/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "../inc/MarlinConfig.h" #include "../sd/cardreader.h" #include "../module/motion.h" #include "../libs/buzzer.h" #include "buttons.h" #if ENABLED(TOUCH_SCREEN_CALIBRATION) #include "tft_io/touch_calibration.h" #endif #if E_MANUAL > 1 #define MULTI_E_MANUAL 1 #endif #if HAS_PRINT_PROGRESS #include "../module/printcounter.h" #endif #if ENABLED(ADVANCED_PAUSE_FEATURE) #include "../feature/pause.h" #endif #if ENABLED(DWIN_CREALITY_LCD) #include "e3v2/creality/dwin.h" #elif ENABLED(DWIN_LCD_PROUI) #include "e3v2/proui/dwin.h" #endif #define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U) typedef bool (*statusResetFunc_t)(); #if HAS_WIRED_LCD enum LCDViewAction : uint8_t { LCDVIEW_NONE, LCDVIEW_REDRAW_NOW, LCDVIEW_CALL_REDRAW_NEXT, LCDVIEW_CLEAR_CALL_REDRAW, LCDVIEW_CALL_NO_REDRAW }; #if HAS_ADC_BUTTONS uint8_t get_ADC_keyValue(); #endif #if HAS_MARLINUI_MENU #include "lcdprint.h" #if !HAS_GRAPHICAL_TFT void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false); inline void wrap_string_P(uint8_t &col, uint8_t &row, PGM_P const pstr, const bool wordwrap=false) { _wrap_string(col, row, pstr, read_byte_rom, wordwrap); } inline void wrap_string(uint8_t &col, uint8_t &row, const char * const string, const bool wordwrap=false) { _wrap_string(col, row, string, read_byte_ram, wordwrap); } #endif typedef void (*screenFunc_t)(); typedef void (*menuAction_t)(); #endif // HAS_MARLINUI_MENU #endif // HAS_WIRED_LCD #if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI) #define LCD_WITH_BLINK 1 #define LCD_UPDATE_INTERVAL TERN(HAS_TOUCH_BUTTONS, 50, 100) #endif #if HAS_MARLINUI_U8GLIB enum MarlinFont : uint8_t { FONT_STATUSMENU = 1, FONT_EDIT, FONT_MENU }; #else enum HD44780CharSet : uint8_t { CHARSET_MENU, CHARSET_INFO, CHARSET_BOOT }; #endif #if HAS_PREHEAT typedef struct { #if HAS_HOTEND celsius_t hotend_temp; #endif #if HAS_HEATED_BED celsius_t bed_temp; #endif #if HAS_FAN uint16_t fan_speed; #endif } preheat_t; #endif #if HAS_MARLINUI_MENU // Manual Movement class class ManualMove { private: static AxisEnum axis; #if MULTI_E_MANUAL static int8_t e_index; #else static int8_t constexpr e_index = 0; #endif static millis_t start_time; #if IS_KINEMATIC static xyze_pos_t all_axes_destination; #endif public: static screenFunc_t screen_ptr; static float menu_scale; #if IS_KINEMATIC static float offset; #endif #if ENABLED(MANUAL_E_MOVES_RELATIVE) static float e_origin; #endif template static void set_destination(const T& dest) { #if IS_KINEMATIC // Moves are segmented, so the entire move is not submitted at once. // Using a separate variable prevents corrupting the in-progress move. all_axes_destination = current_position; all_axes_destination.set(dest); #else // Moves are submitted as single line to the planner using buffer_line. current_position.set(dest); #endif } static float axis_value(const AxisEnum axis) { return NATIVE_TO_LOGICAL(processing ? destination[axis] : SUM_TERN(IS_KINEMATIC, current_position[axis], offset), axis); } static bool apply_diff(const AxisEnum axis, const_float_t diff, const_float_t min, const_float_t max) { #if IS_KINEMATIC float &valref = offset; const float rmin = min - current_position[axis], rmax = max - current_position[axis]; #else float &valref = current_position[axis]; const float rmin = min, rmax = max; #endif valref += diff; const float pre = valref; if (min != max) { if (diff < 0) NOLESS(valref, rmin); else NOMORE(valref, rmax); } return pre != valref; } #if IS_KINEMATIC static bool processing; #else static bool constexpr processing = false; #endif static void task(); static void soon(const AxisEnum axis OPTARG(MULTI_E_MANUAL, const int8_t eindex=active_extruder)); }; void lcd_move_axis(const AxisEnum); #endif //////////////////////////////////////////// //////////// MarlinUI Singleton //////////// //////////////////////////////////////////// class MarlinUI; extern MarlinUI ui; class MarlinUI { public: MarlinUI() { TERN_(HAS_MARLINUI_MENU, currentScreen = status_screen); } static void init(); #if HAS_DISPLAY || HAS_DWIN_E3V2 static void init_lcd(); #else static void init_lcd() {} #endif static void reinit_lcd() { TERN_(REINIT_NOISY_LCD, init_lcd()); } #if HAS_WIRED_LCD static bool detected(); #else static bool detected() { return true; } #endif #if HAS_MULTI_LANGUAGE static uint8_t language; static void set_language(const uint8_t lang); #endif #if HAS_MARLINUI_U8GLIB static void update_language_font(); #endif #if ENABLED(SOUND_MENU_ITEM) static bool sound_on; // Initialized by settings.load() #else static constexpr bool sound_on = true; #endif #if USE_MARLINUI_BUZZER static void buzz(const long duration, const uint16_t freq); #endif static void chirp() { TERN_(HAS_CHIRP, TERN(USE_MARLINUI_BUZZER, buzz, BUZZ)(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ)); } #if ENABLED(LCD_HAS_STATUS_INDICATORS) static void update_indicators(); #endif // LCD implementations static void clear_lcd(); #if BOTH(HAS_MARLINUI_MENU, TOUCH_SCREEN_CALIBRATION) static void check_touch_calibration() { if (touch_calibration.need_calibration()) currentScreen = touch_calibration_screen; } #endif #if ENABLED(SDSUPPORT) #define MEDIA_MENU_GATEWAY TERN(PASSWORD_ON_SD_PRINT_MENU, password.media_gatekeeper, menu_media) static void media_changed(const uint8_t old_stat, const uint8_t stat); #endif #if HAS_LCD_BRIGHTNESS #ifndef LCD_BRIGHTNESS_MIN #define LCD_BRIGHTNESS_MIN 1 #endif #ifndef LCD_BRIGHTNESS_MAX #define LCD_BRIGHTNESS_MAX 255 #endif #ifndef LCD_BRIGHTNESS_DEFAULT #define LCD_BRIGHTNESS_DEFAULT LCD_BRIGHTNESS_MAX #endif static uint8_t brightness; static bool backlight; static void _set_brightness(); // Implementation-specific static void set_brightness(const uint8_t value); FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); } #endif #if LCD_BACKLIGHT_TIMEOUT_MINS static constexpr uint8_t backlight_timeout_min = 0; static constexpr uint8_t backlight_timeout_max = 99; static uint8_t backlight_timeout_minutes; static millis_t backlight_off_ms; static void refresh_backlight_timeout(); #elif HAS_DISPLAY_SLEEP static constexpr uint8_t sleep_timeout_min = 0; static constexpr uint8_t sleep_timeout_max = 99; static uint8_t sleep_timeout_minutes; static millis_t screen_timeout_millis; static void refresh_screen_timeout(); static void sleep_display(const bool sleep=true); #endif #if HAS_DWIN_E3V2_BASIC static void refresh(); #else FORCE_INLINE static void refresh() { TERN_(HAS_WIRED_LCD, refresh(LCDVIEW_CLEAR_CALL_REDRAW)); } #endif #if HAS_PRINT_PROGRESS #if HAS_PRINT_PROGRESS_PERMYRIAD typedef uint16_t progress_t; #define PROGRESS_SCALE 100U #define PROGRESS_MASK 0x7FFF #else typedef uint8_t progress_t; #define PROGRESS_SCALE 1U #define PROGRESS_MASK 0x7F #endif #if ENABLED(SET_PROGRESS_PERCENT) static progress_t progress_override; static void set_progress(const progress_t p) { progress_override = _MIN(p, 100U * (PROGRESS_SCALE)); } static void set_progress_done() { progress_override = (PROGRESS_MASK + 1U) + 100U * (PROGRESS_SCALE); } static void progress_reset() { if (progress_override & (PROGRESS_MASK + 1U)) set_progress(0); } #endif #if EITHER(SHOW_REMAINING_TIME, SET_PROGRESS_MANUALLY) static uint32_t _calculated_remaining_time() { const duration_t elapsed = print_job_timer.duration(); const progress_t progress = _get_progress(); return progress ? elapsed.value * (100 * (PROGRESS_SCALE) - progress) / progress : 0; } #if ENABLED(SET_REMAINING_TIME) static uint32_t remaining_time; FORCE_INLINE static void set_remaining_time(const uint32_t r) { remaining_time = r; } FORCE_INLINE static uint32_t get_remaining_time() { return remaining_time ?: _calculated_remaining_time(); } FORCE_INLINE static void reset_remaining_time() { set_remaining_time(0); } #else FORCE_INLINE static uint32_t get_remaining_time() { return _calculated_remaining_time(); } #endif #if ENABLED(SET_INTERACTION_TIME) static uint32_t interaction_time; FORCE_INLINE static void set_interaction_time(const uint32_t r) { interaction_time = r; } FORCE_INLINE static void reset_interaction_time() { set_interaction_time(0); } #endif #endif static progress_t _get_progress(); #if HAS_PRINT_PROGRESS_PERMYRIAD FORCE_INLINE static uint16_t get_progress_permyriad() { return _get_progress(); } #endif static uint8_t get_progress_percent() { return uint8_t(_get_progress() / (PROGRESS_SCALE)); } #if LCD_WITH_BLINK #if ENABLED(SHOW_PROGRESS_PERCENT) static void drawPercent(); #endif #if ENABLED(SHOW_ELAPSED_TIME) static void drawElapsed(); #endif #if ENABLED(SHOW_REMAINING_TIME) static void drawRemain(); #endif #if ENABLED(SHOW_INTERACTION_TIME) static void drawInter(); #endif static void rotate_progress(); #endif #else static constexpr uint8_t get_progress_percent() { return 0; } #endif #if HAS_STATUS_MESSAGE #if EITHER(HAS_WIRED_LCD, DWIN_LCD_PROUI) #if ENABLED(STATUS_MESSAGE_SCROLLING) #define MAX_MESSAGE_LENGTH _MAX(LONG_FILENAME_LENGTH, MAX_LANG_CHARSIZE * 2 * (LCD_WIDTH)) #else #define MAX_MESSAGE_LENGTH (MAX_LANG_CHARSIZE * (LCD_WIDTH)) #endif #else #define MAX_MESSAGE_LENGTH 63 #endif static char status_message[]; static uint8_t alert_level; // Higher levels block lower levels #if HAS_STATUS_MESSAGE_TIMEOUT static millis_t status_message_expire_ms; // Reset some status messages after a timeout #endif #if ENABLED(STATUS_MESSAGE_SCROLLING) static uint8_t status_scroll_offset; static void advance_status_scroll(); static char* status_and_len(uint8_t &len); #endif static bool has_status(); static void reset_status(const bool no_welcome=false); static void set_alert_status(FSTR_P const fstr); static void reset_alert_level() { alert_level = 0; } static statusResetFunc_t status_reset_callback; static void set_status_reset_fn(const statusResetFunc_t fn=nullptr) { status_reset_callback = fn; } #else static constexpr bool has_status() { return false; } static void reset_status(const bool=false) {} static void set_alert_status(FSTR_P const) {} static void reset_alert_level() {} static void set_status_reset_fn(const statusResetFunc_t=nullptr) {} #endif static void set_status(const char * const cstr, const bool persist=false); static void set_status(FSTR_P const fstr, const int8_t level=0); static void status_printf(int8_t level, FSTR_P const fmt, ...); #if HAS_DISPLAY static void update(); static void abort_print(); static void pause_print(); static void resume_print(); static void flow_fault(); #if BOTH(HAS_MARLINUI_MENU, PSU_CONTROL) static void poweroff(); #endif #if LCD_WITH_BLINK static bool get_blink(); #endif #if HAS_WIRED_LCD static millis_t next_button_update_ms; static LCDViewAction lcdDrawUpdate; FORCE_INLINE static bool should_draw() { return bool(lcdDrawUpdate); } FORCE_INLINE static void refresh(const LCDViewAction type) { lcdDrawUpdate = type; } #if ENABLED(SHOW_CUSTOM_BOOTSCREEN) static void draw_custom_bootscreen(const uint8_t frame=0); static void show_custom_bootscreen(); #endif #if ENABLED(SHOW_BOOTSCREEN) #ifndef BOOTSCREEN_TIMEOUT #define BOOTSCREEN_TIMEOUT 2500 #endif static void draw_marlin_bootscreen(const bool line2=false); static void show_marlin_bootscreen(); static void show_bootscreen(); static void bootscreen_completion(const millis_t sofar); #endif #if HAS_MARLINUI_U8GLIB static void set_font(const MarlinFont font_nr); #elif IS_DWIN_MARLINUI static void set_font(const uint8_t font_nr); #endif #if HAS_MARLINUI_HD44780 static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO); #endif #if ENABLED(LCD_PROGRESS_BAR) && !HAS_MARLINUI_U8GLIB static millis_t progress_bar_ms; // Start time for the current progress bar cycle static void draw_progress_bar(const uint8_t percent); #if PROGRESS_MSG_EXPIRE > 0 static millis_t expire_status_ms; // = 0 FORCE_INLINE static void reset_progress_bar_timeout() { expire_status_ms = 0; } #endif #endif static uint8_t lcd_status_update_delay; #if HAS_LCD_CONTRAST static uint8_t contrast; static void _set_contrast(); // Implementation-specific static void set_contrast(const uint8_t value); FORCE_INLINE static void refresh_contrast() { set_contrast(contrast); } #endif #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT) static millis_t next_filament_display; #endif #if HAS_TOUCH_SLEEP static void wakeup_screen(); #endif static void quick_feedback(const bool clear_buttons=true); #if HAS_SOUND static void completion_feedback(const bool good=true); #else static void completion_feedback(const bool=true) { TERN_(HAS_TOUCH_SLEEP, wakeup_screen()); } #endif #if ENABLED(ADVANCED_PAUSE_FEATURE) static void draw_hotend_status(const uint8_t row, const uint8_t extruder); #endif #if HAS_TOUCH_BUTTONS static bool on_edit_screen; static void screen_click(const uint8_t row, const uint8_t col, const uint8_t x, const uint8_t y); #endif static void status_screen(); #endif #if HAS_MARLINUI_U8GLIB static bool drawing_screen, first_page; #else static constexpr bool drawing_screen = false, first_page = true; #endif #if IS_DWIN_MARLINUI static bool did_first_redraw; static bool old_is_printing; #endif #if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY) static void zoffset_overlay(const int8_t dir); static void zoffset_overlay(const_float_t zvalue); #endif static void draw_kill_screen(); static void kill_screen(FSTR_P const lcd_error, FSTR_P const lcd_component); #if DISABLED(LIGHTWEIGHT_UI) static void draw_status_message(const bool blink); #endif #else // No LCD static void update() {} static void kill_screen(FSTR_P const, FSTR_P const) {} #endif #if ENABLED(SDSUPPORT) #if BOTH(SCROLL_LONG_FILENAMES, HAS_MARLINUI_MENU) #define MARLINUI_SCROLL_NAME 1 #endif #if MARLINUI_SCROLL_NAME static uint8_t filename_scroll_pos, filename_scroll_max; #endif static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll); #endif #if HAS_PREHEAT enum PreheatTarget : uint8_t { PT_HOTEND, PT_BED, PT_FAN, PT_CHAMBER, PT_ALL = 0xFF }; static preheat_t material_preset[PREHEAT_COUNT]; static FSTR_P get_preheat_label(const uint8_t m); static void apply_preheat(const uint8_t m, const uint8_t pmask, const uint8_t e=active_extruder); static void preheat_set_fan(const uint8_t m) { TERN_(HAS_FAN, apply_preheat(m, _BV(PT_FAN))); } static void preheat_hotend(const uint8_t m, const uint8_t e=active_extruder) { TERN_(HAS_HOTEND, apply_preheat(m, _BV(PT_HOTEND))); } static void preheat_hotend_and_fan(const uint8_t m, const uint8_t e=active_extruder) { preheat_hotend(m, e); preheat_set_fan(m); } static void preheat_bed(const uint8_t m) { TERN_(HAS_HEATED_BED, apply_preheat(m, _BV(PT_BED))); } static void preheat_all(const uint8_t m) { apply_preheat(m, PT_ALL); } #endif static void reset_status_timeout(const millis_t ms) { TERN(SCREENS_CAN_TIME_OUT, return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS, UNUSED(ms)); } #if HAS_MARLINUI_MENU #if HAS_TOUCH_BUTTONS static uint8_t touch_buttons; static uint8_t repeat_delay; #else static constexpr uint8_t touch_buttons = 0; #endif #if ENABLED(ENCODER_RATE_MULTIPLIER) static bool encoderRateMultiplierEnabled; static millis_t lastEncoderMovementMillis; static void enable_encoder_multiplier(const bool onoff); #define ENCODER_RATE_MULTIPLY(F) (ui.encoderRateMultiplierEnabled = F) #else #define ENCODER_RATE_MULTIPLY(F) NOOP #endif // Manual Movement static ManualMove manual_move; static bool can_show_slider() { return !external_control && currentScreen != manual_move.screen_ptr; } // Select Screen (modal NO/YES style dialog) static bool selection; static void set_selection(const bool sel) { selection = sel; } static bool update_selection(); static void synchronize(FSTR_P const msg=nullptr); static screenFunc_t currentScreen; static bool screen_changed; static void goto_screen(const screenFunc_t screen, const uint16_t encoder=0, const uint8_t top=0, const uint8_t items=0); static void push_current_screen(); // goto_previous_screen and go_back may also be used as menu item callbacks static void _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_back)); static void goto_previous_screen() { _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, false)); } static void go_back() { _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, true)); } static void return_to_status(); static bool on_status_screen() { return currentScreen == status_screen; } FORCE_INLINE static void run_current_screen() { (*currentScreen)(); } #if ENABLED(LIGHTWEIGHT_UI) static void lcd_in_status(const bool inStatus); #endif FORCE_INLINE static bool screen_is_sticky() { return TERN1(SCREENS_CAN_TIME_OUT, defer_return_to_status); } FORCE_INLINE static void defer_status_screen(const bool defer=true) { TERN(SCREENS_CAN_TIME_OUT, defer_return_to_status = defer, UNUSED(defer)); } static void goto_previous_screen_no_defer() { defer_status_screen(false); goto_previous_screen(); } #if ENABLED(SD_REPRINT_LAST_SELECTED_FILE) static void reselect_last_file(); #endif #if ENABLED(AUTO_BED_LEVELING_UBL) static void ubl_plot(const uint8_t x_plot, const uint8_t y_plot); #endif #if ENABLED(AUTO_BED_LEVELING_UBL) static void ubl_mesh_edit_start(const_float_t initial); static float ubl_mesh_value(); #endif static void draw_select_screen_prompt(FSTR_P const pref, const char * const string=nullptr, FSTR_P const suff=nullptr); #else static void return_to_status() {} static constexpr bool on_status_screen() { return true; } #if HAS_WIRED_LCD FORCE_INLINE static void run_current_screen() { status_screen(); } #endif #endif #if EITHER(HAS_MARLINUI_MENU, EXTENSIBLE_UI) static bool lcd_clicked; static bool use_click() { const bool click = lcd_clicked; lcd_clicked = false; return click; } #else static constexpr bool lcd_clicked = false; static bool use_click() { return false; } #endif #if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_MARLINUI_MENU, EXTENSIBLE_UI, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) static void pause_show_message(const PauseMessage message, const PauseMode mode=PAUSE_MODE_SAME, const uint8_t extruder=active_extruder); #else static void _pause_show_message() {} #define pause_show_message(...) _pause_show_message() #endif // // EEPROM: Reset / Init / Load / Store // #if HAS_MARLINUI_MENU static void reset_settings(); #endif #if ENABLED(EEPROM_SETTINGS) #if HAS_MARLINUI_MENU static void init_eeprom(); static void load_settings(); static void store_settings(); #endif #if DISABLED(EEPROM_AUTO_INIT) static void eeprom_alert(const uint8_t msgid); static void eeprom_alert_crc() { eeprom_alert(0); } static void eeprom_alert_index() { eeprom_alert(1); } static void eeprom_alert_version() { eeprom_alert(2); } #endif #endif // // Special handling if a move is underway // #if ANY(DELTA_CALIBRATION_MENU, DELTA_AUTO_CALIBRATION, PROBE_OFFSET_WIZARD, X_AXIS_TWIST_COMPENSATION) || (ENABLED(LCD_BED_LEVELING) && EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)) #define LCD_HAS_WAIT_FOR_MOVE 1 static bool wait_for_move; #else static constexpr bool wait_for_move = false; #endif // // Block interaction while under external control // #if HAS_MARLINUI_MENU && EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION) static bool external_control; FORCE_INLINE static void capture() { external_control = true; } FORCE_INLINE static void release() { external_control = false; } #if ENABLED(AUTO_BED_LEVELING_UBL) static void external_encoder(); #endif #else static constexpr bool external_control = false; #endif #if HAS_ENCODER_ACTION static volatile uint8_t buttons; #if IS_RRW_KEYPAD static volatile uint8_t keypad_buttons; static bool handle_keypad(); #endif #if HAS_SLOW_BUTTONS static volatile uint8_t slow_buttons; static uint8_t read_slow_buttons(); #endif static void update_buttons(); #if ENABLED(ENCODER_NOISE_FILTER) /** * Some printers may have issues with EMI noise especially using a motherboard with 3.3V logic levels * it may cause the logical LOW to float into the undefined region and register as a logical HIGH * causing it to erroneously register as if someone clicked the button and in worst case make the * printer unusable in practice. */ static bool hw_button_pressed() { LOOP_L_N(s, ENCODER_SAMPLES) { if (!BUTTON_CLICK()) return false; safe_delay(1); } return true; } #else static bool hw_button_pressed() { return BUTTON_CLICK(); } #endif #if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION) static void wait_for_release(); #endif static uint32_t encoderPosition; #define ENCODERBASE (TERN(REVERSE_ENCODER_DIRECTION, -1, +1)) #if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION) static int8_t encoderDirection; #else static constexpr int8_t encoderDirection = ENCODERBASE; #endif FORCE_INLINE static void encoder_direction_normal() { #if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION) encoderDirection = ENCODERBASE; #endif } FORCE_INLINE static void encoder_direction_menus() { TERN_(REVERSE_MENU_DIRECTION, encoderDirection = -(ENCODERBASE)); } FORCE_INLINE static void encoder_direction_select() { TERN_(REVERSE_SELECT_DIRECTION, encoderDirection = -(ENCODERBASE)); } #else static void update_buttons() {} static bool hw_button_pressed() { return false; } #endif static bool button_pressed() { return hw_button_pressed() || TERN0(TOUCH_SCREEN, touch_pressed()); } #if ENABLED(TOUCH_SCREEN_CALIBRATION) static void touch_calibration_screen(); #endif #if HAS_GRAPHICAL_TFT static void move_axis_screen(); #endif private: #if SCREENS_CAN_TIME_OUT static millis_t return_to_status_ms; static bool defer_return_to_status; #else static constexpr bool defer_return_to_status = false; #endif #if HAS_STATUS_MESSAGE static void finish_status(const bool persist); #endif #if HAS_WIRED_LCD static void draw_status_screen(); #if HAS_GRAPHICAL_TFT static void tft_idle(); #if ENABLED(TOUCH_SCREEN) static bool touch_pressed(); #endif #endif #endif }; #define LCD_MESSAGE_F(S) ui.set_status(F(S)) #define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M)) #define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S)) #define LCD_ALERTMESSAGE(M) ui.set_alert_status(GET_TEXT_F(M))