My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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dogm_bitmaps.h 15KB

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  1. // BitMap for splashscreen
  2. // Generated with: http://www.digole.com/tools/PicturetoC_Hex_converter.php
  3. // Please note that using the high-res version takes 402Bytes of PROGMEM.
  4. //#define START_BMPHIGH
  5. #if ENABLED(SHOW_BOOTSCREEN)
  6. #if ENABLED(START_BMPHIGH)
  7. #define START_BMPWIDTH 112
  8. #define START_BMPHEIGHT 38
  9. #define START_BMPBYTEWIDTH 14
  10. #define START_BMPBYTES 532 // START_BMPWIDTH * START_BMPHEIGHT / 8
  11. const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
  12. 0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
  13. ,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
  14. ,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0xff,0xff
  15. ,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0xff,0xff
  16. ,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xff,0xff
  17. ,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
  18. ,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7f,0xff
  19. ,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x3f,0xff
  20. ,0xc0,0x0f,0xc0,0xfc,0x00,0x00,0x00,0x00,0x00,0x78,0x18,0x00,0x1f,0xff
  21. ,0xc0,0x3f,0xe1,0xff,0x00,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x0f,0xff
  22. ,0xc0,0x7f,0xf3,0xff,0x80,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x07,0xff
  23. ,0xc0,0xff,0xff,0xff,0xc0,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x03,0xff
  24. ,0xc1,0xf8,0x7f,0x87,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xff
  25. ,0xc1,0xf0,0x3f,0x03,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0xff
  26. ,0xc1,0xe0,0x1e,0x01,0xe0,0x1f,0x00,0x03,0xe0,0x78,0x3c,0x03,0xf0,0x7f
  27. ,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0xc0,0x0f,0xf8,0x78,0x3c,0x07,0xfc,0x3f
  28. ,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0xe0,0x1f,0xfc,0x78,0x3c,0x0f,0xfe,0x1f
  29. ,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0xf0,0x3f,0xfe,0x78,0x3c,0x1f,0xfe,0x0f
  30. ,0xc1,0xe0,0x1e,0x01,0xe3,0xf3,0xf8,0x3f,0x3e,0x78,0x3c,0x3f,0x3f,0x07
  31. ,0xc1,0xe0,0x1e,0x01,0xe7,0xe0,0xfc,0x7c,0x1f,0x78,0x3c,0x3e,0x1f,0x07
  32. ,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x7c,0x7c,0x0f,0x78,0x3c,0x3c,0x0f,0x03
  33. ,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x7c,0x78,0x0f,0x78,0x3c,0x3c,0x0f,0x03
  34. ,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
  35. ,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
  36. ,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
  37. ,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
  38. ,0xc1,0xe0,0x1e,0x01,0xe3,0xe0,0x3c,0x78,0x00,0x7c,0x3c,0x3c,0x0f,0x03
  39. ,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0x3f,0xf8,0x00,0x7f,0xbc,0x3c,0x0f,0x03
  40. ,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0x3f,0xf8,0x00,0x3f,0xbf,0xfc,0x0f,0x03
  41. ,0xc1,0xe0,0x1e,0x01,0xe0,0xff,0x3f,0xf8,0x00,0x1f,0xbf,0xfc,0x0f,0x03
  42. ,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0x3f,0xf8,0x00,0x0f,0xbf,0xfc,0x0f,0x03
  43. ,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07
  44. ,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06
  45. ,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e
  46. ,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1c
  47. ,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78
  48. ,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf0
  49. ,0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x80 };
  50. #else
  51. #define START_BMPWIDTH 56
  52. #define START_BMPHEIGHT 19
  53. #define START_BMPBYTEWIDTH 7
  54. #define START_BMPBYTES 133 // START_BMPWIDTH * START_BMPHEIGHT / 8
  55. const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
  56. 0x1f,0xff,0xff,0xff,0xff,0xff,0xff
  57. ,0x60,0x00,0x00,0x00,0x00,0x01,0xff
  58. ,0x40,0x00,0x00,0x00,0x00,0x00,0xff
  59. ,0x80,0x00,0x00,0x00,0x00,0x00,0x7f
  60. ,0x83,0xcf,0x00,0x00,0x0c,0x30,0x3f
  61. ,0x87,0xff,0x80,0x00,0x0c,0x30,0x1f
  62. ,0x86,0x79,0x80,0x00,0x0c,0x00,0x0f
  63. ,0x8c,0x30,0xc7,0x83,0x8c,0x30,0xe7
  64. ,0x8c,0x30,0xcf,0xc7,0xcc,0x31,0xf3
  65. ,0x8c,0x30,0xdc,0xec,0xec,0x33,0xb9
  66. ,0x8c,0x30,0xd8,0x6c,0x6c,0x33,0x19
  67. ,0x8c,0x30,0xd0,0x6c,0x0c,0x33,0x19
  68. ,0x8c,0x30,0xd8,0x6c,0x0c,0x33,0x19
  69. ,0x8c,0x30,0xdc,0x6c,0x0e,0x3b,0x19
  70. ,0x8c,0x30,0xcf,0x7c,0x07,0x9f,0x19
  71. ,0x8c,0x30,0xc7,0x7c,0x03,0x8f,0x19
  72. ,0x40,0x00,0x00,0x00,0x00,0x00,0x02
  73. ,0x60,0x00,0x00,0x00,0x00,0x00,0x06
  74. ,0x1f,0xff,0xff,0xff,0xff,0xff,0xf8 };
  75. #endif
  76. #endif
  77. // Here comes a compile-time operation to match the extruder symbols
  78. // on the info screen to the set number of extruders in configuration.h
  79. //
  80. // When only one extruder is selected, the "1" on the symbol will not
  81. // be displayed.
  82. #if EXTRUDERS == 1
  83. #define STATUS_SCREENWIDTH 115 //Width in pixels
  84. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  85. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  86. const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  87. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  88. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  89. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
  90. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
  91. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
  92. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
  93. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
  94. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  95. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  96. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  97. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  98. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
  99. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
  100. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
  101. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
  102. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
  103. 0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  104. 0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  105. 0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  106. };
  107. #define STATUS_SCREENWIDTH 115 //Width in pixels
  108. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  109. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  110. const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  111. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  112. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  113. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
  114. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
  115. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
  116. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
  117. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
  118. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  119. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  120. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  121. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  122. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
  123. 0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
  124. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
  125. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
  126. 0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
  127. 0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  128. 0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  129. 0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  130. };
  131. #elif EXTRUDERS == 2
  132. #define STATUS_SCREENWIDTH 115 //Width in pixels
  133. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  134. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  135. const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  136. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  137. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  138. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
  139. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
  140. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
  141. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
  142. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
  143. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  144. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  145. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  146. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  147. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
  148. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
  149. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
  150. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
  151. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
  152. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  153. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  154. 0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  155. };
  156. #define STATUS_SCREENWIDTH 115 //Width in pixels
  157. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  158. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  159. const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  160. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  161. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  162. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
  163. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
  164. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
  165. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
  166. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
  167. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  168. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  169. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  170. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  171. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
  172. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
  173. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
  174. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
  175. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
  176. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  177. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  178. 0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  179. };
  180. #else
  181. #define STATUS_SCREENWIDTH 115 //Width in pixels
  182. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  183. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  184. const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  185. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  186. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  187. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
  188. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
  189. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
  190. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
  191. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
  192. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  193. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  194. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  195. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  196. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
  197. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
  198. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
  199. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
  200. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
  201. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  202. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  203. 0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  204. };
  205. #define STATUS_SCREENWIDTH 115 //Width in pixels
  206. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  207. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  208. const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  209. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  210. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  211. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
  212. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
  213. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
  214. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
  215. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
  216. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  217. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  218. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  219. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  220. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
  221. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
  222. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
  223. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
  224. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
  225. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  226. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  227. 0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  228. };
  229. #endif // Extruders