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Added comment about MESH_NUM axis points.

Edward Patel 9 years ago
parent
commit
f34b9c83d1
1 changed files with 1 additions and 1 deletions
  1. 1
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      Marlin/Configuration.h

+ 1
- 1
Marlin/Configuration.h View File

@@ -384,7 +384,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = false; // set to true to invert the logic o
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   #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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   #define MESH_MIN_Y 10
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   #define MESH_MAX_Y (Y_MAX_POS - MESH_MIN_Y)
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-  #define MESH_NUM_X_POINTS 3
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+  #define MESH_NUM_X_POINTS 3  // Don't use more than 7 points per axis, implementation limited
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   #define MESH_NUM_Y_POINTS 3
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   #define MESH_HOME_SEARCH_Z 4  // Z after Home, bed somewhere below but above 0.0
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 #endif  // MESH_BED_LEVELING

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