Alex Borro
422a958a34
Fix CoreXY speed calculation
For cartesian bots, the X_AXIS is the real X movement and same for
Y_AXIS.
But for corexy bots, that is not true. The "X_AXIS" and "Y_AXIS" motors
(that should be named to A_AXIS
and B_AXIS) cannot be used for X and Y length, because A=X+Y and B=X-Y.
So we need to create other 2 "AXIS", named X_HEAD and Y_HEAD, meaning
the real displacement of the Head.
Having the real displacement of the head, we can calculate the total
movement length and apply the desired speed.