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@@ -101,6 +101,8 @@
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101
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101
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#define MSG_UBL_LEVEL_BED _UxGT("Niveau lit unifié")
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102
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102
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#define MSG_LCD_PROBING_MESH _UxGT("Mesure point")
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103
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103
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#define MSG_LCD_TILTING_MESH _UxGT("Touche point")
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104
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+#define MSG_M48_TEST _UxGT("Ecart sonde Z M48")
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105
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+#define MSG_M48_DEVIATION _UxGT("Ecart")
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104
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106
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#define MSG_IDEX_MENU _UxGT("Mode IDEX")
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105
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107
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#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park")
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106
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108
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#define MSG_IDEX_MODE_DUPLICATE _UxGT("Duplication")
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@@ -314,6 +316,7 @@
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314
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316
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#define MSG_SINGLENOZZLE_RETRACT_SPD _UxGT("Vitesse retrait")
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315
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317
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#define MSG_NOZZLE_STANDBY _UxGT("Attente buse")
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316
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318
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#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Distance retrait")
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319
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+#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Longueur de purge")
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317
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320
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#define MSG_FILAMENTCHANGE _UxGT("Changer filament")
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318
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321
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#define MSG_FILAMENTLOAD _UxGT("Charger filament")
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319
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322
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#define MSG_FILAMENTUNLOAD _UxGT("Retrait filament")
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@@ -486,6 +489,7 @@
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486
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489
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#define MSG_VTOOLS_RESET _UxGT("V-tools réinit. ok")
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487
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490
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#define MSG_START_Z _UxGT("Début Z")
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488
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491
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#define MSG_END_Z _UxGT(" Fin Z")
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492
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+#define MSG_GAMES _UxGT("Jeux")
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489
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493
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#define MSG_BRICKOUT _UxGT("Casse-briques")
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490
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494
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#define MSG_INVADERS _UxGT("Invaders")
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491
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495
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#define MSG_SNAKE _UxGT("Sn4k3")
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