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dhcpserver | před 2 roky | |
picowota_reboot | před 2 roky | |
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bootloader.ld | před 2 roky | |
bootloader_shell.ld | před 2 roky | |
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lwipopts.h | před 2 roky | |
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picowota
- Raspberry Pi Pico W OTA bootloader
picowota
, kinda sounds like you’re speaking Belter
This project implements a bootloader for the Raspberry Pi Pico W which allows upload of program code over WiFi (“Over The Air”).
The easiest way to use it is to include this repository as a submodule in the application which you want to be able to update over WiFi.
There’s an example project using picowota at https://github.com/usedbytes/picowota_blink
The simplest way to build picowota
by itself is:
mkdir build
cd build
export PICOWOTA_WIFI_SSID=picowota
export PICOWOTA_WIFI_PASS=password
export PICOWOTA_WIFI_AP=1
cmake -DPICO_BOARD=pico_w -DPICO_SDK_PATH=/your/path/to/pico-sdk ../
make
First add picowota
as a submodule to your project:
git submodule add https://github.com/usedbytes/picowota
git submodule update --init picowota
git commit -m "Add picowota submodule"
Then modifiy your project’s CMakeLists.txt to include the picowota
directory:
add_subdirectory(picowota)
picowota
either connects to an existing WiFi network (by default) or
creates one, in both cases with the given SSID and password.
You can either provide the following as environment variables, or set them as CMake variables:
PICOWOTA_WIFI_SSID # The WiFi network SSID
PICOWOTA_WIFI_PASS # The WiFi network password
PICOWOTA_WIFI_AP # Optional; 0 = connect to the network, 1 = create it
Then, you can either build just your standalone app binary (suitable for
updating via picowota
when it’s already on the Pico), or a combined binary
which contains the bootloader and the app (suitable for flashing the first
time):
picowota_build_standalone(my_executable_name)
picowota_build_combined(my_executable_name)
Note: The combined target will also build the standalone binary.
To be able to update your app, you must provide a way to return to the
bootloader. By default, if GPIO15 is pulled low at boot time, then picowota
will stay in bootloader mode, ready to receive new app code.
You can also return to the bootloader from your app code - for example when a
button is pressed, or in response to some network request. The
picowota_reboot
library provides a picowota_reboot(bool to_bootloader)
function, which your app can call to get back in to the bootloader.
CMakeLists.txt:
target_link_libraries(my_executable_name picowota_reboot)
your_c_code.c:
#include "picowota/reboot.h"
...
{
...
if (should_reboot_to_bootloader) {
picowota_reboot(true);
}
...
}
picowota
Once you’ve got the picowota
bootloader installed on your Pico, you can use
the https://github.com/usedbytes/serial-flash tool to upload code to it.
As long as the Pico is “in” the picowota
bootloader (i.e. because there’s no
valid app code uploaded yet, or your app called picowota_reboot(true);
), you
can upload an app .elf
file which was built by picowota_build_standalone()
:
If using the AP mode, the Pico’s IP address will be (at the time of writing) 192.168.4.1/24, and the connected device’s something in the same subnet. Otherwise it depends on your network settings.
(Assuming your Pico’s IP address is 192.168.1.123):
serial-flash tcp:192.168.1.123:4242 my_executable_name.elf
After uploading the code, if successful, the Pico will jump to the newly uploaded app.
This is derived from my Pico non-W bootloader, https://github.com/usedbytes/rp2040-serial-bootloader, which I wrote about in a blog post: https://blog.usedbytes.com/2021/12/pico-serial-bootloader/
The bootloader code attempts to avoid “bricking” by storing a CRC of the app
code which gets uploaded. If the CRC doesn’t match, then the app won’t get run
and the Pico will stay in picowota
bootloader mode. This should make it fairly
robust against errors in transfers etc.
cyw43
firmwareThe WiFi chip on a Pico W needs firmware, which gets built in to any program you build with the Pico SDK. This is relatively large - 300-400 kB, which is why this bootloader is so large.
This gets duplicated in the picowota
bootloader binary and also the app
binary, which obviously uses up a significant chunk of the Pico’s 2 MB flash.
It would be nice to be able to avoid this duplication, but the Pico SDK libraries don’t give a mechanism to do so.
I’ve raised https://github.com/raspberrypi/pico-sdk/issues/928 for consideration.