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Patch spacing in #3140

Scott Lahteine 8 years ago
parent
commit
cc9968f893

+ 2
- 2
Marlin/example_configurations/Felix/Configuration.h View File

405
 
405
 
406
 #if ENABLED(MESH_BED_LEVELING)
406
 #if ENABLED(MESH_BED_LEVELING)
407
   #define MESH_MIN_X 10
407
   #define MESH_MIN_X 10
408
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
408
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
409
   #define MESH_MIN_Y 10
409
   #define MESH_MIN_Y 10
410
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
410
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
411
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
411
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
412
   #define MESH_NUM_Y_POINTS 3
412
   #define MESH_NUM_Y_POINTS 3
413
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
413
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
414
 
414
 

+ 2
- 2
Marlin/example_configurations/Felix/Configuration_DUAL.h View File

402
 
402
 
403
 #if ENABLED(MESH_BED_LEVELING)
403
 #if ENABLED(MESH_BED_LEVELING)
404
   #define MESH_MIN_X 10
404
   #define MESH_MIN_X 10
405
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
405
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
406
   #define MESH_MIN_Y 10
406
   #define MESH_MIN_Y 10
407
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
407
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
408
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
408
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
409
   #define MESH_NUM_Y_POINTS 3
409
   #define MESH_NUM_Y_POINTS 3
410
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
410
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
411
 
411
 

+ 2
- 2
Marlin/example_configurations/Hephestos/Configuration.h View File

415
 
415
 
416
 #if ENABLED(MESH_BED_LEVELING)
416
 #if ENABLED(MESH_BED_LEVELING)
417
   #define MESH_MIN_X 10
417
   #define MESH_MIN_X 10
418
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
418
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
419
   #define MESH_MIN_Y 10
419
   #define MESH_MIN_Y 10
420
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
420
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
421
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
421
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
422
   #define MESH_NUM_Y_POINTS 3
422
   #define MESH_NUM_Y_POINTS 3
423
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
423
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
424
 
424
 

+ 2
- 2
Marlin/example_configurations/Hephestos_2/Configuration.h View File

418
 
418
 
419
 #if ENABLED(MESH_BED_LEVELING)
419
 #if ENABLED(MESH_BED_LEVELING)
420
   #define MESH_MIN_X 10
420
   #define MESH_MIN_X 10
421
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
421
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
422
   #define MESH_MIN_Y 10
422
   #define MESH_MIN_Y 10
423
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
423
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
424
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
424
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
425
   #define MESH_NUM_Y_POINTS 3
425
   #define MESH_NUM_Y_POINTS 3
426
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
426
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
427
 
427
 

+ 2
- 2
Marlin/example_configurations/K8200/Configuration.h View File

438
 
438
 
439
 #if ENABLED(MESH_BED_LEVELING)
439
 #if ENABLED(MESH_BED_LEVELING)
440
   #define MESH_MIN_X 10
440
   #define MESH_MIN_X 10
441
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
441
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
442
   #define MESH_MIN_Y 10
442
   #define MESH_MIN_Y 10
443
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
443
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
444
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
444
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
445
   #define MESH_NUM_Y_POINTS 3
445
   #define MESH_NUM_Y_POINTS 3
446
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
446
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
447
 
447
 

+ 2
- 2
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h View File

423
 
423
 
424
 #if ENABLED(MESH_BED_LEVELING)
424
 #if ENABLED(MESH_BED_LEVELING)
425
   #define MESH_MIN_X 10
425
   #define MESH_MIN_X 10
426
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
426
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
427
   #define MESH_MIN_Y 10
427
   #define MESH_MIN_Y 10
428
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
428
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
429
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
429
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
430
   #define MESH_NUM_Y_POINTS 3
430
   #define MESH_NUM_Y_POINTS 3
431
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
431
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
432
 
432
 

+ 2
- 2
Marlin/example_configurations/RigidBot/Configuration.h View File

417
 
417
 
418
 #if ENABLED(MESH_BED_LEVELING)
418
 #if ENABLED(MESH_BED_LEVELING)
419
   #define MESH_MIN_X 10
419
   #define MESH_MIN_X 10
420
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
420
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
421
   #define MESH_MIN_Y 10
421
   #define MESH_MIN_Y 10
422
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
422
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
423
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
423
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
424
   #define MESH_NUM_Y_POINTS 3
424
   #define MESH_NUM_Y_POINTS 3
425
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
425
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
426
 
426
 

+ 2
- 2
Marlin/example_configurations/SCARA/Configuration.h View File

431
 
431
 
432
 #if ENABLED(MESH_BED_LEVELING)
432
 #if ENABLED(MESH_BED_LEVELING)
433
   #define MESH_MIN_X 10
433
   #define MESH_MIN_X 10
434
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
434
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
435
   #define MESH_MIN_Y 10
435
   #define MESH_MIN_Y 10
436
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
436
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
437
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
437
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
438
   #define MESH_NUM_Y_POINTS 3
438
   #define MESH_NUM_Y_POINTS 3
439
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
439
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
440
 
440
 

+ 2
- 2
Marlin/example_configurations/TAZ4/Configuration.h View File

443
 
443
 
444
 #if ENABLED(MESH_BED_LEVELING)
444
 #if ENABLED(MESH_BED_LEVELING)
445
   #define MESH_MIN_X 10
445
   #define MESH_MIN_X 10
446
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
446
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
447
   #define MESH_MIN_Y 10
447
   #define MESH_MIN_Y 10
448
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
448
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
449
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
449
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
450
   #define MESH_NUM_Y_POINTS 3
450
   #define MESH_NUM_Y_POINTS 3
451
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
451
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
452
 
452
 

+ 2
- 2
Marlin/example_configurations/WITBOX/Configuration.h View File

415
 
415
 
416
 #if ENABLED(MESH_BED_LEVELING)
416
 #if ENABLED(MESH_BED_LEVELING)
417
   #define MESH_MIN_X 10
417
   #define MESH_MIN_X 10
418
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
418
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
419
   #define MESH_MIN_Y 10
419
   #define MESH_MIN_Y 10
420
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
420
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
421
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
421
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
422
   #define MESH_NUM_Y_POINTS 3
422
   #define MESH_NUM_Y_POINTS 3
423
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
423
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
424
 
424
 

+ 2
- 2
Marlin/example_configurations/delta/kossel_pro/Configuration.h View File

445
 
445
 
446
 #if ENABLED(MESH_BED_LEVELING)
446
 #if ENABLED(MESH_BED_LEVELING)
447
   #define MESH_MIN_X 10
447
   #define MESH_MIN_X 10
448
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
448
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
449
   #define MESH_MIN_Y 10
449
   #define MESH_MIN_Y 10
450
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
450
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
451
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
451
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
452
   #define MESH_NUM_Y_POINTS 3
452
   #define MESH_NUM_Y_POINTS 3
453
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
453
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
454
 
454
 

+ 2
- 2
Marlin/example_configurations/delta/kossel_xl/Configuration.h View File

451
 
451
 
452
 #if ENABLED(MESH_BED_LEVELING)
452
 #if ENABLED(MESH_BED_LEVELING)
453
   #define MESH_MIN_X 10
453
   #define MESH_MIN_X 10
454
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
454
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
455
   #define MESH_MIN_Y 10
455
   #define MESH_MIN_Y 10
456
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
456
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
457
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
457
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
458
   #define MESH_NUM_Y_POINTS 3
458
   #define MESH_NUM_Y_POINTS 3
459
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
459
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
460
 
460
 

+ 2
- 2
Marlin/example_configurations/makibox/Configuration.h View File

426
 
426
 
427
 #if ENABLED(MESH_BED_LEVELING)
427
 #if ENABLED(MESH_BED_LEVELING)
428
   #define MESH_MIN_X 10
428
   #define MESH_MIN_X 10
429
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
429
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
430
   #define MESH_MIN_Y 10
430
   #define MESH_MIN_Y 10
431
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
431
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
432
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
432
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
433
   #define MESH_NUM_Y_POINTS 3
433
   #define MESH_NUM_Y_POINTS 3
434
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
434
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
435
 
435
 

+ 2
- 2
Marlin/example_configurations/tvrrug/Round2/Configuration.h View File

413
 
413
 
414
 #if ENABLED(MESH_BED_LEVELING)
414
 #if ENABLED(MESH_BED_LEVELING)
415
   #define MESH_MIN_X 10
415
   #define MESH_MIN_X 10
416
-    #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
416
+  #define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
417
   #define MESH_MIN_Y 10
417
   #define MESH_MIN_Y 10
418
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
418
   #define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
419
-#define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
419
+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited.
420
   #define MESH_NUM_Y_POINTS 3
420
   #define MESH_NUM_Y_POINTS 3
421
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
421
   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0.
422
 
422
 

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