Kaynağa Gözat

Add bitmap graphics for GLCD

1. Marlin welcome screen
2. Status screen symbols 3 Extruders, heated bed, animated fan logo 1
3. Status screen symbols 3 Extruders, heated bed, animated fan logo 2
Dirk Eichel 11 yıl önce
ebeveyn
işleme
83c790a020
1 değiştirilmiş dosya ile 121 ekleme ve 0 silme
  1. 121
    0
      Marlin/DOGMbitmaps.h

+ 121
- 0
Marlin/DOGMbitmaps.h Dosyayı Görüntüle

@@ -0,0 +1,121 @@
1
+#define START_BMPWIDTH 	60	//Width in pixels
2
+#define START_BMPHEIGHT 	64	//Height in pixels
3
+#define START_BMPBYTEWIDTH 	8	//Width in bytes
4
+unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
5
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
6
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
7
+0xFF,0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xF0,
8
+0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xF0,
9
+0xFF,0xFF,0xFF,0xE0,0x7F,0xFF,0xFF,0xF0,
10
+0xFF,0xFF,0xFF,0xC0,0x3F,0xFF,0xFF,0xF0,
11
+0xFF,0xFF,0xFF,0x80,0x1F,0xFF,0xFF,0xF0,
12
+0xFF,0xFF,0xFF,0x00,0x0F,0xFF,0xFF,0xF0,
13
+0xFF,0xFF,0xFE,0x00,0x07,0xFF,0xFF,0xF0,
14
+0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
15
+0xFF,0xFF,0xF8,0x00,0x01,0xFF,0xFF,0xF0,
16
+0xFF,0xFF,0xF0,0x00,0x00,0xFF,0xFF,0xF0,
17
+0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
18
+0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
19
+0xFF,0xFF,0x80,0x00,0x00,0x3F,0xFF,0xF0,
20
+0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
21
+0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
22
+0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
23
+0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
24
+0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
25
+0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
26
+0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
27
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
28
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
29
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
30
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
31
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
32
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
33
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
34
+0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
35
+0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
36
+0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
37
+0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
38
+0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
39
+0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
40
+0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
41
+0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
42
+0xFF,0xFF,0x80,0x00,0x00,0x1F,0xFF,0xF0,
43
+0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
44
+0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
45
+0xFF,0xFF,0xF0,0x00,0x01,0xFF,0xFF,0xF0,
46
+0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
47
+0xFF,0xFF,0xFF,0x00,0x1F,0xFF,0xFF,0xF0,
48
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
49
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
50
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
51
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
52
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
53
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
54
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
55
+0x83,0xFF,0xFF,0xFE,0x0F,0xFF,0xFF,0xF0,
56
+0x80,0xFF,0xFF,0xFE,0x03,0xFF,0xFF,0xF0,
57
+0x88,0x7F,0xFF,0xFE,0x23,0xFF,0xFF,0xF0,
58
+0x8C,0x70,0x38,0x0E,0x71,0x81,0xC0,0x70,
59
+0x8C,0x60,0x38,0x0E,0x63,0x80,0xC0,0x30,
60
+0x80,0xE3,0x19,0xC6,0x07,0xF8,0xC7,0x30,
61
+0x80,0xE0,0x19,0xC6,0x03,0x80,0xC7,0x10,
62
+0x8C,0x62,0x79,0xC6,0x63,0x9C,0xC7,0x30,
63
+0x8C,0x63,0xF8,0xC6,0x71,0x18,0xC6,0x30,
64
+0x8E,0x30,0x18,0x0E,0x71,0x80,0xC0,0x30,
65
+0x9E,0x38,0x39,0x1E,0x79,0xC4,0xC4,0xF0,
66
+0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
67
+0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
68
+0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0
69
+};
70
+
71
+#define STATUS_SCREENWIDTH 		115	//Width in pixels
72
+#define STATUS_SCREENHEIGHT 	19	//Height in pixels
73
+#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
74
+unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
75
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
76
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
77
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
78
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
79
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
80
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
81
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
82
+0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
83
+0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
84
+0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
85
+0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
86
+0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
87
+0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
88
+0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
89
+0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
90
+0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
91
+0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
92
+0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
93
+0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
94
+};
95
+
96
+#define STATUS_SCREENWIDTH 		115	//Width in pixels
97
+#define STATUS_SCREENHEIGHT 	19	//Height in pixels
98
+#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
99
+unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
100
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
101
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
102
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
103
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
104
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
105
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
106
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
107
+0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
108
+0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
109
+0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
110
+0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
111
+0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
112
+0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
113
+0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
114
+0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
115
+0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
116
+0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
117
+0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
118
+0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
119
+};
120
+
121
+

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