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implement simple text drawing on pico

Thomas Buck 1 ano atrás
pai
commit
742eb2307b
11 arquivos alterados com 155 adições e 69 exclusões
  1. 0
    63
      bdf.py
  2. 1
    1
      camp_small.py
  3. 3
    0
      copy.sh
  4. 1
    1
      manager.py
  5. 51
    1
      pico.py
  6. 1
    1
      qr.py
  7. 83
    0
      scroll.py
  8. 1
    1
      snake.py
  9. 1
    0
      splash.py
  10. 1
    1
      tetris.py
  11. 12
    0
      util.py

draw.py → bdf.py Ver arquivo

@@ -16,7 +16,6 @@
16 16
 from bdfparser import Font
17 17
 from PIL import Image
18 18
 import os
19
-import time
20 19
 
21 20
 class DrawText:
22 21
     def __init__(self, g, fg = (255, 255, 255), bg = (0, 0, 0), c = (0, 255, 0)):
@@ -123,65 +122,3 @@ class DrawText:
123 122
             if xOff >= -16: # some wiggle room so chars dont disappear
124 123
                 self.drawGlyph(g, xOff, y + yOff, spacing)
125 124
         return w
126
-
127
-class ScrollText:
128
-    def __init__(self, g, t, f, i = 1, s = 75, fg = (255, 255, 255), bg = (0, 0, 0)):
129
-        self.gui = g
130
-        self.drawer = DrawText(self.gui, fg, bg)
131
-        self.iterations = i
132
-        self.speed = 1.0 / s
133
-
134
-        self.setText(t, f)
135
-        self.restart()
136
-
137
-    def setText(self, t, f):
138
-        self.text = t
139
-        self.font = f
140
-        self.width = self.drawer.text(self.text, self.font, 0, False)
141
-
142
-    def restart(self):
143
-        self.offset = -self.gui.width
144
-        self.last = time.time()
145
-        self.count = 0
146
-
147
-    def finished(self):
148
-        return (self.count >= self.iterations)
149
-
150
-    def draw(self):
151
-        if (time.time() - self.last) > self.speed:
152
-            off = (time.time() - self.last) / self.speed
153
-            self.offset += int(off)
154
-            self.last = time.time()
155
-            if self.offset >= self.width:
156
-                self.offset = -self.gui.width
157
-                self.count += 1
158
-
159
-        self.drawer.text(self.text, self.font, self.offset, True)
160
-
161
-if __name__ == "__main__":
162
-    import util
163
-    t = util.getTarget()
164
-
165
-    # show splash screen while initializing
166
-    from splash import SplashScreen
167
-    splash = SplashScreen(t)
168
-    t.loop_start()
169
-    splash.draw()
170
-    t.loop_end()
171
-
172
-    from manager import Manager
173
-    m = Manager(t)
174
-
175
-    scriptDir = os.path.dirname(os.path.realpath(__file__))
176
-    fontDir = os.path.join(scriptDir, "fonts")
177
-    for f in os.listdir(os.fsencode(fontDir)):
178
-        filename = os.fsdecode(f)
179
-        if not filename.endswith(".bdf"):
180
-            continue
181
-
182
-        fontName = filename[:-4]
183
-        s = fontName + " Abcdefgh " + fontName
184
-        m.add(ScrollText(t, s, fontName, 1, 75, (0, 255, 0), (0, 0, 25)))
185
-
186
-    m.restart()
187
-    t.loop(m.draw)

+ 1
- 1
camp_small.py Ver arquivo

@@ -12,7 +12,7 @@ camp_green = (63, 255, 33)
12 12
 
13 13
 if __name__ == "__main__":
14 14
     from splash import SplashScreen
15
-    from draw import ScrollText
15
+    from scroll import ScrollText
16 16
     from solid import Solid
17 17
     from life import GameOfLife
18 18
     from net import CheckHTTP

+ 3
- 0
copy.sh Ver arquivo

@@ -9,6 +9,8 @@ cp manager.py /pyboard
9 9
 cp net.py /pyboard
10 10
 cp solid.py /pyboard
11 11
 cp splash.py /pyboard
12
+cp life.py /pyboard
13
+cp qr.py /pyboard
12 14
 cp $1 /pyboard/main.py
13 15
 EOF
14 16
 else
@@ -22,5 +24,6 @@ cp net.py /pyboard
22 24
 cp solid.py /pyboard
23 25
 cp splash.py /pyboard
24 26
 cp life.py /pyboard
27
+cp qr.py /pyboard
25 28
 EOF
26 29
 fi

+ 1
- 1
manager.py Ver arquivo

@@ -49,7 +49,7 @@ class Manager:
49 49
 
50 50
 if __name__ == "__main__":
51 51
     from splash import SplashScreen
52
-    from draw import ScrollText
52
+    from scroll import ScrollText
53 53
     from solid import Solid
54 54
     from life import GameOfLife
55 55
 

+ 51
- 1
pico.py Ver arquivo

@@ -28,10 +28,16 @@ class PicoMatrix:
28 28
 
29 29
         self.matrix = interstate75.Interstate75(display = interstate75.DISPLAY_INTERSTATE75_32X32)
30 30
 
31
+        self.black = self.matrix.display.create_pen(0, 0, 0)
32
+        self.white = self.matrix.display.create_pen(255, 255, 255)
33
+
31 34
         self.loop_start() # initialize with blank image for ScrollText constructor
32 35
 
33 36
     def loop_start(self):
37
+        self.matrix.display.set_pen(self.black)
34 38
         self.matrix.display.clear()
39
+        self.matrix.display.set_pen(self.white)
40
+
35 41
         return False # no input, never quit on our own
36 42
 
37 43
     def loop_end(self):
@@ -52,8 +58,52 @@ class PicoMatrix:
52 58
 
53 59
         pen = self.matrix.display.create_pen(color[0], color[1], color[2])
54 60
         self.matrix.display.set_pen(pen)
61
+
55 62
         self.matrix.display.pixel(int(x), int(y))
56 63
 
64
+class PicoText:
65
+    def __init__(self, g, fg = (255, 255, 255), bg = (0, 0, 0), c = (0, 255, 0)):
66
+        self.gui = g
67
+        self.fg = fg
68
+        self.bg = bg
69
+        self.color = c
70
+
71
+    def text(self, s, f, offset = 0, earlyAbort = True, yOff = 0, compat = True):
72
+        pen = self.gui.matrix.display.create_pen(self.fg[0], self.fg[1], self.fg[2])
73
+        self.gui.matrix.display.set_pen(pen)
74
+
75
+        self.gui.matrix.display.set_font(f)
76
+
77
+        if not compat:
78
+            x = 0
79
+            y = yOff
80
+        else:
81
+            # TODO
82
+            x = 0
83
+            y = int(self.gui.height / 2 - 4 + yOff)
84
+
85
+        self.gui.matrix.display.text(s, x, y, scale=1)
86
+
57 87
 if __name__ == "__main__":
88
+    import time
89
+
58 90
     t = PicoMatrix(32, 32)
59
-    t.loop(lambda: t.set_pixel(15, 15, (255, 255, 255)))
91
+    s = PicoText(t)
92
+
93
+    start = time.time()
94
+    i = 0
95
+    def helper():
96
+        global s, start, i
97
+
98
+        if (time.time() - start) > 2.0:
99
+            start = time.time()
100
+            i = (i + 1) % 2
101
+
102
+        if i == 0:
103
+            s.text("Abgj6", "bitmap6", 0, True, 0, False)
104
+            s.text("Abdgj8", "bitmap8", 0, True, 6 + 2, False)
105
+            s.text("Ag14", "bitmap14_outline", 0, True, 6 + 2 + 8 + 1, False)
106
+        else:
107
+            s.text("Drinks:", "bitmap8", 0)
108
+
109
+    t.loop(helper)

+ 1
- 1
qr.py Ver arquivo

@@ -13,7 +13,6 @@
13 13
 import time
14 14
 import qrcode
15 15
 import util
16
-from draw import DrawText
17 16
 
18 17
 class QRScreen:
19 18
     def __init__(self, g, d, t = 10.0, h = None, f = None, c1 = (0, 0, 0), c2 = (255, 255, 255)):
@@ -47,6 +46,7 @@ class QRScreen:
47 46
             self.image = qr.make_image(fill_color = self.c1, back_color = self.c2)
48 47
 
49 48
         if self.heading != None:
49
+            DrawText = util.getTextDrawer()
50 50
             self.text = DrawText(self.gui, self.c1, self.c2)
51 51
             self.yOff = self.gui.height - self.image.height
52 52
         else:

+ 83
- 0
scroll.py Ver arquivo

@@ -0,0 +1,83 @@
1
+#!/usr/bin/env python3
2
+
3
+# Uses the Python BDF format bitmap font parser:
4
+# https://github.com/tomchen/bdfparser
5
+#
6
+# And the pillow Python Imaging Library:
7
+# https://github.com/python-pillow/Pillow
8
+#
9
+# ----------------------------------------------------------------------------
10
+# "THE BEER-WARE LICENSE" (Revision 42):
11
+# <xythobuz@xythobuz.de> wrote this file.  As long as you retain this notice
12
+# you can do whatever you want with this stuff. If we meet some day, and you
13
+# think this stuff is worth it, you can buy me a beer in return.   Thomas Buck
14
+# ----------------------------------------------------------------------------
15
+
16
+from PIL import Image
17
+import os
18
+import time
19
+import util
20
+
21
+class ScrollText:
22
+    def __init__(self, g, t, f, i = 1, s = 75, fg = (255, 255, 255), bg = (0, 0, 0)):
23
+        DrawText = util.getTextDrawer()
24
+
25
+        self.gui = g
26
+        self.drawer = DrawText(self.gui, fg, bg)
27
+        self.iterations = i
28
+        self.speed = 1.0 / s
29
+
30
+        self.setText(t, f)
31
+        self.restart()
32
+
33
+    def setText(self, t, f):
34
+        self.text = t
35
+        self.font = f
36
+        self.width = self.drawer.text(self.text, self.font, 0, False)
37
+
38
+    def restart(self):
39
+        self.offset = -self.gui.width
40
+        self.last = time.time()
41
+        self.count = 0
42
+
43
+    def finished(self):
44
+        return (self.count >= self.iterations)
45
+
46
+    def draw(self):
47
+        if (time.time() - self.last) > self.speed:
48
+            off = (time.time() - self.last) / self.speed
49
+            self.offset += int(off)
50
+            self.last = time.time()
51
+            if self.offset >= self.width:
52
+                self.offset = -self.gui.width
53
+                self.count += 1
54
+
55
+        self.drawer.text(self.text, self.font, self.offset, True)
56
+
57
+if __name__ == "__main__":
58
+    import util
59
+    t = util.getTarget()
60
+
61
+    # show splash screen while initializing
62
+    from splash import SplashScreen
63
+    splash = SplashScreen(t)
64
+    t.loop_start()
65
+    splash.draw()
66
+    t.loop_end()
67
+
68
+    from manager import Manager
69
+    m = Manager(t)
70
+
71
+    scriptDir = os.path.dirname(os.path.realpath(__file__))
72
+    fontDir = os.path.join(scriptDir, "fonts")
73
+    for f in os.listdir(os.fsencode(fontDir)):
74
+        filename = os.fsdecode(f)
75
+        if not filename.endswith(".bdf"):
76
+            continue
77
+
78
+        fontName = filename[:-4]
79
+        s = fontName + " Abcdefgh " + fontName
80
+        m.add(ScrollText(t, s, fontName, 1, 75, (0, 255, 0), (0, 0, 25)))
81
+
82
+    m.restart()
83
+    t.loop(m.draw)

+ 1
- 1
snake.py Ver arquivo

@@ -7,7 +7,7 @@
7 7
 # think this stuff is worth it, you can buy me a beer in return.   Thomas Buck
8 8
 # ----------------------------------------------------------------------------
9 9
 
10
-from draw import ScrollText
10
+from scroll import ScrollText
11 11
 import time
12 12
 import random
13 13
 

+ 1
- 0
splash.py Ver arquivo

@@ -14,6 +14,7 @@ class SplashScreen:
14 14
         self.height = self.gui.panelH
15 15
 
16 16
     def draw(self):
17
+        # repeat the image on each available panel
17 18
         for x in range(0, int(self.gui.width / self.width)):
18 19
             for y in range(0, int(self.gui.height / self.height)):
19 20
                 self.drawOnce(x * self.width, y * self.height)

+ 1
- 1
tetris.py Ver arquivo

@@ -7,7 +7,7 @@
7 7
 # think this stuff is worth it, you can buy me a beer in return.   Thomas Buck
8 8
 # ----------------------------------------------------------------------------
9 9
 
10
-from draw import ScrollText
10
+from scroll import ScrollText
11 11
 import time
12 12
 import random
13 13
 

+ 12
- 0
util.py Ver arquivo

@@ -140,3 +140,15 @@ def getRequests():
140 140
         return requests.get
141 141
 
142 142
     return None
143
+
144
+def getTextDrawer():
145
+    try:
146
+        # Try BDF parser library
147
+        from bdf import DrawText
148
+        return DrawText
149
+    except:
150
+        # fall back to the Pico Interstate75 implementation
151
+        from pico import PicoText
152
+        return PicoText
153
+
154
+    return None

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