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Fix HD44780 misspelled as HD44870

Scott Lahteine 10 years ago
parent
commit
b3973ed224

+ 2
- 2
Marlin/Configuration.h View File

@@ -561,8 +561,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
561 561
 //LCD and SD support
562 562
 
563 563
 // Character based displays can have different extended charsets.
564
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
565
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
564
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
565
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
566 566
 
567 567
 //#define ULTRA_LCD  //general LCD support, also 16x2
568 568
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/Hephestos/Configuration.h View File

@@ -567,8 +567,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
567 567
 //LCD and SD support
568 568
 
569 569
 // Character based displays can have different extended charsets.
570
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
571
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
570
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
571
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
572 572
 
573 573
 #define ULTRA_LCD  //general LCD support, also 16x2
574 574
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/K8200/Configuration.h View File

@@ -575,8 +575,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
575 575
 //LCD and SD support
576 576
 
577 577
 // Character based displays can have different extended charsets.
578
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
579
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
578
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
579
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
580 580
 
581 581
 //#define ULTRA_LCD  //general LCD support, also 16x2
582 582
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/SCARA/Configuration.h View File

@@ -570,8 +570,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
570 570
 //LCD and SD support
571 571
 
572 572
 // Character based displays can have different extended charsets.
573
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
574
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
573
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
574
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
575 575
 
576 576
 //#define ULTRA_LCD  //general LCD support, also 16x2
577 577
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/WITBOX/Configuration.h View File

@@ -571,8 +571,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
571 571
 //LCD and SD support
572 572
 
573 573
 // Character based displays can have different extended charsets.
574
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
575
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
574
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
575
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
576 576
 
577 577
 #define ULTRA_LCD  //general LCD support, also 16x2
578 578
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/delta/Configuration.h View File

@@ -475,8 +475,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
475 475
 //LCD and SD support
476 476
 
477 477
 // Character based displays can have different extended charsets.
478
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
479
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
478
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
479
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
480 480
 
481 481
 //#define ULTRA_LCD  //general LCD support, also 16x2
482 482
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/makibox/Configuration.h View File

@@ -545,8 +545,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
545 545
 //LCD and SD support
546 546
 
547 547
 // Character based displays can have different extended charsets.
548
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
549
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
548
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
549
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
550 550
 
551 551
 //#define ULTRA_LCD  //general LCD support, also 16x2
552 552
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/example_configurations/tvrrug/Round2/Configuration.h View File

@@ -558,8 +558,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
558 558
 //LCD and SD support
559 559
 
560 560
 // Character based displays can have different extended charsets.
561
-#define DISPLAY_CHARSET_HD44870_JAPAN     // "ääööüüß23°"
562
-//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
561
+#define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°"
562
+//#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
563 563
 
564 564
 //#define ULTRA_LCD  //general LCD support, also 16x2
565 565
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

+ 2
- 2
Marlin/language.h View File

@@ -176,7 +176,7 @@
176 176
   #define STR_Deg "\260"              // '°'
177 177
   #define STR_THERMOMETER "\377"
178 178
 #else
179
-  #ifdef DISPLAY_CHARSET_HD44870_JAPAN // HD44870 ROM Code: A00 (Japan)
179
+  #ifdef DISPLAY_CHARSET_HD44780_JAPAN // HD44780 ROM Code: A00 (Japan)
180 180
     #define STR_ae "\xe1"
181 181
     #define STR_Ae STR_ae
182 182
     #define STR_oe "\357"
@@ -189,7 +189,7 @@
189 189
     #define STR_Deg "\271"
190 190
     #define STR_THERMOMETER "\002"
191 191
   #endif
192
-  #ifdef DISPLAY_CHARSET_HD44870_WESTERN // HD44870 ROM Code: A02 (Western)
192
+  #ifdef DISPLAY_CHARSET_HD44780_WESTERN // HD44780 ROM Code: A02 (Western)
193 193
     #define STR_Ae "\216"
194 194
     #define STR_ae "\204"
195 195
     #define STR_Oe "\211"

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