- #include "mesh_bed_leveling.h"
-
- #ifdef MESH_BED_LEVELING
-
- mesh_bed_leveling mbl;
-
- mesh_bed_leveling::mesh_bed_leveling() { reset(); }
-
- void mesh_bed_leveling::reset() {
- active = 0;
- for (int y = 0; y < MESH_NUM_Y_POINTS; y++)
- for (int x = 0; x < MESH_NUM_X_POINTS; x++)
- z_values[y][x] = 0;
- }
-
- #endif // MESH_BED_LEVELING
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