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HAS_CHARACTER_LCD => HAS_MARLINUI_HD44780 (#19673)

ellensp hace 3 años
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958f05e4b4
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1
    1
      Marlin/src/lcd/menu/menu_probe_offset.cpp

+ 1
- 1
Marlin/src/lcd/menu/menu_probe_offset.cpp Ver fichero

94
   if ((SHORT_MANUAL_Z_MOVE) > 0.0f && (SHORT_MANUAL_Z_MOVE) < 0.1f) {
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   if ((SHORT_MANUAL_Z_MOVE) > 0.0f && (SHORT_MANUAL_Z_MOVE) < 0.1f) {
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     extern const char NUL_STR[];
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     extern const char NUL_STR[];
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     SUBMENU_P(NUL_STR, []{ _goto_manual_move_z(float(SHORT_MANUAL_Z_MOVE)); });
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     SUBMENU_P(NUL_STR, []{ _goto_manual_move_z(float(SHORT_MANUAL_Z_MOVE)); });
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-    MENU_ITEM_ADDON_START(0 + ENABLED(HAS_CHARACTER_LCD));
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+    MENU_ITEM_ADDON_START(0 + ENABLED(HAS_MARLINUI_HD44780));
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       char tmp[20], numstr[10];
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       char tmp[20], numstr[10];
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       // Determine digits needed right of decimal
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       // Determine digits needed right of decimal
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       const uint8_t digs = !UNEAR_ZERO((SHORT_MANUAL_Z_MOVE) * 1000 - int((SHORT_MANUAL_Z_MOVE) * 1000)) ? 4 :
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       const uint8_t digs = !UNEAR_ZERO((SHORT_MANUAL_Z_MOVE) * 1000 - int((SHORT_MANUAL_Z_MOVE) * 1000)) ? 4 :

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