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- /**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- *
- */
- #include "../../../../inc/MarlinConfigPre.h"
-
- #if HAS_TFT_LVGL_UI
-
- #include "lv_conf.h"
- #include "draw_ui.h"
- //#include "../lvgl/src/lv_objx/lv_imgbtn.h"
- //#include "../lvgl/src/lv_objx/lv_img.h"
- //#include "../lvgl/src/lv_core/lv_disp.h"
- //#include "../lvgl/src/lv_core/lv_refr.h"
-
- #include "../../../../MarlinCore.h"
- #include "../../../../gcode/queue.h"
-
- // static lv_obj_t *buttonMoveZ,*buttonTest,*buttonZ0,*buttonStop,*buttonReturn;
- static lv_obj_t * scr;
-
- #define ID_T_PRE_HEAT 1
- #define ID_T_EXTRUCT 2
- #define ID_T_MOV 3
- #define ID_T_HOME 4
- #define ID_T_LEVELING 5
- #define ID_T_FILAMENT 6
- #define ID_T_MORE 7
- #define ID_T_RETURN 8
-
- static void event_handler(lv_obj_t * obj, lv_event_t event) {
- switch (obj->mks_obj_id) {
- case ID_T_PRE_HEAT:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_tool();
- lv_draw_preHeat();
- }
- break;
- case ID_T_EXTRUCT:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_tool();
- lv_draw_extrusion();
- }
- break;
- case ID_T_MOV:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_tool();
- lv_draw_move_motor();
- }
- break;
- case ID_T_HOME:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- lv_clear_tool();
- lv_draw_home();
- }
- break;
- case ID_T_LEVELING:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- #if ENABLED(AUTO_BED_LEVELING_BILINEAR)
- queue.enqueue_one_P(PSTR("G28"));
- queue.enqueue_one_P(PSTR("G29"));
- #else
- uiCfg.leveling_first_time = 1;
- lv_clear_tool();
- lv_draw_manualLevel();
- #endif
- }
- break;
- case ID_T_FILAMENT: break;
- case ID_T_MORE: break;
- case ID_T_RETURN:
- if (event == LV_EVENT_CLICKED) {
- // nothing to do
- }
- else if (event == LV_EVENT_RELEASED) {
- TERN_(MKS_TEST, curent_disp_ui = 1);
- lv_obj_del(scr);
- lv_draw_ready_print();
- }
- break;
- }
- }
-
- void lv_draw_tool(void) {
- lv_obj_t *buttonPreHeat, *buttonExtrusion, *buttonMove, *buttonHome, *buttonLevel;
- lv_obj_t *buttonBack;
-
- if (disp_state_stack._disp_state[disp_state_stack._disp_index] != TOOL_UI) {
- disp_state_stack._disp_index++;
- disp_state_stack._disp_state[disp_state_stack._disp_index] = TOOL_UI;
- }
- disp_state = TOOL_UI;
-
- scr = lv_obj_create(NULL, NULL);
-
- // static lv_style_t tool_style;
-
- lv_obj_set_style(scr, &tft_style_scr);
- lv_scr_load(scr);
- lv_obj_clean(scr);
-
- lv_obj_t * title = lv_label_create(scr, NULL);
- lv_obj_set_style(title, &tft_style_label_rel);
- lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
- lv_label_set_text(title, creat_title_text());
-
- lv_refr_now(lv_refr_get_disp_refreshing());
-
- LV_IMG_DECLARE(bmp_pic);
-
- /*Create an Image button*/
- buttonPreHeat = lv_imgbtn_create(scr, NULL);
- buttonExtrusion = lv_imgbtn_create(scr, NULL);
- buttonMove = lv_imgbtn_create(scr, NULL);
- buttonHome = lv_imgbtn_create(scr, NULL);
- buttonLevel = lv_imgbtn_create(scr, NULL);
- // buttonFilament = lv_imgbtn_create(scr, NULL);
- // buttonMore = lv_imgbtn_create(scr, NULL);
- buttonBack = lv_imgbtn_create(scr, NULL);
-
- lv_obj_set_event_cb_mks(buttonPreHeat, event_handler, ID_T_PRE_HEAT, "bmp_preHeat.bin", 0);
- lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_REL, &tft_style_label_rel);
- lv_obj_clear_protect(buttonPreHeat, LV_PROTECT_FOLLOW);
-
- #if 1
- lv_obj_set_event_cb_mks(buttonExtrusion, event_handler, ID_T_EXTRUCT, "bmp_extruct.bin", 0);
- lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- lv_obj_set_event_cb_mks(buttonMove, event_handler, ID_T_MOV, "bmp_mov.bin", 0);
- lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- lv_obj_set_event_cb_mks(buttonHome, event_handler, ID_T_HOME, "bmp_zero.bin", 0);
- lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_T_LEVELING, "bmp_leveling.bin", 0);
- lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- // lv_obj_set_event_cb_mks(buttonFilament, event_handler,ID_T_FILAMENT,"bmp_Filamentchange.bin",0);
- // lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_REL, &bmp_pic);
- // lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_PR, &bmp_pic);
- // lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_PR, &tft_style_label_pre);
- // lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- // lv_obj_set_event_cb_mks(buttonMore, event_handler,ID_T_MORE,"bmp_More.bin",0);
- // lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_REL, &bmp_pic);
- // lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_PR, &bmp_pic);
- // lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_PR, &tft_style_label_pre);
- // lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_REL, &tft_style_label_rel);
-
- lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_T_RETURN, "bmp_return.bin", 0);
- lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, &bmp_pic);
- lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, &bmp_pic);
- lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
- lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
- #endif // if 1
-
- lv_obj_set_pos(buttonPreHeat, INTERVAL_V, titleHeight);
- lv_obj_set_pos(buttonExtrusion, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight);
- lv_obj_set_pos(buttonMove, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight);
- lv_obj_set_pos(buttonHome, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight);
- lv_obj_set_pos(buttonLevel, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
- // lv_obj_set_pos(buttonFilament,BTN_X_PIXEL+INTERVAL_V*2,BTN_Y_PIXEL+INTERVAL_H+titleHeight);
- // lv_obj_set_pos(buttonMore,BTN_X_PIXEL*2+INTERVAL_V*3, BTN_Y_PIXEL+INTERVAL_H+titleHeight);
- lv_obj_set_pos(buttonBack, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
-
- /*Create a label on the Image button*/
- lv_btn_set_layout(buttonPreHeat, LV_LAYOUT_OFF);
- lv_btn_set_layout(buttonExtrusion, LV_LAYOUT_OFF);
- lv_btn_set_layout(buttonMove, LV_LAYOUT_OFF);
- lv_btn_set_layout(buttonHome, LV_LAYOUT_OFF);
- lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF);
- // lv_btn_set_layout(buttonFilament, LV_LAYOUT_OFF);
- // lv_btn_set_layout(buttonMore, LV_LAYOUT_OFF);
- lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
-
- lv_obj_t * labelPreHeat = lv_label_create(buttonPreHeat, NULL);
- lv_obj_t * labelExtrusion = lv_label_create(buttonExtrusion, NULL);
- lv_obj_t * label_Move = lv_label_create(buttonMove, NULL);
- lv_obj_t * label_Home = lv_label_create(buttonHome, NULL);
- lv_obj_t * label_Level = lv_label_create(buttonLevel, NULL);
- //lv_obj_t * label_Filament = lv_label_create(buttonFilament, NULL);
- //lv_obj_t * label_More = lv_label_create(buttonMore, NULL);
- lv_obj_t * label_Back = lv_label_create(buttonBack, NULL);
-
- if (gCfgItems.multiple_language != 0) {
- lv_label_set_text(labelPreHeat, tool_menu.preheat);
- lv_obj_align(labelPreHeat, buttonPreHeat, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- lv_label_set_text(labelExtrusion, tool_menu.extrude);
- lv_obj_align(labelExtrusion, buttonExtrusion, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- lv_label_set_text(label_Move, tool_menu.move);
- lv_obj_align(label_Move, buttonMove, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- lv_label_set_text(label_Home, tool_menu.home);
- lv_obj_align(label_Home, buttonHome, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- /*
- if (gCfgItems.leveling_mode != 2) {
- lv_label_set_text(label_Level, gCfgItems.leveling_mode == 1 ? tool_menu.autoleveling : tool_menu.leveling);
- lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
- }
- */
- lv_label_set_text(label_Level, tool_menu.TERN(AUTO_BED_LEVELING_BILINEAR, autoleveling, leveling));
- lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- // lv_label_set_text(label_Filament, tool_menu.filament);
- // lv_obj_align(label_Filament, buttonFilament, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- // lv_label_set_text(label_More, tool_menu.more);
- // lv_obj_align(label_More, buttonMore, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
-
- lv_label_set_text(label_Back, common_menu.text_back);
- lv_obj_align(label_Back, buttonBack, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
- }
- }
-
- void lv_clear_tool() { lv_obj_del(scr); }
-
- #endif // HAS_TFT_LVGL_UI
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