My Marlin configs for Fabrikator Mini and CTC i3 Pro B
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

ultralcd.h 6.7KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #ifndef ULTRALCD_H
  23. #define ULTRALCD_H
  24. #include "Marlin.h"
  25. #if ENABLED(ULTRA_LCD)
  26. #define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
  27. #define BUTTON_PRESSED(BN) !READ(BTN_## BN)
  28. int lcd_strlen(const char* s);
  29. int lcd_strlen_P(const char* s);
  30. void lcd_update();
  31. void lcd_init();
  32. bool lcd_hasstatus();
  33. void lcd_setstatus(const char* message, const bool persist=false);
  34. void lcd_setstatuspgm(const char* message, const uint8_t level=0);
  35. void lcd_setalertstatuspgm(const char* message);
  36. void lcd_reset_alert_level();
  37. bool lcd_detected(void);
  38. void lcd_kill_screen();
  39. void kill_screen(const char* lcd_msg);
  40. #if HAS_BUZZER
  41. void lcd_buzz(long duration, uint16_t freq);
  42. #endif
  43. #if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
  44. void dontExpireStatus();
  45. #endif
  46. #if ENABLED(DOGLCD)
  47. extern int lcd_contrast;
  48. void set_lcd_contrast(int value);
  49. #elif ENABLED(SHOW_BOOTSCREEN)
  50. void bootscreen();
  51. #endif
  52. #define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
  53. #define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
  54. #define LCD_UPDATE_INTERVAL 100
  55. #define LCD_TIMEOUT_TO_STATUS 15000
  56. #if ENABLED(ULTIPANEL)
  57. extern volatile uint8_t buttons; //the last checked buttons in a bit array.
  58. void lcd_buttons_update();
  59. void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual
  60. bool lcd_clicked();
  61. void lcd_ignore_click(bool b=true);
  62. #if ENABLED(FILAMENT_CHANGE_FEATURE)
  63. void lcd_filament_change_show_message(FilamentChangeMessage message);
  64. #endif // FILAMENT_CHANGE_FEATURE
  65. #else
  66. FORCE_INLINE void lcd_buttons_update() {}
  67. #endif
  68. extern int preheatHotendTemp1;
  69. extern int preheatBedTemp1;
  70. extern int preheatFanSpeed1;
  71. extern int preheatHotendTemp2;
  72. extern int preheatBedTemp2;
  73. extern int preheatFanSpeed2;
  74. #if ENABLED(FILAMENT_LCD_DISPLAY)
  75. extern millis_t previous_lcd_status_ms;
  76. #endif
  77. bool lcd_blink();
  78. #if ENABLED(ULTIPANEL)
  79. #define BLEN_A 0
  80. #define BLEN_B 1
  81. // Encoder click is directly connected
  82. #if BUTTON_EXISTS(ENC)
  83. #define BLEN_C 2
  84. #define EN_C (_BV(BLEN_C))
  85. #endif
  86. #define EN_A (_BV(BLEN_A))
  87. #define EN_B (_BV(BLEN_B))
  88. #define EN_C (_BV(BLEN_C))
  89. #endif
  90. #if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
  91. #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
  92. #define BLEN_REPRAPWORLD_KEYPAD_F3 0
  93. #define BLEN_REPRAPWORLD_KEYPAD_F2 1
  94. #define BLEN_REPRAPWORLD_KEYPAD_F1 2
  95. #define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
  96. #define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
  97. #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
  98. #define BLEN_REPRAPWORLD_KEYPAD_UP 6
  99. #define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
  100. #define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
  101. #define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
  102. #define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
  103. #define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
  104. #define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
  105. #define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
  106. #define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
  107. #define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
  108. #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
  109. #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
  110. #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1)
  111. #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
  112. #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
  113. #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE)
  114. #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
  115. #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
  116. #define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
  117. EN_REPRAPWORLD_KEYPAD_F3 | \
  118. EN_REPRAPWORLD_KEYPAD_F2 | \
  119. EN_REPRAPWORLD_KEYPAD_F1 | \
  120. EN_REPRAPWORLD_KEYPAD_DOWN | \
  121. EN_REPRAPWORLD_KEYPAD_RIGHT | \
  122. EN_REPRAPWORLD_KEYPAD_MIDDLE | \
  123. EN_REPRAPWORLD_KEYPAD_UP | \
  124. EN_REPRAPWORLD_KEYPAD_LEFT) \
  125. )
  126. #define LCD_CLICKED ((buttons & EN_C) || (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1))
  127. #elif ENABLED(NEWPANEL)
  128. #define LCD_CLICKED (buttons & EN_C)
  129. #endif
  130. #else //no LCD
  131. FORCE_INLINE void lcd_update() {}
  132. FORCE_INLINE void lcd_init() {}
  133. FORCE_INLINE bool lcd_hasstatus() { return false; }
  134. FORCE_INLINE void lcd_setstatus(const char* message, const bool persist=false) {UNUSED(message); UNUSED(persist);}
  135. FORCE_INLINE void lcd_setstatuspgm(const char* message, const uint8_t level=0) {UNUSED(message); UNUSED(level);}
  136. FORCE_INLINE void lcd_buttons_update() {}
  137. FORCE_INLINE void lcd_reset_alert_level() {}
  138. FORCE_INLINE bool lcd_detected(void) { return true; }
  139. #define LCD_MESSAGEPGM(x) NOOP
  140. #define LCD_ALERTMESSAGEPGM(x) NOOP
  141. #endif //ULTRA_LCD
  142. #endif //ULTRALCD_H