My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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marlinui_HD44780.cpp 49KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #include "../../inc/MarlinConfigPre.h"
  23. #if HAS_MARLINUI_HD44780
  24. /**
  25. * marlinui_HD44780.cpp
  26. *
  27. * LCD display implementations for Hitachi HD44780.
  28. * These are the most common LCD character displays.
  29. */
  30. #include "marlinui_HD44780.h"
  31. #include "../marlinui.h"
  32. #include "../../libs/numtostr.h"
  33. #include "../../sd/cardreader.h"
  34. #include "../../module/temperature.h"
  35. #include "../../module/printcounter.h"
  36. #include "../../module/planner.h"
  37. #include "../../module/motion.h"
  38. #if DISABLED(LCD_PROGRESS_BAR) && BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
  39. #include "../../feature/filwidth.h"
  40. #include "../../gcode/parser.h"
  41. #endif
  42. #if HAS_COOLER || HAS_FLOWMETER
  43. #include "../../feature/cooler.h"
  44. #endif
  45. #if ENABLED(AUTO_BED_LEVELING_UBL)
  46. #include "../../feature/bedlevel/bedlevel.h"
  47. #endif
  48. //
  49. // Create LCD instance and chipset-specific information
  50. //
  51. #if ENABLED(LCD_I2C_TYPE_PCF8575)
  52. LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_I2C_PIN_EN, LCD_I2C_PIN_RW, LCD_I2C_PIN_RS, LCD_I2C_PIN_D4, LCD_I2C_PIN_D5, LCD_I2C_PIN_D6, LCD_I2C_PIN_D7);
  53. #elif EITHER(LCD_I2C_TYPE_MCP23017, LCD_I2C_TYPE_MCP23008)
  54. LCD_CLASS lcd(LCD_I2C_ADDRESS
  55. #ifdef DETECT_DEVICE
  56. , 1
  57. #endif
  58. );
  59. #elif ENABLED(LCD_I2C_TYPE_PCA8574)
  60. LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_WIDTH, LCD_HEIGHT);
  61. #elif ENABLED(SR_LCD_2W_NL)
  62. // 2 wire Non-latching LCD SR from:
  63. // https://bitbucket.org/fmalpartida/new-liquidcrystal/wiki/schematics#!shiftregister-connection
  64. LCD_CLASS lcd(SR_DATA_PIN, SR_CLK_PIN
  65. #if PIN_EXISTS(SR_STROBE)
  66. , SR_STROBE_PIN
  67. #endif
  68. );
  69. #elif ENABLED(SR_LCD_3W_NL)
  70. // NewLiquidCrystal was not working
  71. // https://github.com/mikeshub/SailfishLCD
  72. // uses the code directly from Sailfish
  73. LCD_CLASS lcd(SR_STROBE_PIN, SR_DATA_PIN, SR_CLK_PIN);
  74. #elif ENABLED(LCM1602)
  75. LCD_CLASS lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE);
  76. #elif ENABLED(YHCB2004)
  77. LCD_CLASS lcd(YHCB2004_CLK, 20, 4, YHCB2004_MOSI, YHCB2004_MISO); // CLK, cols, rows, MOSI, MISO
  78. #else
  79. // Standard direct-connected LCD implementations
  80. LCD_CLASS lcd(LCD_PINS_RS, LCD_PINS_ENABLE, LCD_PINS_D4, LCD_PINS_D5, LCD_PINS_D6, LCD_PINS_D7);
  81. #endif
  82. static void createChar_P(const char c, const byte * const ptr) {
  83. byte temp[8];
  84. LOOP_L_N(i, 8)
  85. temp[i] = pgm_read_byte(&ptr[i]);
  86. lcd.createChar(c, temp);
  87. }
  88. #if ENABLED(LCD_PROGRESS_BAR)
  89. #define LCD_STR_PROGRESS "\x03\x04\x05"
  90. #endif
  91. #if ENABLED(LCD_USE_I2C_BUZZER)
  92. void MarlinUI::buzz(const long duration, const uint16_t freq) {
  93. if (!buzzer_enabled) return;
  94. lcd.buzz(duration, freq);
  95. }
  96. #endif
  97. void MarlinUI::set_custom_characters(const HD44780CharSet screen_charset/*=CHARSET_INFO*/) {
  98. #if NONE(LCD_PROGRESS_BAR, SHOW_BOOTSCREEN)
  99. UNUSED(screen_charset);
  100. #endif
  101. // CHARSET_BOOT
  102. #if ENABLED(SHOW_BOOTSCREEN)
  103. const static PROGMEM byte corner[4][8] = { {
  104. B00000,
  105. B00000,
  106. B00000,
  107. B00000,
  108. B00001,
  109. B00010,
  110. B00100,
  111. B00100
  112. }, {
  113. B00000,
  114. B00000,
  115. B00000,
  116. B11100,
  117. B11100,
  118. B01100,
  119. B00100,
  120. B00100
  121. }, {
  122. B00100,
  123. B00010,
  124. B00001,
  125. B00000,
  126. B00000,
  127. B00000,
  128. B00000,
  129. B00000
  130. }, {
  131. B00100,
  132. B01000,
  133. B10000,
  134. B00000,
  135. B00000,
  136. B00000,
  137. B00000,
  138. B00000
  139. } };
  140. #endif // SHOW_BOOTSCREEN
  141. // CHARSET_INFO
  142. const static PROGMEM byte bedTemp[8] = {
  143. B00000,
  144. B11111,
  145. B10101,
  146. B10001,
  147. B10101,
  148. B11111,
  149. B00000,
  150. B00000
  151. };
  152. const static PROGMEM byte degree[8] = {
  153. B01100,
  154. B10010,
  155. B10010,
  156. B01100,
  157. B00000,
  158. B00000,
  159. B00000,
  160. B00000
  161. };
  162. const static PROGMEM byte thermometer[8] = {
  163. B00100,
  164. B01010,
  165. B01010,
  166. B01010,
  167. B01010,
  168. B10001,
  169. B10001,
  170. B01110
  171. };
  172. const static PROGMEM byte uplevel[8] = {
  173. B00100,
  174. B01110,
  175. B11111,
  176. B00100,
  177. B11100,
  178. B00000,
  179. B00000,
  180. B00000
  181. };
  182. const static PROGMEM byte feedrate[8] = {
  183. #if LCD_INFO_SCREEN_STYLE == 1
  184. B00000,
  185. B00100,
  186. B10010,
  187. B01001,
  188. B10010,
  189. B00100,
  190. B00000,
  191. B00000
  192. #else
  193. B11100,
  194. B10000,
  195. B11000,
  196. B10111,
  197. B00101,
  198. B00110,
  199. B00101,
  200. B00000
  201. #endif
  202. };
  203. const static PROGMEM byte clock[8] = {
  204. B00000,
  205. B01110,
  206. B10011,
  207. B10101,
  208. B10001,
  209. B01110,
  210. B00000,
  211. B00000
  212. };
  213. #if ENABLED(LCD_PROGRESS_BAR)
  214. // CHARSET_INFO
  215. const static PROGMEM byte progress[3][8] = { {
  216. B00000,
  217. B10000,
  218. B10000,
  219. B10000,
  220. B10000,
  221. B10000,
  222. B10000,
  223. B00000
  224. }, {
  225. B00000,
  226. B10100,
  227. B10100,
  228. B10100,
  229. B10100,
  230. B10100,
  231. B10100,
  232. B00000
  233. }, {
  234. B00000,
  235. B10101,
  236. B10101,
  237. B10101,
  238. B10101,
  239. B10101,
  240. B10101,
  241. B00000
  242. } };
  243. #endif // LCD_PROGRESS_BAR
  244. #if BOTH(SDSUPPORT, HAS_LCD_MENU)
  245. // CHARSET_MENU
  246. const static PROGMEM byte refresh[8] = {
  247. B00000,
  248. B00110,
  249. B11001,
  250. B11000,
  251. B00011,
  252. B10011,
  253. B01100,
  254. B00000,
  255. };
  256. const static PROGMEM byte folder[8] = {
  257. B00000,
  258. B11100,
  259. B11111,
  260. B10001,
  261. B10001,
  262. B11111,
  263. B00000,
  264. B00000
  265. };
  266. #endif // SDSUPPORT
  267. #if ENABLED(SHOW_BOOTSCREEN)
  268. // Set boot screen corner characters
  269. if (screen_charset == CHARSET_BOOT) {
  270. for (uint8_t i = 4; i--;)
  271. createChar_P(i, corner[i]);
  272. }
  273. else
  274. #endif
  275. { // Info Screen uses 5 special characters
  276. createChar_P(LCD_STR_BEDTEMP[0], bedTemp);
  277. createChar_P(LCD_STR_DEGREE[0], degree);
  278. createChar_P(LCD_STR_THERMOMETER[0], thermometer);
  279. createChar_P(LCD_STR_FEEDRATE[0], feedrate);
  280. createChar_P(LCD_STR_CLOCK[0], clock);
  281. #if ENABLED(LCD_PROGRESS_BAR)
  282. if (screen_charset == CHARSET_INFO) { // 3 Progress bar characters for info screen
  283. for (int16_t i = 3; i--;)
  284. createChar_P(LCD_STR_PROGRESS[i], progress[i]);
  285. }
  286. else
  287. #endif
  288. {
  289. createChar_P(LCD_STR_UPLEVEL[0], uplevel);
  290. #if BOTH(SDSUPPORT, HAS_LCD_MENU)
  291. // SD Card sub-menu special characters
  292. createChar_P(LCD_STR_REFRESH[0], refresh);
  293. createChar_P(LCD_STR_FOLDER[0], folder);
  294. #endif
  295. }
  296. }
  297. }
  298. void MarlinUI::init_lcd() {
  299. #if ENABLED(LCD_I2C_TYPE_PCF8575)
  300. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  301. #ifdef LCD_I2C_PIN_BL
  302. lcd.setBacklightPin(LCD_I2C_PIN_BL, POSITIVE);
  303. lcd.setBacklight(HIGH);
  304. #endif
  305. #elif ENABLED(LCD_I2C_TYPE_MCP23017)
  306. lcd.setMCPType(LTI_TYPE_MCP23017);
  307. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  308. update_indicators();
  309. #elif ENABLED(LCD_I2C_TYPE_MCP23008)
  310. lcd.setMCPType(LTI_TYPE_MCP23008);
  311. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  312. #elif ENABLED(LCD_I2C_TYPE_PCA8574)
  313. lcd.init();
  314. lcd.backlight();
  315. #else
  316. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  317. #endif
  318. set_custom_characters(on_status_screen() ? CHARSET_INFO : CHARSET_MENU);
  319. lcd.clear();
  320. }
  321. bool MarlinUI::detected() {
  322. return (true
  323. #if EITHER(LCD_I2C_TYPE_MCP23017, LCD_I2C_TYPE_MCP23008) && defined(DETECT_DEVICE)
  324. && lcd.LcdDetected() == 1
  325. #endif
  326. );
  327. }
  328. #if HAS_SLOW_BUTTONS
  329. uint8_t MarlinUI::read_slow_buttons() {
  330. #if ENABLED(LCD_I2C_TYPE_MCP23017)
  331. // Reading these buttons is too slow for interrupt context
  332. // so they are read during LCD update in the main loop.
  333. uint8_t slow_bits = lcd.readButtons()
  334. #if !BUTTON_EXISTS(ENC)
  335. << B_I2C_BTN_OFFSET
  336. #endif
  337. ;
  338. #if ENABLED(LCD_I2C_VIKI)
  339. if ((slow_bits & (B_MI | B_RI)) && PENDING(millis(), next_button_update_ms)) // LCD clicked
  340. slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
  341. #endif
  342. return slow_bits;
  343. #endif // LCD_I2C_TYPE_MCP23017
  344. }
  345. #endif
  346. void MarlinUI::clear_lcd() { lcd.clear(); }
  347. #if ENABLED(SHOW_BOOTSCREEN)
  348. void lcd_erase_line(const lcd_uint_t line) {
  349. lcd_moveto(0, line);
  350. for (uint8_t i = LCD_WIDTH + 1; --i;)
  351. lcd_put_wchar(' ');
  352. }
  353. // Scroll the PSTR 'text' in a 'len' wide field for 'time' milliseconds at position col,line
  354. void lcd_scroll(const lcd_uint_t col, const lcd_uint_t line, PGM_P const text, const uint8_t len, const int16_t time) {
  355. uint8_t slen = utf8_strlen_P(text);
  356. if (slen < len) {
  357. lcd_put_u8str_max_P(col, line, text, len);
  358. for (; slen < len; ++slen) lcd_put_wchar(' ');
  359. safe_delay(time);
  360. }
  361. else {
  362. PGM_P p = text;
  363. int dly = time / _MAX(slen, 1);
  364. LOOP_LE_N(i, slen) {
  365. // Print the text at the correct place
  366. lcd_put_u8str_max_P(col, line, p, len);
  367. // Fill with spaces
  368. for (uint8_t ix = slen - i; ix < len; ++ix) lcd_put_wchar(' ');
  369. // Delay
  370. safe_delay(dly);
  371. // Advance to the next UTF8 valid position
  372. p++;
  373. while (!START_OF_UTF8_CHAR(pgm_read_byte(p))) p++;
  374. }
  375. }
  376. }
  377. static void logo_lines(PGM_P const extra) {
  378. int16_t indent = (LCD_WIDTH - 8 - utf8_strlen_P(extra)) / 2;
  379. lcd_put_wchar(indent, 0, '\x00'); lcd_put_u8str_P(PSTR( "------" )); lcd_put_wchar('\x01');
  380. lcd_put_u8str_P(indent, 1, PSTR("|Marlin|")); lcd_put_u8str_P(extra);
  381. lcd_put_wchar(indent, 2, '\x02'); lcd_put_u8str_P(PSTR( "------" )); lcd_put_wchar('\x03');
  382. }
  383. void MarlinUI::show_bootscreen() {
  384. set_custom_characters(CHARSET_BOOT);
  385. lcd.clear();
  386. #define LCD_EXTRA_SPACE (LCD_WIDTH-8)
  387. #define CENTER_OR_SCROLL(STRING,DELAY) \
  388. lcd_erase_line(3); \
  389. if (utf8_strlen(STRING) <= LCD_WIDTH) { \
  390. lcd_put_u8str_P((LCD_WIDTH - utf8_strlen_P(PSTR(STRING))) / 2, 3, PSTR(STRING)); \
  391. safe_delay(DELAY); \
  392. } \
  393. else { \
  394. lcd_scroll(0, 3, PSTR(STRING), LCD_WIDTH, DELAY); \
  395. }
  396. //
  397. // Show the Marlin logo with splash line 1
  398. //
  399. if (LCD_EXTRA_SPACE >= utf8_strlen(SHORT_BUILD_VERSION) + 1) {
  400. //
  401. // Show the Marlin logo, splash line1, and splash line 2
  402. //
  403. logo_lines(PSTR(" " SHORT_BUILD_VERSION));
  404. CENTER_OR_SCROLL(MARLIN_WEBSITE_URL, 2000);
  405. }
  406. else {
  407. //
  408. // Show the Marlin logo and short build version
  409. // After a delay show the website URL
  410. //
  411. logo_lines(NUL_STR);
  412. CENTER_OR_SCROLL(SHORT_BUILD_VERSION, 1500);
  413. CENTER_OR_SCROLL(MARLIN_WEBSITE_URL, 1500);
  414. #ifdef STRING_SPLASH_LINE3
  415. CENTER_OR_SCROLL(STRING_SPLASH_LINE3, 1500);
  416. #endif
  417. }
  418. lcd.clear();
  419. safe_delay(100);
  420. set_custom_characters(CHARSET_INFO);
  421. lcd.clear();
  422. }
  423. #endif // SHOW_BOOTSCREEN
  424. void MarlinUI::draw_kill_screen() {
  425. lcd_put_u8str(0, 0, status_message);
  426. lcd_uint_t y = 2;
  427. #if LCD_HEIGHT >= 4
  428. lcd_put_u8str_P(0, y++, GET_TEXT(MSG_HALTED));
  429. #endif
  430. lcd_put_u8str_P(0, y, GET_TEXT(MSG_PLEASE_RESET));
  431. }
  432. //
  433. // Before homing, blink '123' <-> '???'.
  434. // Homed but unknown... '123' <-> ' '.
  435. // Homed and known, display constantly.
  436. //
  437. FORCE_INLINE void _draw_axis_value(const AxisEnum axis, const char *value, const bool blink) {
  438. lcd_put_wchar('X' + uint8_t(axis));
  439. if (blink)
  440. lcd_put_u8str(value);
  441. else if (axis_should_home(axis))
  442. while (const char c = *value++) lcd_put_wchar(c <= '.' ? c : '?');
  443. else if (NONE(HOME_AFTER_DEACTIVATE, DISABLE_REDUCED_ACCURACY_WARNING) && !axis_is_trusted(axis))
  444. lcd_put_u8str_P(axis == Z_AXIS ? PSTR(" ") : PSTR(" "));
  445. else
  446. lcd_put_u8str(value);
  447. }
  448. FORCE_INLINE void _draw_heater_status(const heater_id_t heater_id, const char prefix, const bool blink) {
  449. #if HAS_HEATED_BED
  450. const bool isBed = TERN(HAS_HEATED_CHAMBER, heater_id == H_BED, heater_id < 0);
  451. const celsius_t t1 = (isBed ? thermalManager.degBed() : thermalManager.degHotend(heater_id)),
  452. t2 = (isBed ? thermalManager.degTargetBed() : thermalManager.degTargetHotend(heater_id));
  453. #else
  454. const celsius_t t1 = thermalManager.degHotend(heater_id), t2 = thermalManager.degTargetHotend(heater_id);
  455. #endif
  456. if (prefix >= 0) lcd_put_wchar(prefix);
  457. lcd_put_u8str(i16tostr3rj(t1));
  458. lcd_put_wchar('/');
  459. #if !HEATER_IDLE_HANDLER
  460. UNUSED(blink);
  461. #else
  462. if (!blink && thermalManager.heater_idle[thermalManager.idle_index_for_id(heater_id)].timed_out) {
  463. lcd_put_wchar(' ');
  464. if (t2 >= 10) lcd_put_wchar(' ');
  465. if (t2 >= 100) lcd_put_wchar(' ');
  466. }
  467. else
  468. #endif
  469. lcd_put_u8str(i16tostr3left(t2));
  470. if (prefix >= 0) {
  471. lcd_put_wchar(LCD_STR_DEGREE[0]);
  472. lcd_put_wchar(' ');
  473. if (t2 < 10) lcd_put_wchar(' ');
  474. }
  475. }
  476. #if HAS_COOLER
  477. FORCE_INLINE void _draw_cooler_status(const char prefix, const bool blink) {
  478. const float t1 = thermalManager.degCooler(), t2 = thermalManager.degTargetCooler();
  479. if (prefix >= 0) lcd_put_wchar(prefix);
  480. lcd_put_u8str(i16tostr3rj(t1 + 0.5));
  481. lcd_put_wchar('/');
  482. #if !HEATER_IDLE_HANDLER
  483. UNUSED(blink);
  484. #else
  485. if (!blink && thermalManager.heater_idle[thermalManager.idle_index_for_id(heater_id)].timed_out) {
  486. lcd_put_wchar(' ');
  487. if (t2 >= 10) lcd_put_wchar(' ');
  488. if (t2 >= 100) lcd_put_wchar(' ');
  489. }
  490. else
  491. #endif
  492. lcd_put_u8str(i16tostr3left(t2 + 0.5));
  493. if (prefix >= 0) {
  494. lcd_put_wchar(LCD_STR_DEGREE[0]);
  495. lcd_put_wchar(' ');
  496. if (t2 < 10) lcd_put_wchar(' ');
  497. }
  498. }
  499. #endif
  500. #if HAS_FLOWMETER
  501. FORCE_INLINE void _draw_flowmeter_status() {
  502. lcd_put_u8str("~ ");
  503. lcd_put_u8str(ftostr11ns(cooler.flowrate));
  504. lcd_put_wchar('L');
  505. }
  506. #endif
  507. FORCE_INLINE void _draw_bed_status(const bool blink) {
  508. _draw_heater_status(H_BED, TERN0(HAS_LEVELING, blink && planner.leveling_active) ? '_' : LCD_STR_BEDTEMP[0], blink);
  509. }
  510. #if HAS_PRINT_PROGRESS
  511. FORCE_INLINE void _draw_print_progress() {
  512. const uint8_t progress = ui.get_progress_percent();
  513. lcd_put_u8str_P(PSTR(TERN(SDSUPPORT, "SD", "P:")));
  514. if (progress)
  515. lcd_put_u8str(ui8tostr3rj(progress));
  516. else
  517. lcd_put_u8str_P(PSTR("---"));
  518. lcd_put_wchar('%');
  519. }
  520. #endif
  521. #if ENABLED(LCD_PROGRESS_BAR)
  522. void MarlinUI::draw_progress_bar(const uint8_t percent) {
  523. const int16_t tix = int16_t(percent * (LCD_WIDTH) * 3) / 100,
  524. cel = tix / 3,
  525. rem = tix % 3;
  526. uint8_t i = LCD_WIDTH;
  527. char msg[LCD_WIDTH + 1], b = ' ';
  528. msg[LCD_WIDTH] = '\0';
  529. while (i--) {
  530. if (i == cel - 1)
  531. b = LCD_STR_PROGRESS[2];
  532. else if (i == cel && rem != 0)
  533. b = LCD_STR_PROGRESS[rem - 1];
  534. msg[i] = b;
  535. }
  536. lcd_put_u8str(msg);
  537. }
  538. #endif // LCD_PROGRESS_BAR
  539. void MarlinUI::draw_status_message(const bool blink) {
  540. lcd_moveto(0, LCD_HEIGHT - 1);
  541. #if ENABLED(LCD_PROGRESS_BAR)
  542. // Draw the progress bar if the message has shown long enough
  543. // or if there is no message set.
  544. if (ELAPSED(millis(), progress_bar_ms + PROGRESS_BAR_MSG_TIME) || !has_status()) {
  545. const uint8_t progress = get_progress_percent();
  546. if (progress > 2) return draw_progress_bar(progress);
  547. }
  548. #elif BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
  549. // Alternate Status message and Filament display
  550. if (ELAPSED(millis(), next_filament_display)) {
  551. lcd_put_u8str_P(PSTR("Dia "));
  552. lcd_put_u8str(ftostr12ns(filwidth.measured_mm));
  553. lcd_put_u8str_P(PSTR(" V"));
  554. lcd_put_u8str(i16tostr3rj(planner.volumetric_percent(parser.volumetric_enabled)));
  555. lcd_put_wchar('%');
  556. return;
  557. }
  558. #endif // FILAMENT_LCD_DISPLAY && SDSUPPORT
  559. #if ENABLED(STATUS_MESSAGE_SCROLLING)
  560. static bool last_blink = false;
  561. // Get the UTF8 character count of the string
  562. uint8_t slen = utf8_strlen(status_message);
  563. // If the string fits into the LCD, just print it and do not scroll it
  564. if (slen <= LCD_WIDTH) {
  565. // The string isn't scrolling and may not fill the screen
  566. lcd_put_u8str(status_message);
  567. // Fill the rest with spaces
  568. while (slen < LCD_WIDTH) { lcd_put_wchar(' '); ++slen; }
  569. }
  570. else {
  571. // String is larger than the available space in screen.
  572. // Get a pointer to the next valid UTF8 character
  573. // and the string remaining length
  574. uint8_t rlen;
  575. const char *stat = status_and_len(rlen);
  576. lcd_put_u8str_max(stat, LCD_WIDTH); // The string leaves space
  577. // If the remaining string doesn't completely fill the screen
  578. if (rlen < LCD_WIDTH) {
  579. lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
  580. uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
  581. if (--chars) { // Draw a second dot if there's space
  582. lcd_put_wchar('.');
  583. if (--chars)
  584. lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
  585. }
  586. }
  587. if (last_blink != blink) {
  588. last_blink = blink;
  589. advance_status_scroll();
  590. }
  591. }
  592. #else
  593. UNUSED(blink);
  594. // Get the UTF8 character count of the string
  595. uint8_t slen = utf8_strlen(status_message);
  596. // Just print the string to the LCD
  597. lcd_put_u8str_max(status_message, LCD_WIDTH);
  598. // Fill the rest with spaces if there are missing spaces
  599. while (slen < LCD_WIDTH) {
  600. lcd_put_wchar(' ');
  601. ++slen;
  602. }
  603. #endif
  604. }
  605. /**
  606. * LCD_INFO_SCREEN_STYLE 0 : Classic Status Screen
  607. *
  608. * 16x2 |000/000 B000/000|
  609. * |0123456789012345|
  610. *
  611. * 16x4 |000/000 B000/000|
  612. * |SD---% Z 000.00|
  613. * |F---% T--:--|
  614. * |0123456789012345|
  615. *
  616. * 20x2 |T000/000° B000/000° |
  617. * |01234567890123456789|
  618. *
  619. * 20x4 |T000/000° B000/000° |
  620. * |X 000 Y 000 Z000.000|
  621. * |F---% SD---% T--:--|
  622. * |01234567890123456789|
  623. *
  624. * LCD_INFO_SCREEN_STYLE 1 : Průša-style Status Screen
  625. *
  626. * |T000/000° Z 000.00 |
  627. * |B000/000° F---% |
  628. * |SD---% T--:-- |
  629. * |01234567890123456789|
  630. *
  631. * |T000/000° Z 000.00 |
  632. * |T000/000° F---% |
  633. * |B000/000° SD---% |
  634. * |01234567890123456789|
  635. */
  636. inline uint8_t draw_elapsed_or_remaining_time(uint8_t timepos, const bool blink) {
  637. char buffer[14];
  638. #if ENABLED(SHOW_REMAINING_TIME)
  639. const bool show_remain = TERN1(ROTATE_PROGRESS_DISPLAY, blink) && (printingIsActive() || marlin_state == MF_SD_COMPLETE);
  640. if (show_remain) {
  641. #if ENABLED(USE_M73_REMAINING_TIME)
  642. duration_t remaining = ui.get_remaining_time();
  643. #else
  644. uint8_t progress = ui.get_progress_percent();
  645. uint32_t elapsed = print_job_timer.duration();
  646. duration_t remaining = (progress > 0) ? ((elapsed * 25600 / progress) >> 8) - elapsed : 0;
  647. #endif
  648. timepos -= remaining.toDigital(buffer);
  649. lcd_put_wchar(timepos, 2, 'R');
  650. }
  651. #else
  652. constexpr bool show_remain = false;
  653. #endif
  654. if (!show_remain) {
  655. duration_t elapsed = print_job_timer.duration();
  656. timepos -= elapsed.toDigital(buffer);
  657. lcd_put_wchar(timepos, 2, LCD_STR_CLOCK[0]);
  658. }
  659. lcd_put_u8str(buffer);
  660. return timepos;
  661. }
  662. void MarlinUI::draw_status_screen() {
  663. const bool blink = get_blink();
  664. lcd_moveto(0, 0);
  665. #if LCD_INFO_SCREEN_STYLE == 0
  666. // ========== Line 1 ==========
  667. #if LCD_WIDTH < 20
  668. //
  669. // Hotend 0 Temperature
  670. //
  671. #if HAS_HOTEND
  672. _draw_heater_status(H_E0, -1, blink);
  673. //
  674. // Hotend 1 or Bed Temperature
  675. //
  676. #if HAS_MULTI_HOTEND
  677. lcd_moveto(8, 0);
  678. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  679. #elif HAS_HEATED_BED
  680. lcd_moveto(8, 0);
  681. _draw_bed_status(blink);
  682. #endif
  683. #endif
  684. #else // LCD_WIDTH >= 20
  685. //
  686. // Hotend 0 Temperature
  687. //
  688. #if HAS_HOTEND
  689. _draw_heater_status(H_E0, LCD_STR_THERMOMETER[0], blink);
  690. //
  691. // Hotend 1 or Bed Temperature
  692. //
  693. #if HAS_MULTI_HOTEND
  694. lcd_moveto(10, 0);
  695. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  696. #elif HAS_HEATED_BED
  697. lcd_moveto(10, 0);
  698. _draw_bed_status(blink);
  699. #endif
  700. #endif
  701. #if HAS_COOLER
  702. _draw_cooler_status('*', blink);
  703. #endif
  704. #if HAS_FLOWMETER
  705. _draw_flowmeter_status();
  706. #endif
  707. #endif // LCD_WIDTH >= 20
  708. // ========== Line 2 ==========
  709. #if LCD_HEIGHT > 2
  710. #if LCD_WIDTH < 20
  711. #if HAS_PRINT_PROGRESS
  712. lcd_moveto(0, 2);
  713. _draw_print_progress();
  714. #endif
  715. #else // LCD_WIDTH >= 20
  716. lcd_moveto(0, 1);
  717. // If the first line has two extruder temps,
  718. // show more temperatures on the next line
  719. #if HOTENDS > 2 || (HAS_MULTI_HOTEND && HAS_HEATED_BED)
  720. #if HOTENDS > 2
  721. _draw_heater_status(H_E2, LCD_STR_THERMOMETER[0], blink);
  722. lcd_moveto(10, 1);
  723. #endif
  724. _draw_bed_status(blink);
  725. #else // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
  726. #if HAS_DUAL_MIXING
  727. // Two-component mix / gradient instead of XY
  728. char mixer_messages[12];
  729. const char *mix_label;
  730. #if ENABLED(GRADIENT_MIX)
  731. if (mixer.gradient.enabled) {
  732. mixer.update_mix_from_gradient();
  733. mix_label = "Gr";
  734. }
  735. else
  736. #endif
  737. {
  738. mixer.update_mix_from_vtool();
  739. mix_label = "Mx";
  740. }
  741. sprintf_P(mixer_messages, PSTR("%s %d;%d%% "), mix_label, int(mixer.mix[0]), int(mixer.mix[1]));
  742. lcd_put_u8str(mixer_messages);
  743. #else // !HAS_DUAL_MIXING
  744. const bool show_e_total = TERN0(LCD_SHOW_E_TOTAL, printingIsActive() || marlin_state == MF_SD_COMPLETE);
  745. if (show_e_total) {
  746. #if ENABLED(LCD_SHOW_E_TOTAL)
  747. char tmp[20];
  748. const uint8_t escale = e_move_accumulator >= 100000.0f ? 10 : 1; // After 100m switch to cm
  749. sprintf_P(tmp, PSTR("E %ld%cm "), uint32_t(_MAX(e_move_accumulator, 0.0f)) / escale, escale == 10 ? 'c' : 'm'); // 1234567mm
  750. lcd_put_u8str(tmp);
  751. #endif
  752. }
  753. else {
  754. const xy_pos_t lpos = current_position.asLogical();
  755. _draw_axis_value(X_AXIS, ftostr4sign(lpos.x), blink);
  756. lcd_put_wchar(' ');
  757. _draw_axis_value(Y_AXIS, ftostr4sign(lpos.y), blink);
  758. }
  759. #endif // !HAS_DUAL_MIXING
  760. #endif // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
  761. #endif // LCD_WIDTH >= 20
  762. lcd_moveto(LCD_WIDTH - 8, 1);
  763. _draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position.z)), blink);
  764. #if HAS_LEVELING && !HAS_HEATED_BED
  765. lcd_put_wchar(planner.leveling_active || blink ? '_' : ' ');
  766. #endif
  767. #endif // LCD_HEIGHT > 2
  768. // ========== Line 3 ==========
  769. #if LCD_HEIGHT > 3
  770. lcd_put_wchar(0, 2, LCD_STR_FEEDRATE[0]);
  771. lcd_put_u8str(i16tostr3rj(feedrate_percentage));
  772. lcd_put_wchar('%');
  773. const uint8_t timepos = draw_elapsed_or_remaining_time(LCD_WIDTH - 1, blink);
  774. #if LCD_WIDTH >= 20
  775. lcd_moveto(timepos - 7, 2);
  776. #if HAS_PRINT_PROGRESS
  777. _draw_print_progress();
  778. #else
  779. char c;
  780. uint16_t per;
  781. #if HAS_FAN0
  782. if (true
  783. #if EXTRUDERS && ENABLED(ADAPTIVE_FAN_SLOWING)
  784. && (blink || thermalManager.fan_speed_scaler[0] < 128)
  785. #endif
  786. ) {
  787. uint16_t spd = thermalManager.fan_speed[0];
  788. if (blink) c = 'F';
  789. #if ENABLED(ADAPTIVE_FAN_SLOWING)
  790. else { c = '*'; spd = thermalManager.scaledFanSpeed(0, spd); }
  791. #endif
  792. per = thermalManager.fanPercent(spd);
  793. }
  794. else
  795. #endif
  796. {
  797. #if EXTRUDERS
  798. c = 'E';
  799. per = planner.flow_percentage[0];
  800. #endif
  801. }
  802. lcd_put_wchar(c);
  803. lcd_put_u8str(i16tostr3rj(per));
  804. lcd_put_wchar('%');
  805. #endif
  806. #endif
  807. #endif // LCD_HEIGHT > 3
  808. #elif LCD_INFO_SCREEN_STYLE == 1
  809. // ========== Line 1 ==========
  810. //
  811. // Hotend 0 Temperature
  812. //
  813. _draw_heater_status(H_E0, LCD_STR_THERMOMETER[0], blink);
  814. //
  815. // Z Coordinate
  816. //
  817. lcd_moveto(LCD_WIDTH - 9, 0);
  818. _draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position.z)), blink);
  819. #if HAS_LEVELING && (HAS_MULTI_HOTEND || !HAS_HEATED_BED)
  820. lcd_put_wchar(LCD_WIDTH - 1, 0, planner.leveling_active || blink ? '_' : ' ');
  821. #endif
  822. // ========== Line 2 ==========
  823. //
  824. // Hotend 1 or Bed Temperature
  825. //
  826. lcd_moveto(0, 1);
  827. #if HAS_MULTI_HOTEND
  828. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  829. #elif HAS_HEATED_BED
  830. _draw_bed_status(blink);
  831. #endif
  832. lcd_put_wchar(LCD_WIDTH - 9, 1, LCD_STR_FEEDRATE[0]);
  833. lcd_put_u8str(i16tostr3rj(feedrate_percentage));
  834. lcd_put_wchar('%');
  835. // ========== Line 3 ==========
  836. //
  837. // SD Percent, Hotend 2, or Bed
  838. //
  839. lcd_moveto(0, 2);
  840. #if HOTENDS > 2
  841. _draw_heater_status(H_E2, LCD_STR_THERMOMETER[0], blink);
  842. #elif HAS_MULTI_HOTEND && HAS_HEATED_BED
  843. _draw_bed_status(blink);
  844. #elif HAS_PRINT_PROGRESS
  845. #define DREW_PRINT_PROGRESS 1
  846. _draw_print_progress();
  847. #endif
  848. //
  849. // Elapsed Time or SD Percent
  850. //
  851. lcd_moveto(LCD_WIDTH - 9, 2);
  852. #if HAS_PRINT_PROGRESS && !DREW_PRINT_PROGRESS
  853. _draw_print_progress();
  854. #else
  855. (void)draw_elapsed_or_remaining_time(LCD_WIDTH - 4, blink);
  856. #endif
  857. #endif // LCD_INFO_SCREEN_STYLE 1
  858. // ========= Last Line ========
  859. //
  860. // Status Message (which may be a Progress Bar or Filament display)
  861. //
  862. draw_status_message(blink);
  863. }
  864. #if HAS_LCD_MENU
  865. #include "../menu/menu.h"
  866. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  867. void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
  868. if (row < LCD_HEIGHT) {
  869. lcd_moveto(LCD_WIDTH - 9, row);
  870. _draw_heater_status((heater_id_t)extruder, LCD_STR_THERMOMETER[0], get_blink());
  871. }
  872. }
  873. #endif // ADVANCED_PAUSE_FEATURE
  874. // Draw a static item with no left-right margin required. Centered by default.
  875. void MenuItem_static::draw(const uint8_t row, PGM_P const pstr, const uint8_t style/*=SS_DEFAULT*/, const char * const vstr/*=nullptr*/) {
  876. int8_t n = LCD_WIDTH;
  877. lcd_moveto(0, row);
  878. const int8_t plen = pstr ? utf8_strlen_P(pstr) : 0,
  879. vlen = vstr ? utf8_strlen(vstr) : 0;
  880. if (style & SS_CENTER) {
  881. int8_t pad = (LCD_WIDTH - plen - vlen) / 2;
  882. while (--pad >= 0) { lcd_put_wchar(' '); n--; }
  883. }
  884. if (plen) n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, n);
  885. if (vlen) n -= lcd_put_u8str_max(vstr, n);
  886. for (; n > 0; --n) lcd_put_wchar(' ');
  887. }
  888. // Draw a generic menu item with pre_char (if selected) and post_char
  889. void MenuItemBase::_draw(const bool sel, const uint8_t row, PGM_P const pstr, const char pre_char, const char post_char) {
  890. lcd_put_wchar(0, row, sel ? pre_char : ' ');
  891. uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2);
  892. for (; n; --n) lcd_put_wchar(' ');
  893. lcd_put_wchar(post_char);
  894. }
  895. // Draw a menu item with a (potentially) editable value
  896. void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const inStr, const bool pgm) {
  897. const uint8_t vlen = inStr ? (pgm ? utf8_strlen_P(inStr) : utf8_strlen(inStr)) : 0;
  898. lcd_put_wchar(0, row, sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
  899. uint8_t n = lcd_put_u8str_ind_P(pstr, itemIndex, itemString, LCD_WIDTH - 2 - vlen);
  900. if (vlen) {
  901. lcd_put_wchar(':');
  902. for (; n; --n) lcd_put_wchar(' ');
  903. if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str(inStr);
  904. }
  905. }
  906. // Low-level draw_edit_screen can be used to draw an edit screen from anyplace
  907. void MenuEditItemBase::draw_edit_screen(PGM_P const pstr, const char* const value/*=nullptr*/) {
  908. ui.encoder_direction_normal();
  909. uint8_t n = lcd_put_u8str_ind_P(0, 1, pstr, itemIndex, itemString, LCD_WIDTH - 1);
  910. if (value) {
  911. lcd_put_wchar(':'); n--;
  912. const uint8_t len = utf8_strlen(value) + 1; // Plus one for a leading space
  913. const lcd_uint_t valrow = n < len ? 2 : 1; // Value on the next row if it won't fit
  914. lcd_put_wchar(LCD_WIDTH - len, valrow, ' '); // Right-justified, padded, leading space
  915. lcd_put_u8str(value);
  916. }
  917. }
  918. // The Select Screen presents a prompt and two "buttons"
  919. void MenuItem_confirm::draw_select_screen(PGM_P const yes, PGM_P const no, const bool yesno, PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/) {
  920. ui.draw_select_screen_prompt(pref, string, suff);
  921. SETCURSOR(0, LCD_HEIGHT - 1);
  922. lcd_put_wchar(yesno ? ' ' : '['); lcd_put_u8str_P(no); lcd_put_wchar(yesno ? ' ' : ']');
  923. SETCURSOR_RJ(utf8_strlen_P(yes) + 2, LCD_HEIGHT - 1);
  924. lcd_put_wchar(yesno ? '[' : ' '); lcd_put_u8str_P(yes); lcd_put_wchar(yesno ? ']' : ' ');
  925. }
  926. #if ENABLED(SDSUPPORT)
  927. void MenuItem_sdbase::draw(const bool sel, const uint8_t row, PGM_P const, CardReader &theCard, const bool isDir) {
  928. lcd_put_wchar(0, row, sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
  929. constexpr uint8_t maxlen = LCD_WIDTH - 2;
  930. uint8_t n = maxlen - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), maxlen);
  931. for (; n; --n) lcd_put_wchar(' ');
  932. lcd_put_wchar(isDir ? LCD_STR_FOLDER[0] : ' ');
  933. }
  934. #endif
  935. #if ENABLED(LCD_HAS_STATUS_INDICATORS)
  936. void MarlinUI::update_indicators() {
  937. // Set the LEDS - referred to as backlights by the LiquidTWI2 library
  938. static uint8_t ledsprev = 0;
  939. uint8_t leds = 0;
  940. if (TERN0(HAS_HEATED_BED, thermalManager.degTargetBed() > 0)) leds |= LED_A;
  941. if (TERN0(HAS_HOTEND, thermalManager.degTargetHotend(0) > 0)) leds |= LED_B;
  942. #if HAS_FAN
  943. if ( TERN0(HAS_FAN0, thermalManager.fan_speed[0])
  944. || TERN0(HAS_FAN1, thermalManager.fan_speed[1])
  945. || TERN0(HAS_FAN2, thermalManager.fan_speed[2])
  946. || TERN0(HAS_FAN3, thermalManager.fan_speed[3])
  947. || TERN0(HAS_FAN4, thermalManager.fan_speed[4])
  948. || TERN0(HAS_FAN5, thermalManager.fan_speed[5])
  949. || TERN0(HAS_FAN6, thermalManager.fan_speed[6])
  950. || TERN0(HAS_FAN7, thermalManager.fan_speed[7])
  951. ) leds |= LED_C;
  952. #endif // HAS_FAN
  953. if (TERN0(HAS_MULTI_HOTEND, thermalManager.degTargetHotend(1) > 0)) leds |= LED_C;
  954. if (leds != ledsprev) {
  955. lcd.setBacklight(leds);
  956. ledsprev = leds;
  957. }
  958. }
  959. #endif // LCD_HAS_STATUS_INDICATORS
  960. #if ENABLED(AUTO_BED_LEVELING_UBL)
  961. #define HD44780_CHAR_WIDTH 5
  962. #define HD44780_CHAR_HEIGHT 8
  963. #define MESH_MAP_COLS 7
  964. #define MESH_MAP_ROWS 4
  965. #define CHAR_LINE_TOP 0
  966. #define CHAR_LINE_BOT 1
  967. #define CHAR_EDGE_L 2
  968. #define CHAR_EDGE_R 3
  969. #define CHAR_UL_UL 4
  970. #define CHAR_LR_UL 5
  971. #define CHAR_UL_LR 6
  972. #define CHAR_LR_LR 7
  973. #define TOP_LEFT _BV(0)
  974. #define TOP_RIGHT _BV(1)
  975. #define LOWER_LEFT _BV(2)
  976. #define LOWER_RIGHT _BV(3)
  977. /**
  978. * Possible map screens:
  979. *
  980. * 16x2 |X000.00 Y000.00|
  981. * |(00,00) Z00.000|
  982. *
  983. * 20x2 | X:000.00 Y:000.00 |
  984. * | (00,00) Z:00.000 |
  985. *
  986. * 16x4 |+-------+(00,00)|
  987. * || |X000.00|
  988. * || |Y000.00|
  989. * |+-------+Z00.000|
  990. *
  991. * 20x4 | +-------+ (00,00) |
  992. * | | | X:000.00|
  993. * | | | Y:000.00|
  994. * | +-------+ Z:00.000|
  995. */
  996. typedef struct {
  997. uint8_t custom_char_bits[HD44780_CHAR_HEIGHT];
  998. } custom_char;
  999. typedef struct {
  1000. lcd_uint_t column, row,
  1001. x_pixel_offset, y_pixel_offset;
  1002. uint8_t x_pixel_mask;
  1003. } coordinate;
  1004. void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location);
  1005. FORCE_INLINE static void clear_custom_char(custom_char * const cc) { ZERO(cc->custom_char_bits); }
  1006. coordinate pixel_location(int16_t x, int16_t y) {
  1007. coordinate ret_val;
  1008. int16_t xp, yp, r, c;
  1009. x++; y++; // +1 because lines on the left and top
  1010. c = x / (HD44780_CHAR_WIDTH);
  1011. r = y / (HD44780_CHAR_HEIGHT);
  1012. ret_val.column = c;
  1013. ret_val.row = r;
  1014. xp = x - c * (HD44780_CHAR_WIDTH); // Get the pixel offsets into the character cell
  1015. xp = HD44780_CHAR_WIDTH - 1 - xp; // Column within relevant character cell (0 on the right)
  1016. yp = y - r * (HD44780_CHAR_HEIGHT);
  1017. ret_val.x_pixel_mask = _BV(xp);
  1018. ret_val.x_pixel_offset = xp;
  1019. ret_val.y_pixel_offset = yp;
  1020. return ret_val;
  1021. }
  1022. inline coordinate pixel_location(const lcd_uint_t x, const lcd_uint_t y) { return pixel_location((int16_t)x, (int16_t)y); }
  1023. void prep_and_put_map_char(custom_char &chrdata, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cl, const char c, const lcd_uint_t x, const lcd_uint_t y) {
  1024. add_edges_to_custom_char(chrdata, ul, lr, brc, cl);
  1025. lcd.createChar(c, (uint8_t*)&chrdata);
  1026. lcd_put_wchar(x, y, c);
  1027. }
  1028. void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
  1029. #if LCD_WIDTH >= 20
  1030. #define _LCD_W_POS 12
  1031. #define _PLOT_X 1
  1032. #define _MAP_X 3
  1033. #define _LABEL(C,X,Y) lcd_put_u8str_P(X, Y, C)
  1034. #define _XLABEL(X,Y) _LABEL(X_LBL,X,Y)
  1035. #define _YLABEL(X,Y) _LABEL(Y_LBL,X,Y)
  1036. #define _ZLABEL(X,Y) _LABEL(Z_LBL,X,Y)
  1037. #else
  1038. #define _LCD_W_POS 8
  1039. #define _PLOT_X 0
  1040. #define _MAP_X 1
  1041. #define _LABEL(X,Y,C) lcd_put_wchar(X, Y, C)
  1042. #define _XLABEL(X,Y) _LABEL('X',X,Y)
  1043. #define _YLABEL(X,Y) _LABEL('Y',X,Y)
  1044. #define _ZLABEL(X,Y) _LABEL('Z',X,Y)
  1045. #endif
  1046. #if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
  1047. /**
  1048. * Show X and Y positions
  1049. */
  1050. _XLABEL(_PLOT_X, 0);
  1051. lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(ubl.mesh_index_to_xpos(x_plot))));
  1052. _YLABEL(_LCD_W_POS, 0);
  1053. lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(ubl.mesh_index_to_ypos(y_plot))));
  1054. lcd_moveto(_PLOT_X, 0);
  1055. #else // 16x4 or 20x4 display
  1056. coordinate upper_left, lower_right, bottom_right_corner;
  1057. custom_char new_char;
  1058. uint8_t i, n, n_rows, n_cols;
  1059. lcd_uint_t j, k, l, m, bottom_line, right_edge,
  1060. x_map_pixels, y_map_pixels,
  1061. pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt,
  1062. suppress_x_offset = 0, suppress_y_offset = 0;
  1063. const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y - 1) - y_plot;
  1064. upper_left.column = 0;
  1065. upper_left.row = 0;
  1066. lower_right.column = 0;
  1067. lower_right.row = 0;
  1068. clear_lcd();
  1069. x_map_pixels = (HD44780_CHAR_WIDTH) * (MESH_MAP_COLS) - 2; // Minus 2 because we are drawing a box around the map
  1070. y_map_pixels = (HD44780_CHAR_HEIGHT) * (MESH_MAP_ROWS) - 2;
  1071. pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X);
  1072. pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y);
  1073. if (pixels_per_x_mesh_pnt >= HD44780_CHAR_WIDTH) { // There are only 2 custom characters available, so the X
  1074. pixels_per_x_mesh_pnt = HD44780_CHAR_WIDTH; // Size of the mesh point needs to fit within them independent
  1075. suppress_x_offset = 1; // Of where the starting pixel is located.
  1076. }
  1077. if (pixels_per_y_mesh_pnt >= HD44780_CHAR_HEIGHT) { // There are only 2 custom characters available, so the Y
  1078. pixels_per_y_mesh_pnt = HD44780_CHAR_HEIGHT; // Size of the mesh point needs to fit within them independent
  1079. suppress_y_offset = 1; // Of where the starting pixel is located.
  1080. }
  1081. x_map_pixels = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X); // Now we have the right number of pixels to make both
  1082. y_map_pixels = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y); // Directions fit nicely
  1083. right_edge = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X) + 1; // Find location of right edge within the character cell
  1084. bottom_line = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 1; // Find location of bottome line within the character cell
  1085. n_rows = bottom_line / (HD44780_CHAR_HEIGHT) + 1;
  1086. n_cols = right_edge / (HD44780_CHAR_WIDTH) + 1;
  1087. for (i = 0; i < n_cols; i++) {
  1088. lcd_put_wchar(i, 0, CHAR_LINE_TOP); // Box Top line
  1089. lcd_put_wchar(i, n_rows - 1, CHAR_LINE_BOT); // Box Bottom line
  1090. }
  1091. for (j = 0; j < n_rows; j++) {
  1092. lcd_put_wchar(0, j, CHAR_EDGE_L); // Box Left edge
  1093. lcd_put_wchar(n_cols - 1, j, CHAR_EDGE_R); // Box Right edge
  1094. }
  1095. /**
  1096. * If the entire 4th row is not in use, do not put vertical bars all the way down to the bottom of the display
  1097. */
  1098. k = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 2;
  1099. l = (HD44780_CHAR_HEIGHT) * n_rows;
  1100. if (l > k && l - k >= (HD44780_CHAR_HEIGHT) / 2) {
  1101. lcd_put_wchar(0, n_rows - 1, ' '); // Box Left edge
  1102. lcd_put_wchar(n_cols - 1, n_rows - 1, ' '); // Box Right edge
  1103. }
  1104. clear_custom_char(&new_char);
  1105. new_char.custom_char_bits[0] = 0b11111U; // Char #0 is used for the box top line
  1106. lcd.createChar(CHAR_LINE_TOP, (uint8_t*)&new_char);
  1107. clear_custom_char(&new_char);
  1108. k = (GRID_MAX_POINTS_Y) * pixels_per_y_mesh_pnt + 1; // Row of pixels for the bottom box line
  1109. l = k % (HD44780_CHAR_HEIGHT); // Row within relevant character cell
  1110. new_char.custom_char_bits[l] = 0b11111U; // Char #1 is used for the box bottom line
  1111. lcd.createChar(CHAR_LINE_BOT, (uint8_t*)&new_char);
  1112. clear_custom_char(&new_char);
  1113. for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
  1114. new_char.custom_char_bits[j] = 0b10000U; // Char #2 is used for the box left edge
  1115. lcd.createChar(CHAR_EDGE_L, (uint8_t*)&new_char);
  1116. clear_custom_char(&new_char);
  1117. m = (GRID_MAX_POINTS_X) * pixels_per_x_mesh_pnt + 1; // Column of pixels for the right box line
  1118. n = m % (HD44780_CHAR_WIDTH); // Column within relevant character cell
  1119. i = HD44780_CHAR_WIDTH - 1 - n; // Column within relevant character cell (0 on the right)
  1120. for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
  1121. new_char.custom_char_bits[j] = (uint8_t)_BV(i); // Char #3 is used for the box right edge
  1122. lcd.createChar(CHAR_EDGE_R, (uint8_t*)&new_char);
  1123. i = x_plot * pixels_per_x_mesh_pnt - suppress_x_offset;
  1124. j = y_plot_inv * pixels_per_y_mesh_pnt - suppress_y_offset;
  1125. upper_left = pixel_location(i, j);
  1126. k = (x_plot + 1) * pixels_per_x_mesh_pnt - 1 - suppress_x_offset;
  1127. l = (y_plot_inv + 1) * pixels_per_y_mesh_pnt - 1 - suppress_y_offset;
  1128. lower_right = pixel_location(k, l);
  1129. bottom_right_corner = pixel_location(x_map_pixels, y_map_pixels);
  1130. /**
  1131. * First, handle the simple case where everything is within a single character cell.
  1132. * If part of the Mesh Plot is outside of this character cell, we will follow up
  1133. * and deal with that next.
  1134. */
  1135. clear_custom_char(&new_char);
  1136. const lcd_uint_t ypix = _MIN(upper_left.y_pixel_offset + pixels_per_y_mesh_pnt, HD44780_CHAR_HEIGHT);
  1137. for (j = upper_left.y_pixel_offset; j < ypix; j++) {
  1138. i = upper_left.x_pixel_mask;
  1139. for (k = 0; k < pixels_per_x_mesh_pnt; k++) {
  1140. new_char.custom_char_bits[j] |= i;
  1141. i >>= 1;
  1142. }
  1143. }
  1144. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_LEFT, CHAR_UL_UL, upper_left.column, upper_left.row);
  1145. /**
  1146. * Next, check for two side by side character cells being used to display the Mesh Point
  1147. * If found... do the right hand character cell next.
  1148. */
  1149. if (upper_left.column == lower_right.column - 1) {
  1150. l = upper_left.x_pixel_offset;
  1151. clear_custom_char(&new_char);
  1152. for (j = upper_left.y_pixel_offset; j < ypix; j++) {
  1153. i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
  1154. for (k = 0; k < pixels_per_x_mesh_pnt - 1 - l; k++) {
  1155. new_char.custom_char_bits[j] |= i;
  1156. i >>= 1;
  1157. }
  1158. }
  1159. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_RIGHT, CHAR_LR_UL, lower_right.column, upper_left.row);
  1160. }
  1161. /**
  1162. * Next, check for two character cells stacked on top of each other being used to display the Mesh Point
  1163. */
  1164. if (upper_left.row == lower_right.row - 1) {
  1165. l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
  1166. k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
  1167. clear_custom_char(&new_char);
  1168. for (j = 0; j < k; j++) {
  1169. i = upper_left.x_pixel_mask;
  1170. for (m = 0; m < pixels_per_x_mesh_pnt; m++) { // Fill in the top side of the bottom character cell
  1171. new_char.custom_char_bits[j] |= i;
  1172. if (!(i >>= 1)) break;
  1173. }
  1174. }
  1175. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_LEFT, CHAR_UL_LR, upper_left.column, lower_right.row);
  1176. }
  1177. /**
  1178. * Next, check for four character cells being used to display the Mesh Point. If that is
  1179. * what is here, we work to fill in the character cell that is down one and to the right one
  1180. * from the upper_left character cell.
  1181. */
  1182. if (upper_left.column == lower_right.column - 1 && upper_left.row == lower_right.row - 1) {
  1183. l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
  1184. k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
  1185. clear_custom_char(&new_char);
  1186. for (j = 0; j < k; j++) {
  1187. l = upper_left.x_pixel_offset;
  1188. i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
  1189. for (m = 0; m < pixels_per_x_mesh_pnt - 1 - l; m++) { // Fill in the top side of the bottom character cell
  1190. new_char.custom_char_bits[j] |= i;
  1191. i >>= 1;
  1192. }
  1193. }
  1194. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_RIGHT, CHAR_LR_LR, lower_right.column, lower_right.row);
  1195. }
  1196. #endif
  1197. /**
  1198. * Print plot position
  1199. */
  1200. lcd_put_wchar(_LCD_W_POS, 0, '(');
  1201. lcd_put_u8str(ui8tostr3rj(x_plot));
  1202. lcd_put_wchar(',');
  1203. lcd_put_u8str(ui8tostr3rj(y_plot));
  1204. lcd_put_wchar(')');
  1205. #if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
  1206. /**
  1207. * Print Z values
  1208. */
  1209. _ZLABEL(_LCD_W_POS, 1);
  1210. if (!isnan(ubl.z_values[x_plot][y_plot]))
  1211. lcd_put_u8str(ftostr43sign(ubl.z_values[x_plot][y_plot]));
  1212. else
  1213. lcd_put_u8str_P(PSTR(" -----"));
  1214. #else // 16x4 or 20x4 display
  1215. /**
  1216. * Show all values at right of screen
  1217. */
  1218. _XLABEL(_LCD_W_POS, 1);
  1219. lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(ubl.mesh_index_to_xpos(x_plot))));
  1220. _YLABEL(_LCD_W_POS, 2);
  1221. lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(ubl.mesh_index_to_ypos(y_plot))));
  1222. /**
  1223. * Show the location value
  1224. */
  1225. _ZLABEL(_LCD_W_POS, 3);
  1226. if (!isnan(ubl.z_values[x_plot][y_plot]))
  1227. lcd_put_u8str(ftostr43sign(ubl.z_values[x_plot][y_plot]));
  1228. else
  1229. lcd_put_u8str_P(PSTR(" -----"));
  1230. #endif // LCD_HEIGHT > 3
  1231. }
  1232. void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location) {
  1233. uint8_t i, k;
  1234. int16_t n_rows = lr.row - ul.row + 1,
  1235. n_cols = lr.column - ul.column + 1;
  1236. /**
  1237. * Check if Top line of box needs to be filled in
  1238. */
  1239. if (ul.row == 0 && (cell_location & (TOP_LEFT|TOP_RIGHT))) { // Only fill in the top line for the top character cells
  1240. if (n_cols == 1) {
  1241. if (ul.column != brc.column)
  1242. custom.custom_char_bits[0] = 0xFF; // Single column in middle
  1243. else
  1244. for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++) // Single column on right side
  1245. SBI(custom.custom_char_bits[0], i);
  1246. }
  1247. else if ((cell_location & TOP_LEFT) || lr.column != brc.column) // Multiple column in the middle or with right cell in middle
  1248. custom.custom_char_bits[0] = 0xFF;
  1249. else
  1250. for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++)
  1251. SBI(custom.custom_char_bits[0], i);
  1252. }
  1253. /**
  1254. * Check if left line of box needs to be filled in
  1255. */
  1256. if (cell_location & (TOP_LEFT|LOWER_LEFT)) {
  1257. if (ul.column == 0) { // Left column of characters on LCD Display
  1258. k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT; // If it isn't the last row... do the full character cell
  1259. for (i = 0; i < k; i++)
  1260. SBI(custom.custom_char_bits[i], HD44780_CHAR_WIDTH - 1);
  1261. }
  1262. }
  1263. /**
  1264. * Check if bottom line of box needs to be filled in
  1265. */
  1266. // Single row of mesh plot cells
  1267. if (n_rows == 1 /* && (cell_location & (TOP_LEFT|TOP_RIGHT)) */ && ul.row == brc.row) {
  1268. if (n_cols == 1) // Single row, single column case
  1269. k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
  1270. else if (cell_location & TOP_RIGHT) // Single row, multiple column case
  1271. k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
  1272. else // Single row, left of multiple columns
  1273. k = 0x01;
  1274. while (k < _BV(HD44780_CHAR_WIDTH)) {
  1275. custom.custom_char_bits[brc.y_pixel_offset] |= k;
  1276. k <<= 1;
  1277. }
  1278. }
  1279. // Double row of characters on LCD Display
  1280. // And this is a bottom custom character
  1281. if (n_rows == 2 && (cell_location & (LOWER_LEFT|LOWER_RIGHT)) && lr.row == brc.row) {
  1282. if (n_cols == 1) // Double row, single column case
  1283. k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
  1284. else if (cell_location & LOWER_RIGHT) // Double row, multiple column case
  1285. k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
  1286. else // Double row, left of multiple columns
  1287. k = 0x01;
  1288. while (k < _BV(HD44780_CHAR_WIDTH)) {
  1289. custom.custom_char_bits[brc.y_pixel_offset] |= k;
  1290. k <<= 1;
  1291. }
  1292. }
  1293. /**
  1294. * Check if right line of box needs to be filled in
  1295. */
  1296. // Nothing to do if the lower right part of the mesh pnt isn't in the same column as the box line
  1297. if (lr.column == brc.column) {
  1298. // This mesh point is in the same character cell as the right box line
  1299. if (ul.column == brc.column || (cell_location & (TOP_RIGHT|LOWER_RIGHT))) {
  1300. // If not the last row... do the full character cell
  1301. k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT;
  1302. for (i = 0; i < k; i++) custom.custom_char_bits[i] |= brc.x_pixel_mask;
  1303. }
  1304. }
  1305. }
  1306. #endif // AUTO_BED_LEVELING_UBL
  1307. #endif // HAS_LCD_MENU
  1308. #endif // HAS_MARLINUI_HD44780