/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "tft_image.h" #include const tImage NoLogo = { (void *)NULL, 0, 0, NOCOLORS }; const tImage MarlinLogo112x38x1 = { (void *)marlin_logo_112x38x1, 112, 38, GREYSCALE1 }; const tImage MarlinLogo228x255x2 = { (void *)marlin_logo_228x255x2, 228, 255, GREYSCALE2 }; const tImage MarlinLogo228x255x4 = { (void *)marlin_logo_228x255x4, 228, 255, GREYSCALE4 }; const tImage MarlinLogo195x59x16 = { (void *)marlin_logo_195x59x16, 195, 59, HIGHCOLOR }; const tImage MarlinLogo320x240x16 = { (void *)marlin_logo_320x240x16, 320, 240, HIGHCOLOR }; const tImage MarlinLogo480x320x16 = { (void *)marlin_logo_480x320x16, 480, 320, HIGHCOLOR }; const tImage Background320x30x16 = { (void *)background_320x30x16, 320, 30, HIGHCOLOR }; const tImage HotEnd_64x64x4 = { (void *)hotend_64x64x4, 64, 64, GREYSCALE4 }; const tImage Bed_64x64x4 = { (void *)bed_64x64x4, 64, 64, GREYSCALE4 }; const tImage Bed_Heated_64x64x4 = { (void *)bed_heated_64x64x4, 64, 64, GREYSCALE4 }; const tImage Chamber_64x64x4 = { (void *)chamber_64x64x4, 64, 64, GREYSCALE4 }; const tImage Chamber_Heated_64x64x4 = { (void *)chamber_heated_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan0_64x64x4 = { (void *)fan0_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan1_64x64x4 = { (void *)fan1_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan_Slow0_64x64x4 = { (void *)fan_slow0_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan_Slow1_64x64x4 = { (void *)fan_slow1_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan_Fast0_64x64x4 = { (void *)fan_fast0_64x64x4, 64, 64, GREYSCALE4 }; const tImage Fan_Fast1_64x64x4 = { (void *)fan_fast1_64x64x4, 64, 64, GREYSCALE4 }; const tImage SD_64x64x4 = { (void *)sd_64x64x4, 64, 64, GREYSCALE4 }; const tImage Home_64x64x4 = { (void *)home_64x64x4, 64, 64, GREYSCALE4 }; const tImage BtnRounded_64x52x4 = { (void *)btn_rounded_64x52x4, 64, 52, GREYSCALE4 }; const tImage Menu_64x64x4 = { (void *)menu_64x64x4, 64, 64, GREYSCALE4 }; const tImage Settings_64x64x4 = { (void *)settings_64x64x4, 64, 64, GREYSCALE4 }; const tImage Confirm_64x64x4 = { (void *)confirm_64x64x4, 64, 64, GREYSCALE4 }; const tImage Cancel_64x64x4 = { (void *)cancel_64x64x4, 64, 64, GREYSCALE4 }; const tImage Increase_64x64x4 = { (void *)increase_64x64x4, 64, 64, GREYSCALE4 }; const tImage Decrease_64x64x4 = { (void *)decrease_64x64x4, 64, 64, GREYSCALE4 }; const tImage Pause_64x64x4 = { (void *)pause_64x64x4, 64, 64, GREYSCALE4 }; const tImage Feedrate_32x32x4 = { (void *)feedrate_32x32x4, 32, 32, GREYSCALE4 }; const tImage Flowrate_32x32x4 = { (void *)flowrate_32x32x4, 32, 32, GREYSCALE4 }; const tImage Directory_32x32x4 = { (void *)directory_32x32x4, 32, 32, GREYSCALE4 }; const tImage Back_32x32x4 = { (void *)back_32x32x4, 32, 32, GREYSCALE4 }; const tImage Up_32x32x4 = { (void *)up_32x32x4, 32, 32, GREYSCALE4 }; const tImage Down_32x32x4 = { (void *)down_32x32x4, 32, 32, GREYSCALE4 }; const tImage Left_32x32x4 = { (void *)left_32x32x4, 32, 32, GREYSCALE4 }; const tImage Right_32x32x4 = { (void *)right_32x32x4, 32, 32, GREYSCALE4 }; const tImage Refresh_32x32x4 = { (void *)refresh_32x32x4, 32, 32, GREYSCALE4 }; const tImage Leveling_32x32x4 = { (void *)leveling_32x32x4, 32, 32, GREYSCALE4 }; const tImage Slider8x16x4 = { (void *)slider_8x16x4, 8, 16, GREYSCALE4 }; extern const tImage Images[imgCount];