank);
- uint32_t sequence_get_bank(void);
-
- void sequence_handle_button_loopstation(enum buttons btn, bool rec);
- void sequence_handle_button_drummachine(enum buttons btn);
-
- void sequence_run(void);
-
- #endif // __SEQUENCE_H__
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