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- #include "LiquidCrystal.h"
-
- #include <stdio.h>
- #include <string.h>
- #include <inttypes.h>
- #include <arduino.h>
-
- // When the display powers up, it is configured as follows:
- //
- // 1. Display clear
- // 2. Function set:
- // DL = 1; 8-bit interface data
- // N = 0; 1-line display
- // F = 0; 5x8 dot character font
- // 3. Display on/off control:
- // D = 0; Display off
- // C = 0; Cursor off
- // B = 0; Blinking off
- // 4. Entry mode set:
- // I/D = 1; Increment by 1
- // S = 0; No shift
- //
- // Note, however, that resetting the Arduino doesn't reset the LCD, so we
- // can't assume that its in that state when a sketch starts (and the
- // LiquidCrystal constructor is called).
-
- LiquidCrystal::LiquidCrystal(pin_t rs, pin_t rw, pin_t enable,
- pin_t d0, pin_t d1, pin_t d2, pin_t d3,
- pin_t d4, pin_t d5, pin_t d6, pin_t d7)
- {
- init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
- }
-
- LiquidCrystal::LiquidCrystal(pin_t rs, pin_t enable,
- pin_t d0, pin_t d1, pin_t d2, pin_t d3,
- pin_t d4, pin_t d5, pin_t d6, pin_t d7)
- {
- init(0, rs, P_NC, enable, d0, d1, d2, d3, d4, d5, d6, d7);
- }
-
- LiquidCrystal::LiquidCrystal(pin_t rs, pin_t rw, pin_t enable,
- pin_t d0, pin_t d1, pin_t d2, pin_t d3)
- {
- init(1, rs, rw, enable, d0, d1, d2, d3, P_NC, P_NC, P_NC, P_NC);
- }
-
- LiquidCrystal::LiquidCrystal(pin_t rs, pin_t enable,
- pin_t d0, pin_t d1, pin_t d2, pin_t d3)
- {
- init(1, rs, P_NC, enable, d0, d1, d2, d3, P_NC, P_NC, P_NC, P_NC);
- }
-
- void LiquidCrystal::init(uint8_t fourbitmode, pin_t rs, pin_t rw, pin_t enable,
- pin_t d0, pin_t d1, pin_t d2, pin_t d3,
- pin_t d4, pin_t d5, pin_t d6, pin_t d7)
- {
- _rs_pin = rs;
- _rw_pin = rw;
- _enable_pin = enable;
-
- _data_pins[0] = d0;
- _data_pins[1] = d1;
- _data_pins[2] = d2;
- _data_pins[3] = d3;
- _data_pins[4] = d4;
- _data_pins[5] = d5;
- _data_pins[6] = d6;
- _data_pins[7] = d7;
-
- if (fourbitmode)
- _displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
- else
- _displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
-
- begin(16, 1);
- }
-
- void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
- if (lines > 1) {
- _displayfunction |= LCD_2LINE;
- }
- _numlines = lines;
-
- setRowOffsets(0x00, 0x40, 0x00 + cols, 0x40 + cols);
-
- // for some 1 line displays you can select a 10 pixel high font
- if ((dotsize != LCD_5x8DOTS) && (lines == 1)) {
- _displayfunction |= LCD_5x10DOTS;
- }
-
- pinMode(_rs_pin, OUTPUT);
- // we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
- if (_rw_pin != 255) {
- pinMode(_rw_pin, OUTPUT);
- }
- pinMode(_enable_pin, OUTPUT);
-
- // Do these once, instead of every time a character is drawn for speed reasons.
- for (int i=0; i<((_displayfunction & LCD_8BITMODE) ? 8 : 4); ++i)
- {
- pinMode(_data_pins[i], OUTPUT);
- }
-
- // SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
- // according to datasheet, we need at least 40ms after power rises above 2.7V
- // before sending commands. Arduino can turn on way before 4.5V so we'll wait 50
- delayMicroseconds(50000);
- // Now we pull both RS and R/W low to begin commands
- digitalWrite(_rs_pin, LOW);
- digitalWrite(_enable_pin, LOW);
- if (_rw_pin != 255) {
- digitalWrite(_rw_pin, LOW);
- }
-
- //put the LCD into 4 bit or 8 bit mode
- if (! (_displayfunction & LCD_8BITMODE)) {
- // this is according to the hitachi HD44780 datasheet
- // figure 24, pg 46
-
- // we start in 8bit mode, try to set 4 bit mode
- write4bits(0x03);
- delayMicroseconds(4500); // wait min 4.1ms
-
- // second try
- write4bits(0x03);
- delayMicroseconds(4500); // wait min 4.1ms
-
- // third go!
- write4bits(0x03);
- delayMicroseconds(150);
-
- // finally, set to 4-bit interface
- write4bits(0x02);
- } else {
- // this is according to the hitachi HD44780 datasheet
- // page 45 figure 23
-
- // Send function set command sequence
- command(LCD_FUNCTIONSET | _displayfunction);
- delayMicroseconds(4500); // wait more than 4.1ms
-
- // second try
- command(LCD_FUNCTIONSET | _displayfunction);
- delayMicroseconds(150);
-
- // third go
- command(LCD_FUNCTIONSET | _displayfunction);
- }
-
- // finally, set # lines, font size, etc.
- command(LCD_FUNCTIONSET | _displayfunction);
-
- // turn the display on with no cursor or blinking default
- _displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
- display();
-
- // clear it off
- clear();
-
- // Initialize to default text direction (for romance languages)
- _displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
- // set the entry mode
- command(LCD_ENTRYMODESET | _displaymode);
-
- }
-
- void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3)
- {
- _row_offsets[0] = row0;
- _row_offsets[1] = row1;
- _row_offsets[2] = row2;
- _row_offsets[3] = row3;
- }
-
- /********** high level commands, for the user! */
- void LiquidCrystal::clear()
- {
- command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
- delayMicroseconds(2000); // this command takes a long time!
- }
-
- void LiquidCrystal::home()
- {
- command(LCD_RETURNHOME); // set cursor position to zero
- delayMicroseconds(2000); // this command takes a long time!
- }
-
- void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
- {
- const size_t max_lines = sizeof(_row_offsets) / sizeof(*_row_offsets);
- if ( row >= max_lines ) {
- row = max_lines - 1; // we count rows starting w/0
- }
- if ( row >= _numlines ) {
- row = _numlines - 1; // we count rows starting w/0
- }
-
- command(LCD_SETDDRAMADDR | (col + _row_offsets[row]));
- }
-
- // Turn the display on/off (quickly)
- void LiquidCrystal::noDisplay() {
- _displaycontrol &= ~LCD_DISPLAYON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
- void LiquidCrystal::display() {
- _displaycontrol |= LCD_DISPLAYON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
-
- // Turns the underline cursor on/off
- void LiquidCrystal::noCursor() {
- _displaycontrol &= ~LCD_CURSORON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
- void LiquidCrystal::cursor() {
- _displaycontrol |= LCD_CURSORON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
-
- // Turn on and off the blinking cursor
- void LiquidCrystal::noBlink() {
- _displaycontrol &= ~LCD_BLINKON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
- void LiquidCrystal::blink() {
- _displaycontrol |= LCD_BLINKON;
- command(LCD_DISPLAYCONTROL | _displaycontrol);
- }
-
- // These commands scroll the display without changing the RAM
- void LiquidCrystal::scrollDisplayLeft(void) {
- command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
- }
- void LiquidCrystal::scrollDisplayRight(void) {
- command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
- }
-
- // This is for text that flows Left to Right
- void LiquidCrystal::leftToRight(void) {
- _displaymode |= LCD_ENTRYLEFT;
- command(LCD_ENTRYMODESET | _displaymode);
- }
-
- // This is for text that flows Right to Left
- void LiquidCrystal::rightToLeft(void) {
- _displaymode &= ~LCD_ENTRYLEFT;
- command(LCD_ENTRYMODESET | _displaymode);
- }
-
- // This will 'right justify' text from the cursor
- void LiquidCrystal::autoscroll(void) {
- _displaymode |= LCD_ENTRYSHIFTINCREMENT;
- command(LCD_ENTRYMODESET | _displaymode);
- }
-
- // This will 'left justify' text from the cursor
- void LiquidCrystal::noAutoscroll(void) {
- _displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
- command(LCD_ENTRYMODESET | _displaymode);
- }
-
- // Allows us to fill the first 8 CGRAM locations
- // with custom characters
- void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
- location &= 0x7; // we only have 8 locations 0-7
- command(LCD_SETCGRAMADDR | (location << 3));
- for (int i=0; i<8; i++) {
- write(charmap[i]);
- }
- }
-
- /*********** mid level commands, for sending data/cmds */
-
- inline void LiquidCrystal::command(uint8_t value) {
- send(value, LOW);
- }
-
- inline size_t LiquidCrystal::write(uint8_t value) {
- send(value, HIGH);
- return 1; // assume sucess
- }
-
- /************ low level data pushing commands **********/
-
- // write either command or data, with automatic 4/8-bit selection
- void LiquidCrystal::send(uint8_t value, uint8_t mode) {
- digitalWrite(_rs_pin, mode);
-
- // if there is a RW pin indicated, set it low to Write
- if (_rw_pin != 255) {
- digitalWrite(_rw_pin, LOW);
- }
-
- if (_displayfunction & LCD_8BITMODE) {
- write8bits(value);
- } else {
- write4bits(value>>4);
- write4bits(value);
- }
- }
-
- void LiquidCrystal::pulseEnable(void) {
- digitalWrite(_enable_pin, LOW);
- delayMicroseconds(1);
- digitalWrite(_enable_pin, HIGH);
- delayMicroseconds(1); // enable pulse must be >450ns
- digitalWrite(_enable_pin, LOW);
- delayMicroseconds(100); // commands need > 37us to settle
- }
-
- void LiquidCrystal::write4bits(uint8_t value) {
- for (int i = 0; i < 4; i++) {
- digitalWrite(_data_pins[i], (value >> i) & 0x01);
- }
-
- pulseEnable();
- }
-
- void LiquidCrystal::write8bits(uint8_t value) {
- for (int i = 0; i < 8; i++) {
- digitalWrite(_data_pins[i], (value >> i) & 0x01);
- }
-
- pulseEnable();
- }
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