My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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ultralcd_DOGM.cpp 25KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. /**
  23. * lcd/dogm/ultralcd_DOGM.h
  24. *
  25. * Implementation of the LCD display routines for a DOGM128 graphic display.
  26. * by STB for ErikZalm/Marlin. Common LCD 128x64 pixel graphic displays.
  27. *
  28. * Demonstrator: http://www.reprap.org/wiki/STB_Electronics
  29. * License: http://opensource.org/licenses/BSD-3-Clause
  30. *
  31. * With the use of:
  32. * u8glib by Oliver Kraus
  33. * https://github.com/olikraus/U8glib_Arduino
  34. * License: http://opensource.org/licenses/BSD-3-Clause
  35. */
  36. #include "../../inc/MarlinConfigPre.h"
  37. #if HAS_GRAPHICAL_LCD
  38. #include "ultralcd_DOGM.h"
  39. #include "u8g_fontutf8.h"
  40. #if ENABLED(SHOW_BOOTSCREEN)
  41. #include "dogm_Bootscreen.h"
  42. #endif
  43. #include "../lcdprint.h"
  44. #include "../fontutils.h"
  45. #include "../../libs/numtostr.h"
  46. #include "../ultralcd.h"
  47. #include "../../sd/cardreader.h"
  48. #include "../../module/temperature.h"
  49. #include "../../module/printcounter.h"
  50. #if ENABLED(SDSUPPORT)
  51. #include "../../libs/duration_t.h"
  52. #endif
  53. #if ENABLED(AUTO_BED_LEVELING_UBL)
  54. #include "../../feature/bedlevel/bedlevel.h"
  55. #endif
  56. /**
  57. * Include all needed font files
  58. * (See https://marlinfw.org/docs/development/fonts.html)
  59. */
  60. #include "fontdata/fontdata_ISO10646_1.h"
  61. #if ENABLED(USE_SMALL_INFOFONT)
  62. #include "fontdata/fontdata_6x9_marlin.h"
  63. #define FONT_STATUSMENU_NAME u8g_font_6x9
  64. #else
  65. #define FONT_STATUSMENU_NAME MENU_FONT_NAME
  66. #endif
  67. U8G_CLASS u8g(U8G_PARAM);
  68. #include LANGUAGE_DATA_INCL(LCD_LANGUAGE)
  69. #if HAS_LCD_CONTRAST
  70. int16_t MarlinUI::contrast = DEFAULT_LCD_CONTRAST;
  71. void MarlinUI::set_contrast(const int16_t value) {
  72. contrast = constrain(value, LCD_CONTRAST_MIN, LCD_CONTRAST_MAX);
  73. u8g.setContrast(contrast);
  74. }
  75. #endif
  76. void MarlinUI::set_font(const MarlinFont font_nr) {
  77. static char currentfont = 0;
  78. if (font_nr != currentfont) {
  79. switch ((currentfont = font_nr)) {
  80. case FONT_STATUSMENU : u8g.setFont(FONT_STATUSMENU_NAME); break;
  81. case FONT_EDIT : u8g.setFont(EDIT_FONT_NAME); break;
  82. default:
  83. case FONT_MENU : u8g.setFont(MENU_FONT_NAME); break;
  84. }
  85. }
  86. }
  87. bool MarlinUI::detected() { return true; }
  88. #if ENABLED(SHOW_BOOTSCREEN)
  89. #if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
  90. // Draws a slice of a particular frame of the custom bootscreen, without the u8g loop
  91. void MarlinUI::draw_custom_bootscreen(const uint8_t frame/*=0*/) {
  92. constexpr u8g_uint_t left = u8g_uint_t((LCD_PIXEL_WIDTH - (CUSTOM_BOOTSCREEN_BMPWIDTH)) / 2),
  93. top = u8g_uint_t((LCD_PIXEL_HEIGHT - (CUSTOM_BOOTSCREEN_BMPHEIGHT)) / 2);
  94. #if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
  95. constexpr u8g_uint_t right = left + CUSTOM_BOOTSCREEN_BMPWIDTH,
  96. bottom = top + CUSTOM_BOOTSCREEN_BMPHEIGHT;
  97. #endif
  98. const u8g_pgm_uint8_t * const bmp =
  99. #if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED)
  100. (u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[frame])
  101. #else
  102. custom_start_bmp
  103. #endif
  104. ;
  105. TERN(CUSTOM_BOOTSCREEN_ANIMATED,,UNUSED(frame));
  106. u8g.drawBitmapP(left, top, CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH, CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp);
  107. #if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
  108. if (frame == 0) {
  109. u8g.setColorIndex(1);
  110. if (top) u8g.drawBox(0, 0, LCD_PIXEL_WIDTH, top);
  111. if (left) u8g.drawBox(0, top, left, CUSTOM_BOOTSCREEN_BMPHEIGHT);
  112. if (right < LCD_PIXEL_WIDTH) u8g.drawBox(right, top, LCD_PIXEL_WIDTH - right, CUSTOM_BOOTSCREEN_BMPHEIGHT);
  113. if (bottom < LCD_PIXEL_HEIGHT) u8g.drawBox(0, bottom, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT - bottom);
  114. }
  115. #endif
  116. }
  117. // Shows the custom bootscreen, with the u8g loop, animations and delays
  118. void MarlinUI::show_custom_bootscreen() {
  119. #if DISABLED(CUSTOM_BOOTSCREEN_ANIMATED)
  120. constexpr millis_t d = 0;
  121. constexpr uint8_t f = 0;
  122. #else
  123. constexpr millis_t d = CUSTOM_BOOTSCREEN_FRAME_TIME;
  124. LOOP_L_N(f, COUNT(custom_bootscreen_animation))
  125. #endif
  126. {
  127. u8g.firstPage();
  128. do { draw_custom_bootscreen(f); } while (u8g.nextPage());
  129. if (d) safe_delay(d);
  130. }
  131. #ifndef CUSTOM_BOOTSCREEN_TIMEOUT
  132. #define CUSTOM_BOOTSCREEN_TIMEOUT 2500
  133. #endif
  134. safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
  135. }
  136. #endif // SHOW_CUSTOM_BOOTSCREEN
  137. // Two-part needed to display all info
  138. constexpr bool two_part = ((LCD_PIXEL_HEIGHT) - (START_BMPHEIGHT)) < ((MENU_FONT_ASCENT) * 2);
  139. // Draw the static Marlin bootscreen from a u8g loop
  140. // or the animated boot screen within its own u8g loop
  141. void MarlinUI::draw_marlin_bootscreen(const bool line2/*=false*/) {
  142. // Determine text space needed
  143. constexpr u8g_uint_t text_width_1 = u8g_uint_t((sizeof(SHORT_BUILD_VERSION) - 1) * (MENU_FONT_WIDTH)),
  144. text_width_2 = u8g_uint_t((sizeof(MARLIN_WEBSITE_URL) - 1) * (MENU_FONT_WIDTH)),
  145. text_max_width = _MAX(text_width_1, text_width_2),
  146. text_total_height = (MENU_FONT_HEIGHT) * 2,
  147. width = LCD_PIXEL_WIDTH, height = LCD_PIXEL_HEIGHT,
  148. rspace = width - (START_BMPWIDTH);
  149. u8g_int_t offx, offy, txt_base, txt_offx_1, txt_offx_2;
  150. // Can the text fit to the right of the bitmap?
  151. if (text_max_width < rspace) {
  152. constexpr int8_t inter = (width - text_max_width - (START_BMPWIDTH)) / 3; // Evenly distribute horizontal space
  153. offx = inter; // First the boot logo...
  154. offy = (height - (START_BMPHEIGHT)) / 2; // ...V-aligned in the full height
  155. txt_offx_1 = txt_offx_2 = inter + (START_BMPWIDTH) + inter; // Text right of the bitmap
  156. txt_base = (height + MENU_FONT_ASCENT + text_total_height - (MENU_FONT_HEIGHT)) / 2; // Text vertical center
  157. }
  158. else {
  159. constexpr int8_t inter = (height - text_total_height - (START_BMPHEIGHT)) / 3; // Evenly distribute vertical space
  160. offx = rspace / 2; // Center the boot logo in the whole space
  161. offy = inter; // V-align boot logo proportionally
  162. txt_offx_1 = (width - text_width_1) / 2; // Text 1 centered
  163. txt_offx_2 = (width - text_width_2) / 2; // Text 2 centered
  164. txt_base = offy + START_BMPHEIGHT + offy + text_total_height - (MENU_FONT_DESCENT); // Even spacing looks best
  165. }
  166. NOLESS(offx, 0);
  167. NOLESS(offy, 0);
  168. auto _draw_bootscreen_bmp = [&](const uint8_t *bitmap) {
  169. u8g.drawBitmapP(offx, offy, START_BMP_BYTEWIDTH, START_BMPHEIGHT, bitmap);
  170. set_font(FONT_MENU);
  171. if (!two_part || !line2) lcd_put_u8str_P(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), PSTR(SHORT_BUILD_VERSION));
  172. if (!two_part || line2) lcd_put_u8str_P(txt_offx_2, txt_base, PSTR(MARLIN_WEBSITE_URL));
  173. };
  174. auto draw_bootscreen_bmp = [&](const uint8_t *bitmap) {
  175. u8g.firstPage(); do { _draw_bootscreen_bmp(bitmap); } while (u8g.nextPage());
  176. };
  177. #if DISABLED(BOOT_MARLIN_LOGO_ANIMATED)
  178. draw_bootscreen_bmp(start_bmp);
  179. #else
  180. constexpr millis_t d = MARLIN_BOOTSCREEN_FRAME_TIME;
  181. LOOP_L_N(f, COUNT(marlin_bootscreen_animation)) {
  182. draw_bootscreen_bmp((uint8_t*)pgm_read_ptr(&marlin_bootscreen_animation[f]));
  183. if (d) safe_delay(d);
  184. }
  185. #endif
  186. }
  187. // Show the Marlin bootscreen, with the u8g loop and delays
  188. void MarlinUI::show_marlin_bootscreen() {
  189. constexpr uint8_t pages = two_part ? 2 : 1;
  190. for (uint8_t q = pages; q--;) {
  191. draw_marlin_bootscreen(q == 0);
  192. safe_delay((BOOTSCREEN_TIMEOUT) / pages);
  193. }
  194. }
  195. void MarlinUI::show_bootscreen() {
  196. TERN_(SHOW_CUSTOM_BOOTSCREEN, show_custom_bootscreen());
  197. show_marlin_bootscreen();
  198. }
  199. #endif // SHOW_BOOTSCREEN
  200. #if ENABLED(LIGHTWEIGHT_UI)
  201. #include "status_screen_lite_ST7920.h"
  202. #endif
  203. // Initialize or re-initialize the LCD
  204. void MarlinUI::init_lcd() {
  205. #if DISABLED(MKS_LCD12864)
  206. #if PIN_EXISTS(LCD_BACKLIGHT)
  207. OUT_WRITE(LCD_BACKLIGHT_PIN, DISABLED(DELAYED_BACKLIGHT_INIT)); // Illuminate after reset or right away
  208. #endif
  209. #if ANY(MKS_12864OLED, MKS_12864OLED_SSD1306, FYSETC_242_OLED_12864)
  210. SET_OUTPUT(LCD_PINS_DC);
  211. #ifndef LCD_RESET_PIN
  212. #define LCD_RESET_PIN LCD_PINS_RS
  213. #endif
  214. #endif
  215. #if PIN_EXISTS(LCD_RESET)
  216. // Perform a clean hardware reset with needed delays
  217. OUT_WRITE(LCD_RESET_PIN, LOW);
  218. _delay_ms(5);
  219. WRITE(LCD_RESET_PIN, HIGH);
  220. _delay_ms(5);
  221. u8g.begin();
  222. #endif
  223. #if PIN_EXISTS(LCD_BACKLIGHT) && ENABLED(DELAYED_BACKLIGHT_INIT)
  224. WRITE(LCD_BACKLIGHT_PIN, HIGH);
  225. #endif
  226. TERN_(HAS_LCD_CONTRAST, refresh_contrast());
  227. TERN_(LCD_SCREEN_ROT_90, u8g.setRot90());
  228. TERN_(LCD_SCREEN_ROT_180, u8g.setRot180());
  229. TERN_(LCD_SCREEN_ROT_270, u8g.setRot270());
  230. #endif // !MKS_LCD12864
  231. uxg_SetUtf8Fonts(g_fontinfo, COUNT(g_fontinfo));
  232. }
  233. // The kill screen is displayed for unrecoverable conditions
  234. void MarlinUI::draw_kill_screen() {
  235. TERN_(LIGHTWEIGHT_UI, ST7920_Lite_Status_Screen::clear_text_buffer());
  236. const u8g_uint_t h4 = u8g.getHeight() / 4;
  237. u8g.firstPage();
  238. do {
  239. set_font(FONT_MENU);
  240. lcd_put_u8str(0, h4 * 1, status_message);
  241. lcd_put_u8str_P(0, h4 * 2, GET_TEXT(MSG_HALTED));
  242. lcd_put_u8str_P(0, h4 * 3, GET_TEXT(MSG_PLEASE_RESET));
  243. } while (u8g.nextPage());
  244. }
  245. void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
  246. #if HAS_LCD_MENU
  247. #include "../menu/menu.h"
  248. u8g_uint_t row_y1, row_y2;
  249. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  250. void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
  251. row_y1 = row * (MENU_FONT_HEIGHT) + 1;
  252. row_y2 = row_y1 + MENU_FONT_HEIGHT - 1;
  253. if (!PAGE_CONTAINS(row_y1 + 1, row_y2 + 2)) return;
  254. lcd_put_wchar(LCD_PIXEL_WIDTH - 11 * (MENU_FONT_WIDTH), row_y2, 'E');
  255. lcd_put_wchar((char)('1' + extruder));
  256. lcd_put_wchar(' ');
  257. lcd_put_u8str(i16tostr3rj(thermalManager.degHotend(extruder)));
  258. lcd_put_wchar('/');
  259. if (get_blink() || !thermalManager.hotend_idle[extruder].timed_out)
  260. lcd_put_u8str(i16tostr3rj(thermalManager.degTargetHotend(extruder)));
  261. }
  262. #endif // ADVANCED_PAUSE_FEATURE
  263. // Mark a menu item and set font color if selected.
  264. // Return 'false' if the item is not on screen.
  265. static bool mark_as_selected(const uint8_t row, const bool sel) {
  266. row_y1 = row * (MENU_FONT_HEIGHT) + 1;
  267. row_y2 = row_y1 + MENU_FONT_HEIGHT - 1;
  268. if (!PAGE_CONTAINS(row_y1 + 1, row_y2 + 2)) return false;
  269. if (sel) {
  270. #if ENABLED(MENU_HOLLOW_FRAME)
  271. u8g.drawHLine(0, row_y1 + 1, LCD_PIXEL_WIDTH);
  272. u8g.drawHLine(0, row_y2 + 2, LCD_PIXEL_WIDTH);
  273. #else
  274. u8g.setColorIndex(1); // solid outline
  275. u8g.drawBox(0, row_y1 + 2, LCD_PIXEL_WIDTH, MENU_FONT_HEIGHT - 1);
  276. u8g.setColorIndex(0); // inverted text
  277. #endif
  278. }
  279. #if DISABLED(MENU_HOLLOW_FRAME)
  280. else u8g.setColorIndex(1); // solid text
  281. #endif
  282. if (!PAGE_CONTAINS(row_y1, row_y2)) return false;
  283. lcd_moveto(0, row_y2);
  284. return true;
  285. }
  286. // Draw a static line of text in the same idiom as a menu item
  287. void MenuItem_static::draw(const uint8_t row, PGM_P const pstr, const uint8_t style/*=SS_DEFAULT*/, const char * const valstr/*=nullptr*/) {
  288. if (mark_as_selected(row, style & SS_INVERT)) {
  289. pixel_len_t n = LCD_PIXEL_WIDTH; // pixel width of string allowed
  290. if ((style & SS_CENTER) && !valstr)
  291. for (int8_t pad = (LCD_WIDTH - utf8_strlen_P(pstr)) / 2; pad > 0; --pad) {
  292. lcd_put_wchar(' ');
  293. n -= MENU_FONT_WIDTH;
  294. }
  295. n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, n / (MENU_FONT_WIDTH)) * (MENU_FONT_WIDTH);
  296. if (valstr) n -= lcd_put_u8str_max(valstr, n);
  297. while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
  298. }
  299. }
  300. // Draw a generic menu item
  301. void MenuItemBase::_draw(const bool sel, const uint8_t row, PGM_P const pstr, const char, const char post_char) {
  302. if (mark_as_selected(row, sel)) {
  303. pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 1) * (MENU_FONT_WIDTH);
  304. while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
  305. lcd_put_wchar(LCD_PIXEL_WIDTH - (MENU_FONT_WIDTH), row_y2, post_char);
  306. lcd_put_wchar(' ');
  307. }
  308. }
  309. // Draw a menu item with an editable value
  310. void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const inStr, const bool pgm) {
  311. if (mark_as_selected(row, sel)) {
  312. const uint8_t vallen = (pgm ? utf8_strlen_P(inStr) : utf8_strlen((char*)inStr)),
  313. pixelwidth = (pgm ? uxg_GetUtf8StrPixelWidthP(u8g.getU8g(), inStr) : uxg_GetUtf8StrPixelWidth(u8g.getU8g(), (char*)inStr));
  314. pixel_len_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2 - vallen) * (MENU_FONT_WIDTH);
  315. if (vallen) {
  316. lcd_put_wchar(':');
  317. while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
  318. lcd_moveto(LCD_PIXEL_WIDTH - _MAX((MENU_FONT_WIDTH) * vallen, pixelwidth + 2), row_y2);
  319. if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str((char*)inStr);
  320. }
  321. }
  322. }
  323. void MenuEditItemBase::draw_edit_screen(PGM_P const pstr, const char* const value/*=nullptr*/) {
  324. ui.encoder_direction_normal();
  325. const u8g_uint_t labellen = utf8_strlen_P(pstr), vallen = utf8_strlen(value);
  326. bool extra_row = labellen > LCD_WIDTH - 2 - vallen;
  327. #if ENABLED(USE_BIG_EDIT_FONT)
  328. // Use the menu font if the label won't fit on a single line
  329. constexpr u8g_uint_t lcd_edit_width = (LCD_PIXEL_WIDTH) / (EDIT_FONT_WIDTH);
  330. u8g_uint_t lcd_chr_fit, one_chr_width;
  331. if (labellen <= lcd_edit_width - 1) {
  332. if (labellen + vallen + 1 > lcd_edit_width) extra_row = true;
  333. lcd_chr_fit = lcd_edit_width + 1;
  334. one_chr_width = EDIT_FONT_WIDTH;
  335. ui.set_font(FONT_EDIT);
  336. }
  337. else {
  338. lcd_chr_fit = LCD_WIDTH;
  339. one_chr_width = MENU_FONT_WIDTH;
  340. ui.set_font(FONT_MENU);
  341. }
  342. #else
  343. constexpr u8g_uint_t lcd_chr_fit = LCD_WIDTH,
  344. one_chr_width = MENU_FONT_WIDTH;
  345. #endif
  346. // Center the label and value lines on the middle line
  347. u8g_uint_t baseline = extra_row ? (LCD_PIXEL_HEIGHT) / 2 - 1
  348. : (LCD_PIXEL_HEIGHT + EDIT_FONT_ASCENT) / 2;
  349. // Assume the label is alpha-numeric (with a descender)
  350. bool onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline + EDIT_FONT_DESCENT);
  351. if (onpage) lcd_put_u8str_ind_P(0, baseline, pstr, itemIndex, itemString);
  352. // If a value is included, print a colon, then print the value right-justified
  353. if (value != nullptr) {
  354. lcd_put_wchar(':');
  355. if (extra_row) {
  356. // Assume that value is numeric (with no descender)
  357. baseline += EDIT_FONT_ASCENT + 2;
  358. onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline);
  359. }
  360. if (onpage) {
  361. lcd_put_wchar(((lcd_chr_fit - 1) - (vallen + 1)) * one_chr_width, baseline, ' '); // Right-justified, padded, add a leading space
  362. lcd_put_u8str(value);
  363. }
  364. }
  365. }
  366. inline void draw_boxed_string(const u8g_uint_t x, const u8g_uint_t y, PGM_P const pstr, const bool inv) {
  367. const u8g_uint_t len = utf8_strlen_P(pstr),
  368. by = (y + 1) * (MENU_FONT_HEIGHT);
  369. const pixel_len_t bw = len * (MENU_FONT_WIDTH), bx = x * (MENU_FONT_WIDTH);
  370. if (inv) {
  371. u8g.setColorIndex(1);
  372. u8g.drawBox(bx - 1, by - (MENU_FONT_ASCENT) + 1, bw + 2, MENU_FONT_HEIGHT - 1);
  373. u8g.setColorIndex(0);
  374. }
  375. lcd_put_u8str_P(bx, by, pstr);
  376. if (inv) u8g.setColorIndex(1);
  377. }
  378. void MenuItem_confirm::draw_select_screen(PGM_P const yes, PGM_P const no, const bool yesno, PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/) {
  379. ui.draw_select_screen_prompt(pref, string, suff);
  380. draw_boxed_string(1, LCD_HEIGHT - 1, no, !yesno);
  381. draw_boxed_string(LCD_WIDTH - (utf8_strlen_P(yes) + 1), LCD_HEIGHT - 1, yes, yesno);
  382. }
  383. #if ENABLED(SDSUPPORT)
  384. void MenuItem_sdbase::draw(const bool sel, const uint8_t row, PGM_P const, CardReader &theCard, const bool isDir) {
  385. if (mark_as_selected(row, sel)) {
  386. if (isDir) lcd_put_wchar(LCD_STR_FOLDER[0]);
  387. constexpr uint8_t maxlen = LCD_WIDTH - 1;
  388. const pixel_len_t pixw = maxlen * (MENU_FONT_WIDTH);
  389. pixel_len_t n = pixw - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), pixw);
  390. while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
  391. }
  392. }
  393. #endif // SDSUPPORT
  394. #if ENABLED(AUTO_BED_LEVELING_UBL)
  395. /**
  396. * UBL LCD "radar" map data
  397. */
  398. #define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
  399. #define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
  400. #define MAP_MAX_PIXELS_X 53
  401. #define MAP_MAX_PIXELS_Y 49
  402. void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
  403. // Scale the box pixels appropriately
  404. u8g_uint_t x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X),
  405. y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y),
  406. pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X),
  407. pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y),
  408. x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2,
  409. y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
  410. // Clear the Mesh Map
  411. if (PAGE_CONTAINS(y_offset - 2, y_offset + y_map_pixels + 4)) {
  412. u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
  413. u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
  414. if (PAGE_CONTAINS(y_offset, y_offset + y_map_pixels)) {
  415. u8g.setColorIndex(0); // Now actually clear the mesh map box
  416. u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
  417. }
  418. }
  419. // Display Mesh Point Locations
  420. u8g.setColorIndex(1);
  421. const u8g_uint_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
  422. u8g_uint_t y = y_offset + pixels_per_y_mesh_pnt / 2;
  423. for (uint8_t j = 0; j < GRID_MAX_POINTS_Y; j++, y += pixels_per_y_mesh_pnt)
  424. if (PAGE_CONTAINS(y, y))
  425. for (uint8_t i = 0, x = sx; i < GRID_MAX_POINTS_X; i++, x += pixels_per_x_mesh_pnt)
  426. u8g.drawBox(x, y, 1, 1);
  427. // Fill in the Specified Mesh Point
  428. const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y - 1) - y_plot; // The origin is typically in the lower right corner. We need to
  429. // invert the Y to get it to plot in the right location.
  430. const u8g_uint_t by = y_offset + y_plot_inv * pixels_per_y_mesh_pnt;
  431. if (PAGE_CONTAINS(by, by + pixels_per_y_mesh_pnt))
  432. u8g.drawBox(
  433. x_offset + x_plot * pixels_per_x_mesh_pnt, by,
  434. pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt
  435. );
  436. // Put Relevant Text on Display
  437. // Show X and Y positions at top of screen
  438. u8g.setColorIndex(1);
  439. if (PAGE_UNDER(7)) {
  440. const xy_pos_t pos = { ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot) },
  441. lpos = pos.asLogical();
  442. lcd_put_u8str_P(5, 7, X_LBL);
  443. lcd_put_u8str(ftostr52(lpos.x));
  444. lcd_put_u8str_P(74, 7, Y_LBL);
  445. lcd_put_u8str(ftostr52(lpos.y));
  446. }
  447. // Print plot position
  448. if (PAGE_CONTAINS(LCD_PIXEL_HEIGHT - (INFO_FONT_HEIGHT - 1), LCD_PIXEL_HEIGHT)) {
  449. lcd_put_wchar(5, LCD_PIXEL_HEIGHT, '(');
  450. u8g.print(x_plot);
  451. lcd_put_wchar(',');
  452. u8g.print(y_plot);
  453. lcd_put_wchar(')');
  454. // Show the location value
  455. lcd_put_u8str_P(74, LCD_PIXEL_HEIGHT, Z_LBL);
  456. if (!isnan(ubl.z_values[x_plot][y_plot]))
  457. lcd_put_u8str(ftostr43sign(ubl.z_values[x_plot][y_plot]));
  458. else
  459. lcd_put_u8str_P(PSTR(" -----"));
  460. }
  461. }
  462. #endif // AUTO_BED_LEVELING_UBL
  463. #if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
  464. const unsigned char cw_bmp[] PROGMEM = {
  465. B00000000,B11111110,B00000000,
  466. B00000011,B11111111,B10000000,
  467. B00000111,B11000111,B11000000,
  468. B00000111,B00000001,B11100000,
  469. B00000000,B00000000,B11100000,
  470. B00000000,B00000000,B11110000,
  471. B00000000,B00000000,B01110000,
  472. B00000100,B00000000,B01110000,
  473. B00001110,B00000000,B01110000,
  474. B00011111,B00000000,B01110000,
  475. B00111111,B10000000,B11110000,
  476. B00001110,B00000000,B11100000,
  477. B00001111,B00000001,B11100000,
  478. B00000111,B11000111,B11000000,
  479. B00000011,B11111111,B10000000,
  480. B00000000,B11111110,B00000000
  481. };
  482. const unsigned char ccw_bmp[] PROGMEM = {
  483. B00000000,B11111110,B00000000,
  484. B00000011,B11111111,B10000000,
  485. B00000111,B11000111,B11000000,
  486. B00001111,B00000001,B11100000,
  487. B00001110,B00000000,B11100000,
  488. B00111111,B10000000,B11110000,
  489. B00011111,B00000000,B01110000,
  490. B00001110,B00000000,B01110000,
  491. B00000100,B00000000,B01110000,
  492. B00000000,B00000000,B01110000,
  493. B00000000,B00000000,B11110000,
  494. B00000000,B00000000,B11100000,
  495. B00000111,B00000001,B11100000,
  496. B00000111,B11000111,B11000000,
  497. B00000011,B11111111,B10000000,
  498. B00000000,B11111110,B00000000
  499. };
  500. const unsigned char up_arrow_bmp[] PROGMEM = {
  501. B00000100,B00000000,
  502. B00001110,B00000000,
  503. B00011111,B00000000,
  504. B00111111,B10000000,
  505. B01111111,B11000000,
  506. B00001110,B00000000,
  507. B00001110,B00000000,
  508. B00001110,B00000000,
  509. B00001110,B00000000,
  510. B00001110,B00000000,
  511. B00001110,B00000000,
  512. B00001110,B00000000,
  513. B00001110,B00000000
  514. };
  515. const unsigned char down_arrow_bmp[] PROGMEM = {
  516. B00001110,B00000000,
  517. B00001110,B00000000,
  518. B00001110,B00000000,
  519. B00001110,B00000000,
  520. B00001110,B00000000,
  521. B00001110,B00000000,
  522. B00001110,B00000000,
  523. B00001110,B00000000,
  524. B01111111,B11000000,
  525. B00111111,B10000000,
  526. B00011111,B00000000,
  527. B00001110,B00000000,
  528. B00000100,B00000000
  529. };
  530. const unsigned char offset_bedline_bmp[] PROGMEM = {
  531. B11111111,B11111111,B11111111
  532. };
  533. const unsigned char nozzle_bmp[] PROGMEM = {
  534. B01111111,B10000000,
  535. B11111111,B11000000,
  536. B11111111,B11000000,
  537. B11111111,B11000000,
  538. B01111111,B10000000,
  539. B01111111,B10000000,
  540. B11111111,B11000000,
  541. B11111111,B11000000,
  542. B11111111,B11000000,
  543. B00111111,B00000000,
  544. B00011110,B00000000,
  545. B00001100,B00000000
  546. };
  547. void _lcd_zoffset_overlay_gfx(const float zvalue) {
  548. // Determine whether the user is raising or lowering the nozzle.
  549. static int8_t dir;
  550. static float old_zvalue;
  551. if (zvalue != old_zvalue) {
  552. dir = zvalue ? zvalue < old_zvalue ? -1 : 1 : 0;
  553. old_zvalue = zvalue;
  554. }
  555. #if ENABLED(OVERLAY_GFX_REVERSE)
  556. const unsigned char *rot_up = ccw_bmp, *rot_down = cw_bmp;
  557. #else
  558. const unsigned char *rot_up = cw_bmp, *rot_down = ccw_bmp;
  559. #endif
  560. #if ENABLED(USE_BIG_EDIT_FONT)
  561. const int left = 0, right = 45, nozzle = 95;
  562. #else
  563. const int left = 5, right = 90, nozzle = 60;
  564. #endif
  565. // Draw a representation of the nozzle
  566. if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
  567. if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
  568. // Draw cw/ccw indicator and up/down arrows.
  569. if (PAGE_CONTAINS(47, 62)) {
  570. u8g.drawBitmapP(right + 0, 48 - dir, 2, 13, up_arrow_bmp);
  571. u8g.drawBitmapP(left + 0, 49 - dir, 2, 13, down_arrow_bmp);
  572. u8g.drawBitmapP(left + 13, 47, 3, 16, rot_down);
  573. u8g.drawBitmapP(right + 13, 47, 3, 16, rot_up);
  574. }
  575. }
  576. #endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
  577. #endif // HAS_LCD_MENU
  578. #endif // HAS_GRAPHICAL_LCD