/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../../inc/MarlinConfigPre.h" #if HAS_TFT_LVGL_UI #include "lv_conf.h" #include "draw_ui.h" #include "../../../../MarlinCore.h" extern lv_group_t * g; static lv_obj_t * scr; #define ID_PARA_RETURN 1 #define ID_PARA_MACHINE 2 #define ID_PARA_MACHINE_ARROW 3 #define ID_PARA_MOTOR 4 #define ID_PARA_MOTOR_ARROW 5 #define ID_PARA_LEVEL 6 #define ID_PARA_LEVEL_ARROW 7 #define ID_PARA_ADVANCE 8 #define ID_PARA_ADVANCE_ARROW 9 static void event_handler(lv_obj_t * obj, lv_event_t event) { switch (obj->mks_obj_id) { case ID_PARA_RETURN: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); draw_return_ui(); } break; case ID_PARA_MACHINE: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_machine_settings(); } break; case ID_PARA_MACHINE_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_machine_settings(); } break; case ID_PARA_MOTOR: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_motor_settings(); } break; case ID_PARA_MOTOR_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_motor_settings(); } break; case ID_PARA_LEVEL: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_level_settings(); } break; case ID_PARA_LEVEL_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_level_settings(); } break; case ID_PARA_ADVANCE: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_advance_settings(); } break; case ID_PARA_ADVANCE_ARROW: if (event == LV_EVENT_CLICKED) { } else if (event == LV_EVENT_RELEASED) { lv_clear_machine_para(); lv_draw_advance_settings(); } break; } } void lv_draw_machine_para(void) { lv_obj_t *buttonBack, *label_Back; lv_obj_t *buttonMachine, *labelMachine, *buttonMachineNarrow; lv_obj_t *buttonMotor, *labelMotor, *buttonMotorNarrow; lv_obj_t *buttonLevel, *labelLevel, *buttonLevelNarrow; lv_obj_t *buttonAdvance, *labelAdvance, *buttonAdvanceNarrow; lv_obj_t * line1, * line2, * line3, * line4; if (disp_state_stack._disp_state[disp_state_stack._disp_index] != MACHINE_PARA_UI) { disp_state_stack._disp_index++; disp_state_stack._disp_state[disp_state_stack._disp_index] = MACHINE_PARA_UI; } disp_state = MACHINE_PARA_UI; scr = lv_obj_create(NULL, NULL); lv_obj_set_style(scr, &tft_style_scr); lv_scr_load(scr); lv_obj_clean(scr); lv_obj_t * title = lv_label_create(scr, NULL); lv_obj_set_style(title, &tft_style_label_rel); lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS); lv_label_set_text(title, creat_title_text()); lv_refr_now(lv_refr_get_disp_refreshing()); buttonMachine = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonMachine, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/ lv_obj_set_size(buttonMachine, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ //lv_obj_set_event_cb(buttonMachine, event_handler); lv_obj_set_event_cb_mks(buttonMachine, event_handler, ID_PARA_MACHINE, NULL, 0); lv_btn_set_style(buttonMachine, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonMachine, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonMachine, LV_LAYOUT_OFF); labelMachine = lv_label_create(buttonMachine, NULL); /*Add a label to the button*/ buttonMachineNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonMachineNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonMachineNarrow, event_handler, ID_PARA_MACHINE_ARROW, NULL, 0); lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonMachineNarrow, LV_LAYOUT_OFF); line1 = lv_line_create(scr, NULL); lv_ex_line(line1, line_points[0]); buttonMotor = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonMotor, PARA_UI_POS_X, PARA_UI_POS_Y * 2); /*Set its position*/ lv_obj_set_size(buttonMotor, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ //lv_obj_set_event_cb(buttonMotor, event_handler); lv_obj_set_event_cb_mks(buttonMotor, event_handler, ID_PARA_MOTOR, NULL, 0); lv_btn_set_style(buttonMotor, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonMotor, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonMotor, LV_LAYOUT_OFF); labelMotor = lv_label_create(buttonMotor, NULL); /*Add a label to the button*/ buttonMotorNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonMotorNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonMotorNarrow, event_handler, ID_PARA_MOTOR_ARROW, NULL, 0); lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonMotorNarrow, LV_LAYOUT_OFF); line2 = lv_line_create(scr, NULL); lv_ex_line(line2, line_points[1]); buttonLevel = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonLevel, PARA_UI_POS_X, PARA_UI_POS_Y * 3); /*Set its position*/ lv_obj_set_size(buttonLevel, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ //lv_obj_set_event_cb(buttonMotor, event_handler); lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_PARA_LEVEL, NULL, 0); lv_btn_set_style(buttonLevel, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonLevel, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF); labelLevel = lv_label_create(buttonLevel, NULL); /*Add a label to the button*/ buttonLevelNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonLevelNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 3 + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonLevelNarrow, event_handler, ID_PARA_LEVEL_ARROW, NULL, 0); lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonLevelNarrow, LV_LAYOUT_OFF); line3 = lv_line_create(scr, NULL); lv_ex_line(line3, line_points[2]); buttonAdvance = lv_btn_create(scr, NULL); /*Add a button the current screen*/ lv_obj_set_pos(buttonAdvance, PARA_UI_POS_X, PARA_UI_POS_Y * 4); /*Set its position*/ lv_obj_set_size(buttonAdvance, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/ //lv_obj_set_event_cb(buttonMotor, event_handler); lv_obj_set_event_cb_mks(buttonAdvance, event_handler, ID_PARA_ADVANCE, NULL, 0); lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/ lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/ lv_btn_set_layout(buttonAdvance, LV_LAYOUT_OFF); labelAdvance = lv_label_create(buttonAdvance, NULL); /*Add a label to the button*/ buttonAdvanceNarrow = lv_imgbtn_create(scr, NULL); lv_obj_set_pos(buttonAdvanceNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 4 + PARA_UI_ARROW_V); lv_obj_set_event_cb_mks(buttonAdvanceNarrow, event_handler, ID_PARA_ADVANCE_ARROW, NULL, 0); lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin"); lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin"); lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_REL, &tft_style_label_rel); lv_btn_set_layout(buttonAdvanceNarrow, LV_LAYOUT_OFF); line4 = lv_line_create(scr, NULL); lv_ex_line(line4, line_points[3]); buttonBack = lv_imgbtn_create(scr, NULL); lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_PARA_RETURN, NULL, 0); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin"); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin"); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel); lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X + 10, PARA_UI_BACL_POS_Y); lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF); label_Back = lv_label_create(buttonBack, NULL); if (gCfgItems.multiple_language != 0) { lv_label_set_text(label_Back, common_menu.text_back); lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, -2); lv_label_set_text(labelMachine, MachinePara_menu.MachineSetting); lv_obj_align(labelMachine, buttonMachine, LV_ALIGN_IN_LEFT_MID, 0, -3); lv_label_set_text(labelMotor, MachinePara_menu.MotorSetting); lv_obj_align(labelMotor, buttonMotor, LV_ALIGN_IN_LEFT_MID, 0, -3); lv_label_set_text(labelLevel, MachinePara_menu.leveling); lv_obj_align(labelLevel, buttonLevel, LV_ALIGN_IN_LEFT_MID, 0, -3); lv_label_set_text(labelAdvance, MachinePara_menu.AdvanceSetting); lv_obj_align(labelAdvance, buttonAdvance, LV_ALIGN_IN_LEFT_MID, 0, -3); } #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) { lv_group_add_obj(g, buttonMachine); lv_group_add_obj(g, buttonMotor); lv_group_add_obj(g, buttonLevel); lv_group_add_obj(g, buttonAdvance); lv_group_add_obj(g, buttonBack); } #endif } void lv_clear_machine_para() { #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g); #endif lv_obj_del(scr); } #endif // HAS_TFT_LVGL_UI