123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241 |
- /**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- *
- */
- #include "../../../../inc/MarlinConfigPre.h"
-
- #if HAS_TFT_LVGL_UI
-
- #include "lv_conf.h"
- #include "draw_ui.h"
-
- #include "../../../../MarlinCore.h"
-
- static lv_obj_t * scr;
-
- #define ID_MACHINE_RETURN 1
- #define ID_MACHINE_ACCELERATION 2
- #define ID_MACHINE_ACCELERATION_ARROW 3
- #define ID_MACHINE_FEEDRATE 4
- #define ID_MACHINE_FEEDRATE_ARROW 5
- #define ID_MACHINE_JERK 6
- #define ID_MACHINE_JERK_ARROW 7
-
- static void event_handler(lv_obj_t * obj, lv_event_t event) {
- switch (obj->mks_obj_id) {
- case ID_MACHINE_RETURN:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- draw_return_ui();
- }
- break;
- case ID_MACHINE_ACCELERATION:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_acceleration_settings();
- }
- break;
- case ID_MACHINE_ACCELERATION_ARROW:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_acceleration_settings();
- }
- break;
- case ID_MACHINE_FEEDRATE:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_max_feedrate_settings();
- }
- break;
- case ID_MACHINE_FEEDRATE_ARROW:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_max_feedrate_settings();
- }
- break;
- #if HAS_CLASSIC_JERK
- case ID_MACHINE_JERK:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_jerk_settings();
- }
- break;
- case ID_MACHINE_JERK_ARROW:
- if (event == LV_EVENT_CLICKED) {
-
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_machine_settings();
- lv_draw_jerk_settings();
- }
- break;
- #endif
- }
- }
-
- void lv_draw_machine_settings(void) {
- lv_obj_t *buttonBack, *label_Back;
- lv_obj_t *buttonAcceleration, *labelAcceleration, *buttonAccelerationNarrow;
- lv_obj_t *buttonMaxFeedrate, *labelMaxFeedrate, *buttonMaxFeedrateNarrow;
- #if HAS_CLASSIC_JERK
- lv_obj_t *buttonJerk, *labelJerk, *buttonJerkNarrow;
- #endif
- lv_obj_t * line1, * line2;
- #if HAS_CLASSIC_JERK
- lv_obj_t * line3;
- #endif
- if (disp_state_stack._disp_state[disp_state_stack._disp_index] != MACHINE_SETTINGS_UI) {
- disp_state_stack._disp_index++;
- disp_state_stack._disp_state[disp_state_stack._disp_index] = MACHINE_SETTINGS_UI;
- }
- disp_state = MACHINE_SETTINGS_UI;
-
- scr = lv_obj_create(NULL, NULL);
-
- lv_obj_set_style(scr, &tft_style_scr);
- lv_scr_load(scr);
- lv_obj_clean(scr);
-
- lv_obj_t * title = lv_label_create(scr, NULL);
- lv_obj_set_style(title, &tft_style_label_rel);
- lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
- lv_label_set_text(title, machine_menu.MachineConfigTitle);
-
- lv_refr_now(lv_refr_get_disp_refreshing());
-
- LV_IMG_DECLARE(bmp_para_back);
- LV_IMG_DECLARE(bmp_para_arrow);
-
- buttonAcceleration = lv_btn_create(scr, NULL); /*Add a button the current screen*/
- lv_obj_set_pos(buttonAcceleration, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/
- lv_obj_set_size(buttonAcceleration, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
- //lv_obj_set_event_cb(buttonMachine, event_handler);
- lv_obj_set_event_cb_mks(buttonAcceleration, event_handler, ID_MACHINE_ACCELERATION, NULL, 0);
- lv_btn_set_style(buttonAcceleration, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
- lv_btn_set_style(buttonAcceleration, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
- lv_btn_set_layout(buttonAcceleration, LV_LAYOUT_OFF);
- labelAcceleration = lv_label_create(buttonAcceleration, NULL); /*Add a label to the button*/
-
- buttonAccelerationNarrow = lv_imgbtn_create(scr, NULL);
- lv_obj_set_pos(buttonAccelerationNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V);
- lv_obj_set_event_cb_mks(buttonAccelerationNarrow, event_handler, ID_MACHINE_ACCELERATION_ARROW, "bmp_arrow.bin", 0);
- lv_imgbtn_set_src(buttonAccelerationNarrow, LV_BTN_STATE_REL, &bmp_para_arrow);
- lv_imgbtn_set_src(buttonAccelerationNarrow, LV_BTN_STATE_PR, &bmp_para_arrow);
- lv_imgbtn_set_style(buttonAccelerationNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonAccelerationNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
- lv_btn_set_layout(buttonAccelerationNarrow, LV_LAYOUT_OFF);
-
- line1 = lv_line_create(lv_scr_act(), NULL);
- lv_ex_line(line1, line_points[0]);
-
- buttonMaxFeedrate = lv_btn_create(scr, NULL); /*Add a button the current screen*/
- lv_obj_set_pos(buttonMaxFeedrate, PARA_UI_POS_X, PARA_UI_POS_Y * 2); /*Set its position*/
- lv_obj_set_size(buttonMaxFeedrate, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
- //lv_obj_set_event_cb(buttonMachine, event_handler);
- lv_obj_set_event_cb_mks(buttonMaxFeedrate, event_handler, ID_MACHINE_FEEDRATE, NULL, 0);
- lv_btn_set_style(buttonMaxFeedrate, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
- lv_btn_set_style(buttonMaxFeedrate, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
- lv_btn_set_layout(buttonMaxFeedrate, LV_LAYOUT_OFF);
- labelMaxFeedrate = lv_label_create(buttonMaxFeedrate, NULL); /*Add a label to the button*/
-
- buttonMaxFeedrateNarrow = lv_imgbtn_create(scr, NULL);
- lv_obj_set_pos(buttonMaxFeedrateNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V);
- lv_obj_set_event_cb_mks(buttonMaxFeedrateNarrow, event_handler, ID_MACHINE_FEEDRATE_ARROW, "bmp_arrow.bin", 0);
- lv_imgbtn_set_src(buttonMaxFeedrateNarrow, LV_BTN_STATE_REL, &bmp_para_arrow);
- lv_imgbtn_set_src(buttonMaxFeedrateNarrow, LV_BTN_STATE_PR, &bmp_para_arrow);
- lv_imgbtn_set_style(buttonMaxFeedrateNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonMaxFeedrateNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
- lv_btn_set_layout(buttonMaxFeedrateNarrow, LV_LAYOUT_OFF);
-
- line2 = lv_line_create(lv_scr_act(), NULL);
- lv_ex_line(line2, line_points[1]);
-
- #if HAS_CLASSIC_JERK
- buttonJerk = lv_btn_create(scr, NULL); /*Add a button the current screen*/
- lv_obj_set_pos(buttonJerk, PARA_UI_POS_X, PARA_UI_POS_Y * 3); /*Set its position*/
- lv_obj_set_size(buttonJerk, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
- //lv_obj_set_event_cb(buttonMotor, event_handler);
- lv_obj_set_event_cb_mks(buttonJerk, event_handler, ID_MACHINE_JERK, NULL, 0);
- lv_btn_set_style(buttonJerk, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
- lv_btn_set_style(buttonJerk, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
- lv_btn_set_layout(buttonJerk, LV_LAYOUT_OFF);
- labelJerk = lv_label_create(buttonJerk, NULL); /*Add a label to the button*/
-
- buttonJerkNarrow = lv_imgbtn_create(scr, NULL);
- lv_obj_set_pos(buttonJerkNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 3 + PARA_UI_ARROW_V);
- lv_obj_set_event_cb_mks(buttonJerkNarrow, event_handler, ID_MACHINE_JERK_ARROW, "bmp_arrow.bin", 0);
- lv_imgbtn_set_src(buttonJerkNarrow, LV_BTN_STATE_REL, &bmp_para_arrow);
- lv_imgbtn_set_src(buttonJerkNarrow, LV_BTN_STATE_PR, &bmp_para_arrow);
- lv_imgbtn_set_style(buttonJerkNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonJerkNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
- lv_btn_set_layout(buttonJerkNarrow, LV_LAYOUT_OFF);
-
- line3 = lv_line_create(lv_scr_act(), NULL);
- lv_ex_line(line3, line_points[2]);
- #endif
-
- buttonBack = lv_imgbtn_create(scr, NULL);
- lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_MACHINE_RETURN, "bmp_back70x40.bin", 0);
- lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, &bmp_para_back);
- lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, &bmp_para_back);
- lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X, PARA_UI_BACL_POS_Y);
- lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
- label_Back = lv_label_create(buttonBack, NULL);
-
- if (gCfgItems.multiple_language != 0) {
- lv_label_set_text(label_Back, common_menu.text_back);
- lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, 0);
-
- lv_label_set_text(labelAcceleration, machine_menu.AccelerationConf);
- lv_obj_align(labelAcceleration, buttonAcceleration, LV_ALIGN_IN_LEFT_MID, 0, 0);
-
- lv_label_set_text(labelMaxFeedrate, machine_menu.MaxFeedRateConf);
- lv_obj_align(labelMaxFeedrate, buttonMaxFeedrate, LV_ALIGN_IN_LEFT_MID, 0, 0);
- #if HAS_CLASSIC_JERK
- lv_label_set_text(labelJerk, machine_menu.JerkConf);
- lv_obj_align(labelJerk, buttonJerk, LV_ALIGN_IN_LEFT_MID, 0, 0);
- #endif
- }
- }
-
- void lv_clear_machine_settings() { lv_obj_del(scr); }
-
- #endif // HAS_TFT_LVGL_UI
|