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- /**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- #pragma once
-
- #include <stdint.h>
-
- typedef struct { int8_t x, y; } pos_t;
-
- // Simple 8:8 fixed-point
- typedef int16_t fixed_t;
- #define FTOP(F) fixed_t((F)*256.0f)
- #define PTOF(P) (float(P)*(1.0f/256.0f))
- #define BTOF(X) (fixed_t(X)<<8)
- #define FTOB(X) int8_t(fixed_t(X)>>8)
-
- class MarlinGame {
- protected:
- static int score;
- static uint8_t game_state;
- static millis_t next_frame;
-
- static bool game_frame();
- static void draw_game_over();
- static void exit_game();
- public:
- static void init_game(const uint8_t init_state, const screenFunc_t screen);
- };
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