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- #
- # preprocessor.py
- #
- import subprocess,os,re
-
- nocache = 1
- verbose = 0
-
- def blab(str):
- if verbose:
- print(str)
-
- ################################################################################
- #
- # Invoke GCC to run the preprocessor and extract enabled features
- #
- preprocessor_cache = {}
- def run_preprocessor(env, fn=None):
- filename = fn or 'buildroot/share/PlatformIO/scripts/common-dependencies.h'
- if filename in preprocessor_cache:
- return preprocessor_cache[filename]
-
- # Process defines
- build_flags = env.get('BUILD_FLAGS')
- build_flags = env.ParseFlagsExtended(build_flags)
-
- cxx = search_compiler(env)
- cmd = ['"' + cxx + '"']
-
- # Build flags from board.json
- #if 'BOARD' in env:
- # cmd += [env.BoardConfig().get("build.extra_flags")]
- for s in build_flags['CPPDEFINES']:
- if isinstance(s, tuple):
- cmd += ['-D' + s[0] + '=' + str(s[1])]
- else:
- cmd += ['-D' + s]
-
- cmd += ['-D__MARLIN_DEPS__ -w -dM -E -x c++']
- depcmd = cmd + [ filename ]
- cmd = ' '.join(depcmd)
- blab(cmd)
- define_list = subprocess.check_output(cmd, shell=True).splitlines()
- preprocessor_cache[filename] = define_list
- return define_list
-
-
- ################################################################################
- #
- # Find a compiler, considering the OS
- #
- def search_compiler(env):
-
- ENV_BUILD_PATH = os.path.join(env['PROJECT_BUILD_DIR'], env['PIOENV'])
- GCC_PATH_CACHE = os.path.join(ENV_BUILD_PATH, ".gcc_path")
-
- try:
- filepath = env.GetProjectOption('custom_gcc')
- blab("Getting compiler from env")
- return filepath
- except:
- pass
-
- # Warning: The cached .gcc_path will obscure a newly-installed toolkit
- if not nocache and os.path.exists(GCC_PATH_CACHE):
- blab("Getting g++ path from cache")
- with open(GCC_PATH_CACHE, 'r') as f:
- return f.read()
-
- # Find the current platform compiler by searching the $PATH
- # which will be in a platformio toolchain bin folder
- path_regex = re.escape(env['PROJECT_PACKAGES_DIR'])
- gcc = "g++"
- if env['PLATFORM'] == 'win32':
- path_separator = ';'
- path_regex += r'.*\\bin'
- gcc += ".exe"
- else:
- path_separator = ':'
- path_regex += r'/.+/bin'
-
- # Search for the compiler
- for pathdir in env['ENV']['PATH'].split(path_separator):
- if not re.search(path_regex, pathdir, re.IGNORECASE):
- continue
- for filepath in os.listdir(pathdir):
- if not filepath.endswith(gcc):
- continue
- # Use entire path to not rely on env PATH
- filepath = os.path.sep.join([pathdir, filepath])
- # Cache the g++ path to no search always
- if not nocache and os.path.exists(ENV_BUILD_PATH):
- blab("Caching g++ for current env")
- with open(GCC_PATH_CACHE, 'w+') as f:
- f.write(filepath)
-
- return filepath
-
- filepath = env.get('CXX')
- blab("Couldn't find a compiler! Fallback to %s" % filepath)
- return filepath
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