#ifndef _STEPPERS_H_ #define _STEPPERS_H_ void steppers_init(void); bool steppers_run(void); bool steppers_homed(void); char steppers_homing_axis(void); void steppers_start_homing(void); float steppers_current_pos(int axis); // target pos float steppers_pos_x(void); float steppers_pos_y(void); float steppers_pos_z(void); float steppers_pos_e(void); int steppers_move_x(float pos); int steppers_move_y(float pos); int steppers_move_z(float pos); int steppers_move_e(float pos); void steppers_kill(void); void steppers_set_speed_x(float speed); void steppers_set_speed_y(float speed); void steppers_set_speed_z(float speed); void steppers_set_speed_e(float speed); void steppers_set_accel_x(float accel); void steppers_set_accel_y(float accel); void steppers_set_accel_z(float accel); void steppers_set_accel_e(float accel); bool steppers_home_switch(int axis); #endif // _STEPPERS_H_