/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../../inc/MarlinConfigPre.h" #if HAS_TFT_LVGL_UI #include "lv_conf.h" #include "draw_ui.h" #include "../../../../MarlinCore.h" extern lv_group_t * g; static lv_obj_t * scr; #define ID_LEVEL_RETURN 1 #define ID_LEVEL_POSITION 2 #define ID_LEVEL_POSITION_ARROW 3 #define ID_LEVEL_COMMAND 4 #define ID_LEVEL_COMMAND_ARROW 5 #define ID_LEVEL_ZOFFSET 6 #define ID_LEVEL_ZOFFSET_ARROW 7 static void event_handler(lv_obj_t * obj, lv_event_t event) { switch (obj->mks_obj_id) { case ID_LEVEL_RETURN: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_level_settings(); draw_return_ui(); } break; case ID_LEVEL_POSITION: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_level_settings(); lv_draw_manual_level_pos_settings(); } break; case ID_LEVEL_POSITION_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_level_settings(); lv_draw_manual_level_pos_settings(); } break; case ID_LEVEL_COMMAND: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { keyboard_value = gcodeCommand; lv_clear_level_settings(); lv_draw_keyboard(); } break; case ID_LEVEL_COMMAND_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { keyboard_value = gcodeCommand; lv_clear_level_settings(); lv_draw_keyboard(); } break; #if HAS_BED_PROBE case ID_LEVEL_ZOFFSET: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_level_settings(); lv_draw_auto_level_offset_settings(); } break; case ID_LEVEL_ZOFFSET_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_level_settings(); lv_draw_auto_level_offset_settings(); } break; #endif } } void lv_draw_level_settings(void) { lv_obj_t *buttonBack, *label_Back; lv_obj_t *buttonPosition, *labelPosition, *buttonPositionNarrow; lv_obj_t *buttonCommand, *labelCommand, *buttonCommandNarrow; #if HAS_BED_PROBE lv_obj_t *buttonZoffset, *labelZoffset, *buttonZoffsetNarrow; lv_obj_t * line3; #endif lv_obj_t * line1, * line2; if (disp_state_stack._disp_state[disp_state_stack._disp_index] != LEVELING_PARA_UI) { disp_state_stack._disp_index++; disp_state_stack._disp_state[disp_state_stack._disp_index] = LEVELING_PARA_UI; } disp_state = LEVELING_PARA_UI; scr = lv_obj_create(NULL, NULL); lv_obj_set_style(scr, &tft_style_scr); lv_scr_load(scr); lv_obj_clean(scr); lv_obj_t * title = lv_label_create(scr, NULL); lv_obj_set_style(title, &tft_style_label_rel); lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS); lv_label_set_text(title, machine_menu.LevelingParaConfTitle); lv_refr_now(lv_refr_get_disp_refreshing()); buttonPosition = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonPosition, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/ lv_obj_set_size(buttonPosition, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ lv_obj_set_event_cb_mks(buttonPosition, event_handler, ID_LEVEL_POSITION, NULL, 0); lv_btn_set_style(buttonPosition, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonPosition, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonPosition, LV_LAYOUT_OFF); labelPosition = lv_label_create(buttonPosition, NULL); /*Add a label to the button*/ #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonPosition); #endif buttonPositionNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonPositionNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonPositionNarrow, event_handler, ID_LEVEL_POSITION_ARROW, NULL, 0); lv_imgbtn_set_src(buttonPositionNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonPositionNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonPositionNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonPositionNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonPositionNarrow, LV_LAYOUT_OFF); line1 = lv_line_create(scr, NULL); lv_ex_line(line1, line_points[0]); buttonCommand = lv_btn_create(scr, NULL); lv_obj_set_pos(buttonCommand, PARA_UI_POS_X, PARA_UI_POS_Y * 2); lv_obj_set_size(buttonCommand, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); lv_obj_set_event_cb_mks(buttonCommand, event_handler, ID_LEVEL_COMMAND, NULL, 0); lv_btn_set_style(buttonCommand, LV_BTN_STYLE_REL, &tft_style_label_rel); lv_btn_set_style(buttonCommand, LV_BTN_STYLE_PR, &tft_style_label_pre); lv_btn_set_layout(buttonCommand, LV_LAYOUT_OFF); labelCommand = lv_label_create(buttonCommand, NULL); #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonCommand); #endif buttonCommandNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonCommandNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonCommandNarrow, event_handler, ID_LEVEL_COMMAND_ARROW, NULL, 0); lv_imgbtn_set_src(buttonCommandNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonCommandNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonCommandNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonCommandNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonCommandNarrow, LV_LAYOUT_OFF); line2 = lv_line_create(scr, NULL); lv_ex_line(line2, line_points[1]); #if HAS_BED_PROBE buttonZoffset = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonZoffset, PARA_UI_POS_X, PARA_UI_POS_Y * 3); /*Set its position*/ lv_obj_set_size(buttonZoffset, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ lv_obj_set_event_cb_mks(buttonZoffset, event_handler, ID_LEVEL_ZOFFSET, NULL, 0); lv_btn_set_style(buttonZoffset, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonZoffset, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonZoffset, LV_LAYOUT_OFF); labelZoffset = lv_label_create(buttonZoffset, NULL); /*Add a label to the button*/ #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonZoffset); #endif buttonZoffsetNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonZoffsetNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 3 + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonZoffsetNarrow, event_handler, ID_LEVEL_ZOFFSET_ARROW, NULL, 0); lv_imgbtn_set_src(buttonZoffsetNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonZoffsetNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonZoffsetNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonZoffsetNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonZoffsetNarrow, LV_LAYOUT_OFF); line3 = lv_line_create(scr, NULL); lv_ex_line(line3, line_points[2]); #endif // HAS_BED_PROBE buttonBack = lv_imgbtn_create(scr, NULL); lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_LEVEL_RETURN, NULL, 0); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin"); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin"); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel); #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonBack); #endif lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X, PARA_UI_BACL_POS_Y); lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF); label_Back = lv_label_create(buttonBack, NULL); if (gCfgItems.multiple_language != 0) { lv_label_set_text(label_Back, common_menu.text_back); lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, 0); lv_label_set_text(labelPosition, machine_menu.LevelingManuPosConf); lv_obj_align(labelPosition, buttonPosition, LV_ALIGN_IN_LEFT_MID, 0, 0); lv_label_set_text(labelCommand, machine_menu.LevelingAutoCommandConf); lv_obj_align(labelCommand, buttonCommand, LV_ALIGN_IN_LEFT_MID, 0, 0); #if HAS_BED_PROBE lv_label_set_text(labelZoffset, machine_menu.LevelingAutoZoffsetConf); lv_obj_align(labelZoffset, buttonZoffset, LV_ALIGN_IN_LEFT_MID, 0, 0); #endif } } void lv_clear_level_settings() { #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g); #endif lv_obj_del(scr); } #endif // HAS_TFT_LVGL_UI