My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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z_offset_screen.h 1.9KB

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  1. /***********************
  2. * z_offset_screen.h *
  3. ***********************/
  4. /****************************************************************************
  5. * Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
  6. * Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
  7. * *
  8. * This program is free software: you can redistribute it and/or modify *
  9. * it under the terms of the GNU General Public License as published by *
  10. * the Free Software Foundation, either version 3 of the License, or *
  11. * (at your option) any later version. *
  12. * *
  13. * This program is distributed in the hope that it will be useful, *
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of *
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
  16. * GNU General Public License for more details. *
  17. * *
  18. * To view a copy of the GNU General Public License, go to the following *
  19. * location: <https://www.gnu.org/licenses/>. *
  20. ****************************************************************************/
  21. #pragma once
  22. #define FTDI_Z_OFFSET_SCREEN
  23. #define FTDI_Z_OFFSET_SCREEN_CLASS ZOffsetScreen
  24. struct ZOffsetScreenData : public BaseNumericAdjustmentScreenData {
  25. float z;
  26. bool softEndstopState;
  27. };
  28. class ZOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<ZOFFSET_SCREEN_CACHE> {
  29. private:
  30. static void move(float mm, int16_t steps);
  31. static void runWizard();
  32. static bool wizardRunning();
  33. public:
  34. static void onEntry();
  35. static void onExit();
  36. static void onRedraw(draw_mode_t);
  37. static bool onTouchHeld(uint8_t tag);
  38. };