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- /**
- * Marlin 3D Printer Firmware
- * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
- /**
- * TEST
- *
- * LCD Menu Messages
- * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- */
- #ifndef LANGUAGE_TEST_H
- #define LANGUAGE_TEST_H
-
- // Select ONE of the following Mappers.
- // They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point
- // into an array with 128 cells, where they'll find the place of the symbol of the font in use.
- //
- // a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed.
- // If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or
- // "\xxx" symbols. All Symbols are only one byte long.
- // b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more than one byte.
- // In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols.
- // So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0
- // and D1.
- // c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol.
- // I hope the pages E282 and E283 are sufficient to write katakana.
- // Kanji (an other Japanese symbol set) uses far more than two codepages. So currently I don't see a chance to map the Unicodes. Its not
- // impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system).
-
- //#define MAPPER_C2C3 // For most European languages when language file is in utf8
- //#define MAPPER_D0D1 // For Cyrillic
- //#define MAPPER_E382E383 // For Katakana
- //#define MAPPER_NON // For direct ascii codes. Fall back mapper - if no other is defined.
-
- // Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
- //#define SIMULATE_ROMFONT
-
- // Select the better font for full graphic displays.
- //#define DISPLAY_CHARSET_ISO10646_1
- //#define DISPLAY_CHARSET_ISO10646_5
- //#define DISPLAY_CHARSET_ISO10646_GREEK
- //#define DISPLAY_CHARSET_ISO10646_KANA
-
-
-
- // next 5 lines select variants in this file only
- #define DISPLAYTEST
- //#define WEST
- //#define CYRIL
- //#define KANA
-
-
- // TESTSTRINGS
-
- #define STRG_ASCII_2 " !\"#$%&'()*+,-./"
- #define STRG_ASCII_3 "0123456789:;<=>?"
- #define STRG_ASCII_4 "@ABCDEFGHIJKLMNO"
- #define STRG_ASCII_5 "PQRSTUVWXYZ[\]^_"
- #define STRG_ASCII_6 "`abcdefghijklmno"
- #define STRG_ASCII_7 "pqrstuvwxyz{|}~"
-
- #define STRG_C2_8 ""
- #define STRG_C2_9 ""
- #define STRG_C2_a " ¡¢£¤¥¦§¨©ª«¬®¯"
- #define STRG_C2_b "°±²³´µ¶·¸¹º»¼½¾¿"
- #define STRG_C3_8 "ÈÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ"
- #define STRG_C3_9 "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß"
- #define STRG_C3_a "àáâãäåæçèéêëìíîï"
- #define STRG_C3_b "ðñòóôõö÷øùúûüýþÿ"
-
- #define STRG_D0_8 "ЀЁЂЃЄЅІЇЈЉЊЋЌЍЎЏ"
- #define STRG_D0_9 "АБВГДЕЖЗИЙКЛМНОП"
- #define STRG_D0_a "РСТУФХЦЧШЩЪЫЬЭЮЯ"
- #define STRG_D0_b "абвгдежзийклмноп"
- #define STRG_D1_8 "рстуфхцчшщъыьэюя"
- #define STRG_D1_9 "ѐёђѓєѕіїјљњћќѝўџ"
- #define STRG_D1_a "ѠѡѢѣѤѥѦѧѨѩѪѫѬѭѮѯ"
- #define STRG_D1_b "ѰѱѲѳѴѵѶѷѸѹѺѻѼѽѾѿ"
-
- #define STRG_E382_8 "よめもゃやゅゆょよらりるれろゎわ"
- #define STRG_E382_9 "ゐゑをんゔゕゖ゙゚゛ ゜ゝゞゟ"
- #define STRG_E382_a "゠ァアィイゥウェエォオカガキギク"
- #define STRG_E382_b "グケゲコゴサザシジスズセゼソゾタ"
- #define STRG_E383_8 "トチヂッツヅテデトドナニヌネノハ"
- #define STRG_E383_9 "バパヒビピフブプヘベペホボポマミ"
- #define STRG_E383_a "ムメモャヤュユョヨラリルレロヮワ"
- #define STRG_E383_b "ヰヱヲンヴヵヶヷヸヹヺ・ーヽヾヿ"
-
- #define STRG_OKTAL_0 "\000\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017"
- #define STRG_OKTAL_1 "\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037"
- #define STRG_OKTAL_2 "\040\041\042\043\044\045\046\047\050\051\052\053\054\055\056\057"
- #define STRG_OKTAL_3 "\060\061\062\063\064\065\066\067\070\071\072\073\074\075\076\077"
- #define STRG_OKTAL_4 "\100\101\102\103\104\105\106\107\110\111\112\113\114\115\116\117"
- #define STRG_OKTAL_5 "\120\121\122\123\124\125\126\127\130\131\132\133\134\135\136\137"
- #define STRG_OKTAL_6 "\140\141\142\143\144\145\146\147\150\151\152\153\154\155\156\157"
- #define STRG_OKTAL_7 "\160\161\162\163\164\165\166\167\170\171\172\173\174\175\176\177"
- #define STRG_OKTAL_8 "\200\201\202\203\204\205\206\207\210\211\212\213\214\215\216\217"
- #define STRG_OKTAL_9 "\220\221\222\223\224\225\226\227\230\231\232\233\234\235\236\237"
- #define STRG_OKTAL_a "\240\241\242\243\244\245\246\247\250\251\252\253\254\255\256\257"
- #define STRG_OKTAL_b "\260\261\262\263\264\265\266\267\270\271\272\273\274\275\276\277"
- #define STRG_OKTAL_c "\300\301\302\303\304\305\306\307\310\311\312\313\314\315\316\317"
- #define STRG_OKTAL_d "\320\321\322\323\324\325\326\327\330\331\332\333\334\335\336\337"
- #define STRG_OKTAL_e "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357"
- #define STRG_OKTAL_f "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377"
-
- #if ENABLED(DISPLAYTEST)
- #define WELCOME_MSG "Language TEST"
-
- #define MSG_WATCH "Display test"
- #define MSG_PREPARE STRG_OKTAL_b
- #define MSG_CONTROL STRG_OKTAL_c
- #endif
-
- #if ENABLED(WEST)
- #define WELCOME_MSG "Language TEST"
-
- #define MSG_WATCH "\001\002\003\004\005\006\007\010\011"
- #define MSG_PREPARE "UTF8"
- #define MSG_CONTROL "ASCII"
-
- //#define MSG_MAIN ".."
- #define MSG_DISABLE_STEPPERS STRG_C2_8
- #define MSG_AUTO_HOME STRG_C2_9
- #define MSG_SET_HOME_OFFSETS STRG_C2_a
- #define MSG_PREHEAT_1 STRG_C2_b
- #define MSG_PREHEAT_2 STRG_C3_8
- #define MSG_COOLDOWN STRG_C3_9
- #define MSG_SWITCH_PS_OFF STRG_C3_a
- #define MSG_MOVE_AXIS STRG_C3_b
-
- #define MSG_MAIN STRG_OKTAL_2
- #define MSG_TEMPERATURE STRG_OKTAL_3
- #define MSG_MOTION STRG_OKTAL_4
- #define MSG_VOLUMETRIC STRG_OKTAL_5
- #define MSG_CONTRAST STRG_OKTAL_6
- #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
-
- #define MSG_NOZZLE STRG_OKTAL_8
- #define MSG_FAN_SPEED STRG_OKTAL_9
- #define MSG_AUTOTEMP STRG_OKTAL_a
- #define MSG_MIN STRG_OKTAL_b
- #define MSG_MAX STRG_OKTAL_c
- #define MSG_FACTOR STRG_OKTAL_d
- #define MSG_PID_P STRG_OKTAL_e
- #define MSG_PID_I STRG_OKTAL_f
-
- #endif
-
- #if ENABLED(CYRIL)
- #define WELCOME_MSG "Language TEST"
-
- #define MSG_WATCH "\001\002\003\004\005\006\007\010\011"
- #define MSG_PREPARE "UTF8"
- #define MSG_CONTROL "ASCII"
-
- //#define MSG_MAIN ".."
- #define MSG_DISABLE_STEPPERS STRG_D0_8
- #define MSG_AUTO_HOME STRG_D0_9
- #define MSG_SET_HOME_OFFSETS STRG_D0_a
- #define MSG_PREHEAT_1 STRG_D0_b
- #define MSG_PREHEAT_2 STRG_D1_8
- #define MSG_COOLDOWN STRG_D1_9
- #define MSG_SWITCH_PS_OFF STRG_D1_a
- #define MSG_MOVE_AXIS STRG_D1_b
-
- #define MSG_MAIN STRG_OKTAL_2
- #define MSG_TEMPERATURE STRG_OKTAL_3
- #define MSG_MOTION STRG_OKTAL_4
- #define MSG_VOLUMETRIC STRG_OKTAL_5
- #define MSG_CONTRAST STRG_OKTAL_6
- #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
-
- #define MSG_NOZZLE STRG_OKTAL_8
- #define MSG_FAN_SPEED STRG_OKTAL_9
- #define MSG_AUTOTEMP STRG_OKTAL_a
- #define MSG_MIN STRG_OKTAL_b
- #define MSG_MAX STRG_OKTAL_c
- #define MSG_FACTOR STRG_OKTAL_d
- #define MSG_PID_P STRG_OKTAL_e
- #define MSG_PID_I STRG_OKTAL_f
-
- #endif
-
- #if ENABLED(KANA)
- #define WELCOME_MSG "Language TEST"
-
- #define MSG_WATCH "\001\002\003\004\005\006\007\010\011"
- #define MSG_PREPARE "UTF8"
- #define MSG_CONTROL "ASCII"
-
- //#define MSG_MAIN ".."
- #define MSG_DISABLE_STEPPERS STRG_E382_8
- #define MSG_AUTO_HOME STRG_E382_9
- #define MSG_SET_HOME_OFFSETS STRG_E382_a
- #define MSG_PREHEAT_1 STRG_E382_b
- #define MSG_PREHEAT_2 STRG_E383_8
- #define MSG_COOLDOWN STRG_E383_9
- #define MSG_SWITCH_PS_OFF STRG_E383_a
- #define MSG_MOVE_AXIS STRG_E383_b
-
- #define MSG_MAIN STRG_OKTAL_2
- #define MSG_TEMPERATURE STRG_OKTAL_3
- #define MSG_MOTION STRG_OKTAL_4
- #define MSG_VOLUMETRIC STRG_OKTAL_5
- #define MSG_CONTRAST STRG_OKTAL_6
- #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
-
- #define MSG_NOZZLE STRG_OKTAL_8
- #define MSG_FAN_SPEED STRG_OKTAL_9
- #define MSG_AUTOTEMP STRG_OKTAL_a
- #define MSG_MIN STRG_OKTAL_b
- #define MSG_MAX STRG_OKTAL_c
- #define MSG_FACTOR STRG_OKTAL_d
- #define MSG_PID_P STRG_OKTAL_e
- #define MSG_PID_I STRG_OKTAL_f
- #endif
-
- #endif // LANGUAGE_TEST_H
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