My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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abl.cpp 14KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #include "../../../inc/MarlinConfig.h"
  23. #if ENABLED(AUTO_BED_LEVELING_BILINEAR)
  24. #include "../bedlevel.h"
  25. #include "../../../module/motion.h"
  26. #define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
  27. #include "../../../core/debug_out.h"
  28. #if ENABLED(EXTENSIBLE_UI)
  29. #include "../../../lcd/extui/ui_api.h"
  30. #endif
  31. xy_pos_t bilinear_grid_spacing, bilinear_start;
  32. xy_float_t bilinear_grid_factor;
  33. bed_mesh_t z_values;
  34. /**
  35. * Extrapolate a single point from its neighbors
  36. */
  37. static void extrapolate_one_point(const uint8_t x, const uint8_t y, const int8_t xdir, const int8_t ydir) {
  38. if (!isnan(z_values[x][y])) return;
  39. if (DEBUGGING(LEVELING)) {
  40. DEBUG_ECHOPGM("Extrapolate [");
  41. if (x < 10) DEBUG_CHAR(' ');
  42. DEBUG_ECHO((int)x);
  43. DEBUG_CHAR(xdir ? (xdir > 0 ? '+' : '-') : ' ');
  44. DEBUG_CHAR(' ');
  45. if (y < 10) DEBUG_CHAR(' ');
  46. DEBUG_ECHO((int)y);
  47. DEBUG_CHAR(ydir ? (ydir > 0 ? '+' : '-') : ' ');
  48. DEBUG_ECHOLNPGM("]");
  49. }
  50. // Get X neighbors, Y neighbors, and XY neighbors
  51. const uint8_t x1 = x + xdir, y1 = y + ydir, x2 = x1 + xdir, y2 = y1 + ydir;
  52. float a1 = z_values[x1][y ], a2 = z_values[x2][y ],
  53. b1 = z_values[x ][y1], b2 = z_values[x ][y2],
  54. c1 = z_values[x1][y1], c2 = z_values[x2][y2];
  55. // Treat far unprobed points as zero, near as equal to far
  56. if (isnan(a2)) a2 = 0.0;
  57. if (isnan(a1)) a1 = a2;
  58. if (isnan(b2)) b2 = 0.0;
  59. if (isnan(b1)) b1 = b2;
  60. if (isnan(c2)) c2 = 0.0;
  61. if (isnan(c1)) c1 = c2;
  62. const float a = 2 * a1 - a2, b = 2 * b1 - b2, c = 2 * c1 - c2;
  63. // Take the average instead of the median
  64. z_values[x][y] = (a + b + c) / 3.0;
  65. #if ENABLED(EXTENSIBLE_UI)
  66. ExtUI::onMeshUpdate(x, y, z_values[x][y]);
  67. #endif
  68. // Median is robust (ignores outliers).
  69. // z_values[x][y] = (a < b) ? ((b < c) ? b : (c < a) ? a : c)
  70. // : ((c < b) ? b : (a < c) ? a : c);
  71. }
  72. //Enable this if your SCARA uses 180° of total area
  73. //#define EXTRAPOLATE_FROM_EDGE
  74. #if ENABLED(EXTRAPOLATE_FROM_EDGE)
  75. #if GRID_MAX_POINTS_X < GRID_MAX_POINTS_Y
  76. #define HALF_IN_X
  77. #elif GRID_MAX_POINTS_Y < GRID_MAX_POINTS_X
  78. #define HALF_IN_Y
  79. #endif
  80. #endif
  81. /**
  82. * Fill in the unprobed points (corners of circular print surface)
  83. * using linear extrapolation, away from the center.
  84. */
  85. void extrapolate_unprobed_bed_level() {
  86. #ifdef HALF_IN_X
  87. constexpr uint8_t ctrx2 = 0, xlen = GRID_MAX_POINTS_X - 1;
  88. #else
  89. constexpr uint8_t ctrx1 = (GRID_MAX_POINTS_X - 1) / 2, // left-of-center
  90. ctrx2 = (GRID_MAX_POINTS_X) / 2, // right-of-center
  91. xlen = ctrx1;
  92. #endif
  93. #ifdef HALF_IN_Y
  94. constexpr uint8_t ctry2 = 0, ylen = GRID_MAX_POINTS_Y - 1;
  95. #else
  96. constexpr uint8_t ctry1 = (GRID_MAX_POINTS_Y - 1) / 2, // top-of-center
  97. ctry2 = (GRID_MAX_POINTS_Y) / 2, // bottom-of-center
  98. ylen = ctry1;
  99. #endif
  100. LOOP_LE_N(xo, xlen)
  101. LOOP_LE_N(yo, ylen) {
  102. uint8_t x2 = ctrx2 + xo, y2 = ctry2 + yo;
  103. #ifndef HALF_IN_X
  104. const uint8_t x1 = ctrx1 - xo;
  105. #endif
  106. #ifndef HALF_IN_Y
  107. const uint8_t y1 = ctry1 - yo;
  108. #ifndef HALF_IN_X
  109. extrapolate_one_point(x1, y1, +1, +1); // left-below + +
  110. #endif
  111. extrapolate_one_point(x2, y1, -1, +1); // right-below - +
  112. #endif
  113. #ifndef HALF_IN_X
  114. extrapolate_one_point(x1, y2, +1, -1); // left-above + -
  115. #endif
  116. extrapolate_one_point(x2, y2, -1, -1); // right-above - -
  117. }
  118. }
  119. void print_bilinear_leveling_grid() {
  120. SERIAL_ECHOLNPGM("Bilinear Leveling Grid:");
  121. print_2d_array(GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y, 3,
  122. [](const uint8_t ix, const uint8_t iy) { return z_values[ix][iy]; }
  123. );
  124. }
  125. #if ENABLED(ABL_BILINEAR_SUBDIVISION)
  126. #define ABL_GRID_POINTS_VIRT_X (GRID_MAX_POINTS_X - 1) * (BILINEAR_SUBDIVISIONS) + 1
  127. #define ABL_GRID_POINTS_VIRT_Y (GRID_MAX_POINTS_Y - 1) * (BILINEAR_SUBDIVISIONS) + 1
  128. #define ABL_TEMP_POINTS_X (GRID_MAX_POINTS_X + 2)
  129. #define ABL_TEMP_POINTS_Y (GRID_MAX_POINTS_Y + 2)
  130. float z_values_virt[ABL_GRID_POINTS_VIRT_X][ABL_GRID_POINTS_VIRT_Y];
  131. xy_pos_t bilinear_grid_spacing_virt;
  132. xy_float_t bilinear_grid_factor_virt;
  133. void print_bilinear_leveling_grid_virt() {
  134. SERIAL_ECHOLNPGM("Subdivided with CATMULL ROM Leveling Grid:");
  135. print_2d_array(ABL_GRID_POINTS_VIRT_X, ABL_GRID_POINTS_VIRT_Y, 5,
  136. [](const uint8_t ix, const uint8_t iy) { return z_values_virt[ix][iy]; }
  137. );
  138. }
  139. #define LINEAR_EXTRAPOLATION(E, I) ((E) * 2 - (I))
  140. float bed_level_virt_coord(const uint8_t x, const uint8_t y) {
  141. uint8_t ep = 0, ip = 1;
  142. if (!x || x == ABL_TEMP_POINTS_X - 1) {
  143. if (x) {
  144. ep = GRID_MAX_POINTS_X - 1;
  145. ip = GRID_MAX_POINTS_X - 2;
  146. }
  147. if (WITHIN(y, 1, ABL_TEMP_POINTS_Y - 2))
  148. return LINEAR_EXTRAPOLATION(
  149. z_values[ep][y - 1],
  150. z_values[ip][y - 1]
  151. );
  152. else
  153. return LINEAR_EXTRAPOLATION(
  154. bed_level_virt_coord(ep + 1, y),
  155. bed_level_virt_coord(ip + 1, y)
  156. );
  157. }
  158. if (!y || y == ABL_TEMP_POINTS_Y - 1) {
  159. if (y) {
  160. ep = GRID_MAX_POINTS_Y - 1;
  161. ip = GRID_MAX_POINTS_Y - 2;
  162. }
  163. if (WITHIN(x, 1, ABL_TEMP_POINTS_X - 2))
  164. return LINEAR_EXTRAPOLATION(
  165. z_values[x - 1][ep],
  166. z_values[x - 1][ip]
  167. );
  168. else
  169. return LINEAR_EXTRAPOLATION(
  170. bed_level_virt_coord(x, ep + 1),
  171. bed_level_virt_coord(x, ip + 1)
  172. );
  173. }
  174. return z_values[x - 1][y - 1];
  175. }
  176. static float bed_level_virt_cmr(const float p[4], const uint8_t i, const float t) {
  177. return (
  178. p[i-1] * -t * sq(1 - t)
  179. + p[i] * (2 - 5 * sq(t) + 3 * t * sq(t))
  180. + p[i+1] * t * (1 + 4 * t - 3 * sq(t))
  181. - p[i+2] * sq(t) * (1 - t)
  182. ) * 0.5f;
  183. }
  184. static float bed_level_virt_2cmr(const uint8_t x, const uint8_t y, const float &tx, const float &ty) {
  185. float row[4], column[4];
  186. LOOP_L_N(i, 4) {
  187. LOOP_L_N(j, 4) {
  188. column[j] = bed_level_virt_coord(i + x - 1, j + y - 1);
  189. }
  190. row[i] = bed_level_virt_cmr(column, 1, ty);
  191. }
  192. return bed_level_virt_cmr(row, 1, tx);
  193. }
  194. void bed_level_virt_interpolate() {
  195. bilinear_grid_spacing_virt = bilinear_grid_spacing / (BILINEAR_SUBDIVISIONS);
  196. bilinear_grid_factor_virt = bilinear_grid_spacing_virt.reciprocal();
  197. LOOP_L_N(y, GRID_MAX_POINTS_Y)
  198. LOOP_L_N(x, GRID_MAX_POINTS_X)
  199. LOOP_L_N(ty, BILINEAR_SUBDIVISIONS)
  200. LOOP_L_N(tx, BILINEAR_SUBDIVISIONS) {
  201. if ((ty && y == (GRID_MAX_POINTS_Y) - 1) || (tx && x == (GRID_MAX_POINTS_X) - 1))
  202. continue;
  203. z_values_virt[x * (BILINEAR_SUBDIVISIONS) + tx][y * (BILINEAR_SUBDIVISIONS) + ty] =
  204. bed_level_virt_2cmr(
  205. x + 1,
  206. y + 1,
  207. (float)tx / (BILINEAR_SUBDIVISIONS),
  208. (float)ty / (BILINEAR_SUBDIVISIONS)
  209. );
  210. }
  211. }
  212. #endif // ABL_BILINEAR_SUBDIVISION
  213. // Refresh after other values have been updated
  214. void refresh_bed_level() {
  215. bilinear_grid_factor = bilinear_grid_spacing.reciprocal();
  216. #if ENABLED(ABL_BILINEAR_SUBDIVISION)
  217. bed_level_virt_interpolate();
  218. #endif
  219. }
  220. #if ENABLED(ABL_BILINEAR_SUBDIVISION)
  221. #define ABL_BG_SPACING(A) bilinear_grid_spacing_virt.A
  222. #define ABL_BG_FACTOR(A) bilinear_grid_factor_virt.A
  223. #define ABL_BG_POINTS_X ABL_GRID_POINTS_VIRT_X
  224. #define ABL_BG_POINTS_Y ABL_GRID_POINTS_VIRT_Y
  225. #define ABL_BG_GRID(X,Y) z_values_virt[X][Y]
  226. #else
  227. #define ABL_BG_SPACING(A) bilinear_grid_spacing.A
  228. #define ABL_BG_FACTOR(A) bilinear_grid_factor.A
  229. #define ABL_BG_POINTS_X GRID_MAX_POINTS_X
  230. #define ABL_BG_POINTS_Y GRID_MAX_POINTS_Y
  231. #define ABL_BG_GRID(X,Y) z_values[X][Y]
  232. #endif
  233. // Get the Z adjustment for non-linear bed leveling
  234. float bilinear_z_offset(const xy_pos_t &raw) {
  235. static float z1, d2, z3, d4, L, D;
  236. static xy_pos_t prev { -999.999, -999.999 }, ratio;
  237. // Whole units for the grid line indices. Constrained within bounds.
  238. static xy_int8_t thisg, nextg, lastg { -99, -99 };
  239. // XY relative to the probed area
  240. xy_pos_t rel = raw - bilinear_start.asFloat();
  241. #if ENABLED(EXTRAPOLATE_BEYOND_GRID)
  242. #define FAR_EDGE_OR_BOX 2 // Keep using the last grid box
  243. #else
  244. #define FAR_EDGE_OR_BOX 1 // Just use the grid far edge
  245. #endif
  246. if (prev.x != rel.x) {
  247. prev.x = rel.x;
  248. ratio.x = rel.x * ABL_BG_FACTOR(x);
  249. const float gx = constrain(FLOOR(ratio.x), 0, ABL_BG_POINTS_X - (FAR_EDGE_OR_BOX));
  250. ratio.x -= gx; // Subtract whole to get the ratio within the grid box
  251. #if DISABLED(EXTRAPOLATE_BEYOND_GRID)
  252. // Beyond the grid maintain height at grid edges
  253. NOLESS(ratio.x, 0); // Never <0 (>1 is ok when nextg.x==thisg.x)
  254. #endif
  255. thisg.x = gx;
  256. nextg.x = _MIN(thisg.x + 1, ABL_BG_POINTS_X - 1);
  257. }
  258. if (prev.y != rel.y || lastg.x != thisg.x) {
  259. if (prev.y != rel.y) {
  260. prev.y = rel.y;
  261. ratio.y = rel.y * ABL_BG_FACTOR(y);
  262. const float gy = constrain(FLOOR(ratio.y), 0, ABL_BG_POINTS_Y - (FAR_EDGE_OR_BOX));
  263. ratio.y -= gy;
  264. #if DISABLED(EXTRAPOLATE_BEYOND_GRID)
  265. // Beyond the grid maintain height at grid edges
  266. NOLESS(ratio.y, 0); // Never < 0.0. (> 1.0 is ok when nextg.y==thisg.y.)
  267. #endif
  268. thisg.y = gy;
  269. nextg.y = _MIN(thisg.y + 1, ABL_BG_POINTS_Y - 1);
  270. }
  271. if (lastg != thisg) {
  272. lastg = thisg;
  273. // Z at the box corners
  274. z1 = ABL_BG_GRID(thisg.x, thisg.y); // left-front
  275. d2 = ABL_BG_GRID(thisg.x, nextg.y) - z1; // left-back (delta)
  276. z3 = ABL_BG_GRID(nextg.x, thisg.y); // right-front
  277. d4 = ABL_BG_GRID(nextg.x, nextg.y) - z3; // right-back (delta)
  278. }
  279. // Bilinear interpolate. Needed since rel.y or thisg.x has changed.
  280. L = z1 + d2 * ratio.y; // Linear interp. LF -> LB
  281. const float R = z3 + d4 * ratio.y; // Linear interp. RF -> RB
  282. D = R - L;
  283. }
  284. const float offset = L + ratio.x * D; // the offset almost always changes
  285. /*
  286. static float last_offset = 0;
  287. if (ABS(last_offset - offset) > 0.2) {
  288. SERIAL_ECHOLNPAIR("Sudden Shift at x=", rel.x, " / ", bilinear_grid_spacing.x, " -> thisg.x=", thisg.x);
  289. SERIAL_ECHOLNPAIR(" y=", rel.y, " / ", bilinear_grid_spacing.y, " -> thisg.y=", thisg.y);
  290. SERIAL_ECHOLNPAIR(" ratio.x=", ratio.x, " ratio.y=", ratio.y);
  291. SERIAL_ECHOLNPAIR(" z1=", z1, " z2=", z2, " z3=", z3, " z4=", z4);
  292. SERIAL_ECHOLNPAIR(" L=", L, " R=", R, " offset=", offset);
  293. }
  294. last_offset = offset;
  295. //*/
  296. return offset;
  297. }
  298. #if IS_CARTESIAN && DISABLED(SEGMENT_LEVELED_MOVES)
  299. #define CELL_INDEX(A,V) ((V - bilinear_start.A) * ABL_BG_FACTOR(A))
  300. /**
  301. * Prepare a bilinear-leveled linear move on Cartesian,
  302. * splitting the move where it crosses grid borders.
  303. */
  304. void bilinear_line_to_destination(const feedRate_t scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) {
  305. // Get current and destination cells for this line
  306. xy_int_t c1 { CELL_INDEX(x, current_position.x), CELL_INDEX(y, current_position.y) },
  307. c2 { CELL_INDEX(x, destination.x), CELL_INDEX(y, destination.y) };
  308. LIMIT(c1.x, 0, ABL_BG_POINTS_X - 2);
  309. LIMIT(c1.y, 0, ABL_BG_POINTS_Y - 2);
  310. LIMIT(c2.x, 0, ABL_BG_POINTS_X - 2);
  311. LIMIT(c2.y, 0, ABL_BG_POINTS_Y - 2);
  312. // Start and end in the same cell? No split needed.
  313. if (c1 == c2) {
  314. current_position = destination;
  315. line_to_current_position(scaled_fr_mm_s);
  316. return;
  317. }
  318. #define LINE_SEGMENT_END(A) (current_position.A + (destination.A - current_position.A) * normalized_dist)
  319. float normalized_dist;
  320. xyze_pos_t end;
  321. const xy_int8_t gc { _MAX(c1.x, c2.x), _MAX(c1.y, c2.y) };
  322. // Crosses on the X and not already split on this X?
  323. // The x_splits flags are insurance against rounding errors.
  324. if (c2.x != c1.x && TEST(x_splits, gc.x)) {
  325. // Split on the X grid line
  326. CBI(x_splits, gc.x);
  327. end = destination;
  328. destination.x = bilinear_start.x + ABL_BG_SPACING(x) * gc.x;
  329. normalized_dist = (destination.x - current_position.x) / (end.x - current_position.x);
  330. destination.y = LINE_SEGMENT_END(y);
  331. }
  332. // Crosses on the Y and not already split on this Y?
  333. else if (c2.y != c1.y && TEST(y_splits, gc.y)) {
  334. // Split on the Y grid line
  335. CBI(y_splits, gc.y);
  336. end = destination;
  337. destination.y = bilinear_start.y + ABL_BG_SPACING(y) * gc.y;
  338. normalized_dist = (destination.y - current_position.y) / (end.y - current_position.y);
  339. destination.x = LINE_SEGMENT_END(x);
  340. }
  341. else {
  342. // Must already have been split on these border(s)
  343. // This should be a rare case.
  344. current_position = destination;
  345. line_to_current_position(scaled_fr_mm_s);
  346. return;
  347. }
  348. destination.z = LINE_SEGMENT_END(z);
  349. destination.e = LINE_SEGMENT_END(e);
  350. // Do the split and look for more borders
  351. bilinear_line_to_destination(scaled_fr_mm_s, x_splits, y_splits);
  352. // Restore destination from stack
  353. destination = end;
  354. bilinear_line_to_destination(scaled_fr_mm_s, x_splits, y_splits);
  355. }
  356. #endif // IS_CARTESIAN && !SEGMENT_LEVELED_MOVES
  357. #endif // AUTO_BED_LEVELING_BILINEAR