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corrected the ultimaker default values, the previous had a calculation error: see: http://groups.google.com/group/ultimaker/browse_thread/thread/9190678863

Bernhard Kubicek 13 years ago
parent
commit
70650c331d
1 changed files with 2 additions and 2 deletions
  1. 2
    2
      Marlin/Configuration.h

+ 2
- 2
Marlin/Configuration.h View File

@@ -204,7 +204,7 @@ const bool ENDSTOPS_INVERTING = true; // set to true to invert the logic of the
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 // default settings 
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-#define DEFAULT_AXIS_STEPS_PER_UNIT   {79.87220447,79.87220447,200*8/3,760*1.1}                    // default steps per unit for ultimaker 
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+#define DEFAULT_AXIS_STEPS_PER_UNIT   {78.7402,78.7402,200*8/3,760*1.1}                    // default steps per unit for ultimaker 
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 //#define DEFAULT_AXIS_STEPS_PER_UNIT   {40, 40, 3333.92, 67} 
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 #define DEFAULT_MAX_FEEDRATE          {500, 500, 5, 200000}    // (mm/sec)    
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 #define DEFAULT_MAX_ACCELERATION      {9000,9000,100,10000}    // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
@@ -274,7 +274,7 @@ const bool ENDSTOPS_INVERTING = true; // set to true to invert the logic of the
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 #define ULTIPANEL
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 #ifdef ULTIPANEL
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-//  #define NEWPANEL  //enable this if you have a click-encoder panel
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+  //#define NEWPANEL  //enable this if you have a click-encoder panel
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   #define SDSUPPORT
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   #define ULTRA_LCD
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   #define LCD_WIDTH 20

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