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- /**
- * Remote debugging on STM32 using the "Cortex Debug" extension.
- *
- * Copy one or more of the configurations items below into .vscode/launch.json
- * to add those debug options to the PlatformIO IDE "Run & Debug" panel.
- *
- * Examples for BigTreeTech SKR 2 (USB) and Native Simulator. Modify for your own build.
- *
- * NOTE: The PlatformIO extension will remove items when regenerating launch.json.
- */
- {
- "version": "0.2.0",
- "configurations": [
- {
- "name": "Debug STM32 (ST-Link)",
- "request": "launch",
- "type": "cortex-debug",
- "servertype": "openocd",
- "cwd": "${workspaceRoot}",
- "showDevDebugOutput": false,
- "configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
- "device": "stlink",
- "executable": "${workspaceRoot}/.pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
- "openOCDLaunchCommands": [ "init", "reset init" ],
- "svdFile": "${env:HOME}/.platformio/platforms/ststm32@12.1.1/misc/svd/STM32F40x.svd",
- },
- {
- "name": "Debug Sim",
- "request": "launch",
- "type": "cppdbg",
- "cwd": "${workspaceRoot}",
- //"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
- //"program": ".pio/build/simulator_windows/MarlinSimulator",
- "program": ".pio/build/simulator_macos_debug/MarlinSimulator",
- "miDebuggerPath": "/opt/local/bin/ggdb",
- "MIMode": "gdb"
- }
- ]
- }
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