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- /************
- * colors.h *
- ************/
-
- /****************************************************************************
- * Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
- * Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
- * Written By Marcio Teixeira 2019 - Cocoa Press *
- * *
- * This program is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * To view a copy of the GNU General Public License, go to the following *
- * location: <http://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- #pragma once
-
- namespace Theme {
- #ifdef TOUCH_UI_LULZBOT_BIO
- // The Lulzbot Bio uses the color PANTONE 2175C on the case silkscreen.
- // This translates to HSL(208°, 100%, 39%) as an accent color on the GUI.
-
- constexpr int accent_hue = 208;
- constexpr float accent_sat = 0.5;
-
- constexpr uint32_t logo_bg_rgb = 0xffffff;
- constexpr uint32_t logo_fill_rgb = 0xffffff;
- constexpr uint32_t logo_stroke_rgb = hsl_to_rgb(accent_hue, 1.0, 0.39);
- #else
- // The Lulzbot logo uses the color PANTONE 382c.
- // This translates to HSL(68°, 68%, 52%) as an accent color on the GUI.
-
- constexpr int accent_hue = 68;
- constexpr float accent_sat = 0.68;
-
- constexpr uint32_t logo_bg_rgb = hsl_to_rgb(accent_hue, 0.77, 0.64);
- constexpr uint32_t logo_fill_rgb = hsl_to_rgb(accent_hue, 0.68, 0.52); // Lulzbot Green
- constexpr uint32_t logo_stroke_rgb = 0x000000;
- #endif
-
- // Shades of accent color
-
- #ifdef TOUCH_UI_COCOA_PRESS
- constexpr uint32_t accent_color_1 = hsl_to_rgb(12.8,0.597,0.263); // Darkest
- constexpr uint32_t accent_color_2 = hsl_to_rgb(12.8,0.597,0.263);
- constexpr uint32_t accent_color_3 = hsl_to_rgb( 9.6,0.664,0.443);
- constexpr uint32_t accent_color_4 = hsl_to_rgb(16.3,0.873,0.537);
- constexpr uint32_t accent_color_5 = hsl_to_rgb(23.0,0.889,0.539);
- constexpr uint32_t accent_color_6 = hsl_to_rgb(23.0,0.889,0.539); // Lightest
- #else
- constexpr uint32_t accent_color_1 = hsl_to_rgb(accent_hue, accent_sat, 0.26); // Darkest
- constexpr uint32_t accent_color_2 = hsl_to_rgb(accent_hue, accent_sat, 0.39);
- constexpr uint32_t accent_color_3 = hsl_to_rgb(accent_hue, accent_sat, 0.52);
- constexpr uint32_t accent_color_4 = hsl_to_rgb(accent_hue, accent_sat, 0.65);
- constexpr uint32_t accent_color_5 = hsl_to_rgb(accent_hue, accent_sat, 0.78);
- constexpr uint32_t accent_color_6 = hsl_to_rgb(accent_hue, accent_sat, 0.91); // Lightest
- #endif
-
- // Shades of gray
-
- constexpr float gray_sat = 0.14;
-
- constexpr uint32_t gray_color_1 = hsl_to_rgb(accent_hue, gray_sat, 0.26); // Darkest
- constexpr uint32_t gray_color_2 = hsl_to_rgb(accent_hue, gray_sat, 0.39);
- constexpr uint32_t gray_color_3 = hsl_to_rgb(accent_hue, gray_sat, 0.52);
- constexpr uint32_t gray_color_4 = hsl_to_rgb(accent_hue, gray_sat, 0.65);
- constexpr uint32_t gray_color_5 = hsl_to_rgb(accent_hue, gray_sat, 0.78);
- constexpr uint32_t gray_color_6 = hsl_to_rgb(accent_hue, gray_sat, 0.91); // Lightest
-
- #if NONE(TOUCH_UI_LULZBOT_BIO, TOUCH_UI_COCOA_PRESS)
- // Lulzbot TAZ Pro
- constexpr uint32_t theme_darkest = gray_color_1;
- constexpr uint32_t theme_dark = gray_color_2;
-
- constexpr uint32_t bg_color = theme_darkest;
- constexpr uint32_t bg_text_disabled = theme_dark;
- constexpr uint32_t bg_text_enabled = 0xFFFFFF;
- constexpr uint32_t bg_normal = theme_darkest;
-
- constexpr uint32_t fg_normal = theme_dark;
- constexpr uint32_t fg_action = accent_color_2;
- constexpr uint32_t fg_disabled = theme_darkest;
- #else
- // Lulzbot Bio
- constexpr uint32_t theme_darkest = accent_color_1;
- constexpr uint32_t theme_dark = accent_color_4;
-
- constexpr uint32_t bg_color = 0xFFFFFF;
- constexpr uint32_t bg_text_disabled = gray_color_1;
- constexpr uint32_t bg_text_enabled = accent_color_1;
- constexpr uint32_t bg_normal = accent_color_4;
-
- constexpr uint32_t fg_normal = accent_color_1;
- constexpr uint32_t fg_action = accent_color_4;
- constexpr uint32_t fg_disabled = gray_color_6;
-
- constexpr uint32_t shadow_rgb = gray_color_6;
- constexpr uint32_t stroke_rgb = accent_color_1;
- constexpr uint32_t fill_rgb = accent_color_3;
- constexpr uint32_t syringe_rgb = accent_color_5;
- #endif
-
- constexpr uint32_t x_axis = 0xFF0000;
- constexpr uint32_t y_axis = 0x00BB00;
- constexpr uint32_t z_axis = 0x0000BF;
- constexpr uint32_t e_axis = gray_color_2;
- constexpr uint32_t feedrate = gray_color_2;
- constexpr uint32_t other = gray_color_2;
-
- // Status screen
- constexpr uint32_t progress = gray_color_2;
- constexpr uint32_t status_msg = gray_color_2;
- constexpr uint32_t fan_speed = 0x377198;
- constexpr uint32_t temp = 0x892c78;
- constexpr uint32_t axis_label = gray_color_2;
-
- constexpr uint32_t disabled_icon = gray_color_1;
-
- // Calibration Registers Screen
- constexpr uint32_t transformA = 0x3010D0;
- constexpr uint32_t transformB = 0x4010D0;
- constexpr uint32_t transformC = 0x5010D0;
- constexpr uint32_t transformD = 0x6010D0;
- constexpr uint32_t transformE = 0x7010D0;
- constexpr uint32_t transformF = 0x8010D0;
- constexpr uint32_t transformVal = 0x104010;
-
- constexpr btn_colors disabled_btn = {.bg = bg_color, .grad = fg_disabled, .fg = fg_disabled, .rgb = fg_disabled };
- constexpr btn_colors normal_btn = {.bg = fg_action, .grad = 0xFFFFFF, .fg = fg_normal, .rgb = 0xFFFFFF };
- constexpr btn_colors action_btn = {.bg = bg_color, .grad = 0xFFFFFF, .fg = fg_action, .rgb = 0xFFFFFF };
- constexpr btn_colors red_btn = {.bg = 0xFF5555, .grad = 0xFFFFFF, .fg = 0xFF0000, .rgb = 0xFFFFFF };
- constexpr btn_colors ui_slider = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = accent_color_3 };
- constexpr btn_colors ui_toggle = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = 0xFFFFFF };
-
- // Temperature color scale
-
- const rgb_t cool_rgb ( 0, 0, 0);
- const rgb_t low_rgb (128, 0, 0);
- const rgb_t med_rgb (255, 128, 0);
- const rgb_t high_rgb (255, 255, 128);
- };
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