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stepper
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🚚 Move speed_lookuptable.h
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2 years ago |
thermistor
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⚡️ Fix noisy ADC - 16x oversampling with 12-bit ADC (#23867)
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2 years ago |
delta.cpp
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✨ Support for up to 9 axes (linear, rotary) (#23112)
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2 years ago |
delta.h
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🐛 Fix init of delta safe height (for G29, G33, etc.) (#23622)
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2 years ago |
endstops.cpp
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✏️Fix Markforged endstops/G38 (#24141)
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2 years ago |
endstops.h
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💥 Num Axes and Multi-Stepper based on Driver Types (#24120)
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2 years ago |
motion.cpp
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💥 Num Axes and Multi-Stepper based on Driver Types (#24120)
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2 years ago |
motion.h
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✨ Support for up to 9 axes (linear, rotary) (#23112)
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2 years ago |
planner.cpp
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🩹 Fix accel dividend
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2 years ago |
planner.h
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🩹 Fix Fan Tail Speed Init (#24076)
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2 years ago |
planner_bezier.cpp
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✨ Support for up to 9 axes (linear, rotary) (#23112)
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2 years ago |
planner_bezier.h
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Replace 'const float &' with 'const_float_t' (#21505)
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3 years ago |
polargraph.cpp
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Polargraph / Makelangelo kinematics (#22790)
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2 years ago |
polargraph.h
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Polargraph / Makelangelo kinematics (#22790)
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2 years ago |
printcounter.cpp
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🩹 Fix PRINTCOUNTER with EXTRUDERS 0 (#24063)
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2 years ago |
printcounter.h
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🩹 Fix PRINTCOUNTER with EXTRUDERS 0 (#24063)
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2 years ago |
probe.cpp
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🎨 Misc. cleanup, string optimization
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2 years ago |
probe.h
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🎨 Misc. cleanup, string optimization
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2 years ago |
scara.cpp
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✨ Support for up to 9 axes (linear, rotary) (#23112)
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2 years ago |
scara.h
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Replace 'const float &' with 'const_float_t' (#21505)
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3 years ago |
servo.cpp
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♻️ Refactor HAL as singleton (#23357)
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2 years ago |
servo.h
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♻️ Refactor HAL as singleton (#23357)
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2 years ago |
settings.cpp
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🧑💻 Misc. LCD cleanup
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2 years ago |
settings.h
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🧑💻 Remove extraneous 'inline' hints
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2 years ago |
stepper.cpp
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🚚 Move speed_lookuptable.h
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2 years ago |
stepper.h
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🚚 Move speed_lookuptable.h
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2 years ago |
temperature.cpp
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✨ SOUND_ON_DEFAULT option (#24102)
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2 years ago |
temperature.h
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🔨 Prevent build attribute define conflicts
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2 years ago |
tool_change.cpp
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🐛 Fix Tool Change priming (#21142)
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2 years ago |
tool_change.h
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🐛 Fix Tool Change priming (#21142)
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2 years ago |