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- /**
- * Marlin 3D Printer Firmware
- * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
- #include "MarlinConfig.h"
-
- #if ENABLED(NOZZLE_CLEAN_FEATURE) || ENABLED(NOZZLE_PARK_FEATURE)
-
- #include "nozzle.h"
-
- #include "Marlin.h"
- #include "point_t.h"
-
- #if ENABLED(NOZZLE_CLEAN_FEATURE)
-
- /**
- * @brief Stroke clean pattern
- * @details Wipes the nozzle back and forth in a linear movement
- *
- * @param start point_t defining the starting point
- * @param end point_t defining the ending point
- * @param strokes number of strokes to execute
- */
- void Nozzle::stroke(const point_t &start, const point_t &end, const uint8_t &strokes) {
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
-
- // Move to the starting point
- do_blocking_move_to(start.x, start.y, start.z);
-
- // Start the stroke pattern
- for (uint8_t i = 0; i < (strokes >> 1); i++) {
- do_blocking_move_to_xy(end.x, end.y);
- do_blocking_move_to_xy(start.x, start.y);
- }
-
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- /**
- * @brief Zig-zag clean pattern
- * @details Apply a zig-zag cleaning pattern
- *
- * @param start point_t defining the starting point
- * @param end point_t defining the ending point
- * @param strokes number of strokes to execute
- * @param objects number of triangles to do
- */
- void Nozzle::zigzag(const point_t &start, const point_t &end, const uint8_t &strokes, const uint8_t &objects) {
- const float diffx = end.x - start.x, diffy = end.y - start.y;
- if (!diffx || !diffy) return;
-
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
-
- do_blocking_move_to(start.x, start.y, start.z);
-
- const uint8_t zigs = objects << 1;
- const bool horiz = FABS(diffx) >= FABS(diffy); // Do a horizontal wipe?
- const float P = (horiz ? diffx : diffy) / zigs; // Period of each zig / zag
- const point_t *side;
- for (uint8_t j = 0; j < strokes; j++) {
- for (int8_t i = 0; i < zigs; i++) {
- side = (i & 1) ? &end : &start;
- if (horiz)
- do_blocking_move_to_xy(start.x + i * P, side->y);
- else
- do_blocking_move_to_xy(side->x, start.y + i * P);
- }
- for (int8_t i = zigs; i >= 0; i--) {
- side = (i & 1) ? &end : &start;
- if (horiz)
- do_blocking_move_to_xy(start.x + i * P, side->y);
- else
- do_blocking_move_to_xy(side->x, start.y + i * P);
- }
- }
-
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- /**
- * @brief Circular clean pattern
- * @details Apply a circular cleaning pattern
- *
- * @param start point_t defining the middle of circle
- * @param strokes number of strokes to execute
- * @param radius radius of circle
- */
- void Nozzle::circle(const point_t &start, const point_t &middle, const uint8_t &strokes, const float &radius) {
- if (strokes == 0) return;
-
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
-
- do_blocking_move_to(start.x, start.y, start.z);
-
- for (uint8_t s = 0; s < strokes; s++)
- for (uint8_t i = 0; i < NOZZLE_CLEAN_CIRCLE_FN; i++)
- do_blocking_move_to_xy(
- middle.x + sin((RADIANS(360) / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius,
- middle.y + cos((RADIANS(360) / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius
- );
-
- // Let's be safe
- do_blocking_move_to_xy(start.x, start.y);
-
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- /**
- * @brief Clean the nozzle
- * @details Starts the selected clean procedure pattern
- *
- * @param pattern one of the available patterns
- * @param argument depends on the cleaning pattern
- */
- void Nozzle::clean(const uint8_t &pattern, const uint8_t &strokes, const float &radius, const uint8_t &objects/*=0*/) {
- switch (pattern) {
- case 1:
- zigzag(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_END_POINT, strokes, objects);
- break;
-
- case 2:
- circle(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_CIRCLE_MIDDLE, strokes, radius);
- break;
-
- default:
- stroke(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_END_POINT, strokes);
- }
- }
-
- #endif // NOZZLE_CLEAN_FEATURE
-
- #if ENABLED(NOZZLE_PARK_FEATURE)
-
- void Nozzle::park(const uint8_t &z_action) {
- const point_t park = NOZZLE_PARK_POINT;
-
- switch (z_action) {
- case 1: // Go to Z-park height
- do_blocking_move_to_z(park.z);
- break;
-
- case 2: // Raise by Z-park height
- do_blocking_move_to_z(min(current_position[Z_AXIS] + park.z, Z_MAX_POS));
- break;
-
- default: // Raise to at least the Z-park height
- do_blocking_move_to_z(max(park.z, current_position[Z_AXIS]));
- }
-
- do_blocking_move_to_xy(park.x, park.y);
- }
-
- #endif // NOZZLE_PARK_FEATURE
-
- #endif // NOZZLE_CLEAN_FEATURE || NOZZLE_PARK_FEATURE
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