My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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M421.cpp 2.8KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. /**
  23. * M421.cpp - Unified Bed Leveling
  24. */
  25. #include "../../../inc/MarlinConfig.h"
  26. #if ENABLED(AUTO_BED_LEVELING_UBL)
  27. #include "../../gcode.h"
  28. #include "../../../feature/bedlevel/bedlevel.h"
  29. #if ENABLED(EXTENSIBLE_UI)
  30. #include "../../../lcd/extui/ui_api.h"
  31. #elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
  32. #include "../../../lcd/e3v2/proui/dwin.h"
  33. #endif
  34. /**
  35. * M421: Set a single Mesh Bed Leveling Z coordinate
  36. *
  37. * Usage:
  38. * M421 I<xindex> J<yindex> Z<linear> : Set the Mesh Point IJ to the Z value
  39. * M421 I<xindex> J<yindex> Q<offset> : Add the Q value to the Mesh Point IJ
  40. * M421 I<xindex> J<yindex> N : Set the Mesh Point IJ to NAN (not set)
  41. * M421 C Z<linear> : Set the closest Mesh Point to the Z value
  42. * M421 C Q<offset> : Add the Q value to the closest Mesh Point
  43. */
  44. void GcodeSuite::M421() {
  45. xy_int8_t ij = { int8_t(parser.intval('I', -1)), int8_t(parser.intval('J', -1)) };
  46. const bool hasI = ij.x >= 0,
  47. hasJ = ij.y >= 0,
  48. hasC = parser.seen_test('C'),
  49. hasN = parser.seen_test('N'),
  50. hasZ = parser.seen('Z'),
  51. hasQ = !hasZ && parser.seen('Q');
  52. if (hasC) ij = ubl.find_closest_mesh_point_of_type(CLOSEST, current_position);
  53. // Test for bad parameter combinations
  54. if (int(hasC) + int(hasI && hasJ) != 1 || !(hasZ || hasQ || hasN))
  55. SERIAL_ERROR_MSG(STR_ERR_M421_PARAMETERS);
  56. // Test for I J out of range
  57. else if (!WITHIN(ij.x, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(ij.y, 0, GRID_MAX_POINTS_Y - 1))
  58. SERIAL_ERROR_MSG(STR_ERR_MESH_XY);
  59. else {
  60. float &zval = ubl.z_values[ij.x][ij.y]; // Altering this Mesh Point
  61. zval = hasN ? NAN : parser.value_linear_units() + (hasQ ? zval : 0); // N=NAN, Z=NEWVAL, or Q=ADDVAL
  62. TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ij.x, ij.y, zval)); // Ping ExtUI in case it's showing the mesh
  63. TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ij.x, ij.y, zval));
  64. }
  65. }
  66. #endif // AUTO_BED_LEVELING_UBL