My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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marlinui_HD44780.cpp 50KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #include "../../inc/MarlinConfigPre.h"
  23. #if HAS_MARLINUI_HD44780
  24. /**
  25. * marlinui_HD44780.cpp
  26. *
  27. * LCD display implementations for Hitachi HD44780.
  28. * These are the most common LCD character displays.
  29. */
  30. #include "marlinui_HD44780.h"
  31. #include "../marlinui.h"
  32. #include "../../libs/numtostr.h"
  33. #include "../../sd/cardreader.h"
  34. #include "../../module/temperature.h"
  35. #include "../../module/printcounter.h"
  36. #include "../../module/planner.h"
  37. #include "../../module/motion.h"
  38. #if DISABLED(LCD_PROGRESS_BAR) && BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
  39. #include "../../feature/filwidth.h"
  40. #include "../../gcode/parser.h"
  41. #endif
  42. #if EITHER(HAS_COOLER, LASER_COOLANT_FLOW_METER)
  43. #include "../../feature/cooler.h"
  44. #endif
  45. #if ENABLED(I2C_AMMETER)
  46. #include "../../feature/ammeter.h"
  47. #endif
  48. #if ENABLED(AUTO_BED_LEVELING_UBL)
  49. #include "../../feature/bedlevel/bedlevel.h"
  50. #endif
  51. //
  52. // Create LCD instance and chipset-specific information
  53. //
  54. #if ENABLED(LCD_I2C_TYPE_PCF8575)
  55. LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_I2C_PIN_EN, LCD_I2C_PIN_RW, LCD_I2C_PIN_RS, LCD_I2C_PIN_D4, LCD_I2C_PIN_D5, LCD_I2C_PIN_D6, LCD_I2C_PIN_D7);
  56. #elif EITHER(LCD_I2C_TYPE_MCP23017, LCD_I2C_TYPE_MCP23008)
  57. LCD_CLASS lcd(LCD_I2C_ADDRESS OPTARG(DETECT_I2C_LCD_DEVICE, 1));
  58. #elif ENABLED(LCD_I2C_TYPE_PCA8574)
  59. LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_WIDTH, LCD_HEIGHT);
  60. #elif ENABLED(SR_LCD_2W_NL)
  61. // 2 wire Non-latching LCD SR from:
  62. // https://bitbucket.org/fmalpartida/new-liquidcrystal/wiki/schematics#!shiftregister-connection
  63. LCD_CLASS lcd(SR_DATA_PIN, SR_CLK_PIN
  64. #if PIN_EXISTS(SR_STROBE)
  65. , SR_STROBE_PIN
  66. #endif
  67. );
  68. #elif ENABLED(SR_LCD_3W_NL)
  69. // NewLiquidCrystal was not working
  70. // https://github.com/mikeshub/SailfishLCD
  71. // uses the code directly from Sailfish
  72. LCD_CLASS lcd(SR_STROBE_PIN, SR_DATA_PIN, SR_CLK_PIN);
  73. #elif ENABLED(LCM1602)
  74. LCD_CLASS lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE);
  75. #elif ENABLED(YHCB2004)
  76. LCD_CLASS lcd(YHCB2004_CLK, 20, 4, YHCB2004_MOSI, YHCB2004_MISO); // CLK, cols, rows, MOSI, MISO
  77. #else
  78. // Standard direct-connected LCD implementations
  79. LCD_CLASS lcd(LCD_PINS_RS, LCD_PINS_ENABLE, LCD_PINS_D4, LCD_PINS_D5, LCD_PINS_D6, LCD_PINS_D7);
  80. #endif
  81. static void createChar_P(const char c, const byte * const ptr) {
  82. byte temp[8];
  83. LOOP_L_N(i, 8)
  84. temp[i] = pgm_read_byte(&ptr[i]);
  85. lcd.createChar(c, temp);
  86. }
  87. #if ENABLED(LCD_PROGRESS_BAR)
  88. #define LCD_STR_PROGRESS "\x03\x04\x05"
  89. #endif
  90. #if ENABLED(LCD_USE_I2C_BUZZER)
  91. void MarlinUI::buzz(const long duration, const uint16_t freq) {
  92. if (sound_on) lcd.buzz(duration, freq);
  93. }
  94. #endif
  95. void MarlinUI::set_custom_characters(const HD44780CharSet screen_charset/*=CHARSET_INFO*/) {
  96. #if NONE(LCD_PROGRESS_BAR, SHOW_BOOTSCREEN)
  97. UNUSED(screen_charset);
  98. #endif
  99. // CHARSET_BOOT
  100. #if ENABLED(SHOW_BOOTSCREEN)
  101. const static PROGMEM byte corner[4][8] = { {
  102. B00000,
  103. B00000,
  104. B00000,
  105. B00000,
  106. B00001,
  107. B00010,
  108. B00100,
  109. B00100
  110. }, {
  111. B00000,
  112. B00000,
  113. B00000,
  114. B11100,
  115. B11100,
  116. B01100,
  117. B00100,
  118. B00100
  119. }, {
  120. B00100,
  121. B00010,
  122. B00001,
  123. B00000,
  124. B00000,
  125. B00000,
  126. B00000,
  127. B00000
  128. }, {
  129. B00100,
  130. B01000,
  131. B10000,
  132. B00000,
  133. B00000,
  134. B00000,
  135. B00000,
  136. B00000
  137. } };
  138. #endif // SHOW_BOOTSCREEN
  139. // CHARSET_INFO
  140. const static PROGMEM byte bedTemp[8] = {
  141. B00000,
  142. B11111,
  143. B10101,
  144. B10001,
  145. B10101,
  146. B11111,
  147. B00000,
  148. B00000
  149. };
  150. const static PROGMEM byte degree[8] = {
  151. B01100,
  152. B10010,
  153. B10010,
  154. B01100,
  155. B00000,
  156. B00000,
  157. B00000,
  158. B00000
  159. };
  160. const static PROGMEM byte thermometer[8] = {
  161. B00100,
  162. B01010,
  163. B01010,
  164. B01010,
  165. B01010,
  166. B10001,
  167. B10001,
  168. B01110
  169. };
  170. const static PROGMEM byte uplevel[8] = {
  171. B00100,
  172. B01110,
  173. B11111,
  174. B00100,
  175. B11100,
  176. B00000,
  177. B00000,
  178. B00000
  179. };
  180. const static PROGMEM byte feedrate[8] = {
  181. #if LCD_INFO_SCREEN_STYLE == 1
  182. B00000,
  183. B00100,
  184. B10010,
  185. B01001,
  186. B10010,
  187. B00100,
  188. B00000,
  189. B00000
  190. #else
  191. B11100,
  192. B10000,
  193. B11000,
  194. B10111,
  195. B00101,
  196. B00110,
  197. B00101,
  198. B00000
  199. #endif
  200. };
  201. const static PROGMEM byte clock[8] = {
  202. B00000,
  203. B01110,
  204. B10011,
  205. B10101,
  206. B10001,
  207. B01110,
  208. B00000,
  209. B00000
  210. };
  211. #if ENABLED(LCD_PROGRESS_BAR)
  212. // CHARSET_INFO
  213. const static PROGMEM byte progress[3][8] = { {
  214. B00000,
  215. B10000,
  216. B10000,
  217. B10000,
  218. B10000,
  219. B10000,
  220. B10000,
  221. B00000
  222. }, {
  223. B00000,
  224. B10100,
  225. B10100,
  226. B10100,
  227. B10100,
  228. B10100,
  229. B10100,
  230. B00000
  231. }, {
  232. B00000,
  233. B10101,
  234. B10101,
  235. B10101,
  236. B10101,
  237. B10101,
  238. B10101,
  239. B00000
  240. } };
  241. #endif // LCD_PROGRESS_BAR
  242. #if BOTH(SDSUPPORT, HAS_MARLINUI_MENU)
  243. // CHARSET_MENU
  244. const static PROGMEM byte refresh[8] = {
  245. B00000,
  246. B00110,
  247. B11001,
  248. B11000,
  249. B00011,
  250. B10011,
  251. B01100,
  252. B00000,
  253. };
  254. const static PROGMEM byte folder[8] = {
  255. B00000,
  256. B11100,
  257. B11111,
  258. B10001,
  259. B10001,
  260. B11111,
  261. B00000,
  262. B00000
  263. };
  264. #endif // SDSUPPORT
  265. #if ENABLED(SHOW_BOOTSCREEN)
  266. // Set boot screen corner characters
  267. if (screen_charset == CHARSET_BOOT) {
  268. for (uint8_t i = 4; i--;)
  269. createChar_P(i, corner[i]);
  270. }
  271. else
  272. #endif
  273. { // Info Screen uses 5 special characters
  274. createChar_P(LCD_STR_BEDTEMP[0], bedTemp);
  275. createChar_P(LCD_STR_DEGREE[0], degree);
  276. createChar_P(LCD_STR_THERMOMETER[0], thermometer);
  277. createChar_P(LCD_STR_FEEDRATE[0], feedrate);
  278. createChar_P(LCD_STR_CLOCK[0], clock);
  279. #if ENABLED(LCD_PROGRESS_BAR)
  280. if (screen_charset == CHARSET_INFO) { // 3 Progress bar characters for info screen
  281. for (int16_t i = 3; i--;)
  282. createChar_P(LCD_STR_PROGRESS[i], progress[i]);
  283. }
  284. else
  285. #endif
  286. {
  287. createChar_P(LCD_STR_UPLEVEL[0], uplevel);
  288. #if BOTH(SDSUPPORT, HAS_MARLINUI_MENU)
  289. // SD Card sub-menu special characters
  290. createChar_P(LCD_STR_REFRESH[0], refresh);
  291. createChar_P(LCD_STR_FOLDER[0], folder);
  292. #endif
  293. }
  294. }
  295. }
  296. void MarlinUI::init_lcd() {
  297. #if ENABLED(LCD_I2C_TYPE_PCF8575)
  298. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  299. #ifdef LCD_I2C_PIN_BL
  300. lcd.setBacklightPin(LCD_I2C_PIN_BL, POSITIVE);
  301. lcd.setBacklight(HIGH);
  302. #endif
  303. #elif ENABLED(LCD_I2C_TYPE_MCP23017)
  304. lcd.setMCPType(LTI_TYPE_MCP23017);
  305. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  306. update_indicators();
  307. #elif ENABLED(LCD_I2C_TYPE_MCP23008)
  308. lcd.setMCPType(LTI_TYPE_MCP23008);
  309. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  310. #elif ENABLED(LCD_I2C_TYPE_PCA8574)
  311. lcd.init();
  312. lcd.backlight();
  313. #else
  314. lcd.begin(LCD_WIDTH, LCD_HEIGHT);
  315. #endif
  316. set_custom_characters(on_status_screen() ? CHARSET_INFO : CHARSET_MENU);
  317. lcd.clear();
  318. }
  319. bool MarlinUI::detected() {
  320. return TERN1(DETECT_I2C_LCD_DEVICE, lcd.LcdDetected() == 1);
  321. }
  322. #if HAS_SLOW_BUTTONS
  323. uint8_t MarlinUI::read_slow_buttons() {
  324. #if ENABLED(LCD_I2C_TYPE_MCP23017)
  325. // Reading these buttons is too slow for interrupt context
  326. // so they are read during LCD update in the main loop.
  327. uint8_t slow_bits = lcd.readButtons()
  328. #if !BUTTON_EXISTS(ENC)
  329. << B_I2C_BTN_OFFSET
  330. #endif
  331. ;
  332. #if ENABLED(LCD_I2C_VIKI)
  333. if ((slow_bits & (B_MI | B_RI)) && PENDING(millis(), next_button_update_ms)) // LCD clicked
  334. slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
  335. #endif
  336. return slow_bits;
  337. #endif // LCD_I2C_TYPE_MCP23017
  338. }
  339. #endif
  340. void MarlinUI::clear_lcd() { lcd.clear(); }
  341. #if ENABLED(SHOW_BOOTSCREEN)
  342. void lcd_erase_line(const lcd_uint_t line) {
  343. lcd_moveto(0, line);
  344. for (uint8_t i = LCD_WIDTH + 1; --i;)
  345. lcd_put_lchar(' ');
  346. }
  347. // Scroll the PSTR 'text' in a 'len' wide field for 'time' milliseconds at position col,line
  348. void lcd_scroll(const lcd_uint_t col, const lcd_uint_t line, FSTR_P const ftxt, const uint8_t len, const int16_t time) {
  349. uint8_t slen = utf8_strlen(ftxt);
  350. if (slen < len) {
  351. lcd_put_u8str_max(col, line, ftxt, len);
  352. for (; slen < len; ++slen) lcd_put_lchar(' ');
  353. safe_delay(time);
  354. }
  355. else {
  356. PGM_P p = FTOP(ftxt);
  357. int dly = time / _MAX(slen, 1);
  358. LOOP_LE_N(i, slen) {
  359. // Print the text at the correct place
  360. lcd_put_u8str_max_P(col, line, p, len);
  361. // Fill with spaces
  362. for (uint8_t ix = slen - i; ix < len; ++ix) lcd_put_lchar(' ');
  363. // Delay
  364. safe_delay(dly);
  365. // Advance to the next UTF8 valid position
  366. p++;
  367. while (!START_OF_UTF8_CHAR(pgm_read_byte(p))) p++;
  368. }
  369. }
  370. }
  371. static void logo_lines(FSTR_P const extra) {
  372. int16_t indent = (LCD_WIDTH - 8 - utf8_strlen(extra)) / 2;
  373. lcd_put_lchar(indent, 0, '\x00'); lcd_put_u8str(F( "------" )); lcd_put_lchar('\x01');
  374. lcd_put_u8str(indent, 1, F("|Marlin|")); lcd_put_u8str(extra);
  375. lcd_put_lchar(indent, 2, '\x02'); lcd_put_u8str(F( "------" )); lcd_put_lchar('\x03');
  376. }
  377. void MarlinUI::show_bootscreen() {
  378. set_custom_characters(CHARSET_BOOT);
  379. lcd.clear();
  380. #define LCD_EXTRA_SPACE (LCD_WIDTH-8)
  381. #define CENTER_OR_SCROLL(STRING,DELAY) { \
  382. lcd_erase_line(3); \
  383. const int len = utf8_strlen(STRING); \
  384. if (len <= LCD_WIDTH) { \
  385. lcd_put_u8str((LCD_WIDTH - len) / 2, 3, F(STRING)); \
  386. safe_delay(DELAY); \
  387. } \
  388. else \
  389. lcd_scroll(0, 3, F(STRING), LCD_WIDTH, DELAY); \
  390. }
  391. //
  392. // Show the Marlin logo with splash line 1
  393. //
  394. if (LCD_EXTRA_SPACE >= utf8_strlen(SHORT_BUILD_VERSION) + 1) {
  395. //
  396. // Show the Marlin logo, splash line1, and splash line 2
  397. //
  398. logo_lines(F(" " SHORT_BUILD_VERSION));
  399. CENTER_OR_SCROLL(MARLIN_WEBSITE_URL, 2000);
  400. }
  401. else {
  402. //
  403. // Show the Marlin logo and short build version
  404. // After a delay show the website URL
  405. //
  406. logo_lines(FPSTR(NUL_STR));
  407. CENTER_OR_SCROLL(SHORT_BUILD_VERSION, 1500);
  408. CENTER_OR_SCROLL(MARLIN_WEBSITE_URL, 1500);
  409. #ifdef STRING_SPLASH_LINE3
  410. CENTER_OR_SCROLL(STRING_SPLASH_LINE3, 1500);
  411. #endif
  412. }
  413. }
  414. void MarlinUI::bootscreen_completion(const millis_t) {
  415. lcd.clear();
  416. safe_delay(100);
  417. set_custom_characters(CHARSET_INFO);
  418. lcd.clear();
  419. }
  420. #endif // SHOW_BOOTSCREEN
  421. void MarlinUI::draw_kill_screen() {
  422. lcd_uint_t x = 0, y = 0;
  423. lcd_put_u8str(x, y, status_message);
  424. y = 2;
  425. #if LCD_HEIGHT >= 4
  426. lcd_put_u8str(x, y++, GET_TEXT_F(MSG_HALTED));
  427. #endif
  428. lcd_put_u8str(x, y, GET_TEXT_F(MSG_PLEASE_RESET));
  429. }
  430. //
  431. // Before homing, blink '123' <-> '???'.
  432. // Homed but unknown... '123' <-> ' '.
  433. // Homed and known, display constantly.
  434. //
  435. FORCE_INLINE void _draw_axis_value(const AxisEnum axis, const char *value, const bool blink) {
  436. lcd_put_lchar('X' + uint8_t(axis));
  437. if (blink)
  438. lcd_put_u8str(value);
  439. else if (axis_should_home(axis))
  440. while (const char c = *value++) lcd_put_lchar(c <= '.' ? c : '?');
  441. else if (NONE(HOME_AFTER_DEACTIVATE, DISABLE_REDUCED_ACCURACY_WARNING) && !axis_is_trusted(axis))
  442. lcd_put_u8str(axis == Z_AXIS ? F(" ") : F(" "));
  443. else
  444. lcd_put_u8str(value);
  445. }
  446. FORCE_INLINE void _draw_heater_status(const heater_id_t heater_id, const char prefix, const bool blink) {
  447. #if HAS_HEATED_BED
  448. const bool isBed = TERN(HAS_HEATED_CHAMBER, heater_id == H_BED, heater_id < 0);
  449. const celsius_t t1 = (isBed ? thermalManager.wholeDegBed() : thermalManager.wholeDegHotend(heater_id)),
  450. t2 = (isBed ? thermalManager.degTargetBed() : thermalManager.degTargetHotend(heater_id));
  451. #else
  452. const celsius_t t1 = thermalManager.wholeDegHotend(heater_id), t2 = thermalManager.degTargetHotend(heater_id);
  453. #endif
  454. if (prefix >= 0) lcd_put_lchar(prefix);
  455. lcd_put_u8str(t1 < 0 ? "err" : i16tostr3rj(t1));
  456. lcd_put_lchar('/');
  457. #if !HEATER_IDLE_HANDLER
  458. UNUSED(blink);
  459. #else
  460. if (!blink && thermalManager.heater_idle[thermalManager.idle_index_for_id(heater_id)].timed_out) {
  461. lcd_put_lchar(' ');
  462. if (t2 >= 10) lcd_put_lchar(' ');
  463. if (t2 >= 100) lcd_put_lchar(' ');
  464. }
  465. else
  466. #endif
  467. lcd_put_u8str(i16tostr3left(t2));
  468. if (prefix >= 0) {
  469. lcd_put_lchar(LCD_STR_DEGREE[0]);
  470. lcd_put_lchar(' ');
  471. if (t2 < 10) lcd_put_lchar(' ');
  472. }
  473. }
  474. #if HAS_COOLER
  475. FORCE_INLINE void _draw_cooler_status(const char prefix, const bool blink) {
  476. const celsius_t t2 = thermalManager.degTargetCooler();
  477. if (prefix >= 0) lcd_put_lchar(prefix);
  478. lcd_put_u8str(i16tostr3rj(thermalManager.wholeDegCooler()));
  479. lcd_put_lchar('/');
  480. #if !HEATER_IDLE_HANDLER
  481. UNUSED(blink);
  482. #else
  483. if (!blink && thermalManager.heater_idle[thermalManager.idle_index_for_id(heater_id)].timed_out) {
  484. lcd_put_lchar(' ');
  485. if (t2 >= 10) lcd_put_lchar(' ');
  486. if (t2 >= 100) lcd_put_lchar(' ');
  487. }
  488. else
  489. #endif
  490. lcd_put_u8str(i16tostr3left(t2));
  491. if (prefix >= 0) {
  492. lcd_put_lchar(LCD_STR_DEGREE[0]);
  493. lcd_put_lchar(' ');
  494. if (t2 < 10) lcd_put_lchar(' ');
  495. }
  496. }
  497. #endif
  498. #if ENABLED(LASER_COOLANT_FLOW_METER)
  499. FORCE_INLINE void _draw_flowmeter_status() {
  500. lcd_put_u8str("~");
  501. lcd_put_u8str(ftostr11ns(cooler.flowrate));
  502. lcd_put_lchar('L');
  503. }
  504. #endif
  505. #if ENABLED(I2C_AMMETER)
  506. FORCE_INLINE void _draw_ammeter_status() {
  507. lcd_put_u8str(" ");
  508. ammeter.read();
  509. if (ammeter.current <= 0.999f) {
  510. lcd_put_u8str(ui16tostr3rj(uint16_t(ammeter.current * 1000 + 0.5f)));
  511. lcd_put_u8str("mA");
  512. }
  513. else {
  514. lcd_put_u8str(ftostr12ns(ammeter.current));
  515. lcd_put_lchar('A');
  516. }
  517. }
  518. #endif
  519. FORCE_INLINE void _draw_bed_status(const bool blink) {
  520. _draw_heater_status(H_BED, TERN0(HAS_LEVELING, blink && planner.leveling_active) ? '_' : LCD_STR_BEDTEMP[0], blink);
  521. }
  522. #if ENABLED(LCD_PROGRESS_BAR)
  523. void MarlinUI::draw_progress_bar(const uint8_t percent) {
  524. const int16_t tix = int16_t(percent * (LCD_WIDTH) * 3) / 100,
  525. cel = tix / 3,
  526. rem = tix % 3;
  527. uint8_t i = LCD_WIDTH;
  528. char msg[LCD_WIDTH + 1], b = ' ';
  529. msg[LCD_WIDTH] = '\0';
  530. while (i--) {
  531. if (i == cel - 1)
  532. b = LCD_STR_PROGRESS[2];
  533. else if (i == cel && rem != 0)
  534. b = LCD_STR_PROGRESS[rem - 1];
  535. msg[i] = b;
  536. }
  537. lcd_put_u8str(msg);
  538. }
  539. #endif // LCD_PROGRESS_BAR
  540. void MarlinUI::draw_status_message(const bool blink) {
  541. lcd_moveto(0, LCD_HEIGHT - 1);
  542. #if ENABLED(LCD_PROGRESS_BAR)
  543. // Draw the progress bar if the message has shown long enough
  544. // or if there is no message set.
  545. if (ELAPSED(millis(), progress_bar_ms + PROGRESS_BAR_MSG_TIME) || !has_status()) {
  546. const uint8_t progress = get_progress_percent();
  547. if (progress > 2) return draw_progress_bar(progress);
  548. }
  549. #elif BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
  550. // Alternate Status message and Filament display
  551. if (ELAPSED(millis(), next_filament_display)) {
  552. lcd_put_u8str(F("Dia "));
  553. lcd_put_u8str(ftostr12ns(filwidth.measured_mm));
  554. lcd_put_u8str(F(" V"));
  555. lcd_put_u8str(i16tostr3rj(planner.volumetric_percent(parser.volumetric_enabled)));
  556. lcd_put_lchar('%');
  557. return;
  558. }
  559. #endif // FILAMENT_LCD_DISPLAY && SDSUPPORT
  560. #if ENABLED(STATUS_MESSAGE_SCROLLING)
  561. static bool last_blink = false;
  562. // Get the UTF8 character count of the string
  563. uint8_t slen = utf8_strlen(status_message);
  564. // If the string fits into the LCD, just print it and do not scroll it
  565. if (slen <= LCD_WIDTH) {
  566. // The string isn't scrolling and may not fill the screen
  567. lcd_put_u8str(status_message);
  568. // Fill the rest with spaces
  569. while (slen < LCD_WIDTH) { lcd_put_lchar(' '); ++slen; }
  570. }
  571. else {
  572. // String is larger than the available space in screen.
  573. // Get a pointer to the next valid UTF8 character
  574. // and the string remaining length
  575. uint8_t rlen;
  576. const char *stat = status_and_len(rlen);
  577. lcd_put_u8str_max(stat, LCD_WIDTH); // The string leaves space
  578. // If the remaining string doesn't completely fill the screen
  579. if (rlen < LCD_WIDTH) {
  580. uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
  581. lcd_put_lchar(' '); // Always at 1+ spaces left, draw a space
  582. if (--chars) { // Draw a second space if there's room
  583. lcd_put_lchar(' ');
  584. if (--chars) { // Draw a third space if there's room
  585. lcd_put_lchar(' ');
  586. if (--chars)
  587. lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
  588. }
  589. }
  590. }
  591. if (last_blink != blink) {
  592. last_blink = blink;
  593. advance_status_scroll();
  594. }
  595. }
  596. #else
  597. UNUSED(blink);
  598. // Get the UTF8 character count of the string
  599. uint8_t slen = utf8_strlen(status_message);
  600. // Just print the string to the LCD
  601. lcd_put_u8str_max(status_message, LCD_WIDTH);
  602. // Fill the rest with spaces if there are missing spaces
  603. while (slen < LCD_WIDTH) {
  604. lcd_put_lchar(' ');
  605. ++slen;
  606. }
  607. #endif
  608. }
  609. #if HAS_PRINT_PROGRESS
  610. #define TPOFFSET (LCD_WIDTH - 1)
  611. static uint8_t timepos = TPOFFSET - 6;
  612. static char buffer[14];
  613. static lcd_uint_t pc, pr;
  614. #if ENABLED(SHOW_PROGRESS_PERCENT)
  615. void MarlinUI::drawPercent() {
  616. const uint8_t progress = ui.get_progress_percent();
  617. if (progress) {
  618. lcd_moveto(pc, pr);
  619. lcd_put_u8str(F(TERN(IS_SD_PRINTING, "SD", "P:")));
  620. lcd_put_u8str(TERN(PRINT_PROGRESS_SHOW_DECIMALS, permyriadtostr4(ui.get_progress_permyriad()), ui8tostr3rj(progress)));
  621. lcd_put_lchar('%');
  622. }
  623. }
  624. #endif
  625. #if ENABLED(SHOW_REMAINING_TIME)
  626. void MarlinUI::drawRemain() {
  627. const duration_t remaint = ui.get_remaining_time();
  628. if (printJobOngoing()) {
  629. timepos = TPOFFSET - remaint.toDigital(buffer);
  630. lcd_put_lchar(TERN(LCD_INFO_SCREEN_STYLE, 11, timepos), 2, 'R');
  631. lcd_put_u8str(buffer);
  632. }
  633. }
  634. #endif
  635. #if ENABLED(SHOW_INTERACTION_TIME)
  636. void MarlinUI::drawInter() {
  637. const duration_t interactt = ui.interaction_time;
  638. if (printingIsActive() && interactt.value) {
  639. timepos = TPOFFSET - interactt.toDigital(buffer);
  640. lcd_put_lchar(TERN(LCD_INFO_SCREEN_STYLE, 11, timepos), 2, 'C');
  641. lcd_put_u8str(buffer);
  642. }
  643. }
  644. #endif
  645. #if ENABLED(SHOW_ELAPSED_TIME)
  646. void MarlinUI::drawElapsed() {
  647. const duration_t elapsedt = print_job_timer.duration();
  648. if (printJobOngoing()) {
  649. timepos = TPOFFSET - elapsedt.toDigital(buffer);
  650. lcd_put_lchar(TERN(LCD_INFO_SCREEN_STYLE, 11, timepos), 2, 'E');
  651. //lcd_put_lchar(timepos, 2, LCD_STR_CLOCK[0]);
  652. lcd_put_u8str(buffer);
  653. }
  654. }
  655. #endif
  656. #endif // HAS_PRINT_PROGRESS
  657. /**
  658. * LCD_INFO_SCREEN_STYLE 0 : Classic Status Screen
  659. *
  660. * 16x2 |000/000 B000/000|
  661. * |0123456789012345|
  662. *
  663. * 16x4 |000/000 B000/000|
  664. * |SD---% Z 000.00|
  665. * |F---% T--:--|
  666. * |0123456789012345|
  667. *
  668. * 20x2 |T000/000° B000/000° |
  669. * |01234567890123456789|
  670. *
  671. * 20x4 |T000/000° B000/000° |
  672. * |X 000 Y 000 Z000.000|
  673. * |F---% SD---% T--:--|
  674. * |01234567890123456789|
  675. *
  676. * LCD_INFO_SCREEN_STYLE 1 : Průša-style Status Screen
  677. *
  678. * |T000/000° Z 000.00 |
  679. * |B000/000° F---% |
  680. * |SD---% T--:-- |
  681. * |01234567890123456789|
  682. *
  683. * |T000/000° Z 000.00 |
  684. * |T000/000° F---% |
  685. * |B000/000° SD---% |
  686. * |01234567890123456789|
  687. */
  688. void MarlinUI::draw_status_screen() {
  689. const bool blink = get_blink();
  690. lcd_moveto(0, 0);
  691. #if LCD_INFO_SCREEN_STYLE == 0
  692. // ========== Line 1 ==========
  693. #if LCD_WIDTH < 20
  694. //
  695. // Hotend 0 Temperature
  696. //
  697. #if HAS_HOTEND
  698. _draw_heater_status(H_E0, -1, blink);
  699. //
  700. // Hotend 1 or Bed Temperature
  701. //
  702. #if HAS_MULTI_HOTEND
  703. lcd_moveto(8, 0);
  704. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  705. #elif HAS_HEATED_BED
  706. lcd_moveto(8, 0);
  707. _draw_bed_status(blink);
  708. #endif
  709. #endif
  710. #else // LCD_WIDTH >= 20
  711. //
  712. // Hotend 0 Temperature
  713. //
  714. #if HAS_HOTEND
  715. _draw_heater_status(H_E0, LCD_STR_THERMOMETER[0], blink);
  716. //
  717. // Hotend 1 or Bed Temperature
  718. //
  719. #if HAS_MULTI_HOTEND
  720. lcd_moveto(10, 0);
  721. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  722. #elif HAS_HEATED_BED
  723. lcd_moveto(10, 0);
  724. _draw_bed_status(blink);
  725. #endif
  726. #endif
  727. TERN_(HAS_COOLER, _draw_cooler_status('*', blink));
  728. TERN_(LASER_COOLANT_FLOW_METER, _draw_flowmeter_status());
  729. TERN_(I2C_AMMETER, _draw_ammeter_status());
  730. #endif // LCD_WIDTH >= 20
  731. // ========== Line 2 ==========
  732. #if LCD_HEIGHT > 2
  733. #if LCD_WIDTH < 20
  734. #if HAS_PRINT_PROGRESS
  735. pc = 0, pr = 2;
  736. rotate_progress();
  737. #endif
  738. #else // LCD_WIDTH >= 20
  739. lcd_moveto(0, 1);
  740. // If the first line has two extruder temps,
  741. // show more temperatures on the next line
  742. #if HOTENDS > 2 || (HAS_MULTI_HOTEND && HAS_HEATED_BED)
  743. #if HOTENDS > 2
  744. _draw_heater_status(H_E2, LCD_STR_THERMOMETER[0], blink);
  745. lcd_moveto(10, 1);
  746. #endif
  747. _draw_bed_status(blink);
  748. #else // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
  749. #if HAS_DUAL_MIXING
  750. // Two-component mix / gradient instead of XY
  751. char mixer_messages[12];
  752. const char *mix_label;
  753. #if ENABLED(GRADIENT_MIX)
  754. if (mixer.gradient.enabled) {
  755. mixer.update_mix_from_gradient();
  756. mix_label = "Gr";
  757. }
  758. else
  759. #endif
  760. {
  761. mixer.update_mix_from_vtool();
  762. mix_label = "Mx";
  763. }
  764. sprintf_P(mixer_messages, PSTR("%s %d;%d%% "), mix_label, int(mixer.mix[0]), int(mixer.mix[1]));
  765. lcd_put_u8str(mixer_messages);
  766. #else // !HAS_DUAL_MIXING
  767. const bool show_e_total = TERN0(LCD_SHOW_E_TOTAL, printingIsActive());
  768. if (show_e_total) {
  769. #if ENABLED(LCD_SHOW_E_TOTAL)
  770. char tmp[20];
  771. const uint8_t escale = e_move_accumulator >= 100000.0f ? 10 : 1; // After 100m switch to cm
  772. sprintf_P(tmp, PSTR("E %ld%cm "), uint32_t(_MAX(e_move_accumulator, 0.0f)) / escale, escale == 10 ? 'c' : 'm'); // 1234567mm
  773. lcd_put_u8str(tmp);
  774. #endif
  775. }
  776. else {
  777. const xy_pos_t lpos = current_position.asLogical();
  778. _draw_axis_value(X_AXIS, ftostr4sign(lpos.x), blink);
  779. lcd_put_lchar(' ');
  780. _draw_axis_value(Y_AXIS, ftostr4sign(lpos.y), blink);
  781. }
  782. #endif // !HAS_DUAL_MIXING
  783. #endif // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
  784. #endif // LCD_WIDTH >= 20
  785. lcd_moveto(LCD_WIDTH - 8, 1);
  786. _draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position.z)), blink);
  787. #if HAS_LEVELING && !HAS_HEATED_BED
  788. lcd_put_lchar(planner.leveling_active || blink ? '_' : ' ');
  789. #endif
  790. #endif // LCD_HEIGHT > 2
  791. // ========== Line 3 ==========
  792. #if LCD_HEIGHT > 3
  793. lcd_put_lchar(0, 2, LCD_STR_FEEDRATE[0]);
  794. lcd_put_u8str(i16tostr3rj(feedrate_percentage));
  795. lcd_put_lchar('%');
  796. #if LCD_WIDTH >= 20
  797. #if HAS_PRINT_PROGRESS
  798. pc = timepos - 7, pr = 2;
  799. rotate_progress();
  800. #else
  801. char c;
  802. uint16_t per;
  803. #if HAS_FAN0
  804. if (true
  805. #if EXTRUDERS && ENABLED(ADAPTIVE_FAN_SLOWING)
  806. && (blink || thermalManager.fan_speed_scaler[0] < 128)
  807. #endif
  808. ) {
  809. uint16_t spd = thermalManager.fan_speed[0];
  810. if (blink) c = 'F';
  811. #if ENABLED(ADAPTIVE_FAN_SLOWING)
  812. else { c = '*'; spd = thermalManager.scaledFanSpeed(0, spd); }
  813. #endif
  814. per = thermalManager.pwmToPercent(spd);
  815. }
  816. else
  817. #endif
  818. {
  819. #if HAS_EXTRUDERS
  820. c = 'E';
  821. per = planner.flow_percentage[0];
  822. #endif
  823. }
  824. lcd_put_lchar(c);
  825. lcd_put_u8str(i16tostr3rj(per));
  826. lcd_put_lchar('%');
  827. #endif
  828. #endif
  829. #endif // LCD_HEIGHT > 3
  830. #elif LCD_INFO_SCREEN_STYLE == 1
  831. // ========== Line 1 ==========
  832. //
  833. // Hotend 0 Temperature
  834. //
  835. _draw_heater_status(H_E0, LCD_STR_THERMOMETER[0], blink);
  836. //
  837. // Z Coordinate
  838. //
  839. lcd_moveto(LCD_WIDTH - 9, 0);
  840. _draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position.z)), blink);
  841. #if HAS_LEVELING && (HAS_MULTI_HOTEND || !HAS_HEATED_BED)
  842. lcd_put_lchar(LCD_WIDTH - 1, 0, planner.leveling_active || blink ? '_' : ' ');
  843. #endif
  844. // ========== Line 2 ==========
  845. //
  846. // Hotend 1 or Bed Temperature
  847. //
  848. lcd_moveto(0, 1);
  849. #if HAS_MULTI_HOTEND
  850. _draw_heater_status(H_E1, LCD_STR_THERMOMETER[0], blink);
  851. #elif HAS_HEATED_BED
  852. _draw_bed_status(blink);
  853. #endif
  854. lcd_put_lchar(LCD_WIDTH - 9, 1, LCD_STR_FEEDRATE[0]);
  855. lcd_put_u8str(i16tostr3rj(feedrate_percentage));
  856. lcd_put_lchar('%');
  857. // ========== Line 3 ==========
  858. //
  859. // Progress percent, Hotend 2, or Bed
  860. //
  861. lcd_moveto(0, 2);
  862. #if HOTENDS > 2
  863. _draw_heater_status(H_E2, LCD_STR_THERMOMETER[0], blink);
  864. #elif HAS_MULTI_HOTEND && HAS_HEATED_BED
  865. _draw_bed_status(blink);
  866. #elif HAS_PRINT_PROGRESS
  867. #define DREW_PRINT_PROGRESS 1
  868. pc = 0, pr = 2;
  869. rotate_progress();
  870. #endif
  871. //
  872. // All progress strings
  873. //
  874. #if HAS_PRINT_PROGRESS && !DREW_PRINT_PROGRESS
  875. pc = LCD_WIDTH - 9, pr = 2;
  876. rotate_progress();
  877. #endif
  878. #endif // LCD_INFO_SCREEN_STYLE 1
  879. // ========= Last Line ========
  880. //
  881. // Status Message (which may be a Progress Bar or Filament display)
  882. //
  883. draw_status_message(blink);
  884. }
  885. #if HAS_MARLINUI_MENU
  886. #include "../menu/menu.h"
  887. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  888. void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
  889. if (row < LCD_HEIGHT) {
  890. lcd_moveto(LCD_WIDTH - 9, row);
  891. _draw_heater_status((heater_id_t)extruder, LCD_STR_THERMOMETER[0], get_blink());
  892. }
  893. }
  894. #endif // ADVANCED_PAUSE_FEATURE
  895. // Draw a static item with no left-right margin required. Centered by default.
  896. void MenuItem_static::draw(const uint8_t row, FSTR_P const fstr, const uint8_t style/*=SS_DEFAULT*/, const char * const vstr/*=nullptr*/) {
  897. int8_t n = LCD_WIDTH;
  898. lcd_moveto(0, row);
  899. const int8_t plen = fstr ? utf8_strlen(fstr) : 0,
  900. vlen = vstr ? utf8_strlen(vstr) : 0;
  901. if (style & SS_CENTER) {
  902. int8_t pad = (LCD_WIDTH - plen - vlen) / 2;
  903. while (--pad >= 0) { lcd_put_lchar(' '); n--; }
  904. }
  905. if (plen) n = lcd_put_u8str(fstr, itemIndex, itemStringC, itemStringF, n);
  906. if (vlen) n -= lcd_put_u8str_max(vstr, n);
  907. for (; n > 0; --n) lcd_put_lchar(' ');
  908. }
  909. // Draw a generic menu item with pre_char (if selected) and post_char
  910. void MenuItemBase::_draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char pre_char, const char post_char) {
  911. lcd_put_lchar(0, row, sel ? pre_char : ' ');
  912. uint8_t n = lcd_put_u8str(ftpl, itemIndex, itemStringC, itemStringF, LCD_WIDTH - 2);
  913. for (; n; --n) lcd_put_lchar(' ');
  914. lcd_put_lchar(post_char);
  915. }
  916. // Draw a menu item with a (potentially) editable value
  917. void MenuEditItemBase::draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char * const inStr, const bool pgm) {
  918. const uint8_t vlen = inStr ? (pgm ? utf8_strlen_P(inStr) : utf8_strlen(inStr)) : 0;
  919. lcd_put_lchar(0, row, sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
  920. uint8_t n = lcd_put_u8str(ftpl, itemIndex, itemStringC, itemStringF, LCD_WIDTH - 2 - vlen);
  921. if (vlen) {
  922. lcd_put_lchar(':');
  923. for (; n; --n) lcd_put_lchar(' ');
  924. if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str(inStr);
  925. }
  926. }
  927. // Low-level draw_edit_screen can be used to draw an edit screen from anyplace
  928. void MenuEditItemBase::draw_edit_screen(FSTR_P const ftpl, const char * const value/*=nullptr*/) {
  929. ui.encoder_direction_normal();
  930. uint8_t n = lcd_put_u8str(0, 1, ftpl, itemIndex, itemStringC, itemStringF, LCD_WIDTH - 1);
  931. if (value) {
  932. lcd_put_lchar(':'); n--;
  933. const uint8_t len = utf8_strlen(value) + 1; // Plus one for a leading space
  934. const lcd_uint_t valrow = n < len ? 2 : 1; // Value on the next row if it won't fit
  935. lcd_put_lchar(LCD_WIDTH - len, valrow, ' '); // Right-justified, padded, leading space
  936. lcd_put_u8str(value);
  937. }
  938. }
  939. // The Select Screen presents a prompt and two "buttons"
  940. void MenuItem_confirm::draw_select_screen(FSTR_P const yes, FSTR_P const no, const bool yesno, FSTR_P const pref, const char * const string/*=nullptr*/, FSTR_P const suff/*=nullptr*/) {
  941. ui.draw_select_screen_prompt(pref, string, suff);
  942. if (no) {
  943. SETCURSOR(0, LCD_HEIGHT - 1);
  944. lcd_put_lchar(yesno ? ' ' : '['); lcd_put_u8str(no); lcd_put_lchar(yesno ? ' ' : ']');
  945. }
  946. if (yes) {
  947. SETCURSOR_RJ(utf8_strlen(yes) + 2, LCD_HEIGHT - 1);
  948. lcd_put_lchar(yesno ? '[' : ' '); lcd_put_u8str(yes); lcd_put_lchar(yesno ? ']' : ' ');
  949. }
  950. }
  951. #if ENABLED(SDSUPPORT)
  952. void MenuItem_sdbase::draw(const bool sel, const uint8_t row, FSTR_P const, CardReader &theCard, const bool isDir) {
  953. lcd_put_lchar(0, row, sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
  954. constexpr uint8_t maxlen = LCD_WIDTH - 2;
  955. uint8_t n = maxlen - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), maxlen);
  956. for (; n; --n) lcd_put_lchar(' ');
  957. lcd_put_lchar(isDir ? LCD_STR_FOLDER[0] : ' ');
  958. }
  959. #endif
  960. #if ENABLED(LCD_HAS_STATUS_INDICATORS)
  961. void MarlinUI::update_indicators() {
  962. // Set the LEDS - referred to as backlights by the LiquidTWI2 library
  963. static uint8_t ledsprev = 0;
  964. uint8_t leds = 0;
  965. if (TERN0(HAS_HEATED_BED, thermalManager.degTargetBed() > 0)) leds |= LED_A;
  966. if (TERN0(HAS_HOTEND, thermalManager.degTargetHotend(0) > 0)) leds |= LED_B;
  967. #if HAS_FAN
  968. if ( TERN0(HAS_FAN0, thermalManager.fan_speed[0])
  969. || TERN0(HAS_FAN1, thermalManager.fan_speed[1])
  970. || TERN0(HAS_FAN2, thermalManager.fan_speed[2])
  971. || TERN0(HAS_FAN3, thermalManager.fan_speed[3])
  972. || TERN0(HAS_FAN4, thermalManager.fan_speed[4])
  973. || TERN0(HAS_FAN5, thermalManager.fan_speed[5])
  974. || TERN0(HAS_FAN6, thermalManager.fan_speed[6])
  975. || TERN0(HAS_FAN7, thermalManager.fan_speed[7])
  976. ) leds |= LED_C;
  977. #endif // HAS_FAN
  978. if (TERN0(HAS_MULTI_HOTEND, thermalManager.degTargetHotend(1) > 0)) leds |= LED_C;
  979. if (leds != ledsprev) {
  980. lcd.setBacklight(leds);
  981. ledsprev = leds;
  982. }
  983. }
  984. #endif // LCD_HAS_STATUS_INDICATORS
  985. #if ENABLED(AUTO_BED_LEVELING_UBL)
  986. #define HD44780_CHAR_WIDTH 5
  987. #define HD44780_CHAR_HEIGHT 8
  988. #define MESH_MAP_COLS 7
  989. #define MESH_MAP_ROWS 4
  990. #define CHAR_LINE_TOP 0
  991. #define CHAR_LINE_BOT 1
  992. #define CHAR_EDGE_L 2
  993. #define CHAR_EDGE_R 3
  994. #define CHAR_UL_UL 4
  995. #define CHAR_LR_UL 5
  996. #define CHAR_UL_LR 6
  997. #define CHAR_LR_LR 7
  998. #define TOP_LEFT _BV(0)
  999. #define TOP_RIGHT _BV(1)
  1000. #define LOWER_LEFT _BV(2)
  1001. #define LOWER_RIGHT _BV(3)
  1002. /**
  1003. * Possible map screens:
  1004. *
  1005. * 16x2 |X000.00 Y000.00|
  1006. * |(00,00) Z00.000|
  1007. *
  1008. * 20x2 | X:000.00 Y:000.00 |
  1009. * | (00,00) Z:00.000 |
  1010. *
  1011. * 16x4 |+-------+(00,00)|
  1012. * || |X000.00|
  1013. * || |Y000.00|
  1014. * |+-------+Z00.000|
  1015. *
  1016. * 20x4 | +-------+ (00,00) |
  1017. * | | | X:000.00|
  1018. * | | | Y:000.00|
  1019. * | +-------+ Z:00.000|
  1020. */
  1021. typedef struct {
  1022. uint8_t custom_char_bits[HD44780_CHAR_HEIGHT];
  1023. } custom_char;
  1024. typedef struct {
  1025. lcd_uint_t column, row,
  1026. x_pixel_offset, y_pixel_offset;
  1027. uint8_t x_pixel_mask;
  1028. } coordinate;
  1029. void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location);
  1030. FORCE_INLINE static void clear_custom_char(custom_char * const cc) { ZERO(cc->custom_char_bits); }
  1031. coordinate pixel_location(int16_t x, int16_t y) {
  1032. coordinate ret_val;
  1033. int16_t xp, yp, r, c;
  1034. x++; y++; // +1 because lines on the left and top
  1035. c = x / (HD44780_CHAR_WIDTH);
  1036. r = y / (HD44780_CHAR_HEIGHT);
  1037. ret_val.column = c;
  1038. ret_val.row = r;
  1039. xp = x - c * (HD44780_CHAR_WIDTH); // Get the pixel offsets into the character cell
  1040. xp = HD44780_CHAR_WIDTH - 1 - xp; // Column within relevant character cell (0 on the right)
  1041. yp = y - r * (HD44780_CHAR_HEIGHT);
  1042. ret_val.x_pixel_mask = _BV(xp);
  1043. ret_val.x_pixel_offset = xp;
  1044. ret_val.y_pixel_offset = yp;
  1045. return ret_val;
  1046. }
  1047. inline coordinate pixel_location(const lcd_uint_t x, const lcd_uint_t y) { return pixel_location((int16_t)x, (int16_t)y); }
  1048. void prep_and_put_map_char(custom_char &chrdata, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cl, const char c, const lcd_uint_t x, const lcd_uint_t y) {
  1049. add_edges_to_custom_char(chrdata, ul, lr, brc, cl);
  1050. lcd.createChar(c, (uint8_t*)&chrdata);
  1051. lcd_put_lchar(x, y, c);
  1052. }
  1053. void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
  1054. #if LCD_WIDTH >= 20
  1055. #define _LCD_W_POS 12
  1056. #define _PLOT_X 1
  1057. #define _MAP_X 3
  1058. #define _LABEL(C,X,Y) lcd_put_u8str_P(X, Y, C)
  1059. #define _XLABEL(X,Y) _LABEL(X_LBL,X,Y)
  1060. #define _YLABEL(X,Y) _LABEL(Y_LBL,X,Y)
  1061. #define _ZLABEL(X,Y) _LABEL(Z_LBL,X,Y)
  1062. #else
  1063. #define _LCD_W_POS 8
  1064. #define _PLOT_X 0
  1065. #define _MAP_X 1
  1066. #define _LABEL(X,Y,C) lcd_put_lchar(X, Y, C)
  1067. #define _XLABEL(X,Y) _LABEL('X',X,Y)
  1068. #define _YLABEL(X,Y) _LABEL('Y',X,Y)
  1069. #define _ZLABEL(X,Y) _LABEL('Z',X,Y)
  1070. #endif
  1071. #if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
  1072. /**
  1073. * Show X and Y positions
  1074. */
  1075. _XLABEL(_PLOT_X, 0);
  1076. lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(bedlevel.get_mesh_x(x_plot))));
  1077. _YLABEL(_LCD_W_POS, 0);
  1078. lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(bedlevel.get_mesh_y(y_plot))));
  1079. lcd_moveto(_PLOT_X, 0);
  1080. #else // 16x4 or 20x4 display
  1081. coordinate upper_left, lower_right, bottom_right_corner;
  1082. custom_char new_char;
  1083. uint8_t i, n, n_rows, n_cols;
  1084. lcd_uint_t j, k, l, m, bottom_line, right_edge,
  1085. x_map_pixels, y_map_pixels,
  1086. pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt,
  1087. suppress_x_offset = 0, suppress_y_offset = 0;
  1088. const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y) - 1 - y_plot;
  1089. upper_left.column = 0;
  1090. upper_left.row = 0;
  1091. lower_right.column = 0;
  1092. lower_right.row = 0;
  1093. clear_lcd();
  1094. x_map_pixels = (HD44780_CHAR_WIDTH) * (MESH_MAP_COLS) - 2; // Minus 2 because we are drawing a box around the map
  1095. y_map_pixels = (HD44780_CHAR_HEIGHT) * (MESH_MAP_ROWS) - 2;
  1096. pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X);
  1097. pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y);
  1098. if (pixels_per_x_mesh_pnt >= HD44780_CHAR_WIDTH) { // There are only 2 custom characters available, so the X
  1099. pixels_per_x_mesh_pnt = HD44780_CHAR_WIDTH; // Size of the mesh point needs to fit within them independent
  1100. suppress_x_offset = 1; // Of where the starting pixel is located.
  1101. }
  1102. if (pixels_per_y_mesh_pnt >= HD44780_CHAR_HEIGHT) { // There are only 2 custom characters available, so the Y
  1103. pixels_per_y_mesh_pnt = HD44780_CHAR_HEIGHT; // Size of the mesh point needs to fit within them independent
  1104. suppress_y_offset = 1; // Of where the starting pixel is located.
  1105. }
  1106. x_map_pixels = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X); // Now we have the right number of pixels to make both
  1107. y_map_pixels = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y); // Directions fit nicely
  1108. right_edge = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X) + 1; // Find location of right edge within the character cell
  1109. bottom_line = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 1; // Find location of bottom line within the character cell
  1110. n_rows = bottom_line / (HD44780_CHAR_HEIGHT) + 1;
  1111. n_cols = right_edge / (HD44780_CHAR_WIDTH) + 1;
  1112. for (i = 0; i < n_cols; i++) {
  1113. lcd_put_lchar(i, 0, CHAR_LINE_TOP); // Box Top line
  1114. lcd_put_lchar(i, n_rows - 1, CHAR_LINE_BOT); // Box Bottom line
  1115. }
  1116. for (j = 0; j < n_rows; j++) {
  1117. lcd_put_lchar(0, j, CHAR_EDGE_L); // Box Left edge
  1118. lcd_put_lchar(n_cols - 1, j, CHAR_EDGE_R); // Box Right edge
  1119. }
  1120. /**
  1121. * If the entire 4th row is not in use, do not put vertical bars all the way down to the bottom of the display
  1122. */
  1123. k = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 2;
  1124. l = (HD44780_CHAR_HEIGHT) * n_rows;
  1125. if (l > k && l - k >= (HD44780_CHAR_HEIGHT) / 2) {
  1126. lcd_put_lchar(0, n_rows - 1, ' '); // Box Left edge
  1127. lcd_put_lchar(n_cols - 1, n_rows - 1, ' '); // Box Right edge
  1128. }
  1129. clear_custom_char(&new_char);
  1130. new_char.custom_char_bits[0] = 0b11111U; // Char #0 is used for the box top line
  1131. lcd.createChar(CHAR_LINE_TOP, (uint8_t*)&new_char);
  1132. clear_custom_char(&new_char);
  1133. k = (GRID_MAX_POINTS_Y) * pixels_per_y_mesh_pnt + 1; // Row of pixels for the bottom box line
  1134. l = k % (HD44780_CHAR_HEIGHT); // Row within relevant character cell
  1135. new_char.custom_char_bits[l] = 0b11111U; // Char #1 is used for the box bottom line
  1136. lcd.createChar(CHAR_LINE_BOT, (uint8_t*)&new_char);
  1137. clear_custom_char(&new_char);
  1138. for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
  1139. new_char.custom_char_bits[j] = 0b10000U; // Char #2 is used for the box left edge
  1140. lcd.createChar(CHAR_EDGE_L, (uint8_t*)&new_char);
  1141. clear_custom_char(&new_char);
  1142. m = (GRID_MAX_POINTS_X) * pixels_per_x_mesh_pnt + 1; // Column of pixels for the right box line
  1143. n = m % (HD44780_CHAR_WIDTH); // Column within relevant character cell
  1144. i = HD44780_CHAR_WIDTH - 1 - n; // Column within relevant character cell (0 on the right)
  1145. for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
  1146. new_char.custom_char_bits[j] = (uint8_t)_BV(i); // Char #3 is used for the box right edge
  1147. lcd.createChar(CHAR_EDGE_R, (uint8_t*)&new_char);
  1148. i = x_plot * pixels_per_x_mesh_pnt - suppress_x_offset;
  1149. j = y_plot_inv * pixels_per_y_mesh_pnt - suppress_y_offset;
  1150. upper_left = pixel_location(i, j);
  1151. k = (x_plot + 1) * pixels_per_x_mesh_pnt - 1 - suppress_x_offset;
  1152. l = (y_plot_inv + 1) * pixels_per_y_mesh_pnt - 1 - suppress_y_offset;
  1153. lower_right = pixel_location(k, l);
  1154. bottom_right_corner = pixel_location(x_map_pixels, y_map_pixels);
  1155. /**
  1156. * First, handle the simple case where everything is within a single character cell.
  1157. * If part of the Mesh Plot is outside of this character cell, we will follow up
  1158. * and deal with that next.
  1159. */
  1160. clear_custom_char(&new_char);
  1161. const lcd_uint_t ypix = _MIN(upper_left.y_pixel_offset + pixels_per_y_mesh_pnt, HD44780_CHAR_HEIGHT);
  1162. for (j = upper_left.y_pixel_offset; j < ypix; j++) {
  1163. i = upper_left.x_pixel_mask;
  1164. for (k = 0; k < pixels_per_x_mesh_pnt; k++) {
  1165. new_char.custom_char_bits[j] |= i;
  1166. i >>= 1;
  1167. }
  1168. }
  1169. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_LEFT, CHAR_UL_UL, upper_left.column, upper_left.row);
  1170. /**
  1171. * Next, check for two side by side character cells being used to display the Mesh Point
  1172. * If found... do the right hand character cell next.
  1173. */
  1174. if (upper_left.column == lower_right.column - 1) {
  1175. l = upper_left.x_pixel_offset;
  1176. clear_custom_char(&new_char);
  1177. for (j = upper_left.y_pixel_offset; j < ypix; j++) {
  1178. i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
  1179. for (k = 0; k < pixels_per_x_mesh_pnt - 1 - l; k++) {
  1180. new_char.custom_char_bits[j] |= i;
  1181. i >>= 1;
  1182. }
  1183. }
  1184. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_RIGHT, CHAR_LR_UL, lower_right.column, upper_left.row);
  1185. }
  1186. /**
  1187. * Next, check for two character cells stacked on top of each other being used to display the Mesh Point
  1188. */
  1189. if (upper_left.row == lower_right.row - 1) {
  1190. l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
  1191. k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
  1192. clear_custom_char(&new_char);
  1193. for (j = 0; j < k; j++) {
  1194. i = upper_left.x_pixel_mask;
  1195. for (m = 0; m < pixels_per_x_mesh_pnt; m++) { // Fill in the top side of the bottom character cell
  1196. new_char.custom_char_bits[j] |= i;
  1197. if (!(i >>= 1)) break;
  1198. }
  1199. }
  1200. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_LEFT, CHAR_UL_LR, upper_left.column, lower_right.row);
  1201. }
  1202. /**
  1203. * Next, check for four character cells being used to display the Mesh Point. If that is
  1204. * what is here, we work to fill in the character cell that is down one and to the right one
  1205. * from the upper_left character cell.
  1206. */
  1207. if (upper_left.column == lower_right.column - 1 && upper_left.row == lower_right.row - 1) {
  1208. l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
  1209. k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
  1210. clear_custom_char(&new_char);
  1211. for (j = 0; j < k; j++) {
  1212. l = upper_left.x_pixel_offset;
  1213. i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
  1214. for (m = 0; m < pixels_per_x_mesh_pnt - 1 - l; m++) { // Fill in the top side of the bottom character cell
  1215. new_char.custom_char_bits[j] |= i;
  1216. i >>= 1;
  1217. }
  1218. }
  1219. prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_RIGHT, CHAR_LR_LR, lower_right.column, lower_right.row);
  1220. }
  1221. #endif
  1222. /**
  1223. * Print plot position
  1224. */
  1225. lcd_put_lchar(_LCD_W_POS, 0, '(');
  1226. lcd_put_u8str(ui8tostr3rj(x_plot));
  1227. lcd_put_lchar(',');
  1228. lcd_put_u8str(ui8tostr3rj(y_plot));
  1229. lcd_put_lchar(')');
  1230. #if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
  1231. /**
  1232. * Print Z values
  1233. */
  1234. _ZLABEL(_LCD_W_POS, 1);
  1235. if (!isnan(bedlevel.z_values[x_plot][y_plot]))
  1236. lcd_put_u8str(ftostr43sign(bedlevel.z_values[x_plot][y_plot]));
  1237. else
  1238. lcd_put_u8str(F(" -----"));
  1239. #else // 16x4 or 20x4 display
  1240. /**
  1241. * Show all values at right of screen
  1242. */
  1243. _XLABEL(_LCD_W_POS, 1);
  1244. lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(bedlevel.get_mesh_x(x_plot))));
  1245. _YLABEL(_LCD_W_POS, 2);
  1246. lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(bedlevel.get_mesh_y(y_plot))));
  1247. /**
  1248. * Show the location value
  1249. */
  1250. _ZLABEL(_LCD_W_POS, 3);
  1251. if (!isnan(bedlevel.z_values[x_plot][y_plot]))
  1252. lcd_put_u8str(ftostr43sign(bedlevel.z_values[x_plot][y_plot]));
  1253. else
  1254. lcd_put_u8str(F(" -----"));
  1255. #endif // LCD_HEIGHT > 3
  1256. }
  1257. void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location) {
  1258. uint8_t i, k;
  1259. int16_t n_rows = lr.row - ul.row + 1,
  1260. n_cols = lr.column - ul.column + 1;
  1261. /**
  1262. * Check if Top line of box needs to be filled in
  1263. */
  1264. if (ul.row == 0 && (cell_location & (TOP_LEFT|TOP_RIGHT))) { // Only fill in the top line for the top character cells
  1265. if (n_cols == 1) {
  1266. if (ul.column != brc.column)
  1267. custom.custom_char_bits[0] = 0xFF; // Single column in middle
  1268. else
  1269. for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++) // Single column on right side
  1270. SBI(custom.custom_char_bits[0], i);
  1271. }
  1272. else if ((cell_location & TOP_LEFT) || lr.column != brc.column) // Multiple column in the middle or with right cell in middle
  1273. custom.custom_char_bits[0] = 0xFF;
  1274. else
  1275. for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++)
  1276. SBI(custom.custom_char_bits[0], i);
  1277. }
  1278. /**
  1279. * Check if left line of box needs to be filled in
  1280. */
  1281. if (cell_location & (TOP_LEFT|LOWER_LEFT)) {
  1282. if (ul.column == 0) { // Left column of characters on LCD Display
  1283. k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT; // If it isn't the last row... do the full character cell
  1284. for (i = 0; i < k; i++)
  1285. SBI(custom.custom_char_bits[i], HD44780_CHAR_WIDTH - 1);
  1286. }
  1287. }
  1288. /**
  1289. * Check if bottom line of box needs to be filled in
  1290. */
  1291. // Single row of mesh plot cells
  1292. if (n_rows == 1 /* && (cell_location & (TOP_LEFT|TOP_RIGHT)) */ && ul.row == brc.row) {
  1293. if (n_cols == 1) // Single row, single column case
  1294. k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
  1295. else if (cell_location & TOP_RIGHT) // Single row, multiple column case
  1296. k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
  1297. else // Single row, left of multiple columns
  1298. k = 0x01;
  1299. while (k < _BV(HD44780_CHAR_WIDTH)) {
  1300. custom.custom_char_bits[brc.y_pixel_offset] |= k;
  1301. k <<= 1;
  1302. }
  1303. }
  1304. // Double row of characters on LCD Display
  1305. // And this is a bottom custom character
  1306. if (n_rows == 2 && (cell_location & (LOWER_LEFT|LOWER_RIGHT)) && lr.row == brc.row) {
  1307. if (n_cols == 1) // Double row, single column case
  1308. k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
  1309. else if (cell_location & LOWER_RIGHT) // Double row, multiple column case
  1310. k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
  1311. else // Double row, left of multiple columns
  1312. k = 0x01;
  1313. while (k < _BV(HD44780_CHAR_WIDTH)) {
  1314. custom.custom_char_bits[brc.y_pixel_offset] |= k;
  1315. k <<= 1;
  1316. }
  1317. }
  1318. /**
  1319. * Check if right line of box needs to be filled in
  1320. */
  1321. // Nothing to do if the lower right part of the mesh pnt isn't in the same column as the box line
  1322. if (lr.column == brc.column) {
  1323. // This mesh point is in the same character cell as the right box line
  1324. if (ul.column == brc.column || (cell_location & (TOP_RIGHT|LOWER_RIGHT))) {
  1325. // If not the last row... do the full character cell
  1326. k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT;
  1327. for (i = 0; i < k; i++) custom.custom_char_bits[i] |= brc.x_pixel_mask;
  1328. }
  1329. }
  1330. }
  1331. #endif // AUTO_BED_LEVELING_UBL
  1332. #endif // HAS_MARLINUI_MENU
  1333. #endif // HAS_MARLINUI_HD44780