My Marlin configs for Fabrikator Mini and CTC i3 Pro B
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

_Statusscreen.h 1.9KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #pragma once
  23. /**
  24. * Custom Status Screen bitmap
  25. *
  26. * Place this file in the root with your configuration files
  27. * and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
  28. *
  29. * Use the Marlin Bitmap Converter to make your own:
  30. * http://marlinfw.org/tools/u8glib/converter.html
  31. */
  32. //
  33. // Status Screen Logo bitmap
  34. //
  35. #define STATUS_LOGO_WIDTH 39
  36. const unsigned char status_logo_bmp[] PROGMEM = {
  37. B11111000,B00000001,B10000000,B00000000,B00001100,
  38. B01001000,B00000000,B10000000,B00000000,B00010010,
  39. B01000011,B11000011,B10001100,B11010000,B00000010,
  40. B01110001,B00100100,B10010010,B01100111,B11001100,
  41. B01000001,B00100100,B10011110,B01000000,B00000010,
  42. B01001001,B00100100,B10010000,B01000000,B00010010,
  43. B11111011,B10110011,B11001110,B11100000,B00001100
  44. };
  45. //
  46. // Use default bitmaps
  47. //
  48. #define STATUS_HOTEND_ANIM
  49. #define STATUS_BED_ANIM
  50. #define STATUS_HEATERS_XSPACE 20
  51. #if HOTENDS < 2
  52. #define STATUS_HEATERS_X 48
  53. #define STATUS_BED_X 72
  54. #else
  55. #define STATUS_HEATERS_X 40
  56. #define STATUS_BED_X 80
  57. #endif