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Spacing adjustment to menu_edit* macro

Scott Lahteine 9 years ago
parent
commit
517f411999
1 changed files with 14 additions and 14 deletions
  1. 14
    14
      Marlin/ultralcd.cpp

+ 14
- 14
Marlin/ultralcd.cpp View File

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 }
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 }
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 #define menu_edit_type(_type, _name, _strFunc, scale) \
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 #define menu_edit_type(_type, _name, _strFunc, scale) \
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-    bool menu_edit_ ## _name () { \
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-      bool isClicked = LCD_CLICKED; \
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-      if ((int32_t)encoderPosition < 0) encoderPosition = 0; \
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-      if ((int32_t)encoderPosition > maxEditValue) encoderPosition = maxEditValue; \
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-      if (lcdDrawUpdate) \
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-          lcd_implementation_drawedit(editLabel, _strFunc(((_type)((int32_t)encoderPosition + minEditValue)) / scale)); \
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-      if (isClicked) { \
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-        *((_type*)editValue) = ((_type)((int32_t)encoderPosition + minEditValue)) / scale; \
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-        lcd_goto_menu(prevMenu, prevEncoderPosition); \
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-      } \
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-      return isClicked; \
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-    } \
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-    void menu_edit_callback_ ## _name () { \
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-      if (menu_edit_ ## _name ()) (*callbackFunc)(); \
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+  bool menu_edit_ ## _name () { \
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+    bool isClicked = LCD_CLICKED; \
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+    if ((int32_t)encoderPosition < 0) encoderPosition = 0; \
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+    if ((int32_t)encoderPosition > maxEditValue) encoderPosition = maxEditValue; \
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+    if (lcdDrawUpdate) \
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+        lcd_implementation_drawedit(editLabel, _strFunc(((_type)((int32_t)encoderPosition + minEditValue)) / scale)); \
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+    if (isClicked) { \
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+      *((_type*)editValue) = ((_type)((int32_t)encoderPosition + minEditValue)) / scale; \
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+      lcd_goto_menu(prevMenu, prevEncoderPosition); \
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     } \
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     } \
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+    return isClicked; \
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+  } \
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+  void menu_edit_callback_ ## _name () { \
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+    if (menu_edit_ ## _name ()) (*callbackFunc)(); \
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+  } \
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   static void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
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   static void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
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     prevMenu = currentMenu; \
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     prevMenu = currentMenu; \
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     prevEncoderPosition = encoderPosition; \
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     prevEncoderPosition = encoderPosition; \

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