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- /**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- #pragma once
-
- /**
- * Custom Status Screen bitmap
- *
- * Place this file in the root with your configuration files
- * and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
- *
- * Use the Marlin Bitmap Converter to make your own:
- * http://marlinfw.org/tools/u8glib/converter.html
- */
-
- //
- // Status Screen Logo bitmap
- //
- #define STATUS_LOGO_Y 3
- #define STATUS_LOGO_WIDTH 24
-
- const unsigned char status_logo_bmp[] PROGMEM = {
- B11111111,B11111111,B11111111,
- B10000000,B00000000,B00000001,
- B10001110,B00000000,B11100001,
- B10011111,B00000001,B11110001,
- B10010011,B10000001,B00111001,
- B10011111,B10000001,B11111001,
- B10011111,B10000001,B11111001,
- B10011111,B10111001,B11111001,
- B10001111,B00101000,B11110001,
- B10000000,B00111000,B00000001,
- B10000000,B00000000,B00000001,
- B10011111,B11111111,B11111001,
- B10010001,B01110100,B10011001,
- B10011011,B00000110,B10101001,
- B10011011,B01010100,B10101001,
- B10011011,B01010110,B10101001,
- B10011011,B01010100,B10011001,
- B10011111,B11111111,B11111001,
- B11111111,B11111111,B11111111
- };
-
- //
- // Use default bitmaps
- //
- #define STATUS_HOTEND_ANIM
- #define STATUS_BED_ANIM
- #if HOTENDS < 2
- #define STATUS_LOGO_X 8
- #define STATUS_HEATERS_X 40
- #define STATUS_BED_X 72
- #else
- #define STATUS_LOGO_X 0
- #define STATUS_HEATERS_X 32
- #define STATUS_BED_X 80
- #endif
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