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- /*************************
- * case_light_screen.cpp *
- *************************/
-
- /****************************************************************************
- * Written By Marcio Teixeira 2019 - Cocoa Press *
- * *
- * This program is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * To view a copy of the GNU General Public License, go to the following *
- * location: <https://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- #include "../config.h"
-
- #if BOTH(TOUCH_UI_FTDI_EVE, CASE_LIGHT_ENABLE)
-
- #include "screens.h"
-
- using namespace FTDI;
- using namespace ExtUI;
- using namespace Theme;
-
- void CaseLightScreen::onRedraw(draw_mode_t what) {
- widgets_t w(what);
- w.heading( GET_TEXT_F(MSG_CASE_LIGHT));
- w.toggle( 2, GET_TEXT_F(MSG_LEDS), getCaseLightState());
- #if DISABLED(CASE_LIGHT_NO_BRIGHTNESS)
- w.precision(0).units(GET_TEXT_F(MSG_UNITS_PERCENT))
- .adjuster(10, GET_TEXT_F(MSG_CASE_LIGHT_BRIGHTNESS), getCaseLightBrightness_percent());
- w.precision(0).increments();
- #endif
- }
-
- bool CaseLightScreen::onTouchHeld(uint8_t tag) {
- using namespace ExtUI;
- #if DISABLED(CASE_LIGHT_NO_BRIGHTNESS)
- const float increment = getIncrement();
- #endif
- switch (tag) {
- case 2: setCaseLightState(!getCaseLightState()); break;
- #if DISABLED(CASE_LIGHT_NO_BRIGHTNESS)
- case 10: UI_DECREMENT(CaseLightBrightness_percent); break;
- case 11: UI_INCREMENT(CaseLightBrightness_percent); break;
- #endif
- default:
- return false;
- }
-
- SaveSettingsDialogBox::settingsChanged();
- return true;
- }
-
- #endif // TOUCH_UI_FTDI_EVE
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