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@@ -764,12 +764,42 @@ void MarlinUI::update() {
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764
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764
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765
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765
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// If the action button is pressed...
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766
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766
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static bool wait_for_unclick; // = 0
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767
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- if (!external_control && button_pressed()) {
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768
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- if (!wait_for_unclick) { // If not waiting for a debounce release:
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769
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- wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
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770
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- lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
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771
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- wait_for_user = false; // - Any click clears wait for user
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772
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- quick_feedback(); // - Always make a click sound
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767
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+ if (touch_buttons) {
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768
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+ if (buttons & EN_C) {
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769
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+ if (!wait_for_unclick) { // If not waiting for a debounce release:
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770
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+ wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
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771
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+ lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
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772
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+ wait_for_user = false; // - Any click clears wait for user
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773
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+ quick_feedback(); // - Always make a click sound
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774
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+ }
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775
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+ }
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776
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+ else if (buttons & (EN_A | EN_B)) { // Ignore the encoder if clicked, to prevent "slippage"
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777
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+ const millis_t ms = millis();
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778
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+ if (ELAPSED(ms, next_button_update_ms)) {
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779
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+ next_button_update_ms = ms + 50;
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780
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+ encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * (ENCODER_PULSES_PER_STEP);
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781
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+ if (buttons & EN_A) encoderDiff *= -1;
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782
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+ if (!wait_for_unclick) {
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783
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+ next_button_update_ms += 250;
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784
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+ #if HAS_BUZZER
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785
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+ buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
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786
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+ #endif
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787
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+ wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
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788
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+ }
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789
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+ }
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790
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+ }
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791
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+ }
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792
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+ else {
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793
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+ //
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794
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+ // Integrated LCD click handling via button_pressed()
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795
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+ //
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796
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+ if (!external_control && button_pressed()) {
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797
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+ if (!wait_for_unclick) { // If not waiting for a debounce release:
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798
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+ wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
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799
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+ lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
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800
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+ wait_for_user = false; // - Any click clears wait for user
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801
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+ quick_feedback(); // - Always make a click sound
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802
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+ }
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773
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803
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}
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774
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804
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}
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775
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805
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else wait_for_unclick = false;
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@@ -784,7 +814,9 @@ void MarlinUI::update() {
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784
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814
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#endif // HAS_LCD_MENU
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785
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815
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786
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816
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#if ENABLED(INIT_SDCARD_ON_BOOT)
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787
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-
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817
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+ //
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818
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+ // SPI SD Card detection (and first card init when the LCD is present)
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819
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+ //
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788
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820
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const uint8_t sd_status = (uint8_t)IS_SD_INSERTED();
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789
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821
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if (sd_status != lcd_sd_status && detected()) {
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790
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822
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