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Update and change Japanese translation

Update and change Japanese translation

・Follow-up the PR #3411(Update Readme.fonts about Kana), Remove "who really..." strings. I had forgotten it.
・Add readable translated strings in comment
・Add Japanese translation.
  MSG_LCD_ENDSTOPS "エンドストップ"
  (utf8 version only. Because non-utf8 version ("エンドストップ") over 8 characters)
・Change translation.
  MSG_ACC "カソクド mm/s2"
  MSG_ACC "\xb6\xbf\xb8\xc4\xde mm/s2" ("カソクド mm/s2")
esenapaj 8 years ago
parent
commit
1110814ecf
2 changed files with 134 additions and 133 deletions
  1. 123
    122
      Marlin/language_kana.h
  2. 11
    11
      Marlin/language_kana_utf8.h

+ 123
- 122
Marlin/language_kana.h View File

@@ -38,139 +38,140 @@
38 38
 
39 39
 // 片仮名表示定義
40 40
 #define WELCOME_MSG                         MACHINE_NAME " ready."
41
-#define MSG_SD_INSERTED                     "\xb6\xb0\xc4\xde\x20\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "Card inserted"
42
-#define MSG_SD_REMOVED                      "\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd"                 // "Card removed"
43
-#define MSG_MAIN                            "\xd2\xb2\xdd"                                                 // "Main"
44
-#define MSG_AUTOSTART                       "\xbc\xde\xc4\xde\xb3\xb6\xb2\xbc"                             // "Autostart"
45
-#define MSG_DISABLE_STEPPERS                "\xd3\xb0\xc0\xb0\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc"         // "Disable steppers"
46
-#define MSG_AUTO_HOME                       "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3"                     // "Auto home"
47
-#define MSG_LEVEL_BED_HOMING                "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3"                     // "Homing XYZ"
48
-#define MSG_LEVEL_BED_WAITING               "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xb2\xbc"                     //"Click to Begin"
49
-#define MSG_LEVEL_BED_DONE                  "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xdd\xd8\xae\xb3"             //"Leveling Done!"
50
-#define MSG_LEVEL_BED_CANCEL                "\xc4\xd8\xd4\xd2"                                             //"Cancel"
51
-#define MSG_SET_HOME_OFFSETS                "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2"     // "Set home offsets"
52
-#define MSG_HOME_OFFSETS_APPLIED            "\xb5\xcc\xbe\xaf\xc4\x20\xc3\xb7\xd6\xb3\xbb\xda\xcf\xbc\xc0" //"Offsets applied"
53
-#define MSG_SET_ORIGIN                      "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4"                             // "Set origin"
54
-#define MSG_PREHEAT_PLA                     "PLA \xd6\xc8\xc2"                                             // "Preheat PLA"
41
+#define MSG_SD_INSERTED                     "\xb6\xb0\xc4\xde\x20\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "カード ソウニュウサレマシタ" ("Card inserted")
42
+#define MSG_SD_REMOVED                      "\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd"                 // "カードガアリマセン" ("Card removed")
43
+#define MSG_LCD_ENDSTOPS                    "Endstops"                                                     // Max length 8 characters
44
+#define MSG_MAIN                            "\xd2\xb2\xdd"                                                 // "メイン" ("Main")
45
+#define MSG_AUTOSTART                       "\xbc\xde\xc4\xde\xb3\xb6\xb2\xbc"                             // "ジドウカイシ" ("Autostart")
46
+#define MSG_DISABLE_STEPPERS                "\xd3\xb0\xc0\xb0\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc"         // "モーターデンゲン オフ" ("Disable steppers")
47
+#define MSG_AUTO_HOME                       "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3"                     // "ゲンテンニイドウ" ("Auto home")
48
+#define MSG_LEVEL_BED_HOMING                "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3"                     // "ゲンテンニイドウ" ("Homing XYZ")
49
+#define MSG_LEVEL_BED_WAITING               "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xb2\xbc"                     // "レベリングカイシ" ("Click to Begin")
50
+#define MSG_LEVEL_BED_DONE                  "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xdd\xd8\xae\xb3"             // "レベリングカンリョウ" ("Leveling Done!")
51
+#define MSG_LEVEL_BED_CANCEL                "\xc4\xd8\xd4\xd2"                                             // "トリヤメ" ("Cancel")
52
+#define MSG_SET_HOME_OFFSETS                "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2"     // "キジュンオフセットセッテイ" ("Set home offsets")
53
+#define MSG_HOME_OFFSETS_APPLIED            "\xb5\xcc\xbe\xaf\xc4\x20\xc3\xb7\xd6\xb3\xbb\xda\xcf\xbc\xc0" // "オフセット テキヨウサレマシタ" ("Offsets applied")
54
+#define MSG_SET_ORIGIN                      "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4"                             // "キジュンセット" ("Set origin")
55
+#define MSG_PREHEAT_PLA                     "PLA \xd6\xc8\xc2"                                             // "PLA ヨネツ" ("Preheat PLA")
55 56
 #define MSG_PREHEAT_PLA_N                   MSG_PREHEAT_PLA " "
56
-#define MSG_PREHEAT_PLA_ALL                 MSG_PREHEAT_PLA " \xbd\xcd\xde\xc3"                            // " All"
57
-#define MSG_PREHEAT_PLA_BEDONLY             MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde"                        // "Bed"
58
-#define MSG_PREHEAT_PLA_SETTINGS            MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2"                            // "conf"
59
-#define MSG_PREHEAT_ABS                     "ABS \xd6\xc8\xc2"                                             // "Preheat ABS"
57
+#define MSG_PREHEAT_PLA_ALL                 MSG_PREHEAT_PLA " \xbd\xcd\xde\xc3"                            // " スベテ" (" All")
58
+#define MSG_PREHEAT_PLA_BEDONLY             MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde"                        // " ベッド" (" Bed")
59
+#define MSG_PREHEAT_PLA_SETTINGS            MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2"                            // " セッテイ" (" conf")
60
+#define MSG_PREHEAT_ABS                     "ABS \xd6\xc8\xc2"                                             // "ABS ヨネツ" ("Preheat ABS")
60 61
 #define MSG_PREHEAT_ABS_N                   MSG_PREHEAT_ABS " "
61
-#define MSG_PREHEAT_ABS_ALL                 MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3"                            // " All"
62
-#define MSG_PREHEAT_ABS_BEDONLY             MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde"                        // "Bed"
63
-#define MSG_PREHEAT_ABS_SETTINGS            MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2"                            // "conf"
64
-#define MSG_COOLDOWN                        "\xb6\xc8\xc2\xc3\xb2\xbc"                                     // "Cooldown"
65
-#define MSG_SWITCH_PS_ON                    "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xdd"                         // "Switch power on"
66
-#define MSG_SWITCH_PS_OFF                   "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc"                         // "Switch power off"
67
-#define MSG_EXTRUDE                         "\xb5\xbc\xc0\xde\xbc"                                         // "Extrude"
68
-#define MSG_RETRACT                         "\xcb\xb7\xba\xd0\xbe\xaf\xc3\xb2"                             // "Retract"
69
-#define MSG_MOVE_AXIS                       "\xbc\xde\xb8\xb2\xc4\xde\xb3"                                 // "Move axis"
70
-#define MSG_LEVEL_BED                       "\xcd\xde\xaf\xc4\xde\xda\xcd\xde\xd8\xdd\xb8\xde"             // "Level bed"
71
-#define MSG_MOVE_X                          "X\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Move X"
72
-#define MSG_MOVE_Y                          "Y\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Move Y"
73
-#define MSG_MOVE_Z                          "Z\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Move Z"
74
-#define MSG_MOVE_E                          "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0"                         // "Extruder"
75
-#define MSG_MOVE_01MM                       "0.1mm \xb2\xc4\xde\xb3"                                       // "Move 0.1mm"
76
-#define MSG_MOVE_1MM                        "  1mm \xb2\xc4\xde\xb3"                                       // "Move 1mm"
77
-#define MSG_MOVE_10MM                       " 10mm \xb2\xc4\xde\xb3"                                       // "Move 10mm"
78
-#define MSG_SPEED                           "\xbd\xcb\xdf\xb0\xc4\xde"                                     // "Speed"
79
-#define MSG_BED_Z                           "Z\xb5\xcc\xbe\xaf\xc4"                                        // "Bed Z"
80
-#define MSG_NOZZLE                          "\xc9\xbd\xde\xd9"                                             // "Nozzle"
81
-#define MSG_BED                             "\xcd\xde\xaf\xc4\xde"                                         // "Bed"
82
-#define MSG_FAN_SPEED                       "\xcc\xa7\xdd\xbf\xb8\xc4\xde"                                 // "Fan speed"
83
-#define MSG_FLOW                            "\xb5\xb8\xd8\xd8\xae\xb3"                                     // "Flow"
84
-#define MSG_CONTROL                         "\xba\xdd\xc4\xdb\xb0\xd9"                                     // "Control"
85
-#define MSG_MIN                             LCD_STR_THERMOMETER " \xbb\xb2\xc3\xb2"                        // " Min"
86
-#define MSG_MAX                             LCD_STR_THERMOMETER " \xbb\xb2\xba\xb3"                        // " Max"
87
-#define MSG_FACTOR                          LCD_STR_THERMOMETER " \xcc\xa7\xb8\xc0\xb0"                    // " Fact"
88
-#define MSG_AUTOTEMP                        "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde"                         // "Autotemp"
89
-#define MSG_ON                              "\xb5\xdd "                                                    // "On "
90
-#define MSG_OFF                             "\xb5\xcc "                                                    // "Off"
62
+#define MSG_PREHEAT_ABS_ALL                 MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3"                            // " スベテ" (" All")
63
+#define MSG_PREHEAT_ABS_BEDONLY             MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde"                        // " ベッド" (" Bed")
64
+#define MSG_PREHEAT_ABS_SETTINGS            MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2"                            // " セッテイ" (" conf")
65
+#define MSG_COOLDOWN                        "\xb6\xc8\xc2\xc3\xb2\xbc"                                     // "カネツテイシ" ("Cooldown")
66
+#define MSG_SWITCH_PS_ON                    "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xdd"                         // "デンゲン オン" ("Switch power on")
67
+#define MSG_SWITCH_PS_OFF                   "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc"                         // "デンゲン オフ" ("Switch power off")
68
+#define MSG_EXTRUDE                         "\xb5\xbc\xc0\xde\xbc"                                         // "オシダシ" ("Extrude")
69
+#define MSG_RETRACT                         "\xcb\xb7\xba\xd0\xbe\xaf\xc3\xb2"                             // "ヒキコミセッテイ" ("Retract")
70
+#define MSG_MOVE_AXIS                       "\xbc\xde\xb8\xb2\xc4\xde\xb3"                                 // "ジクイドウ" ("Move axis")
71
+#define MSG_LEVEL_BED                       "\xcd\xde\xaf\xc4\xde\xda\xcd\xde\xd8\xdd\xb8\xde"             // "ベッドレベリング" ("Level bed")
72
+#define MSG_MOVE_X                          "X\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Xジク イドウ" ("Move X")
73
+#define MSG_MOVE_Y                          "Y\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Yジク イドウ" ("Move Y")
74
+#define MSG_MOVE_Z                          "Z\xbc\xde\xb8\x20\xb2\xc4\xde\xb3"                            // "Zジク イドウ" ("Move Z")
75
+#define MSG_MOVE_E                          "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0"                         // "エクストルーダー" ("Extruder")
76
+#define MSG_MOVE_01MM                       "0.1mm \xb2\xc4\xde\xb3"                                       // "0.1mm イドウ" ("Move 0.1mm")
77
+#define MSG_MOVE_1MM                        "  1mm \xb2\xc4\xde\xb3"                                       // "  1mm イドウ" ("Move 1mm")
78
+#define MSG_MOVE_10MM                       " 10mm \xb2\xc4\xde\xb3"                                       // " 10mm イドウ" ("Move 10mm")
79
+#define MSG_SPEED                           "\xbd\xcb\xdf\xb0\xc4\xde"                                     // "スピード" ("Speed")
80
+#define MSG_BED_Z                           "Z\xb5\xcc\xbe\xaf\xc4"                                        // "Zオフセット" ("Bed Z")
81
+#define MSG_NOZZLE                          "\xc9\xbd\xde\xd9"                                             // "ノズル" ("Nozzle")
82
+#define MSG_BED                             "\xcd\xde\xaf\xc4\xde"                                         // "ベッド" ("Bed")
83
+#define MSG_FAN_SPEED                       "\xcc\xa7\xdd\xbf\xb8\xc4\xde"                                 // "ファンソクド" ("Fan speed")
84
+#define MSG_FLOW                            "\xb5\xb8\xd8\xd8\xae\xb3"                                     // "オクリリョウ" ("Flow")
85
+#define MSG_CONTROL                         "\xba\xdd\xc4\xdb\xb0\xd9"                                     // "コントロール" ("Control")
86
+#define MSG_MIN                             LCD_STR_THERMOMETER " \xbb\xb2\xc3\xb2"                        // " サイテイ" (" Min")
87
+#define MSG_MAX                             LCD_STR_THERMOMETER " \xbb\xb2\xba\xb3"                        // " サイコウ" (" Max")
88
+#define MSG_FACTOR                          LCD_STR_THERMOMETER " \xcc\xa7\xb8\xc0\xb0"                    // " ファクター" (" Fact")
89
+#define MSG_AUTOTEMP                        "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde"                         // "ジドウオンド" ("Autotemp")
90
+#define MSG_ON                              "\xb5\xdd "                                                    // "オン " ("On ")
91
+#define MSG_OFF                             "\xb5\xcc "                                                    // "オフ " ("Off")
91 92
 #define MSG_PID_P                           "PID-P"
92 93
 #define MSG_PID_I                           "PID-I"
93 94
 #define MSG_PID_D                           "PID-D"
94 95
 #define MSG_PID_C                           "PID-C"
95
-#define MSG_ACC                             "\xb6\xbf\xb8\xc4\xde mm/s^2"                                  // "Accel"
96
-#define MSG_VXY_JERK                        "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s"                      // "Vxy-jerk"
97
-#define MSG_VZ_JERK                         "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s"                       // "Vz-jerk"
98
-#define MSG_VE_JERK                         "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0\x20\xd4\xb8\xc4\xde"     // "Ve-jerk"
99
-#define MSG_VMAX                            "\xbb\xb2\xc0\xde\xb2\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4 "        // "Vmax "
100
-#define MSG_X                               "X"                                                            // "x"
101
-#define MSG_Y                               "Y"                                                            // "y"
102
-#define MSG_Z                               "Z"                                                            // "z"
103
-#define MSG_E                               "E"                                                            // "e"
104
-#define MSG_VMIN                            "\xbb\xb2\xbc\xae\xb3\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4"         // "Vmin"
105
-#define MSG_VTRAV_MIN                       "\xbb\xb2\xbc\xae\xb3\xc4\xd7\xcd\xde\xd9\xda\xb0\xc4"         // "VTrav min"
106
-#define MSG_AMAX                            "\xbb\xb2\xc0\xde\xb2\xb6\xbf\xb8\xc4\xde "                    // "Amax "
107
-#define MSG_A_RETRACT                       "\xcb\xb7\xba\xd0\xb6\xbf\xb8\xc4\xde"                         // "A-retract"
108
-#define MSG_A_TRAVEL                        "\xc4\xd7\xcd\xde\xd9\xb6\xbf\xb8\xc4\xde"                     // "A-travel"
96
+#define MSG_ACC                             "\xb6\xbf\xb8\xc4\xde mm/s2"                                   // "カソクド mm/s2" ("Accel")
97
+#define MSG_VXY_JERK                        "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s"                      // "XYジク ヤクド mm/s" ("Vxy-jerk")
98
+#define MSG_VZ_JERK                         "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s"                       // "Zジク ヤクド mm/s" ("Vz-jerk")
99
+#define MSG_VE_JERK                         "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0\x20\xd4\xb8\xc4\xde"     // "エクストルーダー ヤクド" ("Ve-jerk")
100
+#define MSG_VMAX                            "\xbb\xb2\xc0\xde\xb2\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4 "        // "サイダイフィードレート " ("Vmax ")
101
+#define MSG_X                               "X"                                                            // "X" ("x")
102
+#define MSG_Y                               "Y"                                                            // "Y" ("y")
103
+#define MSG_Z                               "Z"                                                            // "Z" ("z")
104
+#define MSG_E                               "E"                                                            // "E" ("e")
105
+#define MSG_VMIN                            "\xbb\xb2\xbc\xae\xb3\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4"         // "サイショウフィードレート" ("Vmin")
106
+#define MSG_VTRAV_MIN                       "\xbb\xb2\xbc\xae\xb3\xc4\xd7\xcd\xde\xd9\xda\xb0\xc4"         // "サイショウトラベルレート" ("VTrav min")
107
+#define MSG_AMAX                            "\xbb\xb2\xc0\xde\xb2\xb6\xbf\xb8\xc4\xde "                    // "サイダイカソクド" ("Amax ")
108
+#define MSG_A_RETRACT                       "\xcb\xb7\xba\xd0\xb6\xbf\xb8\xc4\xde"                         // "ヒキコミカソクド" ("A-retract")
109
+#define MSG_A_TRAVEL                        "\xc4\xd7\xcd\xde\xd9\xb6\xbf\xb8\xc4\xde"                     // "トラベルカソクド" ("A-travel")
109 110
 #define MSG_XSTEPS                          "Xsteps/mm"
110 111
 #define MSG_YSTEPS                          "Ysteps/mm"
111 112
 #define MSG_ZSTEPS                          "Zsteps/mm"
112 113
 #define MSG_ESTEPS                          "Esteps/mm"
113
-#define MSG_TEMPERATURE                     "\xb5\xdd\xc4\xde"                                              // "Temperature"
114
-#define MSG_MOTION                          "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2"                              // "Motion"
115
-#define MSG_VOLUMETRIC                      "\xcc\xa8\xd7\xd2\xdd\xc4"                                      // "Filament"
114
+#define MSG_TEMPERATURE                     "\xb5\xdd\xc4\xde"                                              // "オンド" ("Temperature")
115
+#define MSG_MOTION                          "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2"                              // "ウゴキセッテイ" ("Motion")
116
+#define MSG_VOLUMETRIC                      "\xcc\xa8\xd7\xd2\xdd\xc4"                                      // "フィラメント" ("Filament")
116 117
 #define MSG_VOLUMETRIC_ENABLED              "E in mm3"
117
-#define MSG_FILAMENT_DIAM                   "\xcc\xa8\xd7\xd2\xdd\xc4\xc1\xae\xaf\xb9\xb2"                  // "Fil. Dia."
118
-#define MSG_CONTRAST                        "LCD\xba\xdd\xc4\xd7\xbd\xc4"                                   // "LCD contrast"
119
-#define MSG_STORE_EPROM                     "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3"                              // "Store memory"
120
-#define MSG_LOAD_EPROM                      "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\xba\xd0"                          // "Load memory"
121
-#define MSG_RESTORE_FAILSAFE                "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4"                              // "Restore failsafe"
122
-#define MSG_REFRESH                         "\xd8\xcc\xda\xaf\xbc\xad"                                      // "Refresh"
123
-#define MSG_WATCH                           "\xb2\xdd\xcc\xab"                                              // "Info screen"
124
-#define MSG_PREPARE                         "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2"                      // "Prepare"
125
-#define MSG_TUNE                            "\xc1\xae\xb3\xbe\xb2"                                          // "Tune"
126
-#define MSG_PAUSE_PRINT                     "\xb2\xc1\xbc\xde\xc3\xb2\xbc"                                  // "Pause print"
127
-#define MSG_RESUME_PRINT                    "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2"                          // "Resume print"
128
-#define MSG_STOP_PRINT                      "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc"                              // "Stop print"
129
-#define MSG_CARD_MENU                       "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4"                // "Print from SD"
130
-#define MSG_NO_CARD                         "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd"                // "No SD card"
131
-#define MSG_DWELL                           "\xbd\xd8\xb0\xcc\xdf"                                          // "Sleep..."
132
-#define MSG_USERWAIT                        "\xbc\xca\xde\xd7\xb8\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2"          // "Wait for user..."
133
-#define MSG_RESUMING                        "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2"                          // "Resuming print"
134
-#define MSG_PRINT_ABORTED                   "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0"      // "Print aborted"
135
-#define MSG_NO_MOVE                         "\xb3\xba\xde\xb7\xcf\xbe\xdd"                                  // "No move."
136
-#define MSG_KILLED                          "\xcb\xbc\xde\xae\xb3\xc3\xb2\xbc"                              // "KILLED. "
137
-#define MSG_STOPPED                         "\xc3\xb2\xbc\xbc\xcf\xbc\xc0"                                  // "STOPPED. "
138
-#define MSG_CONTROL_RETRACT                 "\xcb\xb7\xba\xd0\xd8\xae\xb3 mm"                               // "Retract mm"
139
-#define MSG_CONTROL_RETRACT_SWAP            "\xcb\xb7\xba\xd0\xd8\xae\xb3S mm"                              // "Swap Re.mm"
140
-#define MSG_CONTROL_RETRACTF                "\xcb\xb7\xba\xd0\xda\xb0\xc4 mm/s"                             // "Retract  V"
141
-#define MSG_CONTROL_RETRACT_ZLIFT           "\xc9\xbd\xde\xd9\xc0\xb2\xcb mm"                               // "Hop mm"
142
-#define MSG_CONTROL_RETRACT_RECOVER         "\xd8\xb6\xca\xde\xb0 +mm"                                      // "UnRet +mm"
143
-#define MSG_CONTROL_RETRACT_RECOVER_SWAP    "\xd8\xb6\xca\xde\xb0S +mm"                                     // "S UnRet+mm"
144
-#define MSG_CONTROL_RETRACT_RECOVERF        "\xd8\xb6\xca\xde\xb0\xda\xb0\xc4 mm/s"                         // "UnRet  V"
145
-#define MSG_AUTORETRACT                     "\xbc\xde\xc4\xde\xb3\xcb\xb7\xba\xd0"                             // "AutoRetr."
146
-#define MSG_FILAMENTCHANGE                  "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd"                      // "Change filament"
147
-#define MSG_INIT_SDCARD                     "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0"                    // "Init. SD card"
148
-#define MSG_CNG_SDCARD                      "SD\xb6\xb0\xc4\xde\xba\xb3\xb6\xdd"                            // "Change SD card"
149
-#define MSG_ZPROBE_OUT                      "Z\xcc\xdf\xdb\xb0\xcc\xde\x20\xcd\xde\xaf\xc4\xde\xb6\xde\xb2" // "Z probe out. bed"
150
-#define MSG_YX_UNHOMED                      "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ"           // "Home X/Y before Z"
151
-#define MSG_ZPROBE_ZOFFSET                  "Z\xb5\xcc\xbe\xaf\xc4"                                         // "Z Offset"
152
-#define MSG_BABYSTEP_X                      "X\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Babystep X"
153
-#define MSG_BABYSTEP_Y                      "Y\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Babystep Y"
154
-#define MSG_BABYSTEP_Z                      "Z\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Babystep Z"
155
-#define MSG_ENDSTOP_ABORT                   "\xb4\xdd\xc4\xde\xbd\xc4\xaf\xcc\xdf\x20\xbb\xc4\xde\xb3"      // "Endstop abort"
156
-#define MSG_HEATING_FAILED_LCD              "\xb6\xc8\xc2\xbc\xaf\xca\xde\xb2"                              // "Heating failed"
157
-#define MSG_ERR_REDUNDANT_TEMP              "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0\xb0\xb7\xc9\xb3" // "Err: REDUNDANT TEMP"
158
-#define MSG_THERMAL_RUNAWAY                 "\xc8\xc2\xce\xde\xb3\xbf\xb3"                                                  // "THERMAL RUNAWAY"
159
-#define MSG_ERR_MAXTEMP                     "\xb4\xd7\xb0:\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6"                         // "Err: MAXTEMP"
160
-#define MSG_ERR_MINTEMP                     "\xb4\xd7\xb0:\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd"                             // "Err: MINTEMP"
161
-#define MSG_ERR_MAXTEMP_BED                 "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "Err: MAXTEMP BED"
162
-#define MSG_ERR_MINTEMP_BED                 "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd"     // "Err: MINTEMP BED"
163
-#define MSG_END_HOUR                        "\xbc\xde\xb6\xdd"                                              // "hours"
164
-#define MSG_END_MINUTE                      "\xcc\xdd"                                                      // "minutes"
165
-#define MSG_HEATING                         "\xb6\xc8\xc2\xc1\xad\xb3"                                      // "Heating..."
166
-#define MSG_HEATING_COMPLETE                "\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3"                              // "Heating done."
167
-#define MSG_BED_HEATING                     "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xc1\xad\xb3"              // "Bed Heating."
168
-#define MSG_BED_DONE                        "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3"      // "Bed done."
118
+#define MSG_FILAMENT_DIAM                   "\xcc\xa8\xd7\xd2\xdd\xc4\xc1\xae\xaf\xb9\xb2"                  // "フィラメントチョッケイ" ("Fil. Dia.")
119
+#define MSG_CONTRAST                        "LCD\xba\xdd\xc4\xd7\xbd\xc4"                                   // "LCDコントラスト" ("LCD contrast")
120
+#define MSG_STORE_EPROM                     "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3"                              // "メモリヘカクノウ" ("Store memory")
121
+#define MSG_LOAD_EPROM                      "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\xba\xd0"                          // "メモリカラヨミコミ" ("Load memory")
122
+#define MSG_RESTORE_FAILSAFE                "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4"                              // "セッテイリセット" ("Restore failsafe")
123
+#define MSG_REFRESH                         "\xd8\xcc\xda\xaf\xbc\xad"                                      // "リフレッシュ" ("Refresh")
124
+#define MSG_WATCH                           "\xb2\xdd\xcc\xab"                                              // "インフォ" ("Info screen")
125
+#define MSG_PREPARE                         "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2"                      // "ジュンビセッテイ" ("Prepare")
126
+#define MSG_TUNE                            "\xc1\xae\xb3\xbe\xb2"                                          // "チョウセイ" ("Tune")
127
+#define MSG_PAUSE_PRINT                     "\xb2\xc1\xbc\xde\xc3\xb2\xbc"                                  // "イチジテイシ" ("Pause print")
128
+#define MSG_RESUME_PRINT                    "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2"                          // "プリントサイカイ" ("Resume print")
129
+#define MSG_STOP_PRINT                      "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc"                              // "プリントテイシ" ("Stop print")
130
+#define MSG_CARD_MENU                       "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4"                // "SDカードカラプリント" ("Print from SD")
131
+#define MSG_NO_CARD                         "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd"                // "SDカードガアリマセン" ("No SD card")
132
+#define MSG_DWELL                           "\xbd\xd8\xb0\xcc\xdf"                                          // "スリープ" ("Sleep...")
133
+#define MSG_USERWAIT                        "\xbc\xca\xde\xd7\xb8\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2"          // "シバラクオマチクダサイ" ("Wait for user...")
134
+#define MSG_RESUMING                        "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2"                          // "プリントサイカイ" ("Resuming print")
135
+#define MSG_PRINT_ABORTED                   "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0"      // "プリントチュウシサレマシタ" ("Print aborted")
136
+#define MSG_NO_MOVE                         "\xb3\xba\xde\xb7\xcf\xbe\xdd"                                  // "ウゴキマセン" ("No move.")
137
+#define MSG_KILLED                          "\xcb\xbc\xde\xae\xb3\xc3\xb2\xbc"                              // "ヒジョウテイシ" ("KILLED. ")
138
+#define MSG_STOPPED                         "\xc3\xb2\xbc\xbc\xcf\xbc\xc0"                                  // "テイシシマシタ" ("STOPPED. ")
139
+#define MSG_CONTROL_RETRACT                 "\xcb\xb7\xba\xd0\xd8\xae\xb3 mm"                               // "ヒキコミリョウ mm" ("Retract mm")
140
+#define MSG_CONTROL_RETRACT_SWAP            "\xcb\xb7\xba\xd0\xd8\xae\xb3S mm"                              // "ヒキコミリョウS mm" ("Swap Re.mm")
141
+#define MSG_CONTROL_RETRACTF                "\xcb\xb7\xba\xd0\xda\xb0\xc4 mm/s"                             // "ヒキコミレート mm/s" ("Retract  V")
142
+#define MSG_CONTROL_RETRACT_ZLIFT           "\xc9\xbd\xde\xd9\xc0\xb2\xcb mm"                               // "ノズルタイヒ mm" ("Hop mm")
143
+#define MSG_CONTROL_RETRACT_RECOVER         "\xd8\xb6\xca\xde\xb0 +mm"                                      // "リカバー +mm" ("UnRet +mm")
144
+#define MSG_CONTROL_RETRACT_RECOVER_SWAP    "\xd8\xb6\xca\xde\xb0S +mm"                                     // "リカバーS +mm" ("S UnRet+mm")
145
+#define MSG_CONTROL_RETRACT_RECOVERF        "\xd8\xb6\xca\xde\xb0\xda\xb0\xc4 mm/s"                         // "リカバーレート mm/s" ("UnRet  V")
146
+#define MSG_AUTORETRACT                     "\xbc\xde\xc4\xde\xb3\xcb\xb7\xba\xd0"                          // "ジドウヒキコミ" ("AutoRetr.")
147
+#define MSG_FILAMENTCHANGE                  "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd"                      // "フィラメントコウカン" ("Change filament")
148
+#define MSG_INIT_SDCARD                     "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0"                    // "SDカードサイヨミコミ" ("Init. SD card")
149
+#define MSG_CNG_SDCARD                      "SD\xb6\xb0\xc4\xde\xba\xb3\xb6\xdd"                            // "SDカードコウカン" ("Change SD card")
150
+#define MSG_ZPROBE_OUT                      "Z\xcc\xdf\xdb\xb0\xcc\xde\x20\xcd\xde\xaf\xc4\xde\xb6\xde\xb2" // "Zプローブ ベッドガイ" ("Z probe out. bed")
151
+#define MSG_YX_UNHOMED                      "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ"           // "ゲンテンハXYイドウゴZ" ("Home X/Y before Z")
152
+#define MSG_ZPROBE_ZOFFSET                  "Z\xb5\xcc\xbe\xaf\xc4"                                         // "Zオフセット" ("Z Offset")
153
+#define MSG_BABYSTEP_X                      "X\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Xジク ビドウ" ("Babystep X")
154
+#define MSG_BABYSTEP_Y                      "Y\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Yジク ビドウ" ("Babystep Y")
155
+#define MSG_BABYSTEP_Z                      "Z\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3"                         // "Zジク ビドウ" ("Babystep Z")
156
+#define MSG_ENDSTOP_ABORT                   "\xb4\xdd\xc4\xde\xbd\xc4\xaf\xcc\xdf\x20\xbb\xc4\xde\xb3"      // "エンドストップ サドウ" ("Endstop abort")
157
+#define MSG_HEATING_FAILED_LCD              "\xb6\xc8\xc2\xbc\xaf\xca\xde\xb2"                              // "カネツシッバイ" ("Heating failed")
158
+#define MSG_ERR_REDUNDANT_TEMP              "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0\xb0\xb7\xc9\xb3" // "エラー:ジョウチョウサーミスターキノウ" ("Err: REDUNDANT TEMP")
159
+#define MSG_THERMAL_RUNAWAY                 "\xc8\xc2\xce\xde\xb3\xbf\xb3"                                                  // "ネツボウソウ" ("THERMAL RUNAWAY")
160
+#define MSG_ERR_MAXTEMP                     "\xb4\xd7\xb0:\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6"                         // "エラー:サイコウオンチョウカ" ("Err: MAXTEMP")
161
+#define MSG_ERR_MINTEMP                     "\xb4\xd7\xb0:\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd"                             // "エラー:サイテイオンミマン" ("Err: MINTEMP")
162
+#define MSG_ERR_MAXTEMP_BED                 "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:ベッド サイコウオンチョウカ" ("Err: MAXTEMP BED")
163
+#define MSG_ERR_MINTEMP_BED                 "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd"     // "エラー:ベッド サイテイオンミマン" ("Err: MINTEMP BED")
164
+#define MSG_END_HOUR                        "\xbc\xde\xb6\xdd"                                              // "ジカン" ("hours")
165
+#define MSG_END_MINUTE                      "\xcc\xdd"                                                      // "フン" ("minutes")
166
+#define MSG_HEATING                         "\xb6\xc8\xc2\xc1\xad\xb3"                                      // "カネツチュウ" ("Heating...")
167
+#define MSG_HEATING_COMPLETE                "\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3"                              // "カネツカンリョウ" ("Heating done.")
168
+#define MSG_BED_HEATING                     "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xc1\xad\xb3"              // "ベッド カネツチュウ" ("Bed Heating.")
169
+#define MSG_BED_DONE                        "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3"      // "ベッド カネツカンリョウ" ("Bed done.")
169 170
 
170
-#define MSG_DELTA_CALIBRATE                 "\xc3\xde\xd9\xc0\x20\xba\xb3\xbe\xb2"                          // "Delta Calibration"
171
-#define MSG_DELTA_CALIBRATE_X               "X\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Calibrate X"
172
-#define MSG_DELTA_CALIBRATE_Y               "Y\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Calibrate Y"
173
-#define MSG_DELTA_CALIBRATE_Z               "Z\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Calibrate Z"
174
-#define MSG_DELTA_CALIBRATE_CENTER          "\xc1\xad\xb3\xbc\xdd\x20\xba\xb3\xbe\xb2"                      // "Calibrate Center"
171
+#define MSG_DELTA_CALIBRATE                 "\xc3\xde\xd9\xc0\x20\xba\xb3\xbe\xb2"                          // "デルタ コウセイ" ("Delta Calibration")
172
+#define MSG_DELTA_CALIBRATE_X               "X\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Xジク コウセイ" ("Calibrate X")
173
+#define MSG_DELTA_CALIBRATE_Y               "Y\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Yジク コウセイ" ("Calibrate Y")
174
+#define MSG_DELTA_CALIBRATE_Z               "Z\xbc\xde\xb8\x20\xba\xb3\xbe\xb2"                             // "Zジク コウセイ" ("Calibrate Z")
175
+#define MSG_DELTA_CALIBRATE_CENTER          "\xc1\xad\xb3\xbc\xdd\x20\xba\xb3\xbe\xb2"                      // "チュウシン コウセイ" ("Calibrate Center")
175 176
 
176 177
 #endif // LANGUAGE_KANA_H

+ 11
- 11
Marlin/language_kana_utf8.h View File

@@ -36,35 +36,35 @@
36 36
 //#define SIMULATE_ROMFONT
37 37
 #define DISPLAY_CHARSET_ISO10646_KANA
38 38
 
39
-// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing.
40
-// Just to show the potential benefit of unicode.
39
+// This just to show the potential benefit of unicode.
41 40
 // This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF.
42 41
 
43 42
 // 片仮名表示定義
44 43
 #define WELCOME_MSG                         MACHINE_NAME " ready."
45 44
 #define MSG_SD_INSERTED                     "カード ソウニュウサレマシタ"        // "Card inserted"
46 45
 #define MSG_SD_REMOVED                      "カードガアリマセン"               // "Card removed"
46
+#define MSG_LCD_ENDSTOPS                    "エンドストップ"                  // "Endstops" // Max length 8 characters
47 47
 #define MSG_MAIN                            "メイン"                       // "Main"
48 48
 #define MSG_AUTOSTART                       "ジドウカイシ"                   // "Autostart"
49 49
 #define MSG_DISABLE_STEPPERS                "モーターデンゲン オフ"            // "Disable steppers"
50 50
 #define MSG_AUTO_HOME                       "ゲンテンニイドウ"                // "Auto home"
51 51
 #define MSG_LEVEL_BED_HOMING                "ゲンテンニイドウ"                // "Homing XYZ"
52
-#define MSG_LEVEL_BED_WAITING               "レベリングカイシ"                //"Click to Begin"
53
-#define MSG_LEVEL_BED_DONE                  "レベリングカンリョウ"              //"Leveling Done!"
54
-#define MSG_LEVEL_BED_CANCEL                "トリヤメ"                      //"Cancel"
52
+#define MSG_LEVEL_BED_WAITING               "レベリングカイシ"                // "Click to Begin"
53
+#define MSG_LEVEL_BED_DONE                  "レベリングカンリョウ"              // "Leveling Done!"
54
+#define MSG_LEVEL_BED_CANCEL                "トリヤメ"                      // "Cancel"
55 55
 #define MSG_SET_HOME_OFFSETS                "キジュンオフセットセッテイ"         // "Set home offsets"
56
-#define MSG_HOME_OFFSETS_APPLIED            "オフセット テキヨウサレマシタ"       //"Offsets applied"
56
+#define MSG_HOME_OFFSETS_APPLIED            "オフセット テキヨウサレマシタ"       // "Offsets applied"
57 57
 #define MSG_SET_ORIGIN                      "キジュンセット"                 // "Set origin"
58 58
 #define MSG_PREHEAT_PLA                     "PLA ヨネツ"                   // "Preheat PLA"
59 59
 #define MSG_PREHEAT_PLA_N                   MSG_PREHEAT_PLA " "
60 60
 #define MSG_PREHEAT_PLA_ALL                 MSG_PREHEAT_PLA " スベテ"     // " All"
61
-#define MSG_PREHEAT_PLA_BEDONLY             MSG_PREHEAT_PLA " ベッド"     // "Bed"
62
-#define MSG_PREHEAT_PLA_SETTINGS            MSG_PREHEAT_PLA " セッテイ"    // "conf"
61
+#define MSG_PREHEAT_PLA_BEDONLY             MSG_PREHEAT_PLA " ベッド"     // " Bed"
62
+#define MSG_PREHEAT_PLA_SETTINGS            MSG_PREHEAT_PLA " セッテイ"    // " conf"
63 63
 #define MSG_PREHEAT_ABS                     "ABS ヨネツ"                  // "Preheat ABS"
64 64
 #define MSG_PREHEAT_ABS_N                   MSG_PREHEAT_ABS " "
65 65
 #define MSG_PREHEAT_ABS_ALL                 MSG_PREHEAT_ABS " スベテ"     // " All"
66
-#define MSG_PREHEAT_ABS_BEDONLY             MSG_PREHEAT_ABS " ベッド"     // "Bed"
67
-#define MSG_PREHEAT_ABS_SETTINGS            MSG_PREHEAT_ABS " セッテイ"    // "conf"
66
+#define MSG_PREHEAT_ABS_BEDONLY             MSG_PREHEAT_ABS " ベッド"     // " Bed"
67
+#define MSG_PREHEAT_ABS_SETTINGS            MSG_PREHEAT_ABS " セッテイ"    // " conf"
68 68
 #define MSG_COOLDOWN                        "カネツテイシ"                  // "Cooldown"
69 69
 #define MSG_SWITCH_PS_ON                    "デンゲン オン"                 // "Switch power on"
70 70
 #define MSG_SWITCH_PS_OFF                   "デンゲン オフ"                 // "Switch power off"
@@ -96,7 +96,7 @@
96 96
 #define MSG_PID_I                           "PID-I"
97 97
 #define MSG_PID_D                           "PID-D"
98 98
 #define MSG_PID_C                           "PID-C"
99
-#define MSG_ACC                             "カソクド mm/s^2"              // "Accel"
99
+#define MSG_ACC                             "カソクド mm/s2"               // "Accel"
100 100
 #define MSG_VXY_JERK                        "XYジク ヤクド mm/s"            // "Vxy-jerk"
101 101
 #define MSG_VZ_JERK                         "Zジク ヤクド mm/s"             // "Vz-jerk"
102 102
 #define MSG_VE_JERK                         "エクストルーダー ヤクド"          // "Ve-jerk"

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