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@@ -252,7 +252,7 @@ static void lcd_status_screen();
|
252
|
252
|
#endif //!ENCODER_RATE_MULTIPLIER
|
253
|
253
|
#define END_MENU() \
|
254
|
254
|
if (encoderLine >= _menuItemNr) { encoderPosition = _menuItemNr * (ENCODER_STEPS_PER_MENU_ITEM) - 1; encoderLine = _menuItemNr - 1; }\
|
255
|
|
- if (encoderLine >= currentMenuViewOffset + LCD_HEIGHT) { currentMenuViewOffset = encoderLine - (LCD_HEIGHT) + 1; lcdDrawUpdate = 1; _lineNr = currentMenuViewOffset - 1; _drawLineNr = -1; } \
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|
255
|
+ if (encoderLine >= currentMenuViewOffset + LCD_HEIGHT) { currentMenuViewOffset = encoderLine - (LCD_HEIGHT) + 1; lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW; _lineNr = currentMenuViewOffset - 1; _drawLineNr = -1; } \
|
256
|
256
|
} } while(0)
|
257
|
257
|
|
258
|
258
|
/** Used variables to keep track of the menu */
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|
@@ -280,7 +280,15 @@ uint8_t lcd_status_update_delay;
|
280
|
280
|
bool ignore_click = false;
|
281
|
281
|
bool wait_for_unclick;
|
282
|
282
|
bool defer_return_to_status = false;
|
283
|
|
-uint8_t lcdDrawUpdate = 2; /* Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial) */
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|
283
|
+
|
|
284
|
+enum LCDHandlerAction {
|
|
285
|
+ LCD_DRAW_UPDATE_NONE,
|
|
286
|
+ LCD_DRAW_UPDATE_CALL_REDRAW,
|
|
287
|
+ LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW,
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|
288
|
+ LCD_DRAW_UPDATE_CALL_NO_REDRAW,
|
|
289
|
+};
|
|
290
|
+
|
|
291
|
+uint8_t lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW; // Set 1 or 2 when the LCD needs to draw, decrements after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial)
|
284
|
292
|
|
285
|
293
|
// Variables used when editing values.
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286
|
294
|
const char* editLabel;
|
|
@@ -298,7 +306,7 @@ float raw_Ki, raw_Kd;
|
298
|
306
|
static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) {
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299
|
307
|
if (currentMenu != menu) {
|
300
|
308
|
currentMenu = menu;
|
301
|
|
- lcdDrawUpdate = 2;
|
|
309
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
|
302
|
310
|
#if ENABLED(NEWPANEL)
|
303
|
311
|
encoderPosition = encoder;
|
304
|
312
|
if (feedback) lcd_quick_feedback();
|
|
@@ -524,7 +532,7 @@ void lcd_set_home_offsets() {
|
524
|
532
|
if (encoderPosition != 0) {
|
525
|
533
|
int distance = (int)encoderPosition * BABYSTEP_MULTIPLICATOR;
|
526
|
534
|
encoderPosition = 0;
|
527
|
|
- lcdDrawUpdate = 1;
|
|
535
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
528
|
536
|
#if ENABLED(COREXY) || ENABLED(COREXZ)
|
529
|
537
|
#if ENABLED(BABYSTEP_XY)
|
530
|
538
|
switch(axis) {
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|
@@ -948,7 +956,7 @@ static void _lcd_move(const char* name, AxisEnum axis, int min, int max) {
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948
|
956
|
if (max_software_endstops) NOMORE(current_position[axis], max);
|
949
|
957
|
encoderPosition = 0;
|
950
|
958
|
line_to_current(axis);
|
951
|
|
- lcdDrawUpdate = 1;
|
|
959
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
952
|
960
|
}
|
953
|
961
|
if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis]));
|
954
|
962
|
if (LCD_CLICKED) lcd_goto_previous_menu();
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|
@@ -977,7 +985,7 @@ static void lcd_move_e(
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977
|
985
|
current_position[E_AXIS] += float((int)encoderPosition) * move_menu_scale;
|
978
|
986
|
encoderPosition = 0;
|
979
|
987
|
line_to_current(E_AXIS);
|
980
|
|
- lcdDrawUpdate = 1;
|
|
988
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
981
|
989
|
}
|
982
|
990
|
if (lcdDrawUpdate) {
|
983
|
991
|
PGM_P pos_label;
|
|
@@ -1449,7 +1457,7 @@ static void lcd_control_volumetric_menu() {
|
1449
|
1457
|
lcd_contrast &= 0x3F;
|
1450
|
1458
|
#endif
|
1451
|
1459
|
encoderPosition = 0;
|
1452
|
|
- lcdDrawUpdate = 1;
|
|
1460
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
1453
|
1461
|
u8g.setContrast(lcd_contrast);
|
1454
|
1462
|
}
|
1455
|
1463
|
if (lcdDrawUpdate) {
|
|
@@ -1590,7 +1598,7 @@ static void lcd_control_volumetric_menu() {
|
1590
|
1598
|
static void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
|
1591
|
1599
|
lcd_save_previous_menu(); \
|
1592
|
1600
|
\
|
1593
|
|
- lcdDrawUpdate = 2; \
|
|
1601
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW; \
|
1594
|
1602
|
currentMenu = menu_edit_ ## _name; \
|
1595
|
1603
|
\
|
1596
|
1604
|
editLabel = pstr; \
|
|
@@ -1672,7 +1680,7 @@ menu_edit_type(unsigned long, long5, ftostr5, 0.01)
|
1672
|
1680
|
#endif
|
1673
|
1681
|
|
1674
|
1682
|
void lcd_quick_feedback() {
|
1675
|
|
- lcdDrawUpdate = 2;
|
|
1683
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
|
1676
|
1684
|
next_button_update_ms = millis() + 500;
|
1677
|
1685
|
|
1678
|
1686
|
#if ENABLED(LCD_USE_I2C_BUZZER)
|
|
@@ -1837,11 +1845,27 @@ bool lcd_blink() {
|
1837
|
1845
|
* - Act on RepRap World keypad input
|
1838
|
1846
|
* - Update the encoder position
|
1839
|
1847
|
* - Apply acceleration to the encoder position
|
|
1848
|
+ * - Set lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW on controller events
|
1840
|
1849
|
* - Reset the Info Screen timeout if there's any input
|
1841
|
1850
|
* - Update status indicators, if any
|
1842
|
|
- * - Clear the LCD if lcdDrawUpdate == 2
|
1843
|
1851
|
*
|
1844
|
|
- * Warning: This function is called from interrupt context!
|
|
1852
|
+ * Run the current LCD menu handler callback function:
|
|
1853
|
+ * - Call the handler only if lcdDrawUpdate != LCD_DRAW_UPDATE_NONE
|
|
1854
|
+ * - Before calling the handler, LCD_DRAW_UPDATE_CALL_NO_REDRAW => LCD_DRAW_UPDATE_NONE
|
|
1855
|
+ * - Call the menu handler. Menu handlers should do the following:
|
|
1856
|
+ * - If a value changes, set lcdDrawUpdate to LCD_DRAW_UPDATE_CALL_REDRAW
|
|
1857
|
+ * - if (lcdDrawUpdate) { redraw }
|
|
1858
|
+ * - Before exiting the handler set lcdDrawUpdate to:
|
|
1859
|
+ * - LCD_DRAW_UPDATE_CALL_REDRAW or LCD_DRAW_UPDATE_NONE for no callbacks until the next controller event.
|
|
1860
|
+ * - LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW to clear screen, LCD_DRAW_UPDATE_CALL_REDRAW on the next loop.
|
|
1861
|
+ * - LCD_DRAW_UPDATE_CALL_NO_REDRAW for a callback with no forced redraw on the next loop.
|
|
1862
|
+ * - NOTE: For some displays, the menu handler may be called 2 or more times per loop.
|
|
1863
|
+ *
|
|
1864
|
+ * After the menu handler callback runs (or not):
|
|
1865
|
+ * - Clear the LCD if lcdDrawUpdate == LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW
|
|
1866
|
+ * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
|
|
1867
|
+ *
|
|
1868
|
+ * No worries. This function is only called from the main thread.
|
1845
|
1869
|
*/
|
1846
|
1870
|
void lcd_update() {
|
1847
|
1871
|
#if ENABLED(ULTIPANEL)
|
|
@@ -1854,7 +1878,7 @@ void lcd_update() {
|
1854
|
1878
|
|
1855
|
1879
|
bool sd_status = IS_SD_INSERTED;
|
1856
|
1880
|
if (sd_status != lcd_sd_status && lcd_detected()) {
|
1857
|
|
- lcdDrawUpdate = 2;
|
|
1881
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
|
1858
|
1882
|
lcd_implementation_init( // to maybe revive the LCD if static electricity killed it.
|
1859
|
1883
|
#if ENABLED(LCD_PROGRESS_BAR)
|
1860
|
1884
|
currentMenu == lcd_status_screen
|
|
@@ -1933,13 +1957,13 @@ void lcd_update() {
|
1933
|
1957
|
encoderDiff = 0;
|
1934
|
1958
|
}
|
1935
|
1959
|
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
1936
|
|
- lcdDrawUpdate = 1;
|
|
1960
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
1937
|
1961
|
}
|
1938
|
1962
|
#endif //ULTIPANEL
|
1939
|
1963
|
|
1940
|
1964
|
if (currentMenu == lcd_status_screen) {
|
1941
|
1965
|
if (!lcd_status_update_delay) {
|
1942
|
|
- lcdDrawUpdate = 1;
|
|
1966
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
1943
|
1967
|
lcd_status_update_delay = 10; /* redraw the main screen every second. This is easier then trying keep track of all things that change on the screen */
|
1944
|
1968
|
}
|
1945
|
1969
|
else {
|
|
@@ -1948,6 +1972,9 @@ void lcd_update() {
|
1948
|
1972
|
}
|
1949
|
1973
|
|
1950
|
1974
|
if (lcdDrawUpdate) {
|
|
1975
|
+
|
|
1976
|
+ if (lcdDrawUpdate == LCD_DRAW_UPDATE_CALL_NO_REDRAW) lcdDrawUpdate = LCD_DRAW_UPDATE_NONE;
|
|
1977
|
+
|
1951
|
1978
|
#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
|
1952
|
1979
|
bool blink = lcd_blink();
|
1953
|
1980
|
u8g.firstPage();
|
|
@@ -1971,14 +1998,29 @@ void lcd_update() {
|
1971
|
1998
|
#if ENABLED(ULTIPANEL)
|
1972
|
1999
|
|
1973
|
2000
|
// Return to Status Screen after a timeout
|
1974
|
|
- if (!defer_return_to_status && currentMenu != lcd_status_screen && millis() > return_to_status_ms) {
|
|
2001
|
+ if (defer_return_to_status)
|
|
2002
|
+ return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
|
2003
|
+ else if (currentMenu != lcd_status_screen && millis() > return_to_status_ms) {
|
1975
|
2004
|
lcd_return_to_status();
|
1976
|
|
- lcdDrawUpdate = 2;
|
1977
|
2005
|
}
|
1978
|
2006
|
|
1979
|
2007
|
#endif // ULTIPANEL
|
1980
|
2008
|
|
1981
|
|
- if (lcdDrawUpdate && --lcdDrawUpdate) lcd_implementation_clear();
|
|
2009
|
+ switch (lcdDrawUpdate) {
|
|
2010
|
+ case LCD_DRAW_UPDATE_NONE:
|
|
2011
|
+ // do nothing
|
|
2012
|
+ case LCD_DRAW_UPDATE_CALL_NO_REDRAW:
|
|
2013
|
+ // changes to LCD_DRAW_UPDATE_NONE before call
|
|
2014
|
+ break;
|
|
2015
|
+ case LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW:
|
|
2016
|
+ lcd_implementation_clear();
|
|
2017
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
|
|
2018
|
+ break;
|
|
2019
|
+ case LCD_DRAW_UPDATE_CALL_REDRAW:
|
|
2020
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_NONE;
|
|
2021
|
+ break;
|
|
2022
|
+ }
|
|
2023
|
+
|
1982
|
2024
|
next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
|
1983
|
2025
|
}
|
1984
|
2026
|
}
|
|
@@ -1995,7 +2037,7 @@ void lcd_finishstatus(bool persist=false) {
|
1995
|
2037
|
expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
|
1996
|
2038
|
#endif
|
1997
|
2039
|
#endif
|
1998
|
|
- lcdDrawUpdate = 2;
|
|
2040
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
|
1999
|
2041
|
|
2000
|
2042
|
#if ENABLED(FILAMENT_LCD_DISPLAY)
|
2001
|
2043
|
previous_lcd_status_ms = millis(); //get status message to show up for a while
|
|
@@ -2223,13 +2265,13 @@ char *ftostr32(const float& x) {
|
2223
|
2265
|
return conv;
|
2224
|
2266
|
}
|
2225
|
2267
|
|
2226
|
|
-// Convert signed float to string (len 5 or 6) with 1.234 / -1.234 format
|
2227
|
|
-char* ftostr43(const float& x) {
|
|
2268
|
+// Convert signed float to string (6 digit) with -1.234 / _0.000 / +1.234 format
|
|
2269
|
+char* ftostr43(const float& x, char plus/*=' '*/) {
|
2228
|
2270
|
long xx = x * 1000;
|
2229
|
|
- char *conv_ptr = conv;
|
2230
|
|
- if (xx >= 0) {
|
2231
|
|
- conv_ptr++;
|
2232
|
|
- }
|
|
2271
|
+ if (xx == 0)
|
|
2272
|
+ conv[0] = ' ';
|
|
2273
|
+ else if (xx > 0)
|
|
2274
|
+ conv[0] = plus;
|
2233
|
2275
|
else {
|
2234
|
2276
|
xx = -xx;
|
2235
|
2277
|
conv[0] = '-';
|
|
@@ -2240,7 +2282,7 @@ char* ftostr43(const float& x) {
|
2240
|
2282
|
conv[4] = (xx / 10) % 10 + '0';
|
2241
|
2283
|
conv[5] = (xx) % 10 + '0';
|
2242
|
2284
|
conv[6] = 0;
|
2243
|
|
- return conv_ptr;
|
|
2285
|
+ return conv;
|
2244
|
2286
|
}
|
2245
|
2287
|
|
2246
|
2288
|
// Convert unsigned float to string with 1.23 format
|
|
@@ -2440,25 +2482,44 @@ char* ftostr52(const float& x) {
|
2440
|
2482
|
* - Movement adjusts the Z axis
|
2441
|
2483
|
* - Click saves the Z and goes to the next mesh point
|
2442
|
2484
|
*/
|
2443
|
|
- static void _lcd_level_bed() {
|
|
2485
|
+ static void _lcd_level_bed_procedure() {
|
|
2486
|
+ static bool mbl_wait_for_move = false;
|
|
2487
|
+ // Menu handlers may be called in a re-entrant fashion
|
|
2488
|
+ // if they call st_synchronize or plan_buffer_line. So
|
|
2489
|
+ // while waiting for a move we just ignore new input.
|
|
2490
|
+ if (mbl_wait_for_move) {
|
|
2491
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
|
|
2492
|
+ return;
|
|
2493
|
+ }
|
|
2494
|
+
|
2444
|
2495
|
ENCODER_DIRECTION_NORMAL();
|
2445
|
|
- if ((encoderPosition != 0) && (movesplanned() <= 3)) {
|
|
2496
|
+
|
|
2497
|
+ // Encoder wheel adjusts the Z position
|
|
2498
|
+ if (encoderPosition != 0 && movesplanned() <= 3) {
|
2446
|
2499
|
refresh_cmd_timeout();
|
2447
|
2500
|
current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
|
2448
|
2501
|
if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
|
2449
|
2502
|
if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
|
2450
|
2503
|
encoderPosition = 0;
|
2451
|
2504
|
line_to_current(Z_AXIS);
|
2452
|
|
- lcdDrawUpdate = 1;
|
|
2505
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
|
2453
|
2506
|
}
|
|
2507
|
+
|
|
2508
|
+ // Update on first display, then only on updates to Z position
|
2454
|
2509
|
if (lcdDrawUpdate) {
|
2455
|
2510
|
float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
|
2456
|
|
- lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001)));
|
|
2511
|
+ lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
|
2457
|
2512
|
}
|
|
2513
|
+
|
|
2514
|
+ // We want subsequent calls, but don't force redraw
|
|
2515
|
+ // Set here so it can be overridden by lcd_return_to_status below
|
|
2516
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
|
|
2517
|
+
|
|
2518
|
+ // Click sets the current Z and moves to the next position
|
2458
|
2519
|
static bool debounce_click = false;
|
2459
|
2520
|
if (LCD_CLICKED) {
|
2460
|
2521
|
if (!debounce_click) {
|
2461
|
|
- debounce_click = true;
|
|
2522
|
+ debounce_click = true; // ignore multiple "clicks" in a row
|
2462
|
2523
|
int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
|
2463
|
2524
|
iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
|
2464
|
2525
|
if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
|
|
@@ -2466,11 +2527,21 @@ char* ftostr52(const float& x) {
|
2466
|
2527
|
_lcd_level_bed_position++;
|
2467
|
2528
|
if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
|
2468
|
2529
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
|
|
2530
|
+ mbl_wait_for_move = true;
|
2469
|
2531
|
line_to_current(Z_AXIS);
|
2470
|
2532
|
st_synchronize();
|
2471
|
2533
|
mbl.active = 1;
|
2472
|
2534
|
enqueue_and_echo_commands_P(PSTR("G28"));
|
|
2535
|
+ mbl_wait_for_move = false;
|
2473
|
2536
|
lcd_return_to_status();
|
|
2537
|
+ #if ENABLED(NEWPANEL)
|
|
2538
|
+ lcd_quick_feedback();
|
|
2539
|
+ #endif
|
|
2540
|
+ LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
|
|
2541
|
+ #if HAS_BUZZER
|
|
2542
|
+ buzz(200, 659);
|
|
2543
|
+ buzz(200, 698);
|
|
2544
|
+ #endif
|
2474
|
2545
|
}
|
2475
|
2546
|
else {
|
2476
|
2547
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
|
|
@@ -2481,7 +2552,6 @@ char* ftostr52(const float& x) {
|
2481
|
2552
|
current_position[X_AXIS] = mbl.get_x(ix);
|
2482
|
2553
|
current_position[Y_AXIS] = mbl.get_y(iy);
|
2483
|
2554
|
line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
|
2484
|
|
- lcdDrawUpdate = 1;
|
2485
|
2555
|
}
|
2486
|
2556
|
}
|
2487
|
2557
|
}
|
|
@@ -2490,32 +2560,49 @@ char* ftostr52(const float& x) {
|
2490
|
2560
|
}
|
2491
|
2561
|
}
|
2492
|
2562
|
|
2493
|
|
- /**
|
2494
|
|
- * MBL Move to mesh starting point
|
2495
|
|
- */
|
2496
|
|
- static void _lcd_level_bed_homing() {
|
2497
|
|
- if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
|
2498
|
|
- lcdDrawUpdate = 1;
|
2499
|
|
- if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS]) {
|
|
2563
|
+ static void _lcd_level_bed_homing_done() {
|
|
2564
|
+ if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
|
|
2565
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
|
|
2566
|
+ if (LCD_CLICKED) {
|
2500
|
2567
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
|
2501
|
2568
|
plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
|
2502
|
2569
|
current_position[X_AXIS] = MESH_MIN_X;
|
2503
|
2570
|
current_position[Y_AXIS] = MESH_MIN_Y;
|
2504
|
2571
|
line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
|
2505
|
2572
|
_lcd_level_bed_position = 0;
|
2506
|
|
- lcd_goto_menu(_lcd_level_bed);
|
|
2573
|
+ lcd_goto_menu(_lcd_level_bed_procedure, true);
|
2507
|
2574
|
}
|
2508
|
2575
|
}
|
2509
|
2576
|
|
2510
|
2577
|
/**
|
2511
|
|
- * MBL entry-point
|
|
2578
|
+ * MBL Move to mesh starting point
|
2512
|
2579
|
*/
|
2513
|
|
- static void lcd_level_bed() {
|
|
2580
|
+ static void _lcd_level_bed_homing() {
|
|
2581
|
+ if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
|
|
2582
|
+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
|
|
2583
|
+ if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
|
|
2584
|
+ lcd_goto_menu(_lcd_level_bed_homing_done);
|
|
2585
|
+ }
|
|
2586
|
+
|
|
2587
|
+ /**
|
|
2588
|
+ * MBL Continue Bed Leveling...
|
|
2589
|
+ */
|
|
2590
|
+ static void _lcd_level_bed_continue() {
|
2514
|
2591
|
defer_return_to_status = true;
|
2515
|
2592
|
axis_known_position[X_AXIS] = axis_known_position[Y_AXIS] = axis_known_position[Z_AXIS] = false;
|
2516
|
2593
|
mbl.reset();
|
2517
|
2594
|
enqueue_and_echo_commands_P(PSTR("G28"));
|
2518
|
|
- lcd_goto_menu(_lcd_level_bed_homing);
|
|
2595
|
+ lcd_goto_menu(_lcd_level_bed_homing, true);
|
|
2596
|
+ }
|
|
2597
|
+
|
|
2598
|
+ /**
|
|
2599
|
+ * MBL entry-point
|
|
2600
|
+ */
|
|
2601
|
+ static void lcd_level_bed() {
|
|
2602
|
+ START_MENU();
|
|
2603
|
+ MENU_ITEM(back, "Cancel", lcd_prepare_menu);
|
|
2604
|
+ MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
|
|
2605
|
+ END_MENU();
|
2519
|
2606
|
}
|
2520
|
2607
|
|
2521
|
2608
|
#endif // MANUAL_BED_LEVELING
|