My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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game.h 1.7KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #pragma once
  23. #include "../../../inc/MarlinConfigPre.h"
  24. #include "../../dogm/marlinui_DOGM.h"
  25. #include "../../lcdprint.h"
  26. #include "../../marlinui.h"
  27. //#define MUTE_GAMES
  28. #if ENABLED(MUTE_GAMES) || !HAS_BUZZER
  29. #define _BUZZ(D,F) NOOP
  30. #else
  31. #define _BUZZ(D,F) BUZZ(D,F)
  32. #endif
  33. #if HAS_GAME_MENU
  34. void menu_game();
  35. #endif
  36. #if ENABLED(MARLIN_BRICKOUT)
  37. #include "brickout.h"
  38. #endif
  39. #if ENABLED(MARLIN_INVADERS)
  40. #include "invaders.h"
  41. #endif
  42. #if ENABLED(MARLIN_MAZE)
  43. #include "maze.h"
  44. #endif
  45. #if ENABLED(MARLIN_SNAKE)
  46. #include "snake.h"
  47. #endif
  48. // Pool game data to save SRAM
  49. union MarlinGameData {
  50. TERN_(MARLIN_BRICKOUT, brickout_data_t brickout);
  51. TERN_(MARLIN_INVADERS, invaders_data_t invaders);
  52. TERN_(MARLIN_SNAKE, snake_data_t snake);
  53. TERN_(MARLIN_MAZE, maze_data_t maze);
  54. };
  55. extern MarlinGameData marlin_game_data;