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Fix MBL zigzag calls

Scott Lahteine 8 years ago
parent
commit
754b0152f5
3 changed files with 3 additions and 3 deletions
  1. 1
    1
      Marlin/Marlin_main.cpp
  2. 1
    1
      Marlin/mesh_bed_leveling.h
  3. 1
    1
      Marlin/ultralcd.cpp

+ 1
- 1
Marlin/Marlin_main.cpp View File

@@ -2955,7 +2955,7 @@ inline void gcode_G28() {
2955 2955
       return;
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     }
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2958
-    int ix, iy;
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+    int8_t ix, iy;
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     float z;
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2961 2961
     switch (state) {

+ 1
- 1
Marlin/mesh_bed_leveling.h View File

@@ -48,7 +48,7 @@
48 48
     }
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     void set_zigzag_z(int8_t index, float z) {
51
-      int ix, iy;
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+      int8_t ix, iy;
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       zigzag(index, ix, iy);
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       set_z(ix, iy, z);
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     }

+ 1
- 1
Marlin/ultralcd.cpp View File

@@ -1014,7 +1014,7 @@ void lcd_cooldown() {
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     lcd_goto_menu(_lcd_level_bed_moving);
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     // _mbl_goto_xy runs the menu loop until the move is done
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-    int ix, iy;
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+    int8_t ix, iy;
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     mbl.zigzag(_lcd_level_bed_position, ix, iy);
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     _mbl_goto_xy(mbl.get_x(ix), mbl.get_y(iy));
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