My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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ultralcd.h 7.7KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #ifndef ULTRALCD_H
  23. #define ULTRALCD_H
  24. #include "Marlin.h"
  25. #if ENABLED(ULTRA_LCD)
  26. #define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
  27. #define BUTTON_PRESSED(BN) !READ(BTN_## BN)
  28. extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
  29. int16_t lcd_strlen(const char* s);
  30. int16_t lcd_strlen_P(const char* s);
  31. void lcd_update();
  32. void lcd_init();
  33. bool lcd_hasstatus();
  34. void lcd_setstatus(const char* message, const bool persist=false);
  35. void lcd_setstatusPGM(const char* message, const int8_t level=0);
  36. void lcd_setalertstatusPGM(const char* message);
  37. void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...);
  38. void lcd_reset_alert_level();
  39. void lcd_kill_screen();
  40. void kill_screen(const char* lcd_msg);
  41. bool lcd_detected(void);
  42. extern uint8_t lcdDrawUpdate;
  43. inline void lcd_refresh() { lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; }
  44. #if HAS_BUZZER
  45. void lcd_buzz(long duration, uint16_t freq);
  46. #endif
  47. #if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
  48. void dontExpireStatus();
  49. #endif
  50. #if ENABLED(ADC_KEYPAD)
  51. uint8_t get_ADC_keyValue();
  52. #endif
  53. #if ENABLED(DOGLCD)
  54. extern uint16_t lcd_contrast;
  55. void set_lcd_contrast(const uint16_t value);
  56. #elif ENABLED(SHOW_BOOTSCREEN)
  57. void bootscreen();
  58. #endif
  59. #define LCD_UPDATE_INTERVAL 100
  60. #if ENABLED(ULTIPANEL)
  61. #define BLEN_A 0
  62. #define BLEN_B 1
  63. // Encoder click is directly connected
  64. #if BUTTON_EXISTS(ENC)
  65. #define BLEN_C 2
  66. #endif
  67. #define EN_A (_BV(BLEN_A))
  68. #define EN_B (_BV(BLEN_B))
  69. #define EN_C (_BV(BLEN_C))
  70. extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
  71. void lcd_buttons_update();
  72. void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual
  73. void lcd_completion_feedback(const bool good=true);
  74. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  75. void lcd_advanced_pause_show_message(const AdvancedPauseMessage message);
  76. #endif // ADVANCED_PAUSE_FEATURE
  77. #else
  78. inline void lcd_buttons_update() {}
  79. #endif
  80. #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
  81. extern millis_t previous_lcd_status_ms;
  82. #endif
  83. bool lcd_blink();
  84. #if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
  85. #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
  86. #define BLEN_REPRAPWORLD_KEYPAD_F3 0
  87. #define BLEN_REPRAPWORLD_KEYPAD_F2 1
  88. #define BLEN_REPRAPWORLD_KEYPAD_F1 2
  89. #define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
  90. #define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
  91. #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
  92. #define BLEN_REPRAPWORLD_KEYPAD_UP 6
  93. #define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
  94. #define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
  95. #define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
  96. #define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
  97. #define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
  98. #define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
  99. #define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
  100. #define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
  101. #define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
  102. #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
  103. #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
  104. #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1)
  105. #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
  106. #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
  107. #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE)
  108. #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
  109. #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
  110. #if ENABLED(ADC_KEYPAD)
  111. #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1)
  112. #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
  113. #else
  114. #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE)
  115. #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
  116. #endif
  117. #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C)
  118. #if BUTTON_EXISTS(ENC)
  119. #define LCD_CLICKED ((buttons & EN_C) || REPRAPWORLD_KEYPAD_MOVE_MENU)
  120. #else
  121. #define LCD_CLICKED REPRAPWORLD_KEYPAD_MOVE_MENU
  122. #endif
  123. #define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
  124. EN_REPRAPWORLD_KEYPAD_F3 | \
  125. EN_REPRAPWORLD_KEYPAD_F2 | \
  126. EN_REPRAPWORLD_KEYPAD_F1 | \
  127. EN_REPRAPWORLD_KEYPAD_DOWN | \
  128. EN_REPRAPWORLD_KEYPAD_RIGHT | \
  129. EN_REPRAPWORLD_KEYPAD_MIDDLE | \
  130. EN_REPRAPWORLD_KEYPAD_UP | \
  131. EN_REPRAPWORLD_KEYPAD_LEFT) \
  132. )
  133. #elif ENABLED(NEWPANEL)
  134. #define LCD_CLICKED (buttons & EN_C)
  135. #else
  136. #define LCD_CLICKED false
  137. #endif
  138. #else // no LCD
  139. inline void lcd_update() {}
  140. inline void lcd_init() {}
  141. inline bool lcd_hasstatus() { return false; }
  142. inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
  143. inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
  144. inline void lcd_setalertstatusPGM(const char* message) { UNUSED(message); }
  145. inline void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...) { UNUSED(level); UNUSED(fmt); }
  146. inline void lcd_buttons_update() {}
  147. inline void lcd_reset_alert_level() {}
  148. inline bool lcd_detected() { return true; }
  149. inline void lcd_refresh() {}
  150. #endif // ULTRA_LCD
  151. #define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
  152. #define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
  153. void lcd_reset_status();
  154. #if ENABLED(AUTO_BED_LEVELING_UBL)
  155. void lcd_mesh_edit_setup(float initial);
  156. float lcd_mesh_edit();
  157. void lcd_z_offset_edit_setup(float);
  158. float lcd_z_offset_edit();
  159. #endif
  160. #endif // ULTRALCD_H