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- /*******************
- * kill_screen.cpp *
- *******************/
-
- /****************************************************************************
- * Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
- * Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
- * *
- * This program is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * To view a copy of the GNU General Public License, go to the following *
- * location: <https://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- #include "../config.h"
-
- #if ENABLED(TOUCH_UI_FTDI_EVE)
-
- #include "screens.h"
-
- using namespace FTDI;
-
- // The kill screen is an oddball that happens after Marlin has killed the events
- // loop. So we only have a show() method rather than onRedraw(). The KillScreen
- // should not be used as a model for other UI screens as it is an exception.
-
- void KillScreen::show(const char *message) {
- CommandProcessor cmd;
-
- cmd.cmd(CMD_DLSTART)
- .cmd(CLEAR_COLOR_RGB(Theme::bg_color))
- .cmd(CLEAR(true,true,true))
- .tag(0);
-
- #define GRID_COLS 4
- #define GRID_ROWS 8
-
- cmd.font(Theme::font_large)
- .cmd(COLOR_RGB(Theme::bg_text_enabled))
- .text(BTN_POS(1,2), BTN_SIZE(4,1), message)
- .text(BTN_POS(1,3), BTN_SIZE(4,1), GET_TEXT_F(MSG_HALTED))
- .text(BTN_POS(1,6), BTN_SIZE(4,1), GET_TEXT_F(MSG_PLEASE_RESET));
-
- #undef GRID_COLS
- #undef GRID_ROWS
-
- cmd.cmd(DL::DL_DISPLAY)
- .cmd(CMD_SWAP)
- .execute();
-
- InterfaceSoundsScreen::playEventSound(InterfaceSoundsScreen::PRINTING_FAILED, PLAY_SYNCHRONOUS);
- }
-
- #endif // TOUCH_UI_FTDI_EVE
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