My Marlin configs for Fabrikator Mini and CTC i3 Pro B
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.

DOGMbitmaps.h 6.0KB

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  1. #define START_BMPWIDTH 60 //Width in pixels
  2. #define START_BMPHEIGHT 64 //Height in pixels
  3. #define START_BMPBYTEWIDTH 8 //Width in bytes
  4. const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
  5. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  6. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  7. 0xFF,0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xF0,
  8. 0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xF0,
  9. 0xFF,0xFF,0xFF,0xE0,0x7F,0xFF,0xFF,0xF0,
  10. 0xFF,0xFF,0xFF,0xC0,0x3F,0xFF,0xFF,0xF0,
  11. 0xFF,0xFF,0xFF,0x80,0x1F,0xFF,0xFF,0xF0,
  12. 0xFF,0xFF,0xFF,0x00,0x0F,0xFF,0xFF,0xF0,
  13. 0xFF,0xFF,0xFE,0x00,0x07,0xFF,0xFF,0xF0,
  14. 0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
  15. 0xFF,0xFF,0xF8,0x00,0x01,0xFF,0xFF,0xF0,
  16. 0xFF,0xFF,0xF0,0x00,0x00,0xFF,0xFF,0xF0,
  17. 0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
  18. 0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
  19. 0xFF,0xFF,0x80,0x00,0x00,0x3F,0xFF,0xF0,
  20. 0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
  21. 0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
  22. 0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
  23. 0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
  24. 0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
  25. 0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
  26. 0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
  27. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  28. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  29. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  30. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  31. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  32. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  33. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  34. 0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
  35. 0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
  36. 0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
  37. 0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
  38. 0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
  39. 0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
  40. 0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
  41. 0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
  42. 0xFF,0xFF,0x80,0x00,0x00,0x1F,0xFF,0xF0,
  43. 0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
  44. 0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
  45. 0xFF,0xFF,0xF0,0x00,0x01,0xFF,0xFF,0xF0,
  46. 0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
  47. 0xFF,0xFF,0xFF,0x00,0x1F,0xFF,0xFF,0xF0,
  48. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  49. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  50. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  51. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  52. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  53. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  54. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
  55. 0x83,0xFF,0xFF,0xFE,0x0F,0xFF,0xFF,0xF0,
  56. 0x80,0xFF,0xFF,0xFE,0x03,0xFF,0xFF,0xF0,
  57. 0x88,0x7F,0xFF,0xFE,0x23,0xFF,0xFF,0xF0,
  58. 0x8C,0x70,0x38,0x0E,0x71,0x81,0xC0,0x70,
  59. 0x8C,0x60,0x38,0x0E,0x63,0x80,0xC0,0x30,
  60. 0x80,0xE3,0x19,0xC6,0x07,0xF8,0xC7,0x30,
  61. 0x80,0xE0,0x19,0xC6,0x03,0x80,0xC7,0x10,
  62. 0x8C,0x62,0x79,0xC6,0x63,0x9C,0xC7,0x30,
  63. 0x8C,0x63,0xF8,0xC6,0x71,0x18,0xC6,0x30,
  64. 0x8E,0x30,0x18,0x0E,0x71,0x80,0xC0,0x30,
  65. 0x9E,0x38,0x39,0x1E,0x79,0xC4,0xC4,0xF0,
  66. 0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
  67. 0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
  68. 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0
  69. };
  70. #define STATUS_SCREENWIDTH 115 //Width in pixels
  71. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  72. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  73. const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  74. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  75. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  76. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
  77. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
  78. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
  79. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
  80. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
  81. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  82. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  83. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
  84. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
  85. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
  86. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
  87. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
  88. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
  89. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
  90. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  91. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  92. 0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  93. };
  94. #define STATUS_SCREENWIDTH 115 //Width in pixels
  95. #define STATUS_SCREENHEIGHT 19 //Height in pixels
  96. #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
  97. const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
  98. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
  99. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  100. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
  101. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
  102. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
  103. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
  104. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
  105. 0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  106. 0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  107. 0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
  108. 0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
  109. 0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
  110. 0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
  111. 0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
  112. 0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
  113. 0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
  114. 0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
  115. 0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
  116. 0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
  117. };